repo: Clang-format c/cpp/h LVL files using LLVM
Bring all source files in the repo up to date with consistent
coding style/standard.
Change-Id: Iceedbc17109974d3a0437fc4995441c9ad7e0c23
diff --git a/layers/threading.h b/layers/threading.h
index 98bb4e7..9bd8424 100644
--- a/layers/threading.h
+++ b/layers/threading.h
@@ -90,8 +90,8 @@
if (use_data->reader_count == 0) {
// There are no readers. Two writers just collided.
if (use_data->thread != tid) {
- skipCall |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, objectType, (uint64_t)(object),
- 0, THREADING_CHECKER_MULTIPLE_THREADS, "THREADING",
+ skipCall |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, objectType, (uint64_t)(object), 0,
+ THREADING_CHECKER_MULTIPLE_THREADS, "THREADING",
"THREADING ERROR : object of type %s is simultaneously used in thread %ld and thread %ld",
typeName, use_data->thread, tid);
if (skipCall) {
@@ -117,8 +117,8 @@
} else {
// There are readers. This writer collided with them.
if (use_data->thread != tid) {
- skipCall |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, objectType, (uint64_t)(object),
- 0, THREADING_CHECKER_MULTIPLE_THREADS, "THREADING",
+ skipCall |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, objectType, (uint64_t)(object), 0,
+ THREADING_CHECKER_MULTIPLE_THREADS, "THREADING",
"THREADING ERROR : object of type %s is simultaneously used in thread %ld and thread %ld",
typeName, use_data->thread, tid);
if (skipCall) {
@@ -169,8 +169,8 @@
use_data->thread = tid;
} else if (uses[object].writer_count > 0 && uses[object].thread != tid) {
// There is a writer of the object.
- skipCall |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, objectType, (uint64_t)(object),
- 0, THREADING_CHECKER_MULTIPLE_THREADS, "THREADING",
+ skipCall |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, objectType, (uint64_t)(object), 0,
+ THREADING_CHECKER_MULTIPLE_THREADS, "THREADING",
"THREADING ERROR : object of type %s is simultaneously used in thread %ld and thread %ld", typeName,
uses[object].thread, tid);
if (skipCall) {
@@ -246,7 +246,7 @@
counter<VkShaderModule> c_VkShaderModule;
counter<VkDebugReportCallbackEXT> c_VkDebugReportCallbackEXT;
counter<VkObjectTableNVX> c_VkObjectTableNVX;
- counter<VkIndirectCommandsLayoutNVX>c_VkIndirectCommandsLayoutNVX;
+ counter<VkIndirectCommandsLayoutNVX> c_VkIndirectCommandsLayoutNVX;
#else // DISTINCT_NONDISPATCHABLE_HANDLES
counter<uint64_t> c_uint64_t;
#endif // DISTINCT_NONDISPATCHABLE_HANDLES
@@ -327,7 +327,6 @@
WRAPPER(uint64_t)
#endif // DISTINCT_NONDISPATCHABLE_HANDLES
-
static std::unordered_map<void *, layer_data *> layer_data_map;
static std::mutex command_pool_lock;
static std::unordered_map<VkCommandBuffer, VkCommandPool> command_pool_map;