commit | b4d31af23c090c2a534f5391519b27f8cebdeab6 | [log] [tgz] |
---|---|---|
author | Karl Schultz <karl@lunarg.com> | Fri Mar 10 14:58:10 2017 -0700 |
committer | Karl Schultz <karl@lunarg.com> | Tue Mar 14 17:12:45 2017 -0600 |
tree | 20ffa3b05d195086acd7a26c7e99abf1db880525 | |
parent | e4e225df1670682e6995a125ebb10ef52087625b [diff] |
build: Add pkgconfig file for the Vulkan loader Fixes #757 On Linux, the build configures a vulkan.pc pkgconfig file, writing it to <build_dir>/loader. The make 'install' target then installs this file along with the others so that it can be found with pkg-config. Then, issuing: $ pkg-config --libs --cflags vulkan emits compilation flags for vulkan programs. Since retrieving the header version from vulkan.h was needed in order to put the Version in the pc file, this commit also uses the header version to specify the SO version, so it no longer needs to be changed for every release. Change-Id: If83c17bfbb59f2ee05d5f86f5e957fc11871546b
This project provides Khronos official ICD loader and validation layers for Vulkan developers on Windows and Linux.
Platform | Build Status |
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Linux/Android | |
Windows |
Vulkan is an Explicit API, enabling direct control over how GPUs actually work. No (or very little) validation or error checking is done inside a Vulkan driver. Applications have full control and responsibility. Any errors in how Vulkan is used often result in a crash. This project provides standard validation layers that can be enabled to ease development by helping developers verify their applications correctly use the Vulkan API.
Vulkan supports multiple GPUs and multiple global contexts (VkInstance). The ICD loader is necessary to support multiple GPUs and the VkInstance level Vulkan commands. Additionally, the loader manages inserting Vulkan layer libraries, including validation layers between the application and the ICD.
The following components are available in this repository:
If you intend to contribute, the preferred work flow is for you to develop your contribution in a fork of this repo in your GitHub account and then submit a pull request. Please see the CONTRIBUTING file in this repository for more details
BUILD.md includes directions for building all the components, running the validation tests and running the demo applications.
Information on how to enable the various Validation layers is in layers/README.md.
Architecture and interface information for the loader is in loader/LoaderAndLayerInterface.md.
This work is released as open source under a Apache-style license from Khronos including a Khronos copyright.
See COPYRIGHT.txt for a full list of licenses used in this repository.
While this project has been developed primarily by LunarG, Inc; there are many other companies and individuals making this possible: Valve Corporation, funding project development; Google providing significant contributions to the validation layers; Khronos providing oversight and hosting of the project.