intel: Remove scissor enable and scissor count
bug #12925
header version: r29511
Remove separate scissor enable and scissor count. Scissor always
enabled and must always provide scissor rect for every viewport.
diff --git a/glave-generate.py b/glave-generate.py
index a136cec..a1c7cc1 100755
--- a/glave-generate.py
+++ b/glave-generate.py
@@ -479,9 +479,8 @@
func_body.append(' customSize = calculate_begin_cmdbuf_size(pBeginInfo->pNext);')
func_body.append(' CREATE_TRACE_PACKET(xglBeginCommandBuffer, sizeof(XGL_CMD_BUFFER_BEGIN_INFO) + customSize);')
elif 'CreateDynamicViewportState' == proto.name:
- func_body.append(' uint32_t vpCount = (pCreateInfo != NULL && pCreateInfo->pViewports != NULL) ? pCreateInfo->viewportCount : 0;')
- func_body.append(' uint32_t scCount = (pCreateInfo != NULL && pCreateInfo->pScissors != NULL) ? pCreateInfo->scissorCount : 0;')
- func_body.append(' customSize = vpCount * sizeof(XGL_VIEWPORT) + scCount * sizeof(XGL_RECT);')
+ func_body.append(' uint32_t vpsCount = (pCreateInfo != NULL && pCreateInfo->pViewports != NULL) ? pCreateInfo->viewportAndScissorCount : 0;')
+ func_body.append(' customSize = vpsCount * sizeof(XGL_VIEWPORT) + vpsCount * sizeof(XGL_RECT);')
func_body.append(' CREATE_TRACE_PACKET(xglCreateDynamicViewportState, sizeof(XGL_DYNAMIC_VP_STATE_CREATE_INFO) + sizeof(XGL_DYNAMIC_VP_STATE_OBJECT) + customSize);')
elif 'AllocMemory' == proto.name:
func_body.append(' customSize = calculate_alloc_memory_size(pAllocInfo->pNext);')
@@ -585,8 +584,8 @@
elif 'BeginCommandBuffer' == proto.name:
func_body.append(' add_begin_cmdbuf_to_trace_packet(pHeader, (void**)&(pPacket->pBeginInfo->pNext), pBeginInfo->pNext);')
elif 'CreateDynamicViewportState' == proto.name:
- func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pViewports), vpCount * sizeof(XGL_VIEWPORT), pCreateInfo->pViewports);')
- func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pScissors), scCount * sizeof(XGL_RECT), pCreateInfo->pScissors);')
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pViewports), vpsCount * sizeof(XGL_VIEWPORT), pCreateInfo->pViewports);')
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pScissors), vpsCount * sizeof(XGL_RECT), pCreateInfo->pScissors);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pViewports));')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pScissors));')
elif 'AllocMemory' == proto.name: