Fix a bunch of mismatched new[]/delete.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp
index c78488d..4271e4c 100755
--- a/layers/draw_state.cpp
+++ b/layers/draw_state.cpp
@@ -857,12 +857,12 @@
// Free Update shadow struct tree
freeShadowUpdateTree(pFreeSet);
if (pFreeSet->ppDescriptors) {
- delete pFreeSet->ppDescriptors;
+ delete[] pFreeSet->ppDescriptors;
}
delete pFreeSet;
}
if ((*ii).second->createInfo.pTypeCount) {
- delete (*ii).second->createInfo.pTypeCount;
+ delete[] (*ii).second->createInfo.pTypeCount;
}
delete (*ii).second;
}
@@ -883,7 +883,7 @@
delete[] pLayout->createInfo.pBinding;
}
if (pLayout->pTypes) {
- delete pLayout->pTypes;
+ delete[] pLayout->pTypes;
}
delete pLayout;
}