| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <unordered_map> |
| |
| #include "loader_platform.h" |
| #include "xgl_dispatch_table_helper.h" |
| #include "xgl_struct_string_helper_cpp.h" |
| #pragma GCC diagnostic ignored "-Wwrite-strings" |
| #include "xgl_struct_graphviz_helper.h" |
| #pragma GCC diagnostic warning "-Wwrite-strings" |
| #include "xgl_struct_size_helper.h" |
| #include "draw_state.h" |
| #include "layers_config.h" |
| // The following is #included again to catch certain OS-specific functions |
| // being used: |
| #include "loader_platform.h" |
| #include "layers_msg.h" |
| |
| unordered_map<XGL_SAMPLER, SAMPLER_NODE*> sampleMap; |
| unordered_map<XGL_IMAGE_VIEW, IMAGE_NODE*> imageMap; |
| unordered_map<XGL_BUFFER_VIEW, BUFFER_NODE*> bufferMap; |
| unordered_map<XGL_DYNAMIC_STATE_OBJECT, DYNAMIC_STATE_NODE*> dynamicStateMap; |
| unordered_map<XGL_PIPELINE, PIPELINE_NODE*> pipelineMap; |
| unordered_map<XGL_DESCRIPTOR_POOL, POOL_NODE*> poolMap; |
| unordered_map<XGL_DESCRIPTOR_SET, SET_NODE*> setMap; |
| unordered_map<XGL_DESCRIPTOR_SET_LAYOUT, LAYOUT_NODE*> layoutMap; |
| // Map for layout chains |
| unordered_map<XGL_CMD_BUFFER, GLOBAL_CB_NODE*> cmdBufferMap; |
| unordered_map<XGL_RENDER_PASS, XGL_RENDER_PASS_CREATE_INFO*> renderPassMap; |
| unordered_map<XGL_FRAMEBUFFER, XGL_FRAMEBUFFER_CREATE_INFO*> frameBufferMap; |
| |
| static XGL_LAYER_DISPATCH_TABLE nextTable; |
| static XGL_BASE_LAYER_OBJECT *pCurObj; |
| static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(g_initOnce); |
| // TODO : This can be much smarter, using separate locks for separate global data |
| static int globalLockInitialized = 0; |
| static loader_platform_thread_mutex globalLock; |
| #define ALLOC_DEBUG 0 |
| #if ALLOC_DEBUG |
| static uint64_t g_alloc_count = 0; |
| static uint64_t g_free_count = 0; |
| #endif |
| #define MAX_TID 513 |
| static loader_platform_thread_id g_tidMapping[MAX_TID] = {0}; |
| static uint32_t g_maxTID = 0; |
| // Map actual TID to an index value and return that index |
| // This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs |
| static uint32_t getTIDIndex() { |
| loader_platform_thread_id tid = loader_platform_get_thread_id(); |
| for (uint32_t i = 0; i < g_maxTID; i++) { |
| if (tid == g_tidMapping[i]) |
| return i; |
| } |
| // Don't yet have mapping, set it and return newly set index |
| uint32_t retVal = (uint32_t) g_maxTID; |
| g_tidMapping[g_maxTID++] = tid; |
| assert(g_maxTID < MAX_TID); |
| return retVal; |
| } |
| // Return a string representation of CMD_TYPE enum |
| static string cmdTypeToString(CMD_TYPE cmd) |
| { |
| switch (cmd) |
| { |
| case CMD_BINDPIPELINE: |
| return "CMD_BINDPIPELINE"; |
| case CMD_BINDPIPELINEDELTA: |
| return "CMD_BINDPIPELINEDELTA"; |
| case CMD_BINDDYNAMICSTATEOBJECT: |
| return "CMD_BINDDYNAMICSTATEOBJECT"; |
| case CMD_BINDDESCRIPTORSETS: |
| return "CMD_BINDDESCRIPTORSETS"; |
| case CMD_BINDINDEXBUFFER: |
| return "CMD_BINDINDEXBUFFER"; |
| case CMD_BINDVERTEXBUFFER: |
| return "CMD_BINDVERTEXBUFFER"; |
| case CMD_DRAW: |
| return "CMD_DRAW"; |
| case CMD_DRAWINDEXED: |
| return "CMD_DRAWINDEXED"; |
| case CMD_DRAWINDIRECT: |
| return "CMD_DRAWINDIRECT"; |
| case CMD_DRAWINDEXEDINDIRECT: |
| return "CMD_DRAWINDEXEDINDIRECT"; |
| case CMD_DISPATCH: |
| return "CMD_DISPATCH"; |
| case CMD_DISPATCHINDIRECT: |
| return "CMD_DISPATCHINDIRECT"; |
| case CMD_COPYBUFFER: |
| return "CMD_COPYBUFFER"; |
| case CMD_COPYIMAGE: |
| return "CMD_COPYIMAGE"; |
| case CMD_BLITIMAGE: |
| return "CMD_BLITIMAGE"; |
| case CMD_COPYBUFFERTOIMAGE: |
| return "CMD_COPYBUFFERTOIMAGE"; |
| case CMD_COPYIMAGETOBUFFER: |
| return "CMD_COPYIMAGETOBUFFER"; |
| case CMD_CLONEIMAGEDATA: |
| return "CMD_CLONEIMAGEDATA"; |
| case CMD_UPDATEBUFFER: |
| return "CMD_UPDATEBUFFER"; |
| case CMD_FILLBUFFER: |
| return "CMD_FILLBUFFER"; |
| case CMD_CLEARCOLORIMAGE: |
| return "CMD_CLEARCOLORIMAGE"; |
| case CMD_CLEARCOLORIMAGERAW: |
| return "CMD_CLEARCOLORIMAGERAW"; |
| case CMD_CLEARDEPTHSTENCIL: |
| return "CMD_CLEARDEPTHSTENCIL"; |
| case CMD_RESOLVEIMAGE: |
| return "CMD_RESOLVEIMAGE"; |
| case CMD_SETEVENT: |
| return "CMD_SETEVENT"; |
| case CMD_RESETEVENT: |
| return "CMD_RESETEVENT"; |
| case CMD_WAITEVENTS: |
| return "CMD_WAITEVENTS"; |
| case CMD_PIPELINEBARRIER: |
| return "CMD_PIPELINEBARRIER"; |
| case CMD_BEGINQUERY: |
| return "CMD_BEGINQUERY"; |
| case CMD_ENDQUERY: |
| return "CMD_ENDQUERY"; |
| case CMD_RESETQUERYPOOL: |
| return "CMD_RESETQUERYPOOL"; |
| case CMD_WRITETIMESTAMP: |
| return "CMD_WRITETIMESTAMP"; |
| case CMD_INITATOMICCOUNTERS: |
| return "CMD_INITATOMICCOUNTERS"; |
| case CMD_LOADATOMICCOUNTERS: |
| return "CMD_LOADATOMICCOUNTERS"; |
| case CMD_SAVEATOMICCOUNTERS: |
| return "CMD_SAVEATOMICCOUNTERS"; |
| case CMD_BEGINRENDERPASS: |
| return "CMD_BEGINRENDERPASS"; |
| case CMD_ENDRENDERPASS: |
| return "CMD_ENDRENDERPASS"; |
| case CMD_DBGMARKERBEGIN: |
| return "CMD_DBGMARKERBEGIN"; |
| case CMD_DBGMARKEREND: |
| return "CMD_DBGMARKEREND"; |
| default: |
| return "UNKNOWN"; |
| } |
| } |
| // Block of code at start here for managing/tracking Pipeline state that this layer cares about |
| // Just track 2 shaders for now |
| #define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE |
| #define MAX_SLOTS 2048 |
| #define NUM_COMMAND_BUFFERS_TO_DISPLAY 10 |
| |
| static uint64_t g_drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0}; |
| |
| // TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound |
| // Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates |
| // to that same cmd buffer by separate thread are not changing state from underneath us |
| // Track the last cmd buffer touched by this thread |
| static XGL_CMD_BUFFER g_lastCmdBuffer[MAX_TID] = {NULL}; |
| // Track the last group of CBs touched for displaying to dot file |
| static GLOBAL_CB_NODE* g_pLastTouchedCB[NUM_COMMAND_BUFFERS_TO_DISPLAY] = {NULL}; |
| static uint32_t g_lastTouchedCBIndex = 0; |
| // Track the last global DrawState of interest touched by any thread |
| static GLOBAL_CB_NODE* g_lastGlobalCB = NULL; |
| static PIPELINE_NODE* g_lastBoundPipeline = NULL; |
| static DYNAMIC_STATE_NODE* g_lastBoundDynamicState[XGL_NUM_STATE_BIND_POINT] = {NULL}; |
| static XGL_DESCRIPTOR_SET g_lastBoundDescriptorSet = NULL; |
| #define MAX_BINDING 0xFFFFFFFF // Default vtxBinding value in CB Node to identify if no vtxBinding set |
| |
| //static DYNAMIC_STATE_NODE* g_pDynamicStateHead[XGL_NUM_STATE_BIND_POINT] = {0}; |
| |
| static void insertDynamicState(const XGL_DYNAMIC_STATE_OBJECT state, const GENERIC_HEADER* pCreateInfo, XGL_STATE_BIND_POINT bindPoint) |
| { |
| XGL_DYNAMIC_VP_STATE_CREATE_INFO* pVPCI = NULL; |
| size_t scSize = 0; |
| size_t vpSize = 0; |
| loader_platform_thread_lock_mutex(&globalLock); |
| DYNAMIC_STATE_NODE* pStateNode = new DYNAMIC_STATE_NODE; |
| pStateNode->stateObj = state; |
| switch (pCreateInfo->sType) { |
| case XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO: |
| memcpy(&pStateNode->create_info, pCreateInfo, sizeof(XGL_DYNAMIC_VP_STATE_CREATE_INFO)); |
| pVPCI = (XGL_DYNAMIC_VP_STATE_CREATE_INFO*)pCreateInfo; |
| pStateNode->create_info.vpci.pScissors = new XGL_RECT[pStateNode->create_info.vpci.viewportAndScissorCount]; |
| pStateNode->create_info.vpci.pViewports = new XGL_VIEWPORT[pStateNode->create_info.vpci.viewportAndScissorCount]; |
| scSize = pVPCI->viewportAndScissorCount * sizeof(XGL_RECT); |
| vpSize = pVPCI->viewportAndScissorCount * sizeof(XGL_VIEWPORT); |
| memcpy((void*)pStateNode->create_info.vpci.pScissors, pVPCI->pScissors, scSize); |
| memcpy((void*)pStateNode->create_info.vpci.pViewports, pVPCI->pViewports, vpSize); |
| break; |
| case XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO: |
| memcpy(&pStateNode->create_info, pCreateInfo, sizeof(XGL_DYNAMIC_RS_STATE_CREATE_INFO)); |
| break; |
| case XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO: |
| memcpy(&pStateNode->create_info, pCreateInfo, sizeof(XGL_DYNAMIC_CB_STATE_CREATE_INFO)); |
| break; |
| case XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO: |
| memcpy(&pStateNode->create_info, pCreateInfo, sizeof(XGL_DYNAMIC_DS_STATE_CREATE_INFO)); |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| pStateNode->pCreateInfo = (GENERIC_HEADER*)&pStateNode->create_info.cbci; |
| dynamicStateMap[state] = pStateNode; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| // Free all allocated nodes for Dynamic State objs |
| static void freeDynamicState() |
| { |
| for (unordered_map<XGL_DYNAMIC_STATE_OBJECT, DYNAMIC_STATE_NODE*>::iterator ii=dynamicStateMap.begin(); ii!=dynamicStateMap.end(); ++ii) { |
| if (XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO == (*ii).second->create_info.vpci.sType) { |
| delete[] (*ii).second->create_info.vpci.pScissors; |
| delete[] (*ii).second->create_info.vpci.pViewports; |
| } |
| delete (*ii).second; |
| } |
| } |
| // Free all sampler nodes |
| static void freeSamplers() |
| { |
| for (unordered_map<XGL_SAMPLER, SAMPLER_NODE*>::iterator ii=sampleMap.begin(); ii!=sampleMap.end(); ++ii) { |
| delete (*ii).second; |
| } |
| } |
| static XGL_IMAGE_VIEW_CREATE_INFO* getImageViewCreateInfo(XGL_IMAGE_VIEW view) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| if (imageMap.find(view) == imageMap.end()) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| else { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return &imageMap[view]->createInfo; |
| } |
| } |
| // Free all image nodes |
| static void freeImages() |
| { |
| for (unordered_map<XGL_IMAGE_VIEW, IMAGE_NODE*>::iterator ii=imageMap.begin(); ii!=imageMap.end(); ++ii) { |
| delete (*ii).second; |
| } |
| } |
| static XGL_BUFFER_VIEW_CREATE_INFO* getBufferViewCreateInfo(XGL_BUFFER_VIEW view) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| if (bufferMap.find(view) == bufferMap.end()) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| else { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return &bufferMap[view]->createInfo; |
| } |
| } |
| // Free all buffer nodes |
| static void freeBuffers() |
| { |
| for (unordered_map<XGL_BUFFER_VIEW, BUFFER_NODE*>::iterator ii=bufferMap.begin(); ii!=bufferMap.end(); ++ii) { |
| delete (*ii).second; |
| } |
| } |
| static GLOBAL_CB_NODE* getCBNode(XGL_CMD_BUFFER cb); |
| |
| static void updateCBTracking(XGL_CMD_BUFFER cb) |
| { |
| g_lastCmdBuffer[getTIDIndex()] = cb; |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| loader_platform_thread_lock_mutex(&globalLock); |
| g_lastGlobalCB = pCB; |
| // TODO : This is a dumb algorithm. Need smart LRU that drops off oldest |
| for (uint32_t i = 0; i < NUM_COMMAND_BUFFERS_TO_DISPLAY; i++) { |
| if (g_pLastTouchedCB[i] == pCB) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return; |
| } |
| } |
| g_pLastTouchedCB[g_lastTouchedCBIndex++] = pCB; |
| g_lastTouchedCBIndex = g_lastTouchedCBIndex % NUM_COMMAND_BUFFERS_TO_DISPLAY; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| |
| // Print the last bound dynamic state |
| static void printDynamicState(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| char str[4*1024]; |
| for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) { |
| if (pCB->lastBoundDynamicState[i]) { |
| sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_XGL_STATE_BIND_POINT((XGL_STATE_BIND_POINT)i), pCB->lastBoundDynamicState[i]->stateObj); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCB->lastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCB->lastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pCB->lastBoundDynamicState[i]->pCreateInfo, " ").c_str()); |
| break; |
| } |
| else { |
| sprintf(str, "No dynamic state of type %s bound", string_XGL_STATE_BIND_POINT((XGL_STATE_BIND_POINT)i)); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str); |
| } |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cb); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| } |
| // Retrieve pipeline node ptr for given pipeline object |
| static PIPELINE_NODE* getPipeline(XGL_PIPELINE pipeline) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| if (pipelineMap.find(pipeline) == pipelineMap.end()) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return pipelineMap[pipeline]; |
| } |
| |
| // For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found |
| static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| if (sampleMap.find(sampler) == sampleMap.end()) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return &sampleMap[sampler]->createInfo; |
| } |
| |
| // Init the pipeline mapping info based on pipeline create info LL tree |
| // Threading note : Calls to this function should wrapped in mutex |
| static void initPipeline(PIPELINE_NODE* pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo) |
| { |
| // First init create info, we'll shadow the structs as we go down the tree |
| // TODO : Validate that no create info is incorrectly replicated |
| memcpy(&pPipeline->graphicsPipelineCI, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO)); |
| GENERIC_HEADER* pTrav = (GENERIC_HEADER*)pCreateInfo->pNext; |
| GENERIC_HEADER* pPrev = (GENERIC_HEADER*)&pPipeline->graphicsPipelineCI; // Hold prev ptr to tie chain of structs together |
| size_t bufferSize = 0; |
| XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO* pVICI = NULL; |
| XGL_PIPELINE_CB_STATE_CREATE_INFO* pCBCI = NULL; |
| XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pTmpPSSCI = NULL; |
| while (pTrav) { |
| switch (pTrav->sType) { |
| case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO: |
| pTmpPSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav; |
| switch (pTmpPSSCI->shader.stage) { |
| case XGL_SHADER_STAGE_VERTEX: |
| pPrev->pNext = &pPipeline->vsCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->vsCI; |
| memcpy(&pPipeline->vsCI, pTmpPSSCI, sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO)); |
| break; |
| case XGL_SHADER_STAGE_TESS_CONTROL: |
| pPrev->pNext = &pPipeline->tcsCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->tcsCI; |
| memcpy(&pPipeline->tcsCI, pTmpPSSCI, sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO)); |
| break; |
| case XGL_SHADER_STAGE_TESS_EVALUATION: |
| pPrev->pNext = &pPipeline->tesCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->tesCI; |
| memcpy(&pPipeline->tesCI, pTmpPSSCI, sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO)); |
| break; |
| case XGL_SHADER_STAGE_GEOMETRY: |
| pPrev->pNext = &pPipeline->gsCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->gsCI; |
| memcpy(&pPipeline->gsCI, pTmpPSSCI, sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO)); |
| break; |
| case XGL_SHADER_STAGE_FRAGMENT: |
| pPrev->pNext = &pPipeline->fsCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->fsCI; |
| memcpy(&pPipeline->fsCI, pTmpPSSCI, sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO)); |
| break; |
| case XGL_SHADER_STAGE_COMPUTE: |
| // TODO : Flag error, CS is specified through XGL_COMPUTE_PIPELINE_CREATE_INFO |
| break; |
| default: |
| // TODO : Flag error |
| break; |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO: |
| pPrev->pNext = &pPipeline->vertexInputCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->vertexInputCI; |
| memcpy((void*)&pPipeline->vertexInputCI, pTrav, sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO)); |
| // Copy embedded ptrs |
| pVICI = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav; |
| pPipeline->vtxBindingCount = pVICI->bindingCount; |
| if (pPipeline->vtxBindingCount) { |
| pPipeline->pVertexBindingDescriptions = new XGL_VERTEX_INPUT_BINDING_DESCRIPTION[pPipeline->vtxBindingCount]; |
| bufferSize = pPipeline->vtxBindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION); |
| memcpy((void*)pPipeline->pVertexBindingDescriptions, ((XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav)->pVertexAttributeDescriptions, bufferSize); |
| } |
| pPipeline->vtxAttributeCount = pVICI->attributeCount; |
| if (pPipeline->vtxAttributeCount) { |
| pPipeline->pVertexAttributeDescriptions = new XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION[pPipeline->vtxAttributeCount]; |
| bufferSize = pPipeline->vtxAttributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION); |
| memcpy((void*)pPipeline->pVertexAttributeDescriptions, ((XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav)->pVertexAttributeDescriptions, bufferSize); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO: |
| pPrev->pNext = &pPipeline->iaStateCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->iaStateCI; |
| memcpy((void*)&pPipeline->iaStateCI, pTrav, sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO)); |
| break; |
| case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO: |
| pPrev->pNext = &pPipeline->tessStateCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->tessStateCI; |
| memcpy((void*)&pPipeline->tessStateCI, pTrav, sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO)); |
| break; |
| case XGL_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO: |
| pPrev->pNext = &pPipeline->vpStateCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->vpStateCI; |
| memcpy((void*)&pPipeline->vpStateCI, pTrav, sizeof(XGL_PIPELINE_VP_STATE_CREATE_INFO)); |
| break; |
| case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO: |
| pPrev->pNext = &pPipeline->rsStateCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->rsStateCI; |
| memcpy((void*)&pPipeline->rsStateCI, pTrav, sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO)); |
| break; |
| case XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO: |
| pPrev->pNext = &pPipeline->msStateCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->msStateCI; |
| memcpy((void*)&pPipeline->msStateCI, pTrav, sizeof(XGL_PIPELINE_MS_STATE_CREATE_INFO)); |
| break; |
| case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO: |
| pPrev->pNext = &pPipeline->cbStateCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->cbStateCI; |
| memcpy((void*)&pPipeline->cbStateCI, pTrav, sizeof(XGL_PIPELINE_CB_STATE_CREATE_INFO)); |
| // Copy embedded ptrs |
| pCBCI = (XGL_PIPELINE_CB_STATE_CREATE_INFO*)pTrav; |
| pPipeline->attachmentCount = pCBCI->attachmentCount; |
| if (pPipeline->attachmentCount) { |
| pPipeline->pAttachments = new XGL_PIPELINE_CB_ATTACHMENT_STATE[pPipeline->attachmentCount]; |
| bufferSize = pPipeline->attachmentCount * sizeof(XGL_PIPELINE_CB_ATTACHMENT_STATE); |
| memcpy((void*)pPipeline->pAttachments, ((XGL_PIPELINE_CB_STATE_CREATE_INFO*)pTrav)->pAttachments, bufferSize); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO: |
| pPrev->pNext = &pPipeline->dsStateCI; |
| pPrev = (GENERIC_HEADER*)&pPipeline->dsStateCI; |
| memcpy((void*)&pPipeline->dsStateCI, pTrav, sizeof(XGL_PIPELINE_DS_STATE_CREATE_INFO)); |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| pTrav = (GENERIC_HEADER*)pTrav->pNext; |
| } |
| pipelineMap[pPipeline->pipeline] = pPipeline; |
| } |
| // Free the Pipeline nodes |
| static void freePipelines() |
| { |
| for (unordered_map<XGL_PIPELINE, PIPELINE_NODE*>::iterator ii=pipelineMap.begin(); ii!=pipelineMap.end(); ++ii) { |
| if ((*ii).second->pVertexBindingDescriptions) { |
| delete[] (*ii).second->pVertexBindingDescriptions; |
| } |
| if ((*ii).second->pVertexAttributeDescriptions) { |
| delete[] (*ii).second->pVertexAttributeDescriptions; |
| } |
| if ((*ii).second->pAttachments) { |
| delete[] (*ii).second->pAttachments; |
| } |
| delete (*ii).second; |
| } |
| } |
| // For given pipeline, return number of MSAA samples, or one if MSAA disabled |
| static uint32_t getNumSamples(const XGL_PIPELINE pipeline) |
| { |
| PIPELINE_NODE* pPipe = pipelineMap[pipeline]; |
| if (XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO == pPipe->msStateCI.sType) { |
| if (pPipe->msStateCI.multisampleEnable) |
| return pPipe->msStateCI.samples; |
| } |
| return 1; |
| } |
| // Validate state related to the PSO |
| static void validatePipelineState(const GLOBAL_CB_NODE* pCB, const XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_PIPELINE pipeline) |
| { |
| if (XGL_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) { |
| // Verify that any MSAA request in PSO matches sample# in bound FB |
| uint32_t psoNumSamples = getNumSamples(pipeline); |
| if (pCB->activeRenderPass) { |
| XGL_RENDER_PASS_CREATE_INFO* pRPCI = renderPassMap[pCB->activeRenderPass]; |
| XGL_FRAMEBUFFER_CREATE_INFO* pFBCI = frameBufferMap[pCB->framebuffer]; |
| if (psoNumSamples != pFBCI->sampleCount) { |
| char str[1024]; |
| sprintf(str, "Num samples mismatche! Binding PSO (%p) with %u samples while current RenderPass (%p) uses FB (%p) with %u samples!", (void*)pipeline, psoNumSamples, (void*)pCB->activeRenderPass, (void*)pCB->framebuffer, pFBCI->sampleCount); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_NUM_SAMPLES_MISMATCH, "DS", str); |
| } |
| } else { |
| // TODO : I believe it's an error if we reach this point and don't have an activeRenderPass |
| // Verify and flag error as appropriate |
| } |
| // TODO : Add more checks here |
| } else { |
| // TODO : Validate non-gfx pipeline updates |
| } |
| } |
| |
| // Block of code at start here specifically for managing/tracking DSs |
| |
| // Return Pool node ptr for specified pool or else NULL |
| static POOL_NODE* getPoolNode(XGL_DESCRIPTOR_POOL pool) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| if (poolMap.find(pool) == poolMap.end()) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return poolMap[pool]; |
| } |
| // Return Set node ptr for specified set or else NULL |
| static SET_NODE* getSetNode(XGL_DESCRIPTOR_SET set) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| if (setMap.find(set) == setMap.end()) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return setMap[set]; |
| } |
| |
| // Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorPoolUpdate() call sequence, otherwise XGL_FALSE |
| static bool32_t dsUpdateActive(XGL_DESCRIPTOR_SET ds) |
| { |
| // Note, both "get" functions use global mutex so this guy does not |
| SET_NODE* pTrav = getSetNode(ds); |
| if (pTrav) { |
| POOL_NODE* pPool = getPoolNode(pTrav->pool); |
| if (pPool) { |
| return pPool->updateActive; |
| } |
| } |
| return XGL_FALSE; |
| } |
| |
| static LAYOUT_NODE* getLayoutNode(const XGL_DESCRIPTOR_SET_LAYOUT layout) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| if (layoutMap.find(layout) == layoutMap.end()) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return layoutMap[layout]; |
| } |
| |
| // For given update struct, return binding |
| static uint32_t getUpdateBinding(const GENERIC_HEADER* pUpdateStruct) |
| { |
| switch (pUpdateStruct->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| return ((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->binding; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| return ((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->binding; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| return ((XGL_UPDATE_IMAGES*)pUpdateStruct)->binding; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| return ((XGL_UPDATE_BUFFERS*)pUpdateStruct)->binding; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| return ((XGL_UPDATE_AS_COPY*)pUpdateStruct)->binding; |
| default: |
| // TODO : Flag specific error for this case |
| assert(0); |
| return 0; |
| } |
| } |
| // Return count for given update struct |
| static uint32_t getUpdateArrayIndex(const GENERIC_HEADER* pUpdateStruct) |
| { |
| switch (pUpdateStruct->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| return (((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->arrayIndex); |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| return (((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->arrayIndex); |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| return (((XGL_UPDATE_IMAGES*)pUpdateStruct)->arrayIndex); |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| return (((XGL_UPDATE_BUFFERS*)pUpdateStruct)->arrayIndex); |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| // TODO : Need to understand this case better and make sure code is correct |
| return (((XGL_UPDATE_AS_COPY*)pUpdateStruct)->arrayElement); |
| default: |
| // TODO : Flag specific error for this case |
| assert(0); |
| return 0; |
| } |
| } |
| // Return count for given update struct |
| static uint32_t getUpdateCount(const GENERIC_HEADER* pUpdateStruct) |
| { |
| switch (pUpdateStruct->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| return (((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->count); |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| return (((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->count); |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| return (((XGL_UPDATE_IMAGES*)pUpdateStruct)->count); |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| return (((XGL_UPDATE_BUFFERS*)pUpdateStruct)->count); |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| // TODO : Need to understand this case better and make sure code is correct |
| return (((XGL_UPDATE_AS_COPY*)pUpdateStruct)->count); |
| default: |
| // TODO : Flag specific error for this case |
| assert(0); |
| return 0; |
| } |
| } |
| // For given Layout Node and binding, return index where that binding begins |
| static uint32_t getBindingStartIndex(const LAYOUT_NODE* pLayout, const uint32_t binding) |
| { |
| uint32_t offsetIndex = 0; |
| for (uint32_t i = 0; i<binding; i++) { |
| offsetIndex += pLayout->createInfo.pBinding[i].count; |
| } |
| return offsetIndex; |
| } |
| // For given layout node and binding, return last index that is updated |
| static uint32_t getBindingEndIndex(const LAYOUT_NODE* pLayout, const uint32_t binding) |
| { |
| uint32_t offsetIndex = 0; |
| for (uint32_t i = 0; i<=binding; i++) { |
| offsetIndex += pLayout->createInfo.pBinding[i].count; |
| } |
| return offsetIndex-1; |
| } |
| // For given layout and update, return the first overall index of the layout that is update |
| static uint32_t getUpdateStartIndex(const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) |
| { |
| return (getBindingStartIndex(pLayout, getUpdateBinding(pUpdateStruct))+getUpdateArrayIndex(pUpdateStruct)); |
| } |
| // For given layout and update, return the last overall index of the layout that is update |
| static uint32_t getUpdateEndIndex(const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) |
| { |
| return (getBindingStartIndex(pLayout, getUpdateBinding(pUpdateStruct))+getUpdateArrayIndex(pUpdateStruct)+getUpdateCount(pUpdateStruct)-1); |
| } |
| // Verify that the descriptor type in the update struct matches what's expected by the layout |
| static bool32_t validateUpdateType(const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) |
| { |
| // First get actual type of update |
| XGL_DESCRIPTOR_TYPE actualType; |
| uint32_t i = 0; |
| switch (pUpdateStruct->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| actualType = XGL_DESCRIPTOR_TYPE_SAMPLER; |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| actualType = XGL_DESCRIPTOR_TYPE_SAMPLER_TEXTURE; |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| actualType = ((XGL_UPDATE_IMAGES*)pUpdateStruct)->descriptorType; |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| actualType = ((XGL_UPDATE_BUFFERS*)pUpdateStruct)->descriptorType; |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| actualType = ((XGL_UPDATE_AS_COPY*)pUpdateStruct)->descriptorType; |
| break; |
| default: |
| // TODO : Flag specific error for this case |
| return 0; |
| } |
| for (i = getUpdateStartIndex(pLayout, pUpdateStruct); i <= getUpdateEndIndex(pLayout, pUpdateStruct); i++) { |
| if (pLayout->pTypes[i] != actualType) |
| return 0; |
| } |
| return 1; |
| } |
| // Determine the update type, allocate a new struct of that type, shadow the given pUpdate |
| // struct into the new struct and return ptr to shadow struct cast as GENERIC_HEADER |
| // NOTE : Calls to this function should be wrapped in mutex |
| static GENERIC_HEADER* shadowUpdateNode(GENERIC_HEADER* pUpdate) |
| { |
| GENERIC_HEADER* pNewNode = NULL; |
| size_t array_size = 0; |
| size_t base_array_size = 0; |
| size_t total_array_size = 0; |
| size_t baseBuffAddr = 0; |
| XGL_UPDATE_BUFFERS* pUBCI; |
| XGL_UPDATE_IMAGES* pUICI; |
| XGL_IMAGE_VIEW_ATTACH_INFO** ppLocalImageViews = NULL; |
| XGL_BUFFER_VIEW_ATTACH_INFO** ppLocalBufferViews = NULL; |
| char str[1024]; |
| switch (pUpdate->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_SAMPLERS)); |
| #if ALLOC_DEBUG |
| printf("Alloc10 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_SAMPLERS)); |
| array_size = sizeof(XGL_SAMPLER) * ((XGL_UPDATE_SAMPLERS*)pNewNode)->count; |
| ((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers = (XGL_SAMPLER*)malloc(array_size); |
| #if ALLOC_DEBUG |
| printf("Alloc11 #%lu pNewNode->pSamplers addr(%p)\n", ++g_alloc_count, (void*)((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers); |
| #endif |
| memcpy((XGL_SAMPLER*)((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers, ((XGL_UPDATE_SAMPLERS*)pUpdate)->pSamplers, array_size); |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_SAMPLER_TEXTURES)); |
| #if ALLOC_DEBUG |
| printf("Alloc12 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_SAMPLER_TEXTURES)); |
| array_size = sizeof(XGL_SAMPLER_IMAGE_VIEW_INFO) * ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->count; |
| ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews = (XGL_SAMPLER_IMAGE_VIEW_INFO*)malloc(array_size); |
| #if ALLOC_DEBUG |
| printf("Alloc13 #%lu pNewNode->pSamplerImageViews addr(%p)\n", ++g_alloc_count, (void*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews); |
| #endif |
| for (uint32_t i = 0; i < ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->count; i++) { |
| memcpy((XGL_SAMPLER_IMAGE_VIEW_INFO*)&((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews[i], &((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdate)->pSamplerImageViews[i], sizeof(XGL_SAMPLER_IMAGE_VIEW_INFO)); |
| ((XGL_SAMPLER_IMAGE_VIEW_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews)[i].pImageView = (XGL_IMAGE_VIEW_ATTACH_INFO*)malloc(sizeof(XGL_IMAGE_VIEW_ATTACH_INFO)); |
| #if ALLOC_DEBUG |
| printf("Alloc14 #%lu pSamplerImageViews)[%u].pImageView addr(%p)\n", ++g_alloc_count, i, (void*)((XGL_SAMPLER_IMAGE_VIEW_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews)[i].pImageView); |
| #endif |
| memcpy((XGL_IMAGE_VIEW_ATTACH_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews[i].pImageView, ((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdate)->pSamplerImageViews[i].pImageView, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO)); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| pUICI = (XGL_UPDATE_IMAGES*)pUpdate; |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_IMAGES)); |
| #if ALLOC_DEBUG |
| printf("Alloc15 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_IMAGES)); |
| total_array_size = (sizeof(XGL_IMAGE_VIEW_ATTACH_INFO) * ((XGL_UPDATE_IMAGES*)pNewNode)->count); |
| ppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO**)&(((XGL_UPDATE_IMAGES*)pNewNode)->pImageViews); |
| *ppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO*)malloc(total_array_size); |
| #if ALLOC_DEBUG |
| printf("Alloc16 #%lu *pppLocalImageViews addr(%p)\n", ++g_alloc_count, (void*)*ppLocalImageViews); |
| #endif |
| memcpy((void*)*ppLocalImageViews, pUICI->pImageViews, total_array_size); |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| pUBCI = (XGL_UPDATE_BUFFERS*)pUpdate; |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_BUFFERS)); |
| #if ALLOC_DEBUG |
| printf("Alloc17 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_BUFFERS)); |
| total_array_size = (sizeof(XGL_BUFFER_VIEW_ATTACH_INFO) * pUBCI->count); |
| ppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO**)&(((XGL_UPDATE_BUFFERS*)pNewNode)->pBufferViews); |
| *ppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO*)malloc(total_array_size); |
| #if ALLOC_DEBUG |
| printf("Alloc18 #%lu *pppLocalBufferViews addr(%p)\n", ++g_alloc_count, (void*)*ppLocalBufferViews); |
| #endif |
| memcpy((void*)*ppLocalBufferViews, pUBCI->pBufferViews, total_array_size); |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_AS_COPY)); |
| #if ALLOC_DEBUG |
| printf("Alloc19 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_AS_COPY)); |
| break; |
| default: |
| sprintf(str, "Unexpected UPDATE struct of type %s (value %u) in xglUpdateDescriptors() struct tree", string_XGL_STRUCTURE_TYPE(pUpdate->sType), pUpdate->sType); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", str); |
| return NULL; |
| } |
| // Make sure that pNext for the end of shadow copy is NULL |
| pNewNode->pNext = NULL; |
| return pNewNode; |
| } |
| // For given ds, update its mapping based on ppUpdateArray |
| static void dsUpdate(XGL_DESCRIPTOR_SET ds, uint32_t updateCount, const void** ppUpdateArray) |
| { |
| SET_NODE* pSet = getSetNode(ds); |
| loader_platform_thread_lock_mutex(&globalLock); |
| g_lastBoundDescriptorSet = pSet->set; |
| LAYOUT_NODE* pLayout = NULL; |
| XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pLayoutCI = NULL; |
| // TODO : If pCIList is NULL, flag error |
| // Perform all updates |
| for (uint32_t i = 0; i < updateCount; i++) { |
| GENERIC_HEADER* pUpdate = (GENERIC_HEADER*)ppUpdateArray[i]; |
| pLayout = pSet->pLayout; |
| // Make sure that binding is within bounds |
| if (pLayout->createInfo.count < getUpdateBinding(pUpdate)) { |
| char str[1024]; |
| sprintf(str, "Descriptor Set %p does not have binding to match update binding %u for update type %s!", ds, getUpdateBinding(pUpdate), string_XGL_STRUCTURE_TYPE(pUpdate->sType)); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_INVALID_UPDATE_INDEX, "DS", str); |
| } |
| else { |
| // Next verify that update falls within size of given binding |
| if (getBindingEndIndex(pLayout, getUpdateBinding(pUpdate)) < getUpdateEndIndex(pLayout, pUpdate)) { |
| char str[48*1024]; // TODO : Keep count of layout CI structs and size this string dynamically based on that count |
| pLayoutCI = &pLayout->createInfo; |
| string DSstr = xgl_print_xgl_descriptor_set_layout_create_info(pLayoutCI, "{DS} "); |
| sprintf(str, "Descriptor update type of %s is out of bounds for matching binding %u in Layout w/ CI:\n%s!", string_XGL_STRUCTURE_TYPE(pUpdate->sType), getUpdateBinding(pUpdate), DSstr.c_str()); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_DESCRIPTOR_UPDATE_OUT_OF_BOUNDS, "DS", str); |
| } |
| else { // TODO : should we skip update on a type mismatch or force it? |
| // Layout bindings match w/ update ok, now verify that update is of the right type |
| if (!validateUpdateType(pLayout, pUpdate)) { |
| char str[1024]; |
| sprintf(str, "Descriptor update type of %s does not match overlapping binding type!", string_XGL_STRUCTURE_TYPE(pUpdate->sType)); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_DESCRIPTOR_TYPE_MISMATCH, "DS", str); |
| } |
| else { |
| // Save the update info |
| // TODO : Info message that update successful |
| // Create new update struct for this set's shadow copy |
| GENERIC_HEADER* pNewNode = shadowUpdateNode(pUpdate); |
| if (NULL == pNewNode) { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate UPDATE struct in xglUpdateDescriptors()"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| else { |
| // Insert shadow node into LL of updates for this set |
| pNewNode->pNext = pSet->pUpdateStructs; |
| pSet->pUpdateStructs = pNewNode; |
| // Now update appropriate descriptor(s) to point to new Update node |
| for (uint32_t j = getUpdateStartIndex(pLayout, pUpdate); j <= getUpdateEndIndex(pLayout, pUpdate); j++) { |
| assert(j<pSet->descriptorCount); |
| pSet->ppDescriptors[j] = pNewNode; |
| } |
| } |
| } |
| } |
| } |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| // Free the shadowed update node for this Set |
| // NOTE : Calls to this function should be wrapped in mutex |
| static void freeShadowUpdateTree(SET_NODE* pSet) |
| { |
| GENERIC_HEADER* pShadowUpdate = pSet->pUpdateStructs; |
| pSet->pUpdateStructs = NULL; |
| GENERIC_HEADER* pFreeUpdate = pShadowUpdate; |
| // Clear the descriptor mappings as they will now be invalid |
| memset(pSet->ppDescriptors, 0, pSet->descriptorCount*sizeof(GENERIC_HEADER*)); |
| while(pShadowUpdate) { |
| pFreeUpdate = pShadowUpdate; |
| pShadowUpdate = (GENERIC_HEADER*)pShadowUpdate->pNext; |
| uint32_t index = 0; |
| XGL_UPDATE_SAMPLERS* pUS = NULL; |
| XGL_UPDATE_SAMPLER_TEXTURES* pUST = NULL; |
| XGL_UPDATE_IMAGES* pUI = NULL; |
| XGL_UPDATE_BUFFERS* pUB = NULL; |
| void** ppToFree = NULL; |
| switch (pFreeUpdate->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| pUS = (XGL_UPDATE_SAMPLERS*)pFreeUpdate; |
| if (pUS->pSamplers) { |
| ppToFree = (void**)&pUS->pSamplers; |
| #if ALLOC_DEBUG |
| printf("Free11 #%lu pSamplers addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| pUST = (XGL_UPDATE_SAMPLER_TEXTURES*)pFreeUpdate; |
| for (index = 0; index < pUST->count; index++) { |
| if (pUST->pSamplerImageViews[index].pImageView) { |
| ppToFree = (void**)&pUST->pSamplerImageViews[index].pImageView; |
| #if ALLOC_DEBUG |
| printf("Free14 #%lu pImageView addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| } |
| ppToFree = (void**)&pUST->pSamplerImageViews; |
| #if ALLOC_DEBUG |
| printf("Free13 #%lu pSamplerImageViews addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| pUI = (XGL_UPDATE_IMAGES*)pFreeUpdate; |
| if (pUI->pImageViews) { |
| ppToFree = (void**)&pUI->pImageViews; |
| #if ALLOC_DEBUG |
| printf("Free16 #%lu pImageViews addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| pUB = (XGL_UPDATE_BUFFERS*)pFreeUpdate; |
| if (pUB->pBufferViews) { |
| ppToFree = (void**)&pUB->pBufferViews; |
| #if ALLOC_DEBUG |
| printf("Free18 #%lu pBufferViews addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| #if ALLOC_DEBUG |
| printf("Free10, Free12, Free15, Free17, Free19 #%lu pUpdateNode addr(%p)\n", ++g_free_count, (void*)pFreeUpdate); |
| #endif |
| free(pFreeUpdate); |
| } |
| } |
| // Free all DS Pools including their Sets & related sub-structs |
| // NOTE : Calls to this function should be wrapped in mutex |
| static void freePools() |
| { |
| for (unordered_map<XGL_DESCRIPTOR_POOL, POOL_NODE*>::iterator ii=poolMap.begin(); ii!=poolMap.end(); ++ii) { |
| SET_NODE* pSet = (*ii).second->pSets; |
| SET_NODE* pFreeSet = pSet; |
| while (pSet) { |
| pFreeSet = pSet; |
| pSet = pSet->pNext; |
| // Freeing layouts handled in freeLayouts() function |
| // Free Update shadow struct tree |
| freeShadowUpdateTree(pFreeSet); |
| if (pFreeSet->ppDescriptors) { |
| delete pFreeSet->ppDescriptors; |
| } |
| delete pFreeSet; |
| } |
| if ((*ii).second->createInfo.pTypeCount) { |
| delete (*ii).second->createInfo.pTypeCount; |
| } |
| delete (*ii).second; |
| } |
| } |
| // WARN : Once freeLayouts() called, any layout ptrs in Pool/Set data structure will be invalid |
| // NOTE : Calls to this function should be wrapped in mutex |
| static void freeLayouts() |
| { |
| for (unordered_map<XGL_DESCRIPTOR_SET_LAYOUT, LAYOUT_NODE*>::iterator ii=layoutMap.begin(); ii!=layoutMap.end(); ++ii) { |
| LAYOUT_NODE* pLayout = (*ii).second; |
| if (pLayout->pTypes) { |
| delete pLayout->pTypes; |
| } |
| delete pLayout; |
| } |
| } |
| // Currently clearing a set is removing all previous updates to that set |
| // TODO : Validate if this is correct clearing behavior |
| static void clearDescriptorSet(XGL_DESCRIPTOR_SET set) |
| { |
| SET_NODE* pSet = getSetNode(set); |
| if (!pSet) { |
| // TODO : Return error |
| } |
| else { |
| loader_platform_thread_lock_mutex(&globalLock); |
| freeShadowUpdateTree(pSet); |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| } |
| |
| static void clearDescriptorPool(XGL_DESCRIPTOR_POOL pool) |
| { |
| POOL_NODE* pPool = getPoolNode(pool); |
| if (!pPool) { |
| char str[1024]; |
| sprintf(str, "Unable to find pool node for pool %p specified in xglClearDescriptorPool() call", (void*)pool); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pool, 0, DRAWSTATE_INVALID_POOL, "DS", str); |
| } |
| else |
| { |
| // For every set off of this pool, clear it |
| SET_NODE* pSet = pPool->pSets; |
| while (pSet) { |
| clearDescriptorSet(pSet->set); |
| } |
| } |
| } |
| // Code here to manage the Cmd buffer LL |
| static GLOBAL_CB_NODE* getCBNode(XGL_CMD_BUFFER cb) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| if (cmdBufferMap.find(cb) == cmdBufferMap.end()) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return cmdBufferMap[cb]; |
| } |
| // Free all CB Nodes |
| // NOTE : Calls to this function should be wrapped in mutex |
| static void freeCmdBuffers() |
| { |
| for (unordered_map<XGL_CMD_BUFFER, GLOBAL_CB_NODE*>::iterator ii=cmdBufferMap.begin(); ii!=cmdBufferMap.end(); ++ii) { |
| while (!(*ii).second->pCmds.empty()) { |
| delete (*ii).second->pCmds.back(); |
| (*ii).second->pCmds.pop_back(); |
| } |
| delete (*ii).second; |
| } |
| } |
| static void addCmd(GLOBAL_CB_NODE* pCB, const CMD_TYPE cmd) |
| { |
| CMD_NODE* pCmd = new CMD_NODE; |
| if (pCmd) { |
| // init cmd node and append to end of cmd LL |
| memset(pCmd, 0, sizeof(CMD_NODE)); |
| pCmd->cmdNumber = ++pCB->numCmds; |
| pCmd->type = cmd; |
| pCB->pCmds.push_back(pCmd); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate new CMD_NODE for cmdBuffer %p", (void*)pCB->cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pCB->cmdBuffer, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| } |
| static void resetCB(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| while (!pCB->pCmds.empty()) { |
| delete pCB->pCmds.back(); |
| pCB->pCmds.pop_back(); |
| } |
| // Reset CB state |
| XGL_FLAGS saveFlags = pCB->flags; |
| uint32_t saveQueueNodeIndex = pCB->queueNodeIndex; |
| memset(pCB, 0, sizeof(GLOBAL_CB_NODE)); |
| pCB->cmdBuffer = cb; |
| pCB->flags = saveFlags; |
| pCB->queueNodeIndex = saveQueueNodeIndex; |
| pCB->lastVtxBinding = MAX_BINDING; |
| } |
| } |
| // Set the last bound dynamic state of given type |
| // TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer? |
| static void setLastBoundDynamicState(const XGL_CMD_BUFFER cmdBuffer, const XGL_DYNAMIC_STATE_OBJECT state, const XGL_STATE_BIND_POINT sType) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| loader_platform_thread_lock_mutex(&globalLock); |
| addCmd(pCB, CMD_BINDDYNAMICSTATEOBJECT); |
| if (dynamicStateMap.find(state) == dynamicStateMap.end()) { |
| char str[1024]; |
| sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str); |
| } |
| else { |
| pCB->lastBoundDynamicState[sType] = dynamicStateMap[state]; |
| g_lastBoundDynamicState[sType] = dynamicStateMap[state]; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| } |
| // Print the last bound Gfx Pipeline |
| static void printPipeline(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); |
| if (!pPipeTrav) { |
| // nothing to print |
| } |
| else { |
| string pipeStr = xgl_print_xgl_graphics_pipeline_create_info(&pPipeTrav->graphicsPipelineCI, "{DS}").c_str(); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr.c_str()); |
| } |
| } |
| } |
| // Common Dot dumping code |
| static void dsCoreDumpDot(const XGL_DESCRIPTOR_SET ds, FILE* pOutFile) |
| { |
| SET_NODE* pSet = getSetNode(ds); |
| if (pSet) { |
| POOL_NODE* pPool = getPoolNode(pSet->pool); |
| char tmp_str[4*1024]; |
| fprintf(pOutFile, "subgraph cluster_DescriptorPool\n{\nlabel=\"Descriptor Pool\"\n"); |
| sprintf(tmp_str, "Pool (%p)", pPool->pool); |
| char* pGVstr = xgl_gv_print_xgl_descriptor_pool_create_info(&pPool->createInfo, tmp_str); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| fprintf(pOutFile, "subgraph cluster_DescriptorSet\n{\nlabel=\"Descriptor Set (%p)\"\n", pSet->set); |
| sprintf(tmp_str, "Descriptor Set (%p)", pSet->set); |
| LAYOUT_NODE* pLayout = pSet->pLayout; |
| uint32_t layout_index = 0; |
| ++layout_index; |
| sprintf(tmp_str, "LAYOUT%u", layout_index); |
| pGVstr = xgl_gv_print_xgl_descriptor_set_layout_create_info(&pLayout->createInfo, tmp_str); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| if (pSet->pUpdateStructs) { |
| pGVstr = dynamic_gv_display(pSet->pUpdateStructs, "Descriptor Updates"); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| } |
| if (pSet->ppDescriptors) { |
| fprintf(pOutFile, "\"DESCRIPTORS\" [\nlabel=<<TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD COLSPAN=\"2\" PORT=\"desc\">DESCRIPTORS</TD></TR>"); |
| uint32_t i = 0; |
| for (i=0; i < pSet->descriptorCount; i++) { |
| if (pSet->ppDescriptors[i]) { |
| fprintf(pOutFile, "<TR><TD PORT=\"slot%u\">slot%u</TD><TD>%s</TD></TR>", i, i, string_XGL_STRUCTURE_TYPE(pSet->ppDescriptors[i]->sType)); |
| } |
| } |
| #define NUM_COLORS 7 |
| vector<string> edgeColors; |
| edgeColors.push_back("0000ff"); |
| edgeColors.push_back("ff00ff"); |
| edgeColors.push_back("ffff00"); |
| edgeColors.push_back("00ff00"); |
| edgeColors.push_back("000000"); |
| edgeColors.push_back("00ffff"); |
| edgeColors.push_back("ff0000"); |
| uint32_t colorIdx = 0; |
| fprintf(pOutFile, "</TABLE>>\n];\n"); |
| // Now add the views that are mapped to active descriptors |
| XGL_UPDATE_SAMPLERS* pUS = NULL; |
| XGL_UPDATE_SAMPLER_TEXTURES* pUST = NULL; |
| XGL_UPDATE_IMAGES* pUI = NULL; |
| XGL_UPDATE_BUFFERS* pUB = NULL; |
| XGL_UPDATE_AS_COPY* pUAC = NULL; |
| XGL_SAMPLER_CREATE_INFO* pSCI = NULL; |
| XGL_IMAGE_VIEW_CREATE_INFO* pIVCI = NULL; |
| XGL_BUFFER_VIEW_CREATE_INFO* pBVCI = NULL; |
| void** ppNextPtr = NULL; |
| void* pSaveNext = NULL; |
| for (i=0; i < pSet->descriptorCount; i++) { |
| if (pSet->ppDescriptors[i]) { |
| switch (pSet->ppDescriptors[i]->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| pUS = (XGL_UPDATE_SAMPLERS*)pSet->ppDescriptors[i]; |
| pSCI = getSamplerCreateInfo(pUS->pSamplers[i-pUS->arrayIndex]); |
| if (pSCI) { |
| sprintf(tmp_str, "SAMPLER%u", i); |
| fprintf(pOutFile, "%s", xgl_gv_print_xgl_sampler_create_info(pSCI, tmp_str)); |
| fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| pUST = (XGL_UPDATE_SAMPLER_TEXTURES*)pSet->ppDescriptors[i]; |
| pSCI = getSamplerCreateInfo(pUST->pSamplerImageViews[i-pUST->arrayIndex].sampler); |
| if (pSCI) { |
| sprintf(tmp_str, "SAMPLER%u", i); |
| fprintf(pOutFile, "%s", xgl_gv_print_xgl_sampler_create_info(pSCI, tmp_str)); |
| fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); |
| } |
| pIVCI = getImageViewCreateInfo(pUST->pSamplerImageViews[i-pUST->arrayIndex].pImageView->view); |
| if (pIVCI) { |
| sprintf(tmp_str, "IMAGE_VIEW%u", i); |
| fprintf(pOutFile, "%s", xgl_gv_print_xgl_image_view_create_info(pIVCI, tmp_str)); |
| fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| pUI = (XGL_UPDATE_IMAGES*)pSet->ppDescriptors[i]; |
| pIVCI = getImageViewCreateInfo(pUI->pImageViews[i-pUI->arrayIndex].view); |
| if (pIVCI) { |
| sprintf(tmp_str, "IMAGE_VIEW%u", i); |
| fprintf(pOutFile, "%s", xgl_gv_print_xgl_image_view_create_info(pIVCI, tmp_str)); |
| fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| pUB = (XGL_UPDATE_BUFFERS*)pSet->ppDescriptors[i]; |
| pBVCI = getBufferViewCreateInfo(pUB->pBufferViews[i-pUB->arrayIndex].view); |
| if (pBVCI) { |
| sprintf(tmp_str, "BUFFER_VIEW%u", i); |
| fprintf(pOutFile, "%s", xgl_gv_print_xgl_buffer_view_create_info(pBVCI, tmp_str)); |
| fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| pUAC = (XGL_UPDATE_AS_COPY*)pSet->ppDescriptors[i]; |
| // TODO : Need to validate this code |
| // Save off pNext and set to NULL while printing this struct, then restore it |
| ppNextPtr = (void**)&pUAC->pNext; |
| pSaveNext = *ppNextPtr; |
| *ppNextPtr = NULL; |
| sprintf(tmp_str, "UPDATE_AS_COPY%u", i); |
| fprintf(pOutFile, "%s", xgl_gv_print_xgl_update_as_copy(pUAC, tmp_str)); |
| fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); |
| // Restore next ptr |
| *ppNextPtr = pSaveNext; |
| break; |
| default: |
| break; |
| } |
| colorIdx = (colorIdx+1) % NUM_COLORS; |
| } |
| } |
| } |
| fprintf(pOutFile, "}\n"); |
| fprintf(pOutFile, "}\n"); |
| } |
| } |
| // Dump subgraph w/ DS info |
| static void dsDumpDot(const XGL_CMD_BUFFER cb, FILE* pOutFile) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB && pCB->lastBoundDescriptorSet) { |
| dsCoreDumpDot(pCB->lastBoundDescriptorSet, pOutFile); |
| } |
| } |
| // Dump a GraphViz dot file showing the Cmd Buffers |
| static void cbDumpDotFile(string outFileName) |
| { |
| // Print CB Chain for each CB |
| FILE* pOutFile; |
| pOutFile = fopen(outFileName.c_str(), "w"); |
| fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n"); |
| fprintf(pOutFile, "subgraph cluster_cmdBuffers\n{\nlabel=\"Command Buffers\"\n"); |
| GLOBAL_CB_NODE* pCB = NULL; |
| for (uint32_t i = 0; i < NUM_COMMAND_BUFFERS_TO_DISPLAY; i++) { |
| pCB = g_pLastTouchedCB[i]; |
| if (pCB) { |
| fprintf(pOutFile, "subgraph cluster_cmdBuffer%u\n{\nlabel=\"Command Buffer #%u\"\n", i, i); |
| uint32_t instNum = 0; |
| for (vector<CMD_NODE*>::iterator ii=pCB->pCmds.begin(); ii!=pCB->pCmds.end(); ++ii) { |
| if (instNum) { |
| fprintf(pOutFile, "\"CB%pCMD%u\" -> \"CB%pCMD%u\" [];\n", (void*)pCB->cmdBuffer, instNum-1, (void*)pCB->cmdBuffer, instNum); |
| } |
| if (pCB == g_lastGlobalCB) { |
| fprintf(pOutFile, "\"CB%pCMD%u\" [\nlabel=<<TABLE BGCOLOR=\"#00FF00\" BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD>CMD#</TD><TD>%u</TD></TR><TR><TD>CMD Type</TD><TD>%s</TD></TR></TABLE>>\n];\n", (void*)pCB->cmdBuffer, instNum, instNum, cmdTypeToString((*ii)->type).c_str()); |
| } |
| else { |
| fprintf(pOutFile, "\"CB%pCMD%u\" [\nlabel=<<TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD>CMD#</TD><TD>%u</TD></TR><TR><TD>CMD Type</TD><TD>%s</TD></TR></TABLE>>\n];\n", (void*)pCB->cmdBuffer, instNum, instNum, cmdTypeToString((*ii)->type).c_str()); |
| } |
| ++instNum; |
| } |
| fprintf(pOutFile, "}\n"); |
| } |
| } |
| fprintf(pOutFile, "}\n"); |
| fprintf(pOutFile, "}\n"); // close main graph "g" |
| fclose(pOutFile); |
| } |
| // Dump a GraphViz dot file showing the pipeline for last bound global state |
| static void dumpGlobalDotFile(char *outFileName) |
| { |
| PIPELINE_NODE *pPipeTrav = g_lastBoundPipeline; |
| if (pPipeTrav) { |
| FILE* pOutFile; |
| pOutFile = fopen(outFileName, "w"); |
| fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n"); |
| fprintf(pOutFile, "subgraph cluster_dynamicState\n{\nlabel=\"Dynamic State\"\n"); |
| char* pGVstr = NULL; |
| for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) { |
| if (g_lastBoundDynamicState[i] && g_lastBoundDynamicState[i]->pCreateInfo) { |
| pGVstr = dynamic_gv_display(g_lastBoundDynamicState[i]->pCreateInfo, string_XGL_STATE_BIND_POINT((XGL_STATE_BIND_POINT)i)); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| } |
| } |
| fprintf(pOutFile, "}\n"); // close dynamicState subgraph |
| fprintf(pOutFile, "subgraph cluster_PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n"); |
| pGVstr = xgl_gv_print_xgl_graphics_pipeline_create_info(&pPipeTrav->graphicsPipelineCI, "PSO HEAD"); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| fprintf(pOutFile, "}\n"); |
| dsCoreDumpDot(g_lastBoundDescriptorSet, pOutFile); |
| fprintf(pOutFile, "}\n"); // close main graph "g" |
| fclose(pOutFile); |
| } |
| } |
| // Dump a GraphViz dot file showing the pipeline for a given CB |
| static void dumpDotFile(const XGL_CMD_BUFFER cb, string outFileName) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); |
| if (pPipeTrav) { |
| FILE* pOutFile; |
| pOutFile = fopen(outFileName.c_str(), "w"); |
| fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n"); |
| fprintf(pOutFile, "subgraph cluster_dynamicState\n{\nlabel=\"Dynamic State\"\n"); |
| char* pGVstr = NULL; |
| for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) { |
| if (pCB->lastBoundDynamicState[i] && pCB->lastBoundDynamicState[i]->pCreateInfo) { |
| pGVstr = dynamic_gv_display(pCB->lastBoundDynamicState[i]->pCreateInfo, string_XGL_STATE_BIND_POINT((XGL_STATE_BIND_POINT)i)); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| } |
| } |
| fprintf(pOutFile, "}\n"); // close dynamicState subgraph |
| fprintf(pOutFile, "subgraph cluster_PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n"); |
| pGVstr = xgl_gv_print_xgl_graphics_pipeline_create_info(&pPipeTrav->graphicsPipelineCI, "PSO HEAD"); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| fprintf(pOutFile, "}\n"); |
| dsDumpDot(cb, pOutFile); |
| fprintf(pOutFile, "}\n"); // close main graph "g" |
| fclose(pOutFile); |
| } |
| } |
| } |
| // Verify VB Buffer binding |
| static void validateVBBinding(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB && pCB->lastBoundPipeline) { |
| // First verify that we have a Node for bound pipeline |
| PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); |
| char str[1024]; |
| if (!pPipeTrav) { |
| sprintf(str, "Can't find last bound Pipeline %p!", (void*)pCB->lastBoundPipeline); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str); |
| } |
| else { |
| // Verify Vtx binding |
| if (MAX_BINDING != pCB->lastVtxBinding) { |
| if (pCB->lastVtxBinding >= pPipeTrav->vtxBindingCount) { |
| if (0 == pPipeTrav->vtxBindingCount) { |
| sprintf(str, "Vtx Buffer Index %u was bound, but no vtx buffers are attached to PSO.", pCB->lastVtxBinding); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str); |
| } |
| else { |
| sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", pCB->lastVtxBinding, (pPipeTrav->vtxBindingCount - 1)); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str); |
| } |
| } |
| else { |
| string tmpStr = xgl_print_xgl_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[pCB->lastVtxBinding], "{DS}INFO : ").c_str(); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr.c_str()); |
| } |
| } |
| } |
| } |
| } |
| // Print details of DS config to stdout |
| static void printDSConfig(const XGL_CMD_BUFFER cb) |
| { |
| char tmp_str[1024]; |
| char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed. |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| SET_NODE* pSet = getSetNode(pCB->lastBoundDescriptorSet); |
| POOL_NODE* pPool = getPoolNode(pSet->pool); |
| // Print out pool details |
| sprintf(tmp_str, "Details for pool %p.", (void*)pPool->pool); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| string poolStr = xgl_print_xgl_descriptor_pool_create_info(&pPool->createInfo, " "); |
| sprintf(ds_config_str, "%s", poolStr.c_str()); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); |
| // Print out set details |
| char prefix[10]; |
| uint32_t index = 0; |
| sprintf(tmp_str, "Details for descriptor set %p.", (void*)pSet->set); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| LAYOUT_NODE* pLayout = pSet->pLayout; |
| // Print layout details |
| sprintf(tmp_str, "Layout #%u, (object %p) for DS %p.", index+1, (void*)pLayout->layout, (void*)pSet->set); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| sprintf(prefix, " [L%u] ", index); |
| string DSLstr = xgl_print_xgl_descriptor_set_layout_create_info(&pLayout->createInfo, prefix).c_str(); |
| sprintf(ds_config_str, "%s", DSLstr.c_str()); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); |
| index++; |
| GENERIC_HEADER* pUpdate = pSet->pUpdateStructs; |
| if (pUpdate) { |
| sprintf(tmp_str, "Update Chain [UC] for descriptor set %p:", (void*)pSet->set); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| sprintf(prefix, " [UC] "); |
| sprintf(ds_config_str, "%s", dynamic_display(pUpdate, prefix).c_str()); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); |
| // TODO : If there is a "view" associated with this update, print CI for that view |
| } |
| else { |
| sprintf(tmp_str, "No Update Chain for descriptor set %p (xglUpdateDescriptors has not been called)", (void*)pSet->set); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| } |
| } |
| } |
| |
| static void printCB(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| char str[1024]; |
| sprintf(str, "Cmds in CB %p", (void*)cb); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str); |
| for (vector<CMD_NODE*>::iterator ii=pCB->pCmds.begin(); ii!=pCB->pCmds.end(); ++ii) { |
| sprintf(str, " CMD#%lu: %s", (*ii)->cmdNumber, cmdTypeToString((*ii)->type).c_str()); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, DRAWSTATE_NONE, "DS", str); |
| } |
| } |
| else { |
| // Nothing to print |
| } |
| } |
| |
| |
| static void synchAndPrintDSConfig(const XGL_CMD_BUFFER cb) |
| { |
| printDSConfig(cb); |
| printPipeline(cb); |
| printDynamicState(cb); |
| static int autoDumpOnce = 0; |
| if (autoDumpOnce) { |
| autoDumpOnce = 0; |
| dumpDotFile(cb, "pipeline_dump.dot"); |
| cbDumpDotFile("cb_dump.dot"); |
| #if defined(_WIN32) |
| // FIXME: NEED WINDOWS EQUIVALENT |
| #else // WIN32 |
| // Convert dot to svg if dot available |
| if(access( "/usr/bin/dot", X_OK) != -1) { |
| system("/usr/bin/dot pipeline_dump.dot -Tsvg -o pipeline_dump.svg"); |
| } |
| #endif // WIN32 |
| } |
| } |
| |
| static void initDrawState(void) |
| { |
| const char *strOpt; |
| // initialize DrawState options |
| getLayerOptionEnum("DrawStateReportLevel", (uint32_t *) &g_reportingLevel); |
| g_actionIsDefault = getLayerOptionEnum("DrawStateDebugAction", (uint32_t *) &g_debugAction); |
| |
| if (g_debugAction & XGL_DBG_LAYER_ACTION_LOG_MSG) |
| { |
| strOpt = getLayerOption("DrawStateLogFilename"); |
| if (strOpt) |
| { |
| g_logFile = fopen(strOpt, "w"); |
| } |
| if (g_logFile == NULL) |
| g_logFile = stdout; |
| } |
| // initialize Layer dispatch table |
| // TODO handle multiple GPUs |
| xglGetProcAddrType fpNextGPA; |
| fpNextGPA = pCurObj->pGPA; |
| assert(fpNextGPA); |
| |
| layer_initialize_dispatch_table(&nextTable, fpNextGPA, (XGL_PHYSICAL_GPU) pCurObj->nextObject); |
| |
| xglGetProcAddrType fpGetProcAddr = (xglGetProcAddrType)fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (char *) "xglGetProcAddr"); |
| nextTable.GetProcAddr = fpGetProcAddr; |
| |
| if (!globalLockInitialized) |
| { |
| // TODO/TBD: Need to delete this mutex sometime. How??? One |
| // suggestion is to call this during xglCreateInstance(), and then we |
| // can clean it up during xglDestroyInstance(). However, that requires |
| // that the layer have per-instance locks. We need to come back and |
| // address this soon. |
| loader_platform_thread_create_mutex(&globalLock); |
| globalLockInitialized = 1; |
| } |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device) |
| { |
| // Free all the memory |
| loader_platform_thread_lock_mutex(&globalLock); |
| freePipelines(); |
| freeSamplers(); |
| freeImages(); |
| freeBuffers(); |
| freeCmdBuffers(); |
| freeDynamicState(); |
| freePools(); |
| freeLayouts(); |
| loader_platform_thread_unlock_mutex(&globalLock); |
| XGL_RESULT result = nextTable.DestroyDevice(device); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) |
| { |
| if (gpu != NULL) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); |
| return result; |
| } else |
| { |
| if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL) |
| return XGL_ERROR_INVALID_POINTER; |
| // This layer compatible with all GPUs |
| *pOutLayerCount = 1; |
| strncpy((char *) pOutLayers[0], "DrawState", maxStringSize); |
| return XGL_SUCCESS; |
| } |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, uint32_t cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, uint32_t memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence) |
| { |
| for (uint32_t i=0; i < cmdBufferCount; i++) { |
| // Validate that cmd buffers have been updated |
| } |
| XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object) |
| { |
| // TODO : When wrapped objects (such as dynamic state) are destroyed, need to clean up memory |
| XGL_RESULT result = nextTable.DestroyObject(object); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateBufferView(XGL_DEVICE device, const XGL_BUFFER_VIEW_CREATE_INFO* pCreateInfo, XGL_BUFFER_VIEW* pView) |
| { |
| XGL_RESULT result = nextTable.CreateBufferView(device, pCreateInfo, pView); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| BUFFER_NODE* pNewNode = new BUFFER_NODE; |
| pNewNode->buffer = *pView; |
| pNewNode->createInfo = *pCreateInfo; |
| bufferMap[*pView] = pNewNode; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView) |
| { |
| XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| IMAGE_NODE *pNewNode = new IMAGE_NODE; |
| pNewNode->image = *pView; |
| pNewNode->createInfo = *pCreateInfo; |
| imageMap[*pView] = pNewNode; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| static void track_pipeline(const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline) |
| { |
| PIPELINE_NODE* pPipeNode = new PIPELINE_NODE; |
| memset((void*)pPipeNode, 0, sizeof(PIPELINE_NODE)); |
| pPipeNode->pipeline = *pPipeline; |
| initPipeline(pPipeNode, pCreateInfo); |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline) |
| { |
| XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline); |
| // Create LL HEAD for this Pipeline |
| char str[1024]; |
| sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, (XGL_BASE_OBJECT)pPipeline, 0, DRAWSTATE_NONE, "DS", str); |
| loader_platform_thread_lock_mutex(&globalLock); |
| |
| track_pipeline(pCreateInfo, pPipeline); |
| |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipelineDerivative( |
| XGL_DEVICE device, |
| const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, |
| XGL_PIPELINE basePipeline, |
| XGL_PIPELINE* pPipeline) |
| { |
| XGL_RESULT result = nextTable.CreateGraphicsPipelineDerivative(device, pCreateInfo, basePipeline, pPipeline); |
| // Create LL HEAD for this Pipeline |
| char str[1024]; |
| sprintf(str, "Created Gfx Pipeline %p (derived from pipeline %p)", (void*)*pPipeline, basePipeline); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, (XGL_BASE_OBJECT)pPipeline, 0, DRAWSTATE_NONE, "DS", str); |
| loader_platform_thread_lock_mutex(&globalLock); |
| |
| track_pipeline(pCreateInfo, pPipeline); |
| |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler) |
| { |
| XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| SAMPLER_NODE* pNewNode = new SAMPLER_NODE; |
| pNewNode->sampler = *pSampler; |
| pNewNode->createInfo = *pCreateInfo; |
| sampleMap[*pSampler] = pNewNode; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSetLayout(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET_LAYOUT* pSetLayout) |
| { |
| XGL_RESULT result = nextTable.CreateDescriptorSetLayout(device, pCreateInfo, pSetLayout); |
| if (XGL_SUCCESS == result) { |
| LAYOUT_NODE* pNewNode = new LAYOUT_NODE; |
| if (NULL == pNewNode) { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate LAYOUT_NODE in xglCreateDescriptorSetLayout()"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, *pSetLayout, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| memset(pNewNode, 0, sizeof(LAYOUT_NODE)); |
| memcpy((void*)&pNewNode->createInfo, pCreateInfo, sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)); |
| pNewNode->createInfo.pBinding = new XGL_DESCRIPTOR_SET_LAYOUT_BINDING[pCreateInfo->count]; |
| memcpy((void*)pNewNode->createInfo.pBinding, pCreateInfo->pBinding, sizeof(XGL_DESCRIPTOR_SET_LAYOUT_BINDING)*pCreateInfo->count); |
| uint32_t totalCount = 0; |
| for (uint32_t i=0; i<pCreateInfo->count; i++) { |
| totalCount += pCreateInfo->pBinding[i].count; |
| if (pCreateInfo->pBinding[i].pImmutableSamplers) { |
| void** ppImmutableSamplers = (void**)&pNewNode->createInfo.pBinding[i].pImmutableSamplers; |
| *ppImmutableSamplers = malloc(sizeof(XGL_SAMPLER)*pCreateInfo->pBinding[i].count); |
| memcpy(*ppImmutableSamplers, pCreateInfo->pBinding[i].pImmutableSamplers, pCreateInfo->pBinding[i].count*sizeof(XGL_SAMPLER)); |
| } |
| } |
| if (totalCount > 0) { |
| pNewNode->pTypes = new XGL_DESCRIPTOR_TYPE[totalCount]; |
| uint32_t offset = 0; |
| uint32_t j = 0; |
| for (uint32_t i=0; i<pCreateInfo->count; i++) { |
| for (j = 0; j < pCreateInfo->pBinding[i].count; j++) { |
| pNewNode->pTypes[offset + j] = pCreateInfo->pBinding[i].descriptorType; |
| } |
| offset += j; |
| } |
| } |
| pNewNode->layout = *pSetLayout; |
| pNewNode->startIndex = 0; |
| pNewNode->endIndex = pNewNode->startIndex + totalCount - 1; |
| assert(pNewNode->endIndex >= pNewNode->startIndex); |
| // Put new node at Head of global Layer list |
| loader_platform_thread_lock_mutex(&globalLock); |
| layoutMap[*pSetLayout] = pNewNode; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| XGL_RESULT XGLAPI xglCreateDescriptorSetLayoutChain(XGL_DEVICE device, uint32_t setLayoutArrayCount, const XGL_DESCRIPTOR_SET_LAYOUT* pSetLayoutArray, XGL_DESCRIPTOR_SET_LAYOUT_CHAIN* pLayoutChain) |
| { |
| XGL_RESULT result = nextTable.CreateDescriptorSetLayoutChain(device, setLayoutArrayCount, pSetLayoutArray, pLayoutChain); |
| if (XGL_SUCCESS == result) { |
| // TODO : Need to capture the layout chains |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginDescriptorPoolUpdate(XGL_DEVICE device, XGL_DESCRIPTOR_UPDATE_MODE updateMode) |
| { |
| XGL_RESULT result = nextTable.BeginDescriptorPoolUpdate(device, updateMode); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| POOL_NODE* pPoolNode = poolMap.begin()->second; |
| if (!pPoolNode) { |
| char str[1024]; |
| sprintf(str, "Unable to find pool node"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INTERNAL_ERROR, "DS", str); |
| } |
| else { |
| pPoolNode->updateActive = 1; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndDescriptorPoolUpdate(XGL_DEVICE device, XGL_CMD_BUFFER cmd) |
| { |
| XGL_RESULT result = nextTable.EndDescriptorPoolUpdate(device, cmd); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| POOL_NODE* pPoolNode = poolMap.begin()->second; |
| if (!pPoolNode) { |
| char str[1024]; |
| sprintf(str, "Unable to find pool node"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INTERNAL_ERROR, "DS", str); |
| } |
| else { |
| if (!pPoolNode->updateActive) { |
| char str[1024]; |
| sprintf(str, "You must call xglBeginDescriptorPoolUpdate() before this call to xglEndDescriptorPoolUpdate()!"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str); |
| } |
| else { |
| pPoolNode->updateActive = 0; |
| } |
| pPoolNode->updateActive = 0; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorPool(XGL_DEVICE device, XGL_DESCRIPTOR_POOL_USAGE poolUsage, uint32_t maxSets, const XGL_DESCRIPTOR_POOL_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_POOL* pDescriptorPool) |
| { |
| XGL_RESULT result = nextTable.CreateDescriptorPool(device, poolUsage, maxSets, pCreateInfo, pDescriptorPool); |
| if (XGL_SUCCESS == result) { |
| // Insert this pool into Global Pool LL at head |
| char str[1024]; |
| sprintf(str, "Created Descriptor Pool %p", (void*)*pDescriptorPool); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, (XGL_BASE_OBJECT)pDescriptorPool, 0, DRAWSTATE_NONE, "DS", str); |
| loader_platform_thread_lock_mutex(&globalLock); |
| POOL_NODE* pNewNode = new POOL_NODE; |
| if (NULL == pNewNode) { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate POOL_NODE in xglCreateDescriptorPool()"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, (XGL_BASE_OBJECT)*pDescriptorPool, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| else { |
| memset(pNewNode, 0, sizeof(POOL_NODE)); |
| XGL_DESCRIPTOR_POOL_CREATE_INFO* pCI = (XGL_DESCRIPTOR_POOL_CREATE_INFO*)&pNewNode->createInfo; |
| memcpy((void*)pCI, pCreateInfo, sizeof(XGL_DESCRIPTOR_POOL_CREATE_INFO)); |
| if (pNewNode->createInfo.count) { |
| size_t typeCountSize = pNewNode->createInfo.count * sizeof(XGL_DESCRIPTOR_TYPE_COUNT); |
| pNewNode->createInfo.pTypeCount = new XGL_DESCRIPTOR_TYPE_COUNT[typeCountSize]; |
| memcpy((void*)pNewNode->createInfo.pTypeCount, pCreateInfo->pTypeCount, typeCountSize); |
| } |
| pNewNode->poolUsage = poolUsage; |
| pNewNode->updateActive = 0; |
| pNewNode->maxSets = maxSets; |
| pNewNode->pool = *pDescriptorPool; |
| poolMap[*pDescriptorPool] = pNewNode; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| else { |
| // Need to do anything if pool create fails? |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetDescriptorPool(XGL_DESCRIPTOR_POOL descriptorPool) |
| { |
| XGL_RESULT result = nextTable.ResetDescriptorPool(descriptorPool); |
| if (XGL_SUCCESS == result) { |
| clearDescriptorPool(descriptorPool); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocDescriptorSets(XGL_DESCRIPTOR_POOL descriptorPool, XGL_DESCRIPTOR_SET_USAGE setUsage, uint32_t count, const XGL_DESCRIPTOR_SET_LAYOUT* pSetLayouts, XGL_DESCRIPTOR_SET* pDescriptorSets, uint32_t* pCount) |
| { |
| XGL_RESULT result = nextTable.AllocDescriptorSets(descriptorPool, setUsage, count, pSetLayouts, pDescriptorSets, pCount); |
| if ((XGL_SUCCESS == result) || (*pCount > 0)) { |
| POOL_NODE *pPoolNode = getPoolNode(descriptorPool); |
| if (!pPoolNode) { |
| char str[1024]; |
| sprintf(str, "Unable to find pool node for pool %p specified in xglAllocDescriptorSets() call", (void*)descriptorPool); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorPool, 0, DRAWSTATE_INVALID_POOL, "DS", str); |
| } |
| else { |
| for (uint32_t i = 0; i < *pCount; i++) { |
| char str[1024]; |
| sprintf(str, "Created Descriptor Set %p", (void*)pDescriptorSets[i]); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_NONE, "DS", str); |
| // Create new set node and add to head of pool nodes |
| SET_NODE* pNewNode = new SET_NODE; |
| if (NULL == pNewNode) { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate SET_NODE in xglAllocDescriptorSets()"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| else { |
| memset(pNewNode, 0, sizeof(SET_NODE)); |
| // Insert set at head of Set LL for this pool |
| pNewNode->pNext = pPoolNode->pSets; |
| pPoolNode->pSets = pNewNode; |
| LAYOUT_NODE* pLayout = getLayoutNode(pSetLayouts[i]); |
| if (NULL == pLayout) { |
| char str[1024]; |
| sprintf(str, "Unable to find set layout node for layout %p specified in xglAllocDescriptorSets() call", (void*)pSetLayouts[i]); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pSetLayouts[i], 0, DRAWSTATE_INVALID_LAYOUT, "DS", str); |
| } |
| pNewNode->pLayout = pLayout; |
| pNewNode->pool = descriptorPool; |
| pNewNode->set = pDescriptorSets[i]; |
| pNewNode->setUsage = setUsage; |
| pNewNode->descriptorCount = pLayout->endIndex + 1; |
| if (pNewNode->descriptorCount) { |
| size_t descriptorArraySize = sizeof(GENERIC_HEADER*)*pNewNode->descriptorCount; |
| pNewNode->ppDescriptors = new GENERIC_HEADER*[descriptorArraySize]; |
| memset(pNewNode->ppDescriptors, 0, descriptorArraySize); |
| } |
| setMap[pDescriptorSets[i]] = pNewNode; |
| } |
| } |
| } |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglClearDescriptorSets(XGL_DESCRIPTOR_POOL descriptorPool, uint32_t count, const XGL_DESCRIPTOR_SET* pDescriptorSets) |
| { |
| for (uint32_t i = 0; i < count; i++) { |
| clearDescriptorSet(pDescriptorSets[i]); |
| } |
| nextTable.ClearDescriptorSets(descriptorPool, count, pDescriptorSets); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglUpdateDescriptors(XGL_DESCRIPTOR_SET descriptorSet, uint32_t updateCount, const void** ppUpdateArray) |
| { |
| SET_NODE* pSet = getSetNode(descriptorSet); |
| if (!dsUpdateActive(descriptorSet)) { |
| char str[1024]; |
| sprintf(str, "You must call xglBeginDescriptorPoolUpdate() before this call to xglUpdateDescriptors()!"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pSet->pool, 0, DRAWSTATE_UPDATE_WITHOUT_BEGIN, "DS", str); |
| } |
| else { |
| // pUpdateChain is a Linked-list of XGL_UPDATE_* structures defining the mappings for the descriptors |
| dsUpdate(descriptorSet, updateCount, ppUpdateArray); |
| } |
| |
| nextTable.UpdateDescriptors(descriptorSet, updateCount, ppUpdateArray); |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicViewportState(XGL_DEVICE device, const XGL_DYNAMIC_VP_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_VP_STATE_OBJECT* pState) |
| { |
| XGL_RESULT result = nextTable.CreateDynamicViewportState(device, pCreateInfo, pState); |
| insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_VIEWPORT); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicRasterState(XGL_DEVICE device, const XGL_DYNAMIC_RS_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_RS_STATE_OBJECT* pState) |
| { |
| XGL_RESULT result = nextTable.CreateDynamicRasterState(device, pCreateInfo, pState); |
| insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_RASTER); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicColorBlendState(XGL_DEVICE device, const XGL_DYNAMIC_CB_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_CB_STATE_OBJECT* pState) |
| { |
| XGL_RESULT result = nextTable.CreateDynamicColorBlendState(device, pCreateInfo, pState); |
| insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_COLOR_BLEND); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicDepthStencilState(XGL_DEVICE device, const XGL_DYNAMIC_DS_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_DS_STATE_OBJECT* pState) |
| { |
| XGL_RESULT result = nextTable.CreateDynamicDepthStencilState(device, pCreateInfo, pState); |
| insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_DEPTH_STENCIL); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer) |
| { |
| XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| GLOBAL_CB_NODE* pCB = new GLOBAL_CB_NODE; |
| memset(pCB, 0, sizeof(GLOBAL_CB_NODE)); |
| pCB->cmdBuffer = *pCmdBuffer; |
| pCB->flags = pCreateInfo->flags; |
| pCB->queueNodeIndex = pCreateInfo->queueNodeIndex; |
| pCB->lastVtxBinding = MAX_BINDING; |
| cmdBufferMap[*pCmdBuffer] = pCB; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| updateCBTracking(*pCmdBuffer); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, const XGL_CMD_BUFFER_BEGIN_INFO* pBeginInfo) |
| { |
| XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, pBeginInfo); |
| if (XGL_SUCCESS == result) { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| if (CB_NEW != pCB->state) |
| resetCB(cmdBuffer); |
| pCB->state = CB_UPDATE_ACTIVE; |
| if (pBeginInfo->pNext) { |
| XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO* pCbGfxBI = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*)pBeginInfo->pNext; |
| if (XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO == pCbGfxBI->sType) { |
| pCB->activeRenderPass = pCbGfxBI->renderPassContinue.renderPass; |
| } |
| } |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "In xglBeginCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| updateCBTracking(cmdBuffer); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer) |
| { |
| XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer); |
| if (XGL_SUCCESS == result) { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| pCB->state = CB_UPDATE_COMPLETE; |
| printCB(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "In xglEndCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| updateCBTracking(cmdBuffer); |
| //cbDumpDotFile("cb_dump.dot"); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer) |
| { |
| XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer); |
| if (XGL_SUCCESS == result) { |
| resetCB(cmdBuffer); |
| updateCBTracking(cmdBuffer); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_BINDPIPELINE); |
| PIPELINE_NODE* pPN = getPipeline(pipeline); |
| if (pPN) { |
| pCB->lastBoundPipeline = pipeline; |
| loader_platform_thread_lock_mutex(&globalLock); |
| g_lastBoundPipeline = pPN; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| validatePipelineState(pCB, pipelineBindPoint, pipeline); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str); |
| } |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindDynamicStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT state) |
| { |
| setLastBoundDynamicState(cmdBuffer, state, stateBindPoint); |
| nextTable.CmdBindDynamicStateObject(cmdBuffer, stateBindPoint, state); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindDescriptorSets(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_DESCRIPTOR_SET_LAYOUT_CHAIN layoutChain, uint32_t layoutChainSlot, uint32_t count, const XGL_DESCRIPTOR_SET* pDescriptorSets, const uint32_t* pUserData) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_BINDDESCRIPTORSETS); |
| for (uint32_t i=0; i<count; i++) { |
| if (getSetNode(pDescriptorSets[i])) { |
| if (dsUpdateActive(pDescriptorSets[i])) { |
| // TODO : This check here needs to be made at QueueSubmit time |
| /* |
| char str[1024]; |
| sprintf(str, "You must call xglEndDescriptorPoolUpdate(%p) before this call to xglCmdBindDescriptorSet()!", (void*)descriptorSet); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_BINDING_DS_NO_END_UPDATE, "DS", str); |
| */ |
| } |
| loader_platform_thread_lock_mutex(&globalLock); |
| pCB->lastBoundDescriptorSet = pDescriptorSets[i]; |
| g_lastBoundDescriptorSet = pDescriptorSets[i]; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| char str[1024]; |
| sprintf(str, "DS %p bound on pipeline %s", (void*)pDescriptorSets[i], string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint)); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)pDescriptorSets[i]); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_INVALID_SET, "DS", str); |
| } |
| } |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindDescriptorSets(cmdBuffer, pipelineBindPoint, layoutChain, layoutChainSlot, count, pDescriptorSets, pUserData); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindIndexBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_BINDINDEXBUFFER); |
| // TODO : Track idxBuffer binding |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindVertexBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t binding) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_BINDVERTEXBUFFER); |
| pCB->lastVtxBinding = binding; |
| validateVBBinding(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindVertexBuffer(cmdBuffer, buffer, offset, binding); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_DRAW); |
| pCB->drawCount[DRAW]++; |
| char str[1024]; |
| sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", g_drawCount[DRAW]++); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_DRAWINDEXED); |
| pCB->drawCount[DRAW_INDEXED]++; |
| char str[1024]; |
| sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED]++); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t count, uint32_t stride) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_DRAWINDIRECT); |
| pCB->drawCount[DRAW_INDIRECT]++; |
| char str[1024]; |
| sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDIRECT]++); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t count, uint32_t stride) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_DRAWINDEXEDINDIRECT); |
| pCB->drawCount[DRAW_INDEXED_INDIRECT]++; |
| char str[1024]; |
| sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED_INDIRECT]++); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, uint32_t x, uint32_t y, uint32_t z) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_DISPATCH); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDispatch(cmdBuffer, x, y, z); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_DISPATCHINDIRECT); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDispatchIndirect(cmdBuffer, buffer, offset); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCopyBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER srcBuffer, XGL_BUFFER destBuffer, uint32_t regionCount, const XGL_BUFFER_COPY* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_COPYBUFFER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCopyBuffer(cmdBuffer, srcBuffer, destBuffer, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCopyImage( |
| XGL_CMD_BUFFER cmdBuffer, |
| XGL_IMAGE srcImage, XGL_IMAGE_LAYOUT srcImageLayout, |
| XGL_IMAGE destImage, XGL_IMAGE_LAYOUT destImageLayout, |
| uint32_t regionCount, const XGL_IMAGE_COPY* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_COPYIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCopyImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBlitImage(XGL_CMD_BUFFER cmdBuffer, |
| XGL_IMAGE srcImage, XGL_IMAGE_LAYOUT srcImageLayout, |
| XGL_IMAGE destImage, XGL_IMAGE_LAYOUT destImageLayout, |
| uint32_t regionCount, const XGL_IMAGE_BLIT* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_BLITIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBlitImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCopyBufferToImage( |
| XGL_CMD_BUFFER cmdBuffer, |
| XGL_BUFFER srcBuffer, |
| XGL_IMAGE destImage, XGL_IMAGE_LAYOUT destImageLayout, |
| uint32_t regionCount, const XGL_BUFFER_IMAGE_COPY* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_COPYBUFFERTOIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCopyBufferToImage(cmdBuffer, srcBuffer, destImage, destImageLayout, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCopyImageToBuffer( |
| XGL_CMD_BUFFER cmdBuffer, |
| XGL_IMAGE srcImage, XGL_IMAGE_LAYOUT srcImageLayout, |
| XGL_BUFFER destBuffer, |
| uint32_t regionCount, const XGL_BUFFER_IMAGE_COPY* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_COPYIMAGETOBUFFER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCopyImageToBuffer(cmdBuffer, srcImage, srcImageLayout, destBuffer, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_LAYOUT srcImageLayout, XGL_IMAGE destImage, XGL_IMAGE_LAYOUT destImageLayout) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_CLONEIMAGEDATA); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdUpdateBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const uint32_t* pData) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_UPDATEBUFFER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdFillBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, uint32_t data) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_FILLBUFFER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImage( |
| XGL_CMD_BUFFER cmdBuffer, |
| XGL_IMAGE image, XGL_IMAGE_LAYOUT imageLayout, |
| XGL_CLEAR_COLOR color, |
| uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_CLEARCOLORIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdClearColorImage(cmdBuffer, image, imageLayout, color, rangeCount, pRanges); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdClearDepthStencil( |
| XGL_CMD_BUFFER cmdBuffer, |
| XGL_IMAGE image, XGL_IMAGE_LAYOUT imageLayout, |
| float depth, uint32_t stencil, |
| uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_CLEARDEPTHSTENCIL); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdClearDepthStencil(cmdBuffer, image, imageLayout, depth, stencil, rangeCount, pRanges); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdResolveImage( |
| XGL_CMD_BUFFER cmdBuffer, |
| XGL_IMAGE srcImage, XGL_IMAGE_LAYOUT srcImageLayout, |
| XGL_IMAGE destImage, XGL_IMAGE_LAYOUT destImageLayout, |
| uint32_t rectCount, const XGL_IMAGE_RESOLVE* pRects) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_RESOLVEIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdResolveImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, rectCount, pRects); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event, XGL_PIPE_EVENT pipeEvent) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_SETEVENT); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdSetEvent(cmdBuffer, event, pipeEvent); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event, XGL_PIPE_EVENT pipeEvent) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_RESETEVENT); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdResetEvent(cmdBuffer, event, pipeEvent); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdWaitEvents(XGL_CMD_BUFFER cmdBuffer, const XGL_EVENT_WAIT_INFO* pWaitInfo) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_WAITEVENTS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdWaitEvents(cmdBuffer, pWaitInfo); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdPipelineBarrier(XGL_CMD_BUFFER cmdBuffer, const XGL_PIPELINE_BARRIER* pBarrier) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_PIPELINEBARRIER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdPipelineBarrier(cmdBuffer, pBarrier); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t slot, XGL_FLAGS flags) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_BEGINQUERY); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t slot) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_ENDQUERY); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdEndQuery(cmdBuffer, queryPool, slot); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t startQuery, uint32_t queryCount) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_RESETQUERYPOOL); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_WRITETIMESTAMP); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destBuffer, destOffset); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_INITATOMICCOUNTERS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, XGL_BUFFER srcBuffer, XGL_GPU_SIZE srcOffset) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_LOADATOMICCOUNTERS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcBuffer, srcOffset); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_SAVEATOMICCOUNTERS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destBuffer, destOffset); |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFramebuffer(XGL_DEVICE device, const XGL_FRAMEBUFFER_CREATE_INFO* pCreateInfo, XGL_FRAMEBUFFER* pFramebuffer) |
| { |
| XGL_RESULT result = nextTable.CreateFramebuffer(device, pCreateInfo, pFramebuffer); |
| if (XGL_SUCCESS == result) { |
| // Shadow create info and store in map |
| XGL_FRAMEBUFFER_CREATE_INFO* localFBCI = new XGL_FRAMEBUFFER_CREATE_INFO(*pCreateInfo); |
| if (pCreateInfo->pColorAttachments) { |
| localFBCI->pColorAttachments = new XGL_COLOR_ATTACHMENT_BIND_INFO[localFBCI->colorAttachmentCount]; |
| memcpy((void*)localFBCI->pColorAttachments, pCreateInfo->pColorAttachments, localFBCI->colorAttachmentCount*sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO)); |
| } |
| if (pCreateInfo->pDepthStencilAttachment) { |
| localFBCI->pDepthStencilAttachment = new XGL_DEPTH_STENCIL_BIND_INFO[localFBCI->colorAttachmentCount]; |
| memcpy((void*)localFBCI->pDepthStencilAttachment, pCreateInfo->pDepthStencilAttachment, localFBCI->colorAttachmentCount*sizeof(XGL_DEPTH_STENCIL_BIND_INFO)); |
| } |
| frameBufferMap[*pFramebuffer] = localFBCI; |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRenderPass(XGL_DEVICE device, const XGL_RENDER_PASS_CREATE_INFO* pCreateInfo, XGL_RENDER_PASS* pRenderPass) |
| { |
| XGL_RESULT result = nextTable.CreateRenderPass(device, pCreateInfo, pRenderPass); |
| if (XGL_SUCCESS == result) { |
| // Shadow create info and store in map |
| XGL_RENDER_PASS_CREATE_INFO* localRPCI = new XGL_RENDER_PASS_CREATE_INFO(*pCreateInfo); |
| if (pCreateInfo->pColorLoadOps) { |
| localRPCI->pColorLoadOps = new XGL_ATTACHMENT_LOAD_OP[localRPCI->colorAttachmentCount]; |
| memcpy((void*)localRPCI->pColorLoadOps, pCreateInfo->pColorLoadOps, localRPCI->colorAttachmentCount*sizeof(XGL_ATTACHMENT_LOAD_OP)); |
| } |
| if (pCreateInfo->pColorStoreOps) { |
| localRPCI->pColorStoreOps = new XGL_ATTACHMENT_STORE_OP[localRPCI->colorAttachmentCount]; |
| memcpy((void*)localRPCI->pColorStoreOps, pCreateInfo->pColorStoreOps, localRPCI->colorAttachmentCount*sizeof(XGL_ATTACHMENT_STORE_OP)); |
| } |
| if (pCreateInfo->pColorLoadClearValues) { |
| localRPCI->pColorLoadClearValues = new XGL_CLEAR_COLOR[localRPCI->colorAttachmentCount]; |
| memcpy((void*)localRPCI->pColorLoadClearValues, pCreateInfo->pColorLoadClearValues, localRPCI->colorAttachmentCount*sizeof(XGL_CLEAR_COLOR)); |
| } |
| renderPassMap[*pRenderPass] = localRPCI; |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBeginRenderPass(XGL_CMD_BUFFER cmdBuffer, const XGL_RENDER_PASS_BEGIN *pRenderPassBegin) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_BEGINRENDERPASS); |
| pCB->activeRenderPass = pRenderPassBegin->renderPass; |
| pCB->framebuffer = pRenderPassBegin->framebuffer; |
| validatePipelineState(pCB, XGL_PIPELINE_BIND_POINT_GRAPHICS, pCB->lastBoundPipeline); |
| } else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBeginRenderPass(cmdBuffer, pRenderPassBegin); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdEndRenderPass(XGL_CMD_BUFFER cmdBuffer, XGL_RENDER_PASS renderPass) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_ENDRENDERPASS); |
| pCB->activeRenderPass = 0; |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdEndRenderPass(cmdBuffer, renderPass); |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_INSTANCE instance, XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, void* pUserData) |
| { |
| // This layer intercepts callbacks |
| XGL_LAYER_DBG_FUNCTION_NODE* pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc34 #%lu pNewDbgFuncNode addr(%p)\n", ++g_alloc_count, (void*)pNewDbgFuncNode); |
| #endif |
| if (!pNewDbgFuncNode) |
| return XGL_ERROR_OUT_OF_MEMORY; |
| pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback; |
| pNewDbgFuncNode->pUserData = pUserData; |
| pNewDbgFuncNode->pNext = g_pDbgFunctionHead; |
| g_pDbgFunctionHead = pNewDbgFuncNode; |
| // force callbacks if DebugAction hasn't been set already other than initial value |
| if (g_actionIsDefault) { |
| g_debugAction = XGL_DBG_LAYER_ACTION_CALLBACK; |
| } |
| XGL_RESULT result = nextTable.DbgRegisterMsgCallback(instance, pfnMsgCallback, pUserData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_INSTANCE instance, XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback) |
| { |
| XGL_LAYER_DBG_FUNCTION_NODE *pTrav = g_pDbgFunctionHead; |
| XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav; |
| while (pTrav) { |
| if (pTrav->pfnMsgCallback == pfnMsgCallback) { |
| pPrev->pNext = pTrav->pNext; |
| if (g_pDbgFunctionHead == pTrav) |
| g_pDbgFunctionHead = pTrav->pNext; |
| #if ALLOC_DEBUG |
| printf("Free34 #%lu pNewDbgFuncNode addr(%p)\n", ++g_alloc_count, (void*)pTrav); |
| #endif |
| free(pTrav); |
| break; |
| } |
| pPrev = pTrav; |
| pTrav = pTrav->pNext; |
| } |
| if (g_pDbgFunctionHead == NULL) |
| { |
| if (g_actionIsDefault) |
| g_debugAction = XGL_DBG_LAYER_ACTION_LOG_MSG; |
| else |
| g_debugAction = (XGL_LAYER_DBG_ACTION)(g_debugAction & ~((uint32_t)XGL_DBG_LAYER_ACTION_CALLBACK)); |
| } |
| XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(instance, pfnMsgCallback); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const char* pMarker) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_DBGMARKERBEGIN); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| updateCBTracking(cmdBuffer); |
| addCmd(pCB, CMD_DBGMARKEREND); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDbgMarkerEnd(cmdBuffer); |
| } |
| |
| // TODO : Want to pass in a cmdBuffer here based on which state to display |
| void drawStateDumpDotFile(char* outFileName) |
| { |
| // TODO : Currently just setting cmdBuffer based on global var |
| //dumpDotFile(g_lastDrawStateCmdBuffer, outFileName); |
| dumpGlobalDotFile(outFileName); |
| } |
| |
| void drawStateDumpCommandBufferDotFile(char* outFileName) |
| { |
| cbDumpDotFile(outFileName); |
| } |
| |
| void drawStateDumpPngFile(char* outFileName) |
| { |
| #if defined(_WIN32) |
| // FIXME: NEED WINDOWS EQUIVALENT |
| char str[1024]; |
| sprintf(str, "Cannot execute dot program yet on Windows."); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str); |
| #else // WIN32 |
| char dotExe[32] = "/usr/bin/dot"; |
| if( access(dotExe, X_OK) != -1) { |
| dumpDotFile(g_lastCmdBuffer[getTIDIndex()], "/tmp/tmp.dot"); |
| char dotCmd[1024]; |
| sprintf(dotCmd, "%s /tmp/tmp.dot -Tpng -o %s", dotExe, outFileName); |
| system(dotCmd); |
| remove("/tmp/tmp.dot"); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Cannot execute dot program at (%s) to dump requested %s file.", dotExe, outFileName); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str); |
| } |
| #endif // WIN32 |
| } |
| |
| XGL_LAYER_EXPORT void* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const char* funcName) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| |
| if (gpu == NULL) |
| return NULL; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| |
| if (!strcmp(funcName, "xglGetProcAddr")) |
| return (void *) xglGetProcAddr; |
| if (!strcmp(funcName, "xglCreateDevice")) |
| return (void*) xglCreateDevice; |
| if (!strcmp(funcName, "xglDestroyDevice")) |
| return (void*) xglDestroyDevice; |
| if (!strcmp(funcName, "xglEnumerateLayers")) |
| return (void*) xglEnumerateLayers; |
| if (!strcmp(funcName, "xglQueueSubmit")) |
| return (void*) xglQueueSubmit; |
| if (!strcmp(funcName, "xglDestroyObject")) |
| return (void*) xglDestroyObject; |
| if (!strcmp(funcName, "xglCreateBufferView")) |
| return (void*) xglCreateBufferView; |
| if (!strcmp(funcName, "xglCreateImageView")) |
| return (void*) xglCreateImageView; |
| if (!strcmp(funcName, "xglCreateGraphicsPipeline")) |
| return (void*) xglCreateGraphicsPipeline; |
| if (!strcmp(funcName, "xglCreateGraphicsPipelineDerivative")) |
| return (void*) xglCreateGraphicsPipelineDerivative; |
| if (!strcmp(funcName, "xglCreateSampler")) |
| return (void*) xglCreateSampler; |
| if (!strcmp(funcName, "xglCreateDescriptorSetLayout")) |
| return (void*) xglCreateDescriptorSetLayout; |
| if (!strcmp(funcName, "xglCreateDescriptorSetLayoutChain")) |
| return (void*) xglCreateDescriptorSetLayoutChain; |
| if (!strcmp(funcName, "xglBeginDescriptorPoolUpdate")) |
| return (void*) xglBeginDescriptorPoolUpdate; |
| if (!strcmp(funcName, "xglEndDescriptorPoolUpdate")) |
| return (void*) xglEndDescriptorPoolUpdate; |
| if (!strcmp(funcName, "xglCreateDescriptorPool")) |
| return (void*) xglCreateDescriptorPool; |
| if (!strcmp(funcName, "xglResetDescriptorPool")) |
| return (void*) xglResetDescriptorPool; |
| if (!strcmp(funcName, "xglAllocDescriptorSets")) |
| return (void*) xglAllocDescriptorSets; |
| if (!strcmp(funcName, "xglClearDescriptorSets")) |
| return (void*) xglClearDescriptorSets; |
| if (!strcmp(funcName, "xglUpdateDescriptors")) |
| return (void*) xglUpdateDescriptors; |
| if (!strcmp(funcName, "xglCreateDynamicViewportState")) |
| return (void*) xglCreateDynamicViewportState; |
| if (!strcmp(funcName, "xglCreateDynamicRasterState")) |
| return (void*) xglCreateDynamicRasterState; |
| if (!strcmp(funcName, "xglCreateDynamicColorBlendState")) |
| return (void*) xglCreateDynamicColorBlendState; |
| if (!strcmp(funcName, "xglCreateDynamicDepthStencilState")) |
| return (void*) xglCreateDynamicDepthStencilState; |
| if (!strcmp(funcName, "xglCreateCommandBuffer")) |
| return (void*) xglCreateCommandBuffer; |
| if (!strcmp(funcName, "xglBeginCommandBuffer")) |
| return (void*) xglBeginCommandBuffer; |
| if (!strcmp(funcName, "xglEndCommandBuffer")) |
| return (void*) xglEndCommandBuffer; |
| if (!strcmp(funcName, "xglResetCommandBuffer")) |
| return (void*) xglResetCommandBuffer; |
| if (!strcmp(funcName, "xglCmdBindPipeline")) |
| return (void*) xglCmdBindPipeline; |
| if (!strcmp(funcName, "xglCmdBindDynamicStateObject")) |
| return (void*) xglCmdBindDynamicStateObject; |
| if (!strcmp(funcName, "xglCmdBindDescriptorSets")) |
| return (void*) xglCmdBindDescriptorSets; |
| if (!strcmp(funcName, "xglCmdBindVertexBuffer")) |
| return (void*) xglCmdBindVertexBuffer; |
| if (!strcmp(funcName, "xglCmdBindIndexBuffer")) |
| return (void*) xglCmdBindIndexBuffer; |
| if (!strcmp(funcName, "xglCmdDraw")) |
| return (void*) xglCmdDraw; |
| if (!strcmp(funcName, "xglCmdDrawIndexed")) |
| return (void*) xglCmdDrawIndexed; |
| if (!strcmp(funcName, "xglCmdDrawIndirect")) |
| return (void*) xglCmdDrawIndirect; |
| if (!strcmp(funcName, "xglCmdDrawIndexedIndirect")) |
| return (void*) xglCmdDrawIndexedIndirect; |
| if (!strcmp(funcName, "xglCmdDispatch")) |
| return (void*) xglCmdDispatch; |
| if (!strcmp(funcName, "xglCmdDispatchIndirect")) |
| return (void*) xglCmdDispatchIndirect; |
| if (!strcmp(funcName, "xglCmdCopyBuffer")) |
| return (void*) xglCmdCopyBuffer; |
| if (!strcmp(funcName, "xglCmdCopyImage")) |
| return (void*) xglCmdCopyImage; |
| if (!strcmp(funcName, "xglCmdCopyBufferToImage")) |
| return (void*) xglCmdCopyBufferToImage; |
| if (!strcmp(funcName, "xglCmdCopyImageToBuffer")) |
| return (void*) xglCmdCopyImageToBuffer; |
| if (!strcmp(funcName, "xglCmdCloneImageData")) |
| return (void*) xglCmdCloneImageData; |
| if (!strcmp(funcName, "xglCmdUpdateBuffer")) |
| return (void*) xglCmdUpdateBuffer; |
| if (!strcmp(funcName, "xglCmdFillBuffer")) |
| return (void*) xglCmdFillBuffer; |
| if (!strcmp(funcName, "xglCmdClearColorImage")) |
| return (void*) xglCmdClearColorImage; |
| if (!strcmp(funcName, "xglCmdClearDepthStencil")) |
| return (void*) xglCmdClearDepthStencil; |
| if (!strcmp(funcName, "xglCmdResolveImage")) |
| return (void*) xglCmdResolveImage; |
| if (!strcmp(funcName, "xglCmdSetEvent")) |
| return (void*) xglCmdSetEvent; |
| if (!strcmp(funcName, "xglCmdResetEvent")) |
| return (void*) xglCmdResetEvent; |
| if (!strcmp(funcName, "xglCmdWaitEvents")) |
| return (void*) xglCmdWaitEvents; |
| if (!strcmp(funcName, "xglCmdPipelineBarrier")) |
| return (void*) xglCmdPipelineBarrier; |
| if (!strcmp(funcName, "xglCmdBeginQuery")) |
| return (void*) xglCmdBeginQuery; |
| if (!strcmp(funcName, "xglCmdEndQuery")) |
| return (void*) xglCmdEndQuery; |
| if (!strcmp(funcName, "xglCmdResetQueryPool")) |
| return (void*) xglCmdResetQueryPool; |
| if (!strcmp(funcName, "xglCmdWriteTimestamp")) |
| return (void*) xglCmdWriteTimestamp; |
| if (!strcmp(funcName, "xglCmdInitAtomicCounters")) |
| return (void*) xglCmdInitAtomicCounters; |
| if (!strcmp(funcName, "xglCmdLoadAtomicCounters")) |
| return (void*) xglCmdLoadAtomicCounters; |
| if (!strcmp(funcName, "xglCmdSaveAtomicCounters")) |
| return (void*) xglCmdSaveAtomicCounters; |
| if (!strcmp(funcName, "xglCreateFramebuffer")) |
| return (void*) xglCreateFramebuffer; |
| if (!strcmp(funcName, "xglCreateRenderPass")) |
| return (void*) xglCreateRenderPass; |
| if (!strcmp(funcName, "xglCmdBeginRenderPass")) |
| return (void*) xglCmdBeginRenderPass; |
| if (!strcmp(funcName, "xglCmdEndRenderPass")) |
| return (void*) xglCmdEndRenderPass; |
| if (!strcmp(funcName, "xglDbgRegisterMsgCallback")) |
| return (void*) xglDbgRegisterMsgCallback; |
| if (!strcmp(funcName, "xglDbgUnregisterMsgCallback")) |
| return (void*) xglDbgUnregisterMsgCallback; |
| if (!strcmp(funcName, "xglCmdDbgMarkerBegin")) |
| return (void*) xglCmdDbgMarkerBegin; |
| if (!strcmp(funcName, "xglCmdDbgMarkerEnd")) |
| return (void*) xglCmdDbgMarkerEnd; |
| if (!strcmp("drawStateDumpDotFile", funcName)) |
| return (void*) drawStateDumpDotFile; |
| if (!strcmp("drawStateDumpCommandBufferDotFile", funcName)) |
| return (void*) drawStateDumpCommandBufferDotFile; |
| if (!strcmp("drawStateDumpPngFile", funcName)) |
| return (void*) drawStateDumpPngFile; |
| else { |
| if (gpuw->pGPA == NULL) |
| return NULL; |
| return gpuw->pGPA((XGL_PHYSICAL_GPU)gpuw->nextObject, funcName); |
| } |
| } |