layers: Add DrawState check to verify Draw* cmds only issued within RenderPass
diff --git a/layers/draw_state.h b/layers/draw_state.h
index 9e7d7f8..6d6e2e2 100644
--- a/layers/draw_state.h
+++ b/layers/draw_state.h
@@ -55,9 +55,9 @@
     DRAWSTATE_DEPTH_STENCIL_NOT_BOUND,          // Draw submitted with no depth-stencil state object bound when depth write enabled
     DRAWSTATE_INDEX_BUFFER_NOT_BOUND,           // Draw submitted with no depth-stencil state object bound when depth write enabled
     DRAWSTATE_PIPELINE_LAYOUT_MISMATCH,         // Draw submitted PSO Pipeline layout that doesn't match layout from BindDescriptorSets
-    DRAWSTATE_INVALID_RENDERPASS_CMD,           // Invalid cmd submitted while a RenderPass is active
     DRAWSTATE_INVALID_RENDERPASS,               // Use of a NULL or otherwise invalid RenderPass object
-    DRAWSTATE_PIPELINE_LAYOUT_MISMATCH,         // Draw submitted PSO Pipeline layout that doesn't match layout from BindDescriptorSets
+    DRAWSTATE_INVALID_RENDERPASS_CMD,           // Invalid cmd submitted while a RenderPass is active
+    DRAWSTATE_NO_ACTIVE_RENDERPASS,             // Rendering cmd submitted without an active RenderPass
     DRAWSTATE_INVALID_EXTENSION,
 } DRAW_STATE_ERROR;