| /* |
| * Copyright (c) 2015-2016 The Khronos Group Inc. |
| * Copyright (c) 2015-2016 Valve Corporation |
| * Copyright (c) 2015-2016 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and/or associated documentation files (the "Materials"), to |
| * deal in the Materials without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Materials, and to permit persons to whom the Materials are |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice(s) and this permission notice shall be included in |
| * all copies or substantial portions of the Materials. |
| * |
| * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| * |
| * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE |
| * USE OR OTHER DEALINGS IN THE MATERIALS. |
| * |
| * Author: Courtney Goeltzenleuchter <courtney@LunarG.com> |
| * Author: Tony Barbour <tony@LunarG.com> |
| */ |
| |
| #ifndef VKTESTFRAMEWORK_H |
| #define VKTESTFRAMEWORK_H |
| |
| //#include "gtest-1.7.0/include/gtest/gtest.h" |
| #include "glslang/Public/ShaderLang.h" |
| #include "SPIRV/GLSL.std.450.h" |
| #include "icd-spv.h" |
| #include "test_common.h" |
| #include "vktestbinding.h" |
| #include "test_environment.h" |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <stdbool.h> |
| #include <string.h> |
| #include <iostream> |
| #include <fstream> |
| #include <list> |
| |
| #ifdef _WIN32 |
| #ifndef WIN32_LEAN_AND_MEAN |
| #define WIN32_LEAN_AND_MEAN |
| #endif |
| #include <windows.h> |
| #endif |
| |
| #if defined(NDEBUG) && defined(__GNUC__) |
| #define U_ASSERT_ONLY __attribute__((unused)) |
| #else |
| #define U_ASSERT_ONLY |
| #endif |
| |
| // Can be used by tests to record additional details / description of test |
| #define TEST_DESCRIPTION(desc) RecordProperty("description", desc) |
| |
| using namespace std; |
| |
| class VkImageObj; |
| |
| class VkTestFramework : public ::testing::Test { |
| public: |
| VkTestFramework(); |
| ~VkTestFramework(); |
| |
| VkFormat GetFormat(VkInstance instance, vk_testing::Device *device); |
| static bool optionMatch(const char *option, char *optionLine); |
| static void InitArgs(int *argc, char *argv[]); |
| static void Finish(); |
| |
| bool GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, |
| std::vector<unsigned int> &spv); |
| static bool m_use_glsl; |
| static bool m_canonicalize_spv; |
| static bool m_strip_spv; |
| static bool m_do_everything_spv; |
| |
| char **ReadFileData(const char *fileName); |
| void FreeFileData(char **data); |
| |
| private: |
| int m_compile_options; |
| int m_num_shader_strings; |
| TBuiltInResource Resources; |
| void SetMessageOptions(EShMessages &messages); |
| void ProcessConfigFile(); |
| EShLanguage FindLanguage(const std::string &name); |
| EShLanguage FindLanguage(const VkShaderStageFlagBits shader_type); |
| std::string ConfigFile; |
| bool SetConfigFile(const std::string &name); |
| static int m_width; |
| static int m_height; |
| string m_testName; |
| }; |
| |
| class TestEnvironment : public ::testing::Environment { |
| public: |
| void SetUp(); |
| |
| void TearDown(); |
| }; |
| |
| #endif // VKTESTFRAMEWORK_H |