vkEnumerateLayers: Update to match upstream
The upstream vulkan.h header removed maxLayerCount parameter
from vkEnumerateLayers. This patch implements that change
for the sample driver and layers.
diff --git a/layers/shader_checker.cpp b/layers/shader_checker.cpp
index cc6bb3e..28e0fdd 100644
--- a/layers/shader_checker.cpp
+++ b/layers/shader_checker.cpp
@@ -161,14 +161,14 @@
}
-VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
+VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice physicalDevice, size_t maxStringSize, size_t* pLayerCount, char* const* pOutLayers, void* pReserved)
{
- if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pOutLayers[1] == NULL || pReserved == NULL)
+ if (pLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pOutLayers[1] == NULL || pReserved == NULL)
return VK_ERROR_INVALID_POINTER;
- if (maxLayerCount < 1)
+ if (*pLayerCount < 1)
return VK_ERROR_INITIALIZATION_FAILED;
- *pOutLayerCount = 1;
+ *pLayerCount = 1;
strncpy((char *) pOutLayers[0], "ShaderChecker", maxStringSize);
return VK_SUCCESS;
}