All of the codegen for layers is now working well enough that the generated layers will compile.

Lots of updates required to DrawState and MemTracker layers so just commenting them out the build initially.

Conflicts:
	layers/draw_state.c
	layers/multi.cpp
	xgl-layer-generate.py
	xgl.py
diff --git a/layers/multi.cpp b/layers/multi.cpp
index b8c9631..400ef5d 100644
--- a/layers/multi.cpp
+++ b/layers/multi.cpp
@@ -184,7 +184,7 @@
     return result;
 }
 
-XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi2BeginCommandBuffer( XGL_CMD_BUFFER cmdBuffer, const XGL_CMD_BUFFER_BEGIN_INFO* pBeginInfo)
+XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi2BeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, const XGL_CMD_BUFFER_BEGIN_INFO* pBeginInfo)
 {
     XGL_LAYER_DISPATCH_TABLE* pTable = tableMap2[cmdBuffer];