layers: Remove validation errors for CmdBindPipeline during active render pass

CmdBindPipeline can be inside OR outside a render pass.
diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp
index 812b8fc..a9f30fb 100644
--- a/layers/draw_state.cpp
+++ b/layers/draw_state.cpp
@@ -3566,29 +3566,18 @@
     if (pCB) {
         if (pCB->state == CB_RECORDING) {
             skipCall |= addCmd(dev_data, pCB, CMD_BINDPIPELINE);
-            if ((VK_PIPELINE_BIND_POINT_COMPUTE == pipelineBindPoint) && (pCB->activeRenderPass)) {
-                skipCall |= log_msg(dev_data->report_data, VK_DEBUG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, (uint64_t) pipeline,
-                                    0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS",
-                                    "Incorrectly binding compute pipeline (%#" PRIxLEAST64 ") during active RenderPass (%#" PRIxLEAST64 ")",
-                                    (uint64_t) pipeline, (uint64_t) pCB->activeRenderPass);
-            } else if ((VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) && (!pCB->activeRenderPass)) {
-                skipCall |= log_msg(dev_data->report_data, VK_DEBUG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, (uint64_t) pipeline,
-                                    0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrectly binding graphics pipeline "
-                                    " (%#" PRIxLEAST64 ") without an active RenderPass", (uint64_t) pipeline);
+            PIPELINE_NODE* pPN = getPipeline(dev_data, pipeline);
+            if (pPN) {
+                pCB->lastBoundPipeline = pipeline;
+                loader_platform_thread_lock_mutex(&globalLock);
+                set_cb_pso_status(pCB, pPN);
+                g_lastBoundPipeline = pPN;
+                loader_platform_thread_unlock_mutex(&globalLock);
+                skipCall |= validatePipelineState(dev_data, pCB, pipelineBindPoint, pipeline);
             } else {
-                PIPELINE_NODE* pPN = getPipeline(dev_data, pipeline);
-                if (pPN) {
-                    pCB->lastBoundPipeline = pipeline;
-                    loader_platform_thread_lock_mutex(&globalLock);
-                    set_cb_pso_status(pCB, pPN);
-                    g_lastBoundPipeline = pPN;
-                    loader_platform_thread_unlock_mutex(&globalLock);
-                    skipCall |= validatePipelineState(dev_data, pCB, pipelineBindPoint, pipeline);
-                } else {
-                    skipCall |= log_msg(dev_data->report_data, VK_DEBUG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, (uint64_t) pipeline,
-                                        0, DRAWSTATE_INVALID_PIPELINE, "DS",
-                                        "Attempt to bind Pipeline %#" PRIxLEAST64 " that doesn't exist!", reinterpret_cast<uint64_t>(pipeline));
-                }
+                skipCall |= log_msg(dev_data->report_data, VK_DEBUG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, (uint64_t) pipeline,
+                                    0, DRAWSTATE_INVALID_PIPELINE, "DS",
+                                    "Attempt to bind Pipeline %#" PRIxLEAST64 " that doesn't exist!", reinterpret_cast<uint64_t>(pipeline));
             }
         } else {
             skipCall |= report_error_no_cb_begin(dev_data, commandBuffer, "vkCmdBindPipeline()");
diff --git a/tests/layer_validation_tests.cpp b/tests/layer_validation_tests.cpp
index 7e0e50f..dac9776 100644
--- a/tests/layer_validation_tests.cpp
+++ b/tests/layer_validation_tests.cpp
@@ -1313,105 +1313,6 @@
     }
 }
 
-TEST_F(VkLayerTest, BindPipelineNoRenderPass)
-{
-    // Initiate Draw w/o a PSO bound
-    VkResult        err;
-
-    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT,
-        "Incorrectly binding graphics pipeline ");
-
-    ASSERT_NO_FATAL_FAILURE(InitState());
-    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
-
-    VkDescriptorPoolSize ds_type_count = {};
-        ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
-        ds_type_count.descriptorCount = 1;
-
-    VkDescriptorPoolCreateInfo ds_pool_ci = {};
-        ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
-        ds_pool_ci.pNext = NULL;
-        ds_pool_ci.maxSets = 1;
-        ds_pool_ci.poolSizeCount = 1;
-        ds_pool_ci.pPoolSizes = &ds_type_count;
-
-    VkDescriptorPool ds_pool;
-    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
-    ASSERT_VK_SUCCESS(err);
-
-    VkDescriptorSetLayoutBinding dsl_binding = {};
-        dsl_binding.binding = 0;
-        dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
-        dsl_binding.descriptorCount = 1;
-        dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
-        dsl_binding.pImmutableSamplers = NULL;
-
-    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
-        ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
-        ds_layout_ci.pNext = NULL;
-        ds_layout_ci.bindingCount = 1;
-        ds_layout_ci.pBinding = &dsl_binding;
-
-    VkDescriptorSetLayout ds_layout;
-    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
-    ASSERT_VK_SUCCESS(err);
-
-    VkDescriptorSet descriptorSet;
-    VkDescriptorSetAllocateInfo alloc_info = {};
-    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
-    alloc_info.setLayoutCount = 1;
-    alloc_info.descriptorPool = ds_pool;
-    alloc_info.pSetLayouts = &ds_layout;
-    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
-    ASSERT_VK_SUCCESS(err);
-    VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
-        pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
-        pipe_ms_state_ci.pNext = NULL;
-        pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
-        pipe_ms_state_ci.sampleShadingEnable = 0;
-        pipe_ms_state_ci.minSampleShading = 1.0;
-        pipe_ms_state_ci.pSampleMask = NULL;
-
-    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
-        pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
-        pipeline_layout_ci.pNext = NULL;
-        pipeline_layout_ci.setLayoutCount = 1;
-        pipeline_layout_ci.pSetLayouts = &ds_layout;
-        VkPipelineLayout pipeline_layout;
-
-    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
-    ASSERT_VK_SUCCESS(err);
-
-    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
-    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); //  TODO - We shouldn't need a fragment shader
-                                                                                       // but add it to be able to run on more devices
-    VkPipelineObj pipe(m_device);
-    pipe.AddShader(&vs);
-    pipe.AddShader(&fs);
-    pipe.SetMSAA(&pipe_ms_state_ci);
-    pipe.CreateVKPipeline(pipeline_layout, renderPass());
-
-    // Calls AllocateCommandBuffers
-    VkCommandBufferObj commandBuffer(m_device, m_commandPool);
-    VkCommandBufferBeginInfo cmd_buf_info = {};
-    memset(&cmd_buf_info, 0, sizeof(VkCommandBufferBeginInfo));
-    cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
-    cmd_buf_info.pNext = NULL;
-    cmd_buf_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
-
-    vkBeginCommandBuffer(commandBuffer.GetBufferHandle(), &cmd_buf_info);
-    vkCmdBindPipeline(commandBuffer.GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
-
-    if (!m_errorMonitor->DesiredMsgFound()) {
-        FAIL() << "Did not receive Error 'Incorrectly binding graphics pipeline (0x<handle>) without an active RenderPass'";
-        m_errorMonitor->DumpFailureMsgs();
-    }
-
-    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
-    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
-    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
-}
-
 TEST_F(VkLayerTest, AllocDescriptorFromEmptyPool)
 {
     // Initiate Draw w/o a PSO bound