update vulkan.h for multi-pass command buffers (V131, #14075)

Minimal changes to keep everything building and functioning.

TODO: Need to port draw_state to use new VkAttachmentView structure.
diff --git a/icd/intel/obj.c b/icd/intel/obj.c
index fc70a30..c67c4f7 100644
--- a/icd/intel/obj.c
+++ b/icd/intel/obj.c
@@ -90,13 +90,9 @@
         assert(info.header->struct_type == VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO);
         shallow_copy = sizeof(VkImageViewCreateInfo);
         break;
-    case VK_OBJECT_TYPE_COLOR_ATTACHMENT_VIEW:
-        assert(info.header->struct_type == VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
-        shallow_copy = sizeof(VkColorAttachmentViewCreateInfo);
-        break;
-    case VK_OBJECT_TYPE_DEPTH_STENCIL_VIEW:
-        assert(info.header->struct_type == VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO);
-        shallow_copy = sizeof(VkDepthStencilViewCreateInfo);
+    case VK_OBJECT_TYPE_ATTACHMENT_VIEW:
+        assert(info.header->struct_type == VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO);
+        shallow_copy = sizeof(VkAttachmentViewCreateInfo);
         break;
     case VK_OBJECT_TYPE_SAMPLER:
         assert(info.header->struct_type == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);