intel: fix XGL_TOPOLOGY_POINT_LIST
Setting "Point Sprite Texture Coordinate Enable" to 0xffffffffu does not mean
"always enable point sprites", but means "treat all attributes as
gl_PointCoord". Fix the field to only set the bit for gl_PointCoord.
diff --git a/icd/intel/pipeline.h b/icd/intel/pipeline.h
index 04a8a3e..e229656 100644
--- a/icd/intel/pipeline.h
+++ b/icd/intel/pipeline.h
@@ -133,6 +133,7 @@
uint32_t offset_16;
XGL_FLAGS barycentric_interps;
+ XGL_FLAGS point_sprite_enables;
XGL_GPU_SIZE per_thread_scratch_size;