tests: Convert to using Instancing APIs rather than xglInitAndEnumerateGpus
diff --git a/tests/init.cpp b/tests/init.cpp
index 78fcefa..f1524c3 100644
--- a/tests/init.cpp
+++ b/tests/init.cpp
@@ -77,6 +77,7 @@
protected:
XGL_APPLICATION_INFO app_info;
+ XGL_INSTANCE inst;
XGL_PHYSICAL_GPU objs[XGL_MAX_PHYSICAL_GPUS];
uint32_t gpu_count;
@@ -96,8 +97,10 @@
this->app_info.engineVersion = 1;
this->app_info.apiVersion = XGL_MAKE_VERSION(0, 22, 0);
- err = xglInitAndEnumerateGpus(&app_info, NULL,
- XGL_MAX_PHYSICAL_GPUS, &this->gpu_count, objs);
+ err = xglCreateInstance(&app_info, NULL, &inst);
+ ASSERT_XGL_SUCCESS(err);
+ err = xglEnumerateGpus(inst, XGL_MAX_PHYSICAL_GPUS, &this->gpu_count,
+ objs);
ASSERT_XGL_SUCCESS(err);
ASSERT_GE(this->gpu_count, 1) << "No GPU available";
@@ -111,12 +114,13 @@
}
virtual void TearDown() {
- xglInitAndEnumerateGpus(&this->app_info, NULL, 0, &gpu_count, NULL);
+ xglDestroyInstance(inst);
}
};
-TEST(Initialization, xglInitAndEnumerateGpus) {
+TEST(Initialization, xglEnumerateGpus) {
XGL_APPLICATION_INFO app_info = {};
+ XGL_INSTANCE inst;
XGL_PHYSICAL_GPU objs[XGL_MAX_PHYSICAL_GPUS];
uint32_t gpu_count;
XGL_RESULT err;
@@ -133,8 +137,9 @@
app_info.engineVersion = 1;
app_info.apiVersion = XGL_MAKE_VERSION(0, 22, 0);
- err = xglInitAndEnumerateGpus(&app_info, NULL,
- XGL_MAX_PHYSICAL_GPUS, &gpu_count, objs);
+ err = xglCreateInstance(&app_info, NULL, &inst);
+ ASSERT_XGL_SUCCESS(err);
+ err = xglEnumerateGpus(inst, XGL_MAX_PHYSICAL_GPUS, &gpu_count, objs);
ASSERT_XGL_SUCCESS(err);
ASSERT_GE(gpu_count, 1) << "No GPU available";
@@ -152,6 +157,8 @@
delete gpu;
// TODO: Verify destroy functions
+ err = xglDestroyInstance(inst);
+ ASSERT_XGL_SUCCESS(err);
}
TEST_F(XglTest, AllocMemory) {