vulkan.h: V103 -- Add VkPipelineLayout to vkCmdBindDescriptorSets, Bug# 14047
diff --git a/tests/layer_validation_tests.cpp b/tests/layer_validation_tests.cpp
index cf81074..8218a0d 100644
--- a/tests/layer_validation_tests.cpp
+++ b/tests/layer_validation_tests.cpp
@@ -1076,7 +1076,7 @@
ASSERT_VK_SUCCESS(err);
vkCmdBindPipeline(cmdBuffer.GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
- vkCmdBindDescriptorSets(cmdBuffer.GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, 0, 1, &descriptorSet, 0, NULL);
+ vkCmdBindDescriptorSets(cmdBuffer.GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &descriptorSet, 0, NULL);
VkCmdBuffer localCmdBuffer = cmdBuffer.GetBufferHandle();
m_device->get_device_queue();