layers: Add more VertexInputState checks - fixes
Added better description to new tests
Added parentheses to improve code clarity
Fixed typo in a validation message
diff --git a/layers/parameter_validation_utils.cpp b/layers/parameter_validation_utils.cpp
index 4b5723a..f639778 100644
--- a/layers/parameter_validation_utils.cpp
+++ b/layers/parameter_validation_utils.cpp
@@ -1343,7 +1343,7 @@
skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
"VUID-VkPipelineVertexInputStateCreateInfo-vertexAttributeDescriptionCount-00614",
"vkCreateGraphicsPipelines: pararameter "
- "pCreateInfo[%d].pVertexInputState->vertexAttributeDescriptionCount (%u) is "
+ "pCreateInfo[%d].pVertexInputState->vertexAttributeDescriptionCount (%u) is "
"greater than VkPhysicalDeviceLimits::maxVertexInputAttributes (%u).",
i, vertex_input_state->vertexBindingDescriptionCount,
device_data->device_limits.maxVertexInputAttributes);