vulkan: Updated vulkan.h for revision 79 -- Bug #13464

Implemented the changes required for adding fine-grained synchronization
to vkBindMemoryObject and related APIs.
diff --git a/icd/intel/gpu.c b/icd/intel/gpu.c
index 2f297e0..03fbe5b 100644
--- a/icd/intel/gpu.c
+++ b/icd/intel/gpu.c
@@ -271,7 +271,7 @@
 {
     switch (engine) {
     case INTEL_GPU_ENGINE_3D:
-        props->queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT;
+        props->queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_MEMMGR_BIT;
         props->queueCount = 1;
         props->maxAtomicCounters = INTEL_QUEUE_ATOMIC_COUNTER_COUNT;
         props->supportsTimestamps = true;