layers: Add checks&tests to Img-Buf copy - GH284

Added 16 VU checks for CmdCopyImageToBuffer and CmdCopyBufferToImage
Fixed 1 test in MiscImageLayerTests
Added 12 test in ImageBufferCopyTests

Individual commits:
GH284 add VUs 1240, 1241, 1258, 1259
GH284 add VUs 1238, 1244
GH284 add 1271 1272 1273 1274 1279 1281 1746 1747 remove 1238 1244 1262 1269
GH284 add 1227 1228 1245 1246
GH284 fix validation test MiscImageLayerTests for VU 1269/1747 swap
GH284 update database with new VU checks
GH284 redo VUs 1227 1246, move them into core validation
GH284 final checks and tests
GH284 fix a rebase merge error
GH284 fix uint64 format specifier that broke the Android build

Change-Id: I5b69eddab945fb09d4cf3645349fa45a61576355
5 files changed
tree: 9e678960a65bd116274bb50382c6feb4f2d89bc1
  1. build-android/
  2. cmake/
  3. common/
  4. external_revisions/
  5. include/
  6. layers/
  7. loader/
  8. scripts/
  9. tests/
  10. windowsRuntimeInstaller/
  11. .appveyor.yml
  12. .clang-format
  13. .gitignore
  14. .travis.yml
  15. BUILD.md
  16. build_windows_targets.bat
  17. CMakeLists.txt
  18. CONTRIBUTING.md
  19. COPYRIGHT.txt
  20. LICENSE.txt
  21. README.md
  22. update_external_sources.bat
  23. update_external_sources.sh
README.md

Vulkan Ecosystem Components

This project provides Khronos official ICD loader and validation layers for Vulkan developers on Windows and Linux.

CI Build Status

PlatformBuild Status
Linux/AndroidBuild Status
WindowsBuild status

Introduction

Vulkan is an Explicit API, enabling direct control over how GPUs actually work. No (or very little) validation or error checking is done inside a Vulkan driver. Applications have full control and responsibility. Any errors in how Vulkan is used often result in a crash. This project provides standard validation layers that can be enabled to ease development by helping developers verify their applications correctly use the Vulkan API.

Vulkan supports multiple GPUs and multiple global contexts (VkInstance). The ICD loader is necessary to support multiple GPUs and the VkInstance level Vulkan commands. Additionally, the loader manages inserting Vulkan layer libraries, including validation layers between the application and the ICD.

The following components are available in this repository:

Contributing

If you intend to contribute, the preferred work flow is for you to develop your contribution in a fork of this repo in your GitHub account and then submit a pull request. Please see the CONTRIBUTING file in this respository for more details

How to Build and Run

BUILD.md includes directions for building all the components, running the validation tests and running the demo applications.

Information on how to enable the various Validation layers is in layers/README.md.

Architecture and interface information for the loader is in loader/LoaderAndLayerInterface.md.

NOTE: Update Nvidia Drivers

  • A recent glslang change exposed a bug in the texel fetch behavior on Nvidia devices under certain situations.
  • Previously, we reverted the glslang change which exposed it.
  • Nvidia has since resolved the issue, and we are now removing the workaround.
  • Driver installs with the fix are available on their download page, just look for:
  • Linux Drivers starting with version 367.35
  • Windows Drivers starting at version 372.54

License

This work is released as open source under a Apache-style license from Khronos including a Khronos copyright.

See COPYRIGHT.txt for a full list of licenses used in this repository.

Acknowledgements

While this project has been developed primarily by LunarG, Inc; there are many other companies and individuals making this possible: Valve Corporation, funding project development; Google providing significant contributions to the validation layers; Khronos providing oversight and hosting of the project.