build: enable Glave and all layers but drawState
v2: enable drawState too (olv)
diff --git a/layers/glave_snapshot.h b/layers/glave_snapshot.h
index fd54554..8bd1b09 100644
--- a/layers/glave_snapshot.h
+++ b/layers/glave_snapshot.h
@@ -64,7 +64,7 @@
XGL_OBJECT_TYPE_SAMPLER,
XGL_OBJECT_TYPE_DYNAMIC_DS_STATE_OBJECT,
XGL_OBJECT_TYPE_DESCRIPTOR_SET,
- XGL_OBJECT_TYPE_DESCRIPTOR_REGION,
+ XGL_OBJECT_TYPE_DESCRIPTOR_POOL,
XGL_OBJECT_TYPE_DYNAMIC_CB_STATE_OBJECT,
XGL_OBJECT_TYPE_IMAGE_VIEW,
XGL_OBJECT_TYPE_QUEUE_SEMAPHORE,
@@ -155,8 +155,8 @@
return "RENDER_PASS";
case XGL_OBJECT_TYPE_QUERY_POOL:
return "QUERY_POOL";
- case XGL_OBJECT_TYPE_DESCRIPTOR_REGION:
- return "DESCRIPTOR_REGION";
+ case XGL_OBJECT_TYPE_DESCRIPTOR_POOL:
+ return "DESCRIPTOR_POOL";
case XGL_OBJECT_TYPE_PRESENTABLE_IMAGE_MEMORY:
return "PRESENTABLE_IMAGE_MEMORY";
default: