intel: Use single PSO command buffer
diff --git a/icd/intel/cmd_pipeline.c b/icd/intel/cmd_pipeline.c
index 4961f2c..33ab03b 100644
--- a/icd/intel/cmd_pipeline.c
+++ b/icd/intel/cmd_pipeline.c
@@ -1049,9 +1049,8 @@
gen7_wa_vs_flush(cmd);
/* 3DSTATE_URB_VS and etc. */
- assert(pipeline->cmd_urb_alloc_len);
- cmd_batch_write_n(cmd, pipeline->cmd_urb_alloc,
- pipeline->cmd_urb_alloc_len);
+ assert(pipeline->cmd_len);
+ cmd_batch_write_n(cmd, pipeline->cmds, pipeline->cmd_len * sizeof (uint32_t));
if (pipeline->active_shaders & SHADER_VERTEX_FLAG) {
emit_shader(cmd, &pipeline->intel_vs);