intel: properly set up the dispatch tables
Use "fixed" dispatch tables. We will do specialized builds for different
GENs, hopefully.
diff --git a/icd/intel/dispatch_tables.c b/icd/intel/dispatch_tables.c
index cd8d8bc..edda2c2 100644
--- a/icd/intel/dispatch_tables.c
+++ b/icd/intel/dispatch_tables.c
@@ -24,15 +24,7 @@
#include "icd.h"
#include "dispatch_tables.h"
-
-static XGL_RESULT XGLAPI intelGetGpuInfo(
- XGL_PHYSICAL_GPU gpu,
- XGL_PHYSICAL_GPU_INFO_TYPE infoType,
- XGL_SIZE* pDataSize,
- XGL_VOID* pData)
-{
- return XGL_ERROR_UNAVAILABLE;
-}
+#include "gen7_functions.h"
static XGL_RESULT XGLAPI intelCreateDevice(
XGL_PHYSICAL_GPU gpu,
@@ -48,13 +40,6 @@
return XGL_ERROR_UNAVAILABLE;
}
-static XGL_RESULT XGLAPI intelGetExtensionSupport(
- XGL_PHYSICAL_GPU gpu,
- const XGL_CHAR* pExtName)
-{
- return XGL_ERROR_UNAVAILABLE;
-}
-
static XGL_RESULT XGLAPI intelGetDeviceQueue(
XGL_DEVICE device,
XGL_QUEUE_TYPE queueType,