layers: Add allocator to layer init functions
Conflicts:
layers/shader_checker.cpp
diff --git a/layers/swapchain.cpp b/layers/swapchain.cpp
index 72fb4f9..08ee63d 100644
--- a/layers/swapchain.cpp
+++ b/layers/swapchain.cpp
@@ -109,7 +109,7 @@
#include "vk_dispatch_table_helper.h"
-static void initSwapchain(layer_data *my_data)
+static void initSwapchain(layer_data *my_data, const VkAllocationCallbacks *pAllocator)
{
uint32_t report_flags = 0;
uint32_t debug_action = 0;
@@ -185,7 +185,7 @@
pCreateInfo->ppEnabledExtensionNames);
// Call the following function after my_data is initialized:
createInstanceRegisterExtensions(pCreateInfo, *pInstance);
- initSwapchain(my_data);
+ initSwapchain(my_data, pAllocator);
}
return result;
}