remove unnecessary casting between XGL_CHAR/char
Many of the changed lines are generated. That should be fixed at some point.
diff --git a/tests/xglrenderframework.h b/tests/xglrenderframework.h
index 577130e..84ffe5a 100644
--- a/tests/xglrenderframework.h
+++ b/tests/xglrenderframework.h
@@ -77,9 +77,9 @@
this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
this->app_info.pNext = NULL;
- this->app_info.pAppName = (const XGL_CHAR *) "base";
+ this->app_info.pAppName = "base";
this->app_info.appVersion = 1;
- this->app_info.pEngineName = (const XGL_CHAR *) "unittest";
+ this->app_info.pEngineName = "unittest";
this->app_info.engineVersion = 1;
this->app_info.apiVersion = XGL_MAKE_VERSION(0, 22, 0);