Win32: Get 32-bit Windows build working
Also includes changes to allow simultaneous 32-bit and 64-bit Windows builds.
diff --git a/tests/vktestframework.cpp b/tests/vktestframework.cpp
index ec2c41d..88213fe 100644
--- a/tests/vktestframework.cpp
+++ b/tests/vktestframework.cpp
@@ -498,7 +498,7 @@
 
 void VkTestFramework::RecordImages(vector<VkImageObj *> images)
 {
-    for (int32_t i = 0; i < images.size(); i++) {
+    for (size_t i = 0; i < images.size(); i++) {
         RecordImage(images[i]);
     }
 }
@@ -904,7 +904,7 @@
     VkBool32 supportsPresent;
     m_present_queue_node_index = UINT32_MAX;
     std::vector<vk_testing::Queue *> queues = m_device.graphics_queues();
-    for (int i=0; i < queues.size(); i++)
+    for (size_t i=0; i < queues.size(); i++)
     {
         int family_index = queues[i]->get_family_index();
         m_fpGetPhysicalDeviceSurfaceSupportKHR(m_device.phy().handle(),