Stage 1 of rename
TODO: re-enable glave build, advance API for glave
v2: get rid of outdated code in tri introduced by rebase
rename wsi_null.c (olv)
diff --git a/loader/loader.h b/loader/loader.h
index d307c53..1817386 100644
--- a/loader/loader.h
+++ b/loader/loader.h
@@ -1,5 +1,5 @@
/*
- * XGL
+ * Vulkan
*
* Copyright (C) 2014 LunarG, Inc.
*
@@ -28,15 +28,15 @@
#ifndef LOADER_H
#define LOADER_H
-#include <xgl.h>
-#include <xglDbg.h>
+#include <vulkan.h>
+#include <vkDbg.h>
#if defined(WIN32)
// FIXME: NEED WINDOWS EQUIVALENT
#else // WIN32
-#include <xglWsiX11Ext.h>
+#include <vkWsiX11Ext.h>
#endif // WIN32
-#include <xglLayer.h>
-#include <xglIcd.h>
+#include <vkLayer.h>
+#include <vkIcd.h>
#include <assert.h>
#if defined(__GNUC__) && __GNUC__ >= 4
@@ -65,16 +65,16 @@
loader_set_data(obj, data);
}
-static inline void *loader_unwrap_gpu(XGL_PHYSICAL_GPU *gpu)
+static inline void *loader_unwrap_gpu(VK_PHYSICAL_GPU *gpu)
{
- const XGL_BASE_LAYER_OBJECT *wrap = (const XGL_BASE_LAYER_OBJECT *) *gpu;
+ const VK_BASE_LAYER_OBJECT *wrap = (const VK_BASE_LAYER_OBJECT *) *gpu;
- *gpu = (XGL_PHYSICAL_GPU) wrap->nextObject;
+ *gpu = (VK_PHYSICAL_GPU) wrap->nextObject;
return loader_get_data(wrap->baseObject);
}
-extern uint32_t loader_activate_layers(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo);
+extern uint32_t loader_activate_layers(VK_PHYSICAL_GPU gpu, const VK_DEVICE_CREATE_INFO* pCreateInfo);
#define MAX_LAYER_LIBRARIES 64
#endif /* LOADER_H */