commit | 39e0021034175dd982ddce3764280b44e4545968 | [log] [tgz] |
---|---|---|
author | Courtney Goeltzenleuchter <courtney@LunarG.com> | Fri Aug 29 16:23:22 2014 -0600 |
committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | Mon Sep 01 18:02:12 2014 -0600 |
tree | 3583a2eecddd580c4da966a21d330a2da7100281 | |
parent | 073e83cebec17d1774675960306be4022b2a4136 [diff] [blame] |
intel: Add shader resource urb_read_offset The urb_read_offset is used by 3DSTATE_VS. Right now just set it to "safe" default value.
diff --git a/icd/intel/shader.c b/icd/intel/shader.c index 4880039..9511ecd 100644 --- a/icd/intel/shader.c +++ b/icd/intel/shader.c
@@ -53,6 +53,7 @@ sh->in_count = 1; sh->out_count = 2; sh->urb_grf_start = 1; + sh->urb_read_length = 1; break; case 'w': sh->out_count = 1;