vulkan: beautification changes
TODO: verify vk-layer-generate.py
TODO: need to rename object tracker generator
v2: fix "python3 vulkan.py"
fix dead cod in tri introduced by rebase
beautify wsi_null.c (olv)
diff --git a/tests/vktestframework.cpp b/tests/vktestframework.cpp
index 6e8f92e..1912bb7 100644
--- a/tests/vktestframework.cpp
+++ b/tests/vktestframework.cpp
@@ -180,7 +180,7 @@
void VkTestFramework::WritePPM( const char *basename, VkImageObj *image )
{
string filename;
- VK_RESULT err;
+ VkResult err;
int x, y;
VkImageObj displayImage(image->device());
@@ -190,10 +190,10 @@
filename.append(basename);
filename.append(".ppm");
- const VK_IMAGE_SUBRESOURCE sr = {
+ const VkImageSubresource sr = {
VK_IMAGE_ASPECT_COLOR, 0, 0
};
- VK_SUBRESOURCE_LAYOUT sr_layout;
+ VkSubresourceLayout sr_layout;
size_t data_size = sizeof(sr_layout);
err = vkGetImageSubresourceInfo( image->image(), &sr,
@@ -300,12 +300,12 @@
void VkTestFramework::Show(const char *comment, VkImageObj *image)
{
- VK_RESULT err;
+ VkResult err;
- const VK_IMAGE_SUBRESOURCE sr = {
+ const VkImageSubresource sr = {
VK_IMAGE_ASPECT_COLOR, 0, 0
};
- VK_SUBRESOURCE_LAYOUT sr_layout;
+ VkSubresourceLayout sr_layout;
size_t data_size = sizeof(sr_layout);
VkTestImageRecord record;
@@ -395,7 +395,7 @@
void TestFrameworkVkPresent::Display()
{
- VK_RESULT err;
+ VkResult err;
VK_WSI_X11_PRESENT_INFO present = {};
present.destWindow = m_window;
@@ -485,7 +485,7 @@
void TestFrameworkVkPresent::CreatePresentableImages()
{
- VK_RESULT err;
+ VkResult err;
m_display_image = m_images.begin();
@@ -505,14 +505,14 @@
assert(!err);
vk_testing::Buffer buf;
- buf.init(m_device, (VK_GPU_SIZE) m_display_image->m_data_size);
+ buf.init(m_device, (VkGpuSize) m_display_image->m_data_size);
dest_ptr = buf.map();
memcpy(dest_ptr,m_display_image->m_data, m_display_image->m_data_size);
buf.unmap();
m_cmdbuf.begin();
- VK_BUFFER_IMAGE_COPY region = {};
+ VkBufferImageCopy region = {};
region.imageExtent.height = m_display_image->m_height;
region.imageExtent.width = m_display_image->m_width;
region.imageExtent.depth = 1;
@@ -526,7 +526,7 @@
vkQueueAddMemReference(m_queue.obj(), m_display_image->m_presentableMemory);
vkQueueAddMemReference(m_queue.obj(), buf.memories()[0]);
- VK_CMD_BUFFER cmdBufs[1];
+ VkCmdBuffer cmdBufs[1];
cmdBufs[0] = m_cmdbuf.obj();
vkQueueSubmit(m_queue.obj(), 1, cmdBufs, NULL);
@@ -1081,7 +1081,7 @@
//
// Convert VK shader type to compiler's
//
-EShLanguage VkTestFramework::FindLanguage(const VK_PIPELINE_SHADER_STAGE shader_type)
+EShLanguage VkTestFramework::FindLanguage(const VkPipelineShaderStage shader_type)
{
switch (shader_type) {
case VK_SHADER_STAGE_VERTEX:
@@ -1112,7 +1112,7 @@
// Compile a given string containing GLSL into SPV for use by VK
// Return value of false means an error was encountered.
//
-bool VkTestFramework::GLSLtoSPV(const VK_PIPELINE_SHADER_STAGE shader_type,
+bool VkTestFramework::GLSLtoSPV(const VkPipelineShaderStage shader_type,
const char *pshader,
std::vector<unsigned int> &spv)
{