layers: Fix layer STDOUT logging
diff --git a/layers/shader_checker.cpp b/layers/shader_checker.cpp
index 7e3602c..fbaf0a4 100644
--- a/layers/shader_checker.cpp
+++ b/layers/shader_checker.cpp
@@ -215,16 +215,7 @@
if (debug_action & VK_DBG_LAYER_ACTION_LOG_MSG)
{
option_str = getLayerOption("ShaderCheckerLogFilename");
- if (option_str)
- {
- log_output = fopen(option_str, "w");
- }
- if (log_output == NULL) {
- if (option_str)
- std::cout << std::endl << "ShaderChecker ERROR: Bad output filename specified: " << option_str << ". Writing to STDOUT instead" << std::endl << std::endl;
- log_output = stdout;
- }
-
+ log_output = getLayerLogOutput(option_str, "ShaderChecker");
layer_create_msg_callback(my_data->report_data, report_flags, log_callback, (void *) log_output, &my_data->logging_callback);
}