remove unnecessary casting between XGL_CHAR/char
Many of the changed lines are generated. That should be fixed at some point.
diff --git a/tests/render_tests.cpp b/tests/render_tests.cpp
index 88a701c..1b51e48 100644
--- a/tests/render_tests.cpp
+++ b/tests/render_tests.cpp
@@ -245,9 +245,9 @@
this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
this->app_info.pNext = NULL;
- this->app_info.pAppName = (const XGL_CHAR *) "render_tests";
+ this->app_info.pAppName = "render_tests";
this->app_info.appVersion = 1;
- this->app_info.pEngineName = (const XGL_CHAR *) "unittest";
+ this->app_info.pEngineName = "unittest";
this->app_info.engineVersion = 1;
this->app_info.apiVersion = XGL_MAKE_VERSION(0, 22, 0);