commit | b212dfc993a5703d20b339e3360fdd294ff9291c | [log] [tgz] |
---|---|---|
author | Tobin Ehlis <tobin@lunarg.com> | Wed Oct 07 15:40:22 2015 -0600 |
committer | Tobin Ehlis <tobin@lunarg.com> | Thu Oct 08 11:03:01 2015 -0600 |
tree | 850dbf213f5df0d2ba4f5b0dc4d78ec1147de18c | |
parent | 0b632333b16e4aadff293272b0a645d20c402e82 [diff] |
layers: Migrate DrawState global data structs to layer_data struct DrawState maps are all now stored per-device and per-instance. Also fixed a bug where renderPassMap ptrs were not being cleaned up.