tests: Add DescriptorBufferUpdateNoMemoryBound test

Attempt a descriptor update with a buffer that hasn't had memory bound to
it and verify that correct error is flagged.
diff --git a/tests/layer_validation_tests.cpp b/tests/layer_validation_tests.cpp
index e91a3d1..29dd04e 100644
--- a/tests/layer_validation_tests.cpp
+++ b/tests/layer_validation_tests.cpp
@@ -7344,6 +7344,97 @@
     vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
 }
 
+TEST_F(VkLayerTest, DescriptorBufferUpdateNoMemoryBound) {
+    TEST_DESCRIPTION("Attempt to update a descriptor with a non-sparse buffer "
+                     "that doesn't have memory bound");
+    VkResult err;
+    m_errorMonitor->SetDesiredFailureMsg(
+        VK_DEBUG_REPORT_ERROR_BIT_EXT,
+        " used without first calling vkBindBufferMemory.");
+
+    ASSERT_NO_FATAL_FAILURE(InitState());
+    ASSERT_NO_FATAL_FAILURE(InitViewport());
+    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
+
+    VkDescriptorPoolSize ds_type_count = {};
+    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
+    ds_type_count.descriptorCount = 1;
+
+    VkDescriptorPoolCreateInfo ds_pool_ci = {};
+    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+    ds_pool_ci.pNext = NULL;
+    ds_pool_ci.maxSets = 1;
+    ds_pool_ci.poolSizeCount = 1;
+    ds_pool_ci.pPoolSizes = &ds_type_count;
+
+    VkDescriptorPool ds_pool;
+    err =
+        vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
+    ASSERT_VK_SUCCESS(err);
+
+    VkDescriptorSetLayoutBinding dsl_binding = {};
+    dsl_binding.binding = 0;
+    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
+    dsl_binding.descriptorCount = 1;
+    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
+    dsl_binding.pImmutableSamplers = NULL;
+
+    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
+    ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+    ds_layout_ci.pNext = NULL;
+    ds_layout_ci.bindingCount = 1;
+    ds_layout_ci.pBindings = &dsl_binding;
+    VkDescriptorSetLayout ds_layout;
+    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL,
+                                      &ds_layout);
+    ASSERT_VK_SUCCESS(err);
+
+    VkDescriptorSet descriptorSet;
+    VkDescriptorSetAllocateInfo alloc_info = {};
+    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
+    alloc_info.descriptorSetCount = 1;
+    alloc_info.descriptorPool = ds_pool;
+    alloc_info.pSetLayouts = &ds_layout;
+    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info,
+                                   &descriptorSet);
+    ASSERT_VK_SUCCESS(err);
+
+    // Create a buffer to update the descriptor with
+    uint32_t qfi = 0;
+    VkBufferCreateInfo buffCI = {};
+    buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+    buffCI.size = 1024;
+    buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
+    buffCI.queueFamilyIndexCount = 1;
+    buffCI.pQueueFamilyIndices = &qfi;
+
+    VkBuffer dyub;
+    err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
+    ASSERT_VK_SUCCESS(err);
+
+    // Attempt to update descriptor without binding memory to it
+    VkDescriptorBufferInfo buffInfo = {};
+    buffInfo.buffer = dyub;
+    buffInfo.offset = 0;
+    buffInfo.range = 1024;
+
+    VkWriteDescriptorSet descriptor_write;
+    memset(&descriptor_write, 0, sizeof(descriptor_write));
+    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+    descriptor_write.dstSet = descriptorSet;
+    descriptor_write.dstBinding = 0;
+    descriptor_write.descriptorCount = 1;
+    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
+    descriptor_write.pBufferInfo = &buffInfo;
+
+    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
+    m_errorMonitor->VerifyFound();
+
+    vkDestroyBuffer(m_device->device(), dyub, NULL);
+    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
+    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
+}
+
 TEST_F(VkLayerTest, InvalidPushConstants) {
     VkResult err;
     ASSERT_NO_FATAL_FAILURE(InitState());