Windows: more changes for windows compiler
diff --git a/layers/shader_checker.cpp b/layers/shader_checker.cpp
index 2955f8d..94b3984 100644
--- a/layers/shader_checker.cpp
+++ b/layers/shader_checker.cpp
@@ -902,7 +902,7 @@
 
     loader_platform_thread_lock_mutex(&globalLock);
 
-    for (auto i = 0; i < pCreateInfo->stageCount; i++) {
+    for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
         VkPipelineShaderStageCreateInfo const *pStage = &pCreateInfo->pStages[i];
         if (pStage->sType == VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO) {