commit | 59a207007a1749c5ab83e33ddbae047b696f6fa4 | [log] [tgz] |
---|---|---|
author | Dave Houlton <daveh@lunarg.com> | Thu Feb 02 17:26:23 2017 -0700 |
committer | Dave Houlton <daveh@lunarg.com> | Thu Feb 16 09:39:59 2017 -0700 |
tree | 9e678960a65bd116274bb50382c6feb4f2d89bc1 | |
parent | 1b5f7567e3a457d2b1840ec306e09344e83f17cd [diff] |
layers: Add checks&tests to Img-Buf copy - GH284 Added 16 VU checks for CmdCopyImageToBuffer and CmdCopyBufferToImage Fixed 1 test in MiscImageLayerTests Added 12 test in ImageBufferCopyTests Individual commits: GH284 add VUs 1240, 1241, 1258, 1259 GH284 add VUs 1238, 1244 GH284 add 1271 1272 1273 1274 1279 1281 1746 1747 remove 1238 1244 1262 1269 GH284 add 1227 1228 1245 1246 GH284 fix validation test MiscImageLayerTests for VU 1269/1747 swap GH284 update database with new VU checks GH284 redo VUs 1227 1246, move them into core validation GH284 final checks and tests GH284 fix a rebase merge error GH284 fix uint64 format specifier that broke the Android build Change-Id: I5b69eddab945fb09d4cf3645349fa45a61576355
This project provides Khronos official ICD loader and validation layers for Vulkan developers on Windows and Linux.
Platform | Build Status |
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Linux/Android | |
Windows |
Vulkan is an Explicit API, enabling direct control over how GPUs actually work. No (or very little) validation or error checking is done inside a Vulkan driver. Applications have full control and responsibility. Any errors in how Vulkan is used often result in a crash. This project provides standard validation layers that can be enabled to ease development by helping developers verify their applications correctly use the Vulkan API.
Vulkan supports multiple GPUs and multiple global contexts (VkInstance). The ICD loader is necessary to support multiple GPUs and the VkInstance level Vulkan commands. Additionally, the loader manages inserting Vulkan layer libraries, including validation layers between the application and the ICD.
The following components are available in this repository:
If you intend to contribute, the preferred work flow is for you to develop your contribution in a fork of this repo in your GitHub account and then submit a pull request. Please see the CONTRIBUTING file in this respository for more details
BUILD.md includes directions for building all the components, running the validation tests and running the demo applications.
Information on how to enable the various Validation layers is in layers/README.md.
Architecture and interface information for the loader is in loader/LoaderAndLayerInterface.md.
This work is released as open source under a Apache-style license from Khronos including a Khronos copyright.
See COPYRIGHT.txt for a full list of licenses used in this repository.
While this project has been developed primarily by LunarG, Inc; there are many other companies and individuals making this possible: Valve Corporation, funding project development; Google providing significant contributions to the validation layers; Khronos providing oversight and hosting of the project.