layers: Add allocator to layer init functions
Conflicts:
layers/shader_checker.cpp
diff --git a/layers/image.cpp b/layers/image.cpp
index 509fcec..2156c5f 100644
--- a/layers/image.cpp
+++ b/layers/image.cpp
@@ -72,7 +72,7 @@
static unordered_map<void*, layer_data*> layer_data_map;
-static void InitImage(layer_data *data)
+static void InitImage(layer_data *data, const VkAllocationCallbacks *pAllocator)
{
VkDbgMsgCallback callback;
uint32_t report_flags = getLayerOptionFlags("ImageReportFlags", 0);
@@ -129,7 +129,7 @@
my_data->report_data = debug_report_create_instance(pTable, *pInstance, pCreateInfo->enabledExtensionNameCount,
pCreateInfo->ppEnabledExtensionNames);
- InitImage(my_data);
+ InitImage(my_data, pAllocator);
}
return result;
}