bug-14531: Expand tess abbreviation to tessellation
diff --git a/include/vulkan.h b/include/vulkan.h
index 7a0a695..bcf398c 100644
--- a/include/vulkan.h
+++ b/include/vulkan.h
@@ -511,8 +511,8 @@
typedef enum {
VK_SHADER_STAGE_VERTEX = 0,
- VK_SHADER_STAGE_TESS_CONTROL = 1,
- VK_SHADER_STAGE_TESS_EVALUATION = 2,
+ VK_SHADER_STAGE_TESSELLATION_CONTROL = 1,
+ VK_SHADER_STAGE_TESSELLATION_EVALUATION = 2,
VK_SHADER_STAGE_GEOMETRY = 3,
VK_SHADER_STAGE_FRAGMENT = 4,
VK_SHADER_STAGE_COMPUTE = 5,
@@ -1000,8 +1000,8 @@
typedef enum {
VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
- VK_SHADER_STAGE_TESS_CONTROL_BIT = 0x00000002,
- VK_SHADER_STAGE_TESS_EVALUATION_BIT = 0x00000004,
+ VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002,
+ VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004,
VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
@@ -1024,8 +1024,8 @@
VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
- VK_PIPELINE_STAGE_TESS_CONTROL_SHADER_BIT = 0x00000010,
- VK_PIPELINE_STAGE_TESS_EVALUATION_SHADER_BIT = 0x00000020,
+ VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010,
+ VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020,
VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
@@ -1246,14 +1246,14 @@
uint32_t maxVertexInputAttributeOffset;
uint32_t maxVertexInputBindingStride;
uint32_t maxVertexOutputComponents;
- uint32_t maxTessGenLevel;
- uint32_t maxTessPatchSize;
- uint32_t maxTessControlPerVertexInputComponents;
- uint32_t maxTessControlPerVertexOutputComponents;
- uint32_t maxTessControlPerPatchOutputComponents;
- uint32_t maxTessControlTotalOutputComponents;
- uint32_t maxTessEvaluationInputComponents;
- uint32_t maxTessEvaluationOutputComponents;
+ uint32_t maxTessellationGenLevel;
+ uint32_t maxTessellationPatchSize;
+ uint32_t maxTessellationControlPerVertexInputComponents;
+ uint32_t maxTessellationControlPerVertexOutputComponents;
+ uint32_t maxTessellationControlPerPatchOutputComponents;
+ uint32_t maxTessellationControlTotalOutputComponents;
+ uint32_t maxTessellationEvaluationInputComponents;
+ uint32_t maxTessellationEvaluationOutputComponents;
uint32_t maxGeometryShaderInvocations;
uint32_t maxGeometryInputComponents;
uint32_t maxGeometryOutputComponents;