build: enable Glave and all layers but drawState

v2: enable drawState too (olv)
diff --git a/layers/glave_snapshot.h b/layers/glave_snapshot.h
index fd54554..8bd1b09 100644
--- a/layers/glave_snapshot.h
+++ b/layers/glave_snapshot.h
@@ -64,7 +64,7 @@
     XGL_OBJECT_TYPE_SAMPLER,
     XGL_OBJECT_TYPE_DYNAMIC_DS_STATE_OBJECT,
     XGL_OBJECT_TYPE_DESCRIPTOR_SET,
-    XGL_OBJECT_TYPE_DESCRIPTOR_REGION,
+    XGL_OBJECT_TYPE_DESCRIPTOR_POOL,
     XGL_OBJECT_TYPE_DYNAMIC_CB_STATE_OBJECT,
     XGL_OBJECT_TYPE_IMAGE_VIEW,
     XGL_OBJECT_TYPE_QUEUE_SEMAPHORE,
@@ -155,8 +155,8 @@
             return "RENDER_PASS";
         case XGL_OBJECT_TYPE_QUERY_POOL:
             return "QUERY_POOL";
-        case XGL_OBJECT_TYPE_DESCRIPTOR_REGION:
-            return "DESCRIPTOR_REGION";
+        case XGL_OBJECT_TYPE_DESCRIPTOR_POOL:
+            return "DESCRIPTOR_POOL";
         case XGL_OBJECT_TYPE_PRESENTABLE_IMAGE_MEMORY:
             return "PRESENTABLE_IMAGE_MEMORY";
         default: