Bug 13632 Header 84 Assorted questions and comments on vulkan.h
diff --git a/docs/vk_ds.dot b/docs/vk_ds.dot
index 514614c..d587629 100644
--- a/docs/vk_ds.dot
+++ b/docs/vk_ds.dot
@@ -26,13 +26,13 @@
 {
 label="vkCreateSampler - multiple calls return unique VkSampler handles"
 "_VK_SAMPLER_CREATE_INFO_0" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareFunc</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColorType</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareOp</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColor</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>>
 ];
 "SAMPLER_ELLIPSES" [
 label = "..."
 ];
 "_VK_SAMPLER_CREATE_INFO_19" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareFunc</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColorType</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareOp</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColor</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>>
 ];
 }
 subgraph clusterSamplerAttach
@@ -52,13 +52,13 @@
 {
 label="vkAttachMemoryViewDescriptors - pMemViews array of VK_MEMORY_VIEW_ATTACH_INFO structs"
 "_VK_MEMORY_VIEW_ATTACH_INFO_3" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkGpuMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkGpuSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkGpuSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkGpuSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkDeviceMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkDeviceSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkDeviceSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkDeviceSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>>
 ];
 "MEM_VIEW_ELLIPSES" [
 label = "..."
 ];
 "_VK_MEMORY_VIEW_ATTACH_INFO_0" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkGpuMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkGpuSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkGpuSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkGpuSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkDeviceMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkDeviceSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkDeviceSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkDeviceSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>>
 ];
 }
 subgraph clusterImageView
diff --git a/docs/vk_full_pipeline_ds.dot b/docs/vk_full_pipeline_ds.dot
index 894e235..15f0c26 100644
--- a/docs/vk_full_pipeline_ds.dot
+++ b/docs/vk_full_pipeline_ds.dot
@@ -12,7 +12,7 @@
 label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkGraphicsPipelineCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkFlags</TD><TD>flags</TD></TR></TABLE>>
 ];
 "VkPipelineIaStateCreateInfo_" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineIaStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkPrimitiveTopology</TD><TD>topology</TD></TR><TR><TD>bool32_t</TD><TD>disableVertexReuse</TD></TR><TR><TD>VkProvokingVertexConvention</TD><TD>provokingVertex</TD></TR><TR><TD>bool32_t</TD><TD>primitiveRestartEnable</TD></TR><TR><TD>uint32_t</TD><TD>primitiveRestartIndex</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineIaStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkPrimitiveTopology</TD><TD>topology</TD></TR><TR><TD>bool32_t</TD><TD>disableVertexReuse</TD></TR><TR><TD>VkProvokingVertex</TD><TD>provokingVertex</TD></TR><TR><TD>bool32_t</TD><TD>primitiveRestartEnable</TD></TR><TR><TD>uint32_t</TD><TD>primitiveRestartIndex</TD></TR></TABLE>>
 ];
 "VkPipelineTessStateCreateInfo_" [
 label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineTessStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>uint32_t</TD><TD>patchControlPoints</TD></TR> <TR><TD>float</TD><TD>optimalTessFactor</TD></TR><TR><TD>float</TD><TD>fixedTessFactor</TD></TR></TABLE>>
@@ -42,19 +42,19 @@
 label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>>
 ];
 "VS_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=VS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=VS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "TC_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=TC</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TC</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "TE_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=TE</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TE</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "GS_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=GS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=GS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "FS_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=FS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=FS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "VkGraphicsPipelineCreateInfo_":f2 -> "VkPipelineIaStateCreateInfo_" [
 id = 100
@@ -119,13 +119,13 @@
 {
 label="vkCreateSampler - multiple calls return unique VkSampler handles"
 "_VK_SAMPLER_CREATE_INFO_0" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareFunc</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColorType</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareOp</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColor</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>>
 ];
 "SAMPLER_ELLIPSES" [
 label = "..."
 ];
 "_VK_SAMPLER_CREATE_INFO_19" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareFunc</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColorType</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareOp</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColor</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>>
 ];
 }
 subgraph clusterSamplerAttach
@@ -145,13 +145,13 @@
 {
 label="vkAttachMemoryViewDescriptors - pMemViews array of VK_MEMORY_VIEW_ATTACH_INFO structs"
 "_VK_MEMORY_VIEW_ATTACH_INFO_3" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkGpuMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkGpuSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkGpuSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkGpuSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkDeviceMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkDeviceSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkDeviceSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkDeviceSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>>
 ];
 "MEM_VIEW_ELLIPSES" [
 label = "..."
 ];
 "_VK_MEMORY_VIEW_ATTACH_INFO_0" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkGpuMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkGpuSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkGpuSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkGpuSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkDeviceMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkDeviceSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkDeviceSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkDeviceSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>>
 ];
 }
 subgraph clusterImageView
diff --git a/docs/vk_graphics_pipeline.dot b/docs/vk_graphics_pipeline.dot
index 6aea1c4..c659cff 100644
--- a/docs/vk_graphics_pipeline.dot
+++ b/docs/vk_graphics_pipeline.dot
@@ -12,7 +12,7 @@
 label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkGraphicsPipelineCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkFlags</TD><TD>flags</TD></TR></TABLE>>
 ];
 "VkPipelineIaStateCreateInfo_" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineIaStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkPrimitiveTopology</TD><TD>topology</TD></TR><TR><TD>bool32_t</TD><TD>disableVertexReuse</TD></TR><TR><TD>VkProvokingVertexConvention</TD><TD>provokingVertex</TD></TR><TR><TD>bool32_t</TD><TD>primitiveRestartEnable</TD></TR><TR><TD>uint32_t</TD><TD>primitiveRestartIndex</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineIaStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkPrimitiveTopology</TD><TD>topology</TD></TR><TR><TD>bool32_t</TD><TD>disableVertexReuse</TD></TR><TR><TD>VkProvokingVertex</TD><TD>provokingVertex</TD></TR><TR><TD>bool32_t</TD><TD>primitiveRestartEnable</TD></TR><TR><TD>uint32_t</TD><TD>primitiveRestartIndex</TD></TR></TABLE>>
 ];
 "VkPipelineTessStateCreateInfo_" [
 label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineTessStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>uint32_t</TD><TD>patchControlPoints</TD></TR> <TR><TD>float</TD><TD>optimalTessFactor</TD></TR><TR><TD>float</TD><TD>fixedTessFactor</TD></TR></TABLE>>
@@ -42,19 +42,19 @@
 label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>>
 ];
 "VS_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=VS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=VS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "TC_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=TC</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TC</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "TE_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=TE</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TE</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "GS_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=GS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=GS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "FS_VK_PIPELINE_SHADER" [
-label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkPipelineShaderStage</TD><TD PORT="f2">stage=FS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
+label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=FS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
 ];
 "VkGraphicsPipelineCreateInfo_":f2 -> "VkPipelineIaStateCreateInfo_" [
 id = 0
diff --git a/include/vkLayer.h b/include/vkLayer.h
index e9e8b03..793ace9 100644
--- a/include/vkLayer.h
+++ b/include/vkLayer.h
@@ -31,7 +31,7 @@
     PFN_vkCreateInstance CreateInstance;
     PFN_vkDestroyInstance DestroyInstance;
     PFN_vkEnumeratePhysicalDevices EnumeratePhysicalDevices;
-    PFN_vkGetGpuInfo GetGpuInfo;
+    PFN_vkGetPhysicalDeviceInfo GetPhysicalDeviceInfo;
     PFN_vkCreateDevice CreateDevice;
     PFN_vkDestroyDevice DestroyDevice;
     PFN_vkGetGlobalExtensionInfo GetGlobalExtensionInfo;
@@ -49,7 +49,7 @@
     PFN_vkMapMemory MapMemory;
     PFN_vkUnmapMemory UnmapMemory;
     PFN_vkPinSystemMemory PinSystemMemory;
-    PFN_vkGetMultiGpuCompatibility GetMultiGpuCompatibility;
+    PFN_vkGetMultiDeviceCompatibility GetMultiDeviceCompatibility;
     PFN_vkOpenSharedMemory OpenSharedMemory;
     PFN_vkOpenSharedSemaphore OpenSharedSemaphore;
     PFN_vkOpenPeerMemory OpenPeerMemory;
diff --git a/include/vkWsiX11Ext.h b/include/vkWsiX11Ext.h
index f260f9f..3b39c64 100644
--- a/include/vkWsiX11Ext.h
+++ b/include/vkWsiX11Ext.h
@@ -80,9 +80,9 @@
     bool32_t flip;
 } VK_WSI_X11_PRESENT_INFO;
 
-typedef VkResult (VKAPI *PFN_vkWsiX11AssociateConnection)(VkPhysicalGpu gpu, const VK_WSI_X11_CONNECTION_INFO* pConnectionInfo);
+typedef VkResult (VKAPI *PFN_vkWsiX11AssociateConnection)(VkPhysicalDevice gpu, const VK_WSI_X11_CONNECTION_INFO* pConnectionInfo);
 typedef VkResult (VKAPI *PFN_vkWsiX11GetMSC)(VkDevice device, xcb_window_t window, xcb_randr_crtc_t crtc, uint64_t* pMsc);
-typedef VkResult (VKAPI *PFN_vkWsiX11CreatePresentableImage)(VkDevice device, const VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, VkImage* pImage, VkGpuMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkWsiX11CreatePresentableImage)(VkDevice device, const VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, VkImage* pImage, VkDeviceMemory* pMem);
 typedef VkResult (VKAPI *PFN_vkWsiX11QueuePresent)(VkQueue queue, const VK_WSI_X11_PRESENT_INFO* pPresentInfo, VkFence fence);
 
 /**
@@ -98,7 +98,7 @@
  * is supported.
  */
 VkResult VKAPI vkWsiX11AssociateConnection(
-    VkPhysicalGpu                            gpu,
+    VkPhysicalDevice                            gpu,
     const VK_WSI_X11_CONNECTION_INFO*          pConnectionInfo);
 
 /**
@@ -113,7 +113,7 @@
     uint64_t*                                   pMsc);
 
 /**
- * Create an VkImage that can be presented.  An VkGpuMemory is created
+ * Create an VkImage that can be presented.  An VkDeviceMemory is created
  * and bound automatically.  The memory returned can only be used in
  * vkQueue[Add|Remove]MemReference.  Destroying the memory or binding another memory to the
  * image is not allowed.
@@ -122,7 +122,7 @@
     VkDevice                                  device,
     const VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo,
     VkImage*                                  pImage,
-    VkGpuMemory*                             pMem);
+    VkDeviceMemory*                             pMem);
 
 /**
  * Present an image to an X11 window.  The presentation always occurs after
diff --git a/include/vk_platform.h b/include/vk_platform.h
index 26962d0..957c135 100644
--- a/include/vk_platform.h
+++ b/include/vk_platform.h
@@ -76,7 +76,7 @@
     #endif
 #endif // !defined(VK_NO_STDINT_H)
 
-typedef uint64_t   VkGpuSize;
+typedef uint64_t   VkDeviceSize;
 typedef uint32_t   bool32_t;
 
 typedef uint32_t   VkSampleMask;
diff --git a/include/vulkan.h b/include/vulkan.h
index 4e91b43..6a30234 100644
--- a/include/vulkan.h
+++ b/include/vulkan.h
@@ -55,11 +55,11 @@
 #endif // __cplusplus
 
 VK_DEFINE_HANDLE(VkInstance)
-VK_DEFINE_HANDLE(VkPhysicalGpu)
+VK_DEFINE_HANDLE(VkPhysicalDevice)
 VK_DEFINE_HANDLE(VkBaseObject)
 VK_DEFINE_SUBCLASS_HANDLE(VkDevice, VkBaseObject)
 VK_DEFINE_SUBCLASS_HANDLE(VkQueue, VkBaseObject)
-VK_DEFINE_SUBCLASS_HANDLE(VkGpuMemory, VkBaseObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDeviceMemory, VkBaseObject)
 VK_DEFINE_SUBCLASS_HANDLE(VkObject, VkBaseObject)
 VK_DEFINE_SUBCLASS_HANDLE(VkBuffer, VkObject)
 VK_DEFINE_SUBCLASS_HANDLE(VkBufferView, VkObject)
@@ -87,12 +87,14 @@
 VK_DEFINE_SUBCLASS_HANDLE(VkFramebuffer, VkObject)
 VK_DEFINE_SUBCLASS_HANDLE(VkRenderPass, VkObject)
 
-#define VK_MAX_PHYSICAL_GPU_NAME   256
+#define VK_MAX_PHYSICAL_DEVICE_NAME 256
 #define VK_MAX_EXTENSION_NAME      256
 
 #define VK_LOD_CLAMP_NONE       MAX_FLOAT
 #define VK_LAST_MIP_OR_SLICE    0xffffffff
 
+#define VK_WHOLE_SIZE           UINT64_MAX
+
 #define VK_TRUE  1
 #define VK_FALSE 0
 
@@ -102,25 +104,34 @@
 // to represent them. This may or may not be necessary on some compilers. The
 // option to compile it out may allow compilers that warn about missing enumerants
 // in switch statements to be silenced.
-#define VK_MAX_ENUM(T) T##_MAX_ENUM = 0x7FFFFFFF
+// Using this macro is not needed for flag bit enums because those aren't used
+// as storage type anywhere.
+#define VK_MAX_ENUM(Prefix) VK_##Prefix##_MAX_ENUM = 0x7FFFFFFF
+
+// This macro defines the BEGIN_RANGE, END_RANGE, NUM, and MAX_ENUM constants for
+// the enumerations.
+#define VK_ENUM_RANGE(Prefix, First, Last) \
+    VK_##Prefix##_BEGIN_RANGE                               = VK_##Prefix##_##First, \
+    VK_##Prefix##_END_RANGE                                 = VK_##Prefix##_##Last, \
+    VK_NUM_##Prefix                                         = (VK_##Prefix##_END_RANGE - VK_##Prefix##_BEGIN_RANGE + 1), \
+    VK_MAX_ENUM(Prefix)
+
+// This is a helper macro to define the value of flag bit enum values.
+#define VK_BIT(bit)     (1 << (bit))
 
 // ------------------------------------------------------------------------------------------------
 // Enumerations
 
-
 typedef enum VkMemoryPriority_
 {
-    VK_MEMORY_PRIORITY_UNUSED                               = 0x0,
-    VK_MEMORY_PRIORITY_VERY_LOW                             = 0x1,
-    VK_MEMORY_PRIORITY_LOW                                  = 0x2,
-    VK_MEMORY_PRIORITY_NORMAL                               = 0x3,
-    VK_MEMORY_PRIORITY_HIGH                                 = 0x4,
-    VK_MEMORY_PRIORITY_VERY_HIGH                            = 0x5,
+    VK_MEMORY_PRIORITY_UNUSED                               = 0x00000000,
+    VK_MEMORY_PRIORITY_VERY_LOW                             = 0x00000001,
+    VK_MEMORY_PRIORITY_LOW                                  = 0x00000002,
+    VK_MEMORY_PRIORITY_NORMAL                               = 0x00000003,
+    VK_MEMORY_PRIORITY_HIGH                                 = 0x00000004,
+    VK_MEMORY_PRIORITY_VERY_HIGH                            = 0x00000005,
 
-    VK_MEMORY_PRIORITY_BEGIN_RANGE                          = VK_MEMORY_PRIORITY_UNUSED,
-    VK_MEMORY_PRIORITY_END_RANGE                            = VK_MEMORY_PRIORITY_VERY_HIGH,
-    VK_NUM_MEMORY_PRIORITY                                  = (VK_MEMORY_PRIORITY_END_RANGE - VK_MEMORY_PRIORITY_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkMemoryPriority)
+    VK_ENUM_RANGE(MEMORY_PRIORITY, UNUSED, VERY_HIGH)
 } VkMemoryPriority;
 
 typedef enum VkImageLayout_
@@ -134,75 +145,39 @@
     VK_IMAGE_LAYOUT_CLEAR_OPTIMAL                           = 0x00000006,   // Optimal layout when image is used only for clear operations
     VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL                 = 0x00000007,   // Optimal layout when image is used only as source of transfer operations
     VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL            = 0x00000008,   // Optimal layout when image is used only as destination of transfer operations
-
-    VK_IMAGE_LAYOUT_BEGIN_RANGE                             = VK_IMAGE_LAYOUT_UNDEFINED,
-    VK_IMAGE_LAYOUT_END_RANGE                               = VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
-    VK_NUM_IMAGE_LAYOUT                                     = (VK_IMAGE_LAYOUT_END_RANGE - VK_IMAGE_LAYOUT_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkImageLayout)
+ 
+    VK_ENUM_RANGE(IMAGE_LAYOUT, UNDEFINED, TRANSFER_DESTINATION_OPTIMAL)
 } VkImageLayout;
 
 typedef enum VkPipeEvent_
 {
-    VK_PIPE_EVENT_TOP_OF_PIPE                               = 0x00000001,   // Set event before the GPU starts processing subsequent command
+    VK_PIPE_EVENT_TOP_OF_PIPE                               = 0x00000001,   // Set event before the device starts processing subsequent command
     VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE                = 0x00000002,   // Set event when all pending vertex processing is complete
     VK_PIPE_EVENT_LOCAL_FRAGMENT_PROCESSING_COMPLETE        = 0x00000003,   // Set event when all pending fragment shader executions are complete, within each fragment location
     VK_PIPE_EVENT_FRAGMENT_PROCESSING_COMPLETE              = 0x00000004,   // Set event when all pending fragment shader executions are complete
     VK_PIPE_EVENT_GRAPHICS_PIPELINE_COMPLETE                = 0x00000005,   // Set event when all pending graphics operations are complete
     VK_PIPE_EVENT_COMPUTE_PIPELINE_COMPLETE                 = 0x00000006,   // Set event when all pending compute operations are complete
     VK_PIPE_EVENT_TRANSFER_COMPLETE                         = 0x00000007,   // Set event when all pending transfer operations are complete
-    VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE                     = 0x00000008,   // Set event when all pending GPU work is complete
+    VK_PIPE_EVENT_COMMANDS_COMPLETE                         = 0x00000008,   // Set event when all pending work is complete
 
-    VK_PIPE_EVENT_BEGIN_RANGE                               = VK_PIPE_EVENT_TOP_OF_PIPE,
-    VK_PIPE_EVENT_END_RANGE                                 = VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE,
-    VK_NUM_PIPE_EVENT                                       = (VK_PIPE_EVENT_END_RANGE - VK_PIPE_EVENT_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkPipeEvent)
+    VK_ENUM_RANGE(PIPE_EVENT, TOP_OF_PIPE, COMMANDS_COMPLETE)
 } VkPipeEvent;
 
 typedef enum VkWaitEvent_
 {
-    VK_WAIT_EVENT_TOP_OF_PIPE                               = 0x00000001,   // Wait event before the GPU starts processing subsequent commands
+    VK_WAIT_EVENT_TOP_OF_PIPE                               = 0x00000001,   // Wait event before the device starts processing subsequent commands
     VK_WAIT_EVENT_BEFORE_RASTERIZATION                      = 0x00000002,   // Wait event before rasterizing subsequent primitives
 
-    VK_WAIT_EVENT_BEGIN_RANGE                               = VK_WAIT_EVENT_TOP_OF_PIPE,
-    VK_WAIT_EVENT_END_RANGE                                 = VK_WAIT_EVENT_BEFORE_RASTERIZATION,
-    VK_NUM_WAIT_EVENT                                       = (VK_WAIT_EVENT_END_RANGE - VK_WAIT_EVENT_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkWaitEvent)
+    VK_ENUM_RANGE(WAIT_EVENT, TOP_OF_PIPE, BEFORE_RASTERIZATION)
 } VkWaitEvent;
 
-typedef enum VkMemoryOutputFlags_
-{
-    VK_MEMORY_OUTPUT_CPU_WRITE_BIT                          = 0x00000001,   // Controls output coherency of CPU writes
-    VK_MEMORY_OUTPUT_SHADER_WRITE_BIT                       = 0x00000002,   // Controls output coherency of generic shader writes
-    VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT                   = 0x00000004,   // Controls output coherency of color attachment writes
-    VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT           = 0x00000008,   // Controls output coherency of depth/stencil attachment writes
-    VK_MEMORY_OUTPUT_TRANSFER_BIT                           = 0x00000010,   // Controls output coherency of transfer operations
-    VK_MAX_ENUM(VkMemoryOutputFlags)
-} VkMemoryOutputFlags;
-
-typedef enum VkMemoryInputFlags_
-{
-    VK_MEMORY_INPUT_CPU_READ_BIT                            = 0x00000001,   // Controls input coherency of CPU reads
-    VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT                    = 0x00000002,   // Controls input coherency of indirect command reads
-    VK_MEMORY_INPUT_INDEX_FETCH_BIT                         = 0x00000004,   // Controls input coherency of index fetches
-    VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT              = 0x00000008,   // Controls input coherency of vertex attribute fetches
-    VK_MEMORY_INPUT_UNIFORM_READ_BIT                        = 0x00000010,   // Controls input coherency of uniform buffer reads
-    VK_MEMORY_INPUT_SHADER_READ_BIT                         = 0x00000020,   // Controls input coherency of generic shader reads
-    VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT                    = 0x00000040,   // Controls input coherency of color attachment reads
-    VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT            = 0x00000080,   // Controls input coherency of depth/stencil attachment reads
-    VK_MEMORY_INPUT_TRANSFER_BIT                            = 0x00000100,   // Controls input coherency of transfer operations
-    VK_MAX_ENUM(VkMemoryInputFlags)
-} VkMemoryInputFlags;
-
 typedef enum VkAttachmentLoadOp_
 {
     VK_ATTACHMENT_LOAD_OP_LOAD                              = 0x00000000,
     VK_ATTACHMENT_LOAD_OP_CLEAR                             = 0x00000001,
     VK_ATTACHMENT_LOAD_OP_DONT_CARE                         = 0x00000002,
 
-    VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE                       = VK_ATTACHMENT_LOAD_OP_LOAD,
-    VK_ATTACHMENT_LOAD_OP_END_RANGE                         = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
-    VK_NUM_ATTACHMENT_LOAD_OP                               = (VK_ATTACHMENT_LOAD_OP_END_RANGE - VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkAttachmentLoadOp)
+    VK_ENUM_RANGE(ATTACHMENT_LOAD_OP, LOAD, DONT_CARE)
 } VkAttachmentLoadOp;
 
 typedef enum VkAttachmentStoreOp_
@@ -211,46 +186,34 @@
     VK_ATTACHMENT_STORE_OP_RESOLVE_MSAA                     = 0x00000001,
     VK_ATTACHMENT_STORE_OP_DONT_CARE                        = 0x00000002,
 
-    VK_ATTACHMENT_STORE_OP_BEGIN_RANGE                      = VK_ATTACHMENT_STORE_OP_STORE,
-    VK_ATTACHMENT_STORE_OP_END_RANGE                        = VK_ATTACHMENT_STORE_OP_DONT_CARE,
-    VK_NUM_ATTACHMENT_STORE_OP                              = (VK_ATTACHMENT_STORE_OP_END_RANGE - VK_ATTACHMENT_STORE_OP_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkAttachmentStoreOp)
+    VK_ENUM_RANGE(ATTACHMENT_STORE_OP, STORE, DONT_CARE)
 } VkAttachmentStoreOp;
 
 typedef enum VkImageType_
 {
-    VK_IMAGE_1D                                             = 0x00000000,
-    VK_IMAGE_2D                                             = 0x00000001,
-    VK_IMAGE_3D                                             = 0x00000002,
+    VK_IMAGE_TYPE_1D                                        = 0x00000000,
+    VK_IMAGE_TYPE_2D                                        = 0x00000001,
+    VK_IMAGE_TYPE_3D                                        = 0x00000002,
 
-    VK_IMAGE_TYPE_BEGIN_RANGE                               = VK_IMAGE_1D,
-    VK_IMAGE_TYPE_END_RANGE                                 = VK_IMAGE_3D,
-    VK_NUM_IMAGE_TYPE                                       = (VK_IMAGE_TYPE_END_RANGE - VK_IMAGE_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkImageType)
+    VK_ENUM_RANGE(IMAGE_TYPE, 1D, 3D)
 } VkImageType;
 
 typedef enum VkImageTiling_
 {
-    VK_LINEAR_TILING                                        = 0x00000000,
-    VK_OPTIMAL_TILING                                       = 0x00000001,
+    VK_IMAGE_TILING_LINEAR                                  = 0x00000000,
+    VK_IMAGE_TILING_OPTIMAL                                 = 0x00000001,
 
-    VK_IMAGE_TILING_BEGIN_RANGE                             = VK_LINEAR_TILING,
-    VK_IMAGE_TILING_END_RANGE                               = VK_OPTIMAL_TILING,
-    VK_NUM_IMAGE_TILING                                     = (VK_IMAGE_TILING_END_RANGE - VK_IMAGE_TILING_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkImageTiling)
+    VK_ENUM_RANGE(IMAGE_TILING, LINEAR, OPTIMAL)
 } VkImageTiling;
 
 typedef enum VkImageViewType_
 {
-    VK_IMAGE_VIEW_1D                                        = 0x00000000,
-    VK_IMAGE_VIEW_2D                                        = 0x00000001,
-    VK_IMAGE_VIEW_3D                                        = 0x00000002,
-    VK_IMAGE_VIEW_CUBE                                      = 0x00000003,
+    VK_IMAGE_VIEW_TYPE_1D                                   = 0x00000000,
+    VK_IMAGE_VIEW_TYPE_2D                                   = 0x00000001,
+    VK_IMAGE_VIEW_TYPE_3D                                   = 0x00000002,
+    VK_IMAGE_VIEW_TYPE_CUBE                                 = 0x00000003,
 
-    VK_IMAGE_VIEW_TYPE_BEGIN_RANGE                          = VK_IMAGE_VIEW_1D,
-    VK_IMAGE_VIEW_TYPE_END_RANGE                            = VK_IMAGE_VIEW_CUBE,
-    VK_NUM_IMAGE_VIEW_TYPE                                  = (VK_IMAGE_VIEW_TYPE_END_RANGE - VK_IMAGE_VIEW_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkImageViewType)
+    VK_ENUM_RANGE(IMAGE_VIEW_TYPE, 1D, CUBE)
 } VkImageViewType;
 
 typedef enum VkImageAspect_
@@ -259,12 +222,17 @@
     VK_IMAGE_ASPECT_DEPTH                                   = 0x00000001,
     VK_IMAGE_ASPECT_STENCIL                                 = 0x00000002,
 
-    VK_IMAGE_ASPECT_BEGIN_RANGE                             = VK_IMAGE_ASPECT_COLOR,
-    VK_IMAGE_ASPECT_END_RANGE                               = VK_IMAGE_ASPECT_STENCIL,
-    VK_NUM_IMAGE_ASPECT                                     = (VK_IMAGE_ASPECT_END_RANGE - VK_IMAGE_ASPECT_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkImageAspect)
+    VK_ENUM_RANGE(IMAGE_ASPECT, COLOR, STENCIL)
 } VkImageAspect;
 
+typedef enum VkBufferViewType_
+{
+    VK_BUFFER_VIEW_TYPE_RAW                                 = 0x00000000,   // Raw buffer without special structure (UBO, SSBO)
+    VK_BUFFER_VIEW_TYPE_FORMATTED                           = 0x00000001,   // Buffer with format (TBO, IBO)
+
+    VK_ENUM_RANGE(BUFFER_VIEW_TYPE, RAW, FORMATTED)
+} VkBufferViewType;
+
 typedef enum VkChannelSwizzle_
 {
     VK_CHANNEL_SWIZZLE_ZERO                                 = 0x00000000,
@@ -274,10 +242,7 @@
     VK_CHANNEL_SWIZZLE_B                                    = 0x00000004,
     VK_CHANNEL_SWIZZLE_A                                    = 0x00000005,
 
-    VK_CHANNEL_SWIZZLE_BEGIN_RANGE                          = VK_CHANNEL_SWIZZLE_ZERO,
-    VK_CHANNEL_SWIZZLE_END_RANGE                            = VK_CHANNEL_SWIZZLE_A,
-    VK_NUM_CHANNEL_SWIZZLE                                  = (VK_CHANNEL_SWIZZLE_END_RANGE - VK_CHANNEL_SWIZZLE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkChannelSwizzle)
+    VK_ENUM_RANGE(CHANNEL_SWIZZLE, ZERO, A)
 } VkChannelSwizzle;
 
 typedef enum VkDescriptorType_
@@ -293,10 +258,7 @@
     VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC               = 0x00000008,
     VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC               = 0x00000009,
 
-    VK_DESCRIPTOR_TYPE_BEGIN_RANGE                          = VK_DESCRIPTOR_TYPE_SAMPLER,
-    VK_DESCRIPTOR_TYPE_END_RANGE                            = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC,
-    VK_NUM_DESCRIPTOR_TYPE                                  = (VK_DESCRIPTOR_TYPE_END_RANGE - VK_DESCRIPTOR_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkDescriptorType)
+    VK_ENUM_RANGE(DESCRIPTOR_TYPE, SAMPLER, STORAGE_BUFFER_DYNAMIC)
 } VkDescriptorType;
 
 typedef enum VkDescriptorPoolUsage_
@@ -304,21 +266,15 @@
     VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT                       = 0x00000000,
     VK_DESCRIPTOR_POOL_USAGE_DYNAMIC                        = 0x00000001,
 
-    VK_DESCRIPTOR_POOL_USAGE_BEGIN_RANGE                    = VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT,
-    VK_DESCRIPTOR_POOL_USAGE_END_RANGE                      = VK_DESCRIPTOR_POOL_USAGE_DYNAMIC,
-    VK_NUM_DESCRIPTOR_POOL_USAGE                            = (VK_DESCRIPTOR_POOL_USAGE_END_RANGE - VK_DESCRIPTOR_POOL_USAGE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkDescriptorPoolUsage)
+    VK_ENUM_RANGE(DESCRIPTOR_POOL_USAGE, ONE_SHOT, DYNAMIC)
 } VkDescriptorPoolUsage;
 
 typedef enum VkDescriptorUpdateMode_
 {
-    VK_DESCRIPTOR_UDPATE_MODE_COPY                          = 0x00000000,
+    VK_DESCRIPTOR_UPDATE_MODE_COPY                          = 0x00000000,
     VK_DESCRIPTOR_UPDATE_MODE_FASTEST                       = 0x00000001,
 
-    VK_DESCRIPTOR_UPDATE_MODE_BEGIN_RANGE                   = VK_DESCRIPTOR_UDPATE_MODE_COPY,
-    VK_DESCRIPTOR_UPDATE_MODE_END_RANGE                     = VK_DESCRIPTOR_UPDATE_MODE_FASTEST,
-    VK_NUM_DESCRIPTOR_UPDATE_MODE                           = (VK_DESCRIPTOR_UPDATE_MODE_END_RANGE - VK_DESCRIPTOR_UPDATE_MODE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkDescriptorUpdateMode)
+    VK_ENUM_RANGE(DESCRIPTOR_UPDATE_MODE, COPY, FASTEST)
 } VkDescriptorUpdateMode;
 
 typedef enum VkDescriptorSetUsage_
@@ -326,123 +282,93 @@
     VK_DESCRIPTOR_SET_USAGE_ONE_SHOT                        = 0x00000000,
     VK_DESCRIPTOR_SET_USAGE_STATIC                          = 0x00000001,
 
-    VK_DESCRIPTOR_SET_USAGE_BEGIN_RANGE                     = VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
-    VK_DESCRIPTOR_SET_USAGE_END_RANGE                       = VK_DESCRIPTOR_SET_USAGE_STATIC,
-    VK_NUM_DESCRIPTOR_SET_USAGE                             = (VK_DESCRIPTOR_SET_USAGE_END_RANGE - VK_DESCRIPTOR_SET_USAGE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkDescriptorSetUsage)
+    VK_ENUM_RANGE(DESCRIPTOR_SET_USAGE, ONE_SHOT, STATIC)
 } VkDescriptorSetUsage;
 
 typedef enum VkQueryType_
 {
-    VK_QUERY_OCCLUSION                                      = 0x00000000,
-    VK_QUERY_PIPELINE_STATISTICS                            = 0x00000001,
+    VK_QUERY_TYPE_OCCLUSION                                 = 0x00000000,
+    VK_QUERY_TYPE_PIPELINE_STATISTICS                       = 0x00000001,
 
-    VK_QUERY_TYPE_BEGIN_RANGE                               = VK_QUERY_OCCLUSION,
-    VK_QUERY_TYPE_END_RANGE                                 = VK_QUERY_PIPELINE_STATISTICS,
-    VK_NUM_QUERY_TYPE                                       = (VK_QUERY_TYPE_END_RANGE - VK_QUERY_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkQueryType)
+    VK_ENUM_RANGE(QUERY_TYPE, OCCLUSION, PIPELINE_STATISTICS)
 } VkQueryType;
 
 typedef enum VkTimestampType_
 {
-    VK_TIMESTAMP_TOP                                        = 0x00000000,
-    VK_TIMESTAMP_BOTTOM                                     = 0x00000001,
+    VK_TIMESTAMP_TYPE_TOP                                   = 0x00000000,
+    VK_TIMESTAMP_TYPE_BOTTOM                                = 0x00000001,
 
-    VK_TIMESTAMP_TYPE_BEGIN_RANGE                           = VK_TIMESTAMP_TOP,
-    VK_TIMESTAMP_TYPE_END_RANGE                             = VK_TIMESTAMP_BOTTOM,
-    VK_NUM_TIMESTAMP_TYPE                                   = (VK_TIMESTAMP_TYPE_END_RANGE - VK_TIMESTAMP_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkTimestampType)
+    VK_ENUM_RANGE(TIMESTAMP_TYPE, TOP, BOTTOM)
 } VkTimestampType;
 
-typedef enum VkBorderColorType_
+typedef enum VkBorderColor_
 {
     VK_BORDER_COLOR_OPAQUE_WHITE                            = 0x00000000,
     VK_BORDER_COLOR_TRANSPARENT_BLACK                       = 0x00000001,
     VK_BORDER_COLOR_OPAQUE_BLACK                            = 0x00000002,
 
-    VK_BORDER_COLOR_TYPE_BEGIN_RANGE                        = VK_BORDER_COLOR_OPAQUE_WHITE,
-    VK_BORDER_COLOR_TYPE_END_RANGE                          = VK_BORDER_COLOR_OPAQUE_BLACK,
-    VK_NUM_BORDER_COLOR_TYPE                                = (VK_BORDER_COLOR_TYPE_END_RANGE - VK_BORDER_COLOR_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkBorderColorType)
-} VkBorderColorType;
+    VK_ENUM_RANGE(BORDER_COLOR, OPAQUE_WHITE, OPAQUE_BLACK)
+} VkBorderColor;
 
 typedef enum VkPipelineBindPoint_
 {
     VK_PIPELINE_BIND_POINT_COMPUTE                          = 0x00000000,
     VK_PIPELINE_BIND_POINT_GRAPHICS                         = 0x00000001,
 
-    VK_PIPELINE_BIND_POINT_BEGIN_RANGE                      = VK_PIPELINE_BIND_POINT_COMPUTE,
-    VK_PIPELINE_BIND_POINT_END_RANGE                        = VK_PIPELINE_BIND_POINT_GRAPHICS,
-    VK_NUM_PIPELINE_BIND_POINT                              = (VK_PIPELINE_BIND_POINT_END_RANGE - VK_PIPELINE_BIND_POINT_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkPipelineBindPoint)
+    VK_ENUM_RANGE(PIPELINE_BIND_POINT, COMPUTE, GRAPHICS)
 } VkPipelineBindPoint;
 
 typedef enum VkStateBindPoint_
 {
-    VK_STATE_BIND_VIEWPORT                                  = 0x00000000,
-    VK_STATE_BIND_RASTER                                    = 0x00000001,
-    VK_STATE_BIND_COLOR_BLEND                               = 0x00000002,
-    VK_STATE_BIND_DEPTH_STENCIL                             = 0x00000003,
+    VK_STATE_BIND_POINT_VIEWPORT                            = 0x00000000,
+    VK_STATE_BIND_POINT_RASTER                              = 0x00000001,
+    VK_STATE_BIND_POINT_COLOR_BLEND                         = 0x00000002,
+    VK_STATE_BIND_POINT_DEPTH_STENCIL                       = 0x00000003,
 
-    VK_STATE_BIND_POINT_BEGIN_RANGE                         = VK_STATE_BIND_VIEWPORT,
-    VK_STATE_BIND_POINT_END_RANGE                           = VK_STATE_BIND_DEPTH_STENCIL,
-    VK_NUM_STATE_BIND_POINT                                 = (VK_STATE_BIND_POINT_END_RANGE - VK_STATE_BIND_POINT_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkStateBindPoint)
+    VK_ENUM_RANGE(STATE_BIND_POINT, VIEWPORT, DEPTH_STENCIL)
 } VkStateBindPoint;
 
 typedef enum VkPrimitiveTopology_
 {
-    VK_TOPOLOGY_POINT_LIST                                  = 0x00000000,
-    VK_TOPOLOGY_LINE_LIST                                   = 0x00000001,
-    VK_TOPOLOGY_LINE_STRIP                                  = 0x00000002,
-    VK_TOPOLOGY_TRIANGLE_LIST                               = 0x00000003,
-    VK_TOPOLOGY_TRIANGLE_STRIP                              = 0x00000004,
-    VK_TOPOLOGY_TRIANGLE_FAN                                = 0x00000005,
-    VK_TOPOLOGY_LINE_LIST_ADJ                               = 0x00000006,
-    VK_TOPOLOGY_LINE_STRIP_ADJ                              = 0x00000007,
-    VK_TOPOLOGY_TRIANGLE_LIST_ADJ                           = 0x00000008,
-    VK_TOPOLOGY_TRIANGLE_STRIP_ADJ                          = 0x00000009,
-    VK_TOPOLOGY_PATCH                                       = 0x0000000a,
+    VK_PRIMITIVE_TOPOLOGY_POINT_LIST                        = 0x00000000,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST                         = 0x00000001,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP                        = 0x00000002,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST                     = 0x00000003,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP                    = 0x00000004,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN                      = 0x00000005,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ                     = 0x00000006,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ                    = 0x00000007,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ                 = 0x00000008,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ                = 0x00000009,
+    VK_PRIMITIVE_TOPOLOGY_PATCH                             = 0x0000000a,
 
-    VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE                       = VK_TOPOLOGY_POINT_LIST,
-    VK_PRIMITIVE_TOPOLOGY_END_RANGE                         = VK_TOPOLOGY_PATCH,
-    VK_NUM_PRIMITIVE_TOPOLOGY                               = (VK_PRIMITIVE_TOPOLOGY_END_RANGE - VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkPrimitiveTopology)
+    VK_ENUM_RANGE(PRIMITIVE_TOPOLOGY, POINT_LIST, PATCH)
 } VkPrimitiveTopology;
 
 typedef enum VkIndexType_
 {
-    VK_INDEX_8                                              = 0x00000000,
-    VK_INDEX_16                                             = 0x00000001,
-    VK_INDEX_32                                             = 0x00000002,
+    VK_INDEX_TYPE_UINT8                                     = 0x00000000,
+    VK_INDEX_TYPE_UINT16                                    = 0x00000001,
+    VK_INDEX_TYPE_UINT32                                    = 0x00000002,
 
-    VK_INDEX_TYPE_BEGIN_RANGE                               = VK_INDEX_8,
-    VK_INDEX_TYPE_END_RANGE                                 = VK_INDEX_32,
-    VK_NUM_INDEX_TYPE                                       = (VK_INDEX_TYPE_END_RANGE - VK_INDEX_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkIndexType)
+    VK_ENUM_RANGE(INDEX_TYPE, UINT8, UINT32)
 } VkIndexType;
 
 typedef enum VkTexFilter_
 {
-    VK_TEX_FILTER_NEAREST                                   = 0,
-    VK_TEX_FILTER_LINEAR                                    = 1,
+    VK_TEX_FILTER_NEAREST                                   = 0x00000000,
+    VK_TEX_FILTER_LINEAR                                    = 0x00000001,
 
-    VK_TEX_FILTER_BEGIN_RANGE                               = VK_TEX_FILTER_NEAREST,
-    VK_TEX_FILTER_END_RANGE                                 = VK_TEX_FILTER_LINEAR,
-    VK_NUM_TEX_FILTER                                       = (VK_TEX_FILTER_END_RANGE - VK_TEX_FILTER_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkTexFilter)
+    VK_ENUM_RANGE(TEX_FILTER, NEAREST, LINEAR)
 } VkTexFilter;
 
 typedef enum VkTexMipmapMode_
 {
-    VK_TEX_MIPMAP_BASE                                      = 0,        // Always choose base level
-    VK_TEX_MIPMAP_NEAREST                                   = 1,        // Choose nearest mip level
-    VK_TEX_MIPMAP_LINEAR                                    = 2,        // Linear filter between mip levels
+    VK_TEX_MIPMAP_MODE_BASE                                 = 0x00000000,   // Always choose base level
+    VK_TEX_MIPMAP_MODE_NEAREST                              = 0x00000001,   // Choose nearest mip level
+    VK_TEX_MIPMAP_MODE_LINEAR                               = 0x00000002,   // Linear filter between mip levels
 
-    VK_TEX_MIPMAP_BEGIN_RANGE                               = VK_TEX_MIPMAP_BASE,
-    VK_TEX_MIPMAP_END_RANGE                                 = VK_TEX_MIPMAP_LINEAR,
-    VK_NUM_TEX_MIPMAP                                       = (VK_TEX_MIPMAP_END_RANGE - VK_TEX_MIPMAP_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkTexMipmapMode)
+    VK_ENUM_RANGE(TEX_MIPMAP_MODE, BASE, LINEAR)
 } VkTexMipmapMode;
 
 typedef enum VkTexAddress_
@@ -453,85 +379,64 @@
     VK_TEX_ADDRESS_MIRROR_ONCE                              = 0x00000003,
     VK_TEX_ADDRESS_CLAMP_BORDER                             = 0x00000004,
 
-    VK_TEX_ADDRESS_BEGIN_RANGE                              = VK_TEX_ADDRESS_WRAP,
-    VK_TEX_ADDRESS_END_RANGE                                = VK_TEX_ADDRESS_CLAMP_BORDER,
-    VK_NUM_TEX_ADDRESS                                      = (VK_TEX_ADDRESS_END_RANGE - VK_TEX_ADDRESS_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkTexAddress)
+    VK_ENUM_RANGE(TEX_ADDRESS, WRAP, CLAMP_BORDER)
 } VkTexAddress;
 
-typedef enum VkCompareFunc_
+typedef enum VkCompareOp_
 {
-    VK_COMPARE_NEVER                                        = 0x00000000,
-    VK_COMPARE_LESS                                         = 0x00000001,
-    VK_COMPARE_EQUAL                                        = 0x00000002,
-    VK_COMPARE_LESS_EQUAL                                   = 0x00000003,
-    VK_COMPARE_GREATER                                      = 0x00000004,
-    VK_COMPARE_NOT_EQUAL                                    = 0x00000005,
-    VK_COMPARE_GREATER_EQUAL                                = 0x00000006,
-    VK_COMPARE_ALWAYS                                       = 0x00000007,
+    VK_COMPARE_OP_NEVER                                     = 0x00000000,
+    VK_COMPARE_OP_LESS                                      = 0x00000001,
+    VK_COMPARE_OP_EQUAL                                     = 0x00000002,
+    VK_COMPARE_OP_LESS_EQUAL                                = 0x00000003,
+    VK_COMPARE_OP_GREATER                                   = 0x00000004,
+    VK_COMPARE_OP_NOT_EQUAL                                 = 0x00000005,
+    VK_COMPARE_OP_GREATER_EQUAL                             = 0x00000006,
+    VK_COMPARE_OP_ALWAYS                                    = 0x00000007,
 
-    VK_COMPARE_FUNC_BEGIN_RANGE                             = VK_COMPARE_NEVER,
-    VK_COMPARE_FUNC_END_RANGE                               = VK_COMPARE_ALWAYS,
-    VK_NUM_COMPARE_FUNC                                     = (VK_COMPARE_FUNC_END_RANGE - VK_COMPARE_FUNC_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkCompareFunc)
-} VkCompareFunc;
+    VK_ENUM_RANGE(COMPARE_OP, NEVER, ALWAYS)
+} VkCompareOp;
 
 typedef enum VkFillMode_
 {
-    VK_FILL_POINTS                                          = 0x00000000,
-    VK_FILL_WIREFRAME                                       = 0x00000001,
-    VK_FILL_SOLID                                           = 0x00000002,
+    VK_FILL_MODE_POINTS                                     = 0x00000000,
+    VK_FILL_MODE_WIREFRAME                                  = 0x00000001,
+    VK_FILL_MODE_SOLID                                      = 0x00000002,
 
-    VK_FILL_MODE_BEGIN_RANGE                                = VK_FILL_POINTS,
-    VK_FILL_MODE_END_RANGE                                  = VK_FILL_SOLID,
-    VK_NUM_FILL_MODE                                        = (VK_FILL_MODE_END_RANGE - VK_FILL_MODE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkFillMode)
+    VK_ENUM_RANGE(FILL_MODE, POINTS, SOLID)
 } VkFillMode;
 
 typedef enum VkCullMode_
 {
-    VK_CULL_NONE                                            = 0x00000000,
-    VK_CULL_FRONT                                           = 0x00000001,
-    VK_CULL_BACK                                            = 0x00000002,
-    VK_CULL_FRONT_AND_BACK                                  = 0x00000003,
+    VK_CULL_MODE_NONE                                       = 0x00000000,
+    VK_CULL_MODE_FRONT                                      = 0x00000001,
+    VK_CULL_MODE_BACK                                       = 0x00000002,
+    VK_CULL_MODE_FRONT_AND_BACK                             = 0x00000003,
 
-    VK_CULL_MODE_BEGIN_RANGE                                = VK_CULL_NONE,
-    VK_CULL_MODE_END_RANGE                                  = VK_CULL_FRONT_AND_BACK,
-    VK_NUM_CULL_MODE                                        = (VK_CULL_MODE_END_RANGE - VK_CULL_MODE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkCullMode)
+    VK_ENUM_RANGE(CULL_MODE, NONE, FRONT_AND_BACK)
 } VkCullMode;
 
-typedef enum VkFaceOrientation_
+typedef enum VkFrontFace_
 {
     VK_FRONT_FACE_CCW                                       = 0x00000000,
     VK_FRONT_FACE_CW                                        = 0x00000001,
 
-    VK_FACE_ORIENTATION_BEGIN_RANGE                         = VK_FRONT_FACE_CCW,
-    VK_FACE_ORIENTATION_END_RANGE                           = VK_FRONT_FACE_CW,
-    VK_NUM_FACE_ORIENTATION                                 = (VK_FACE_ORIENTATION_END_RANGE - VK_FACE_ORIENTATION_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkFaceOrientation)
-} VkFaceOrientation;
+    VK_ENUM_RANGE(FRONT_FACE, CCW, CW)
+} VkFrontFace;
 
-typedef enum VkProvokingVertexConvention_
+typedef enum VkProvokingVertex_
 {
     VK_PROVOKING_VERTEX_FIRST                               = 0x00000000,
     VK_PROVOKING_VERTEX_LAST                                = 0x00000001,
 
-    VK_PROVOKING_VERTEX_BEGIN_RANGE                         = VK_PROVOKING_VERTEX_FIRST,
-    VK_PROVOKING_VERTEX_END_RANGE                           = VK_PROVOKING_VERTEX_LAST,
-    VK_NUM_PROVOKING_VERTEX_CONVENTION                      = (VK_PROVOKING_VERTEX_END_RANGE - VK_PROVOKING_VERTEX_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkProvokingVertexConvention)
-} VkProvokingVertexConvention;
+    VK_ENUM_RANGE(PROVOKING_VERTEX, FIRST, LAST)
+} VkProvokingVertex;
 
 typedef enum VkCoordinateOrigin_
 {
     VK_COORDINATE_ORIGIN_UPPER_LEFT                         = 0x00000000,
     VK_COORDINATE_ORIGIN_LOWER_LEFT                         = 0x00000001,
 
-    VK_COORDINATE_ORIGIN_BEGIN_RANGE                        = VK_COORDINATE_ORIGIN_UPPER_LEFT,
-    VK_COORDINATE_ORIGIN_END_RANGE                          = VK_COORDINATE_ORIGIN_LOWER_LEFT,
-    VK_NUM_COORDINATE_ORIGIN                                = (VK_COORDINATE_ORIGIN_END_RANGE - VK_COORDINATE_ORIGIN_END_RANGE + 1),
-    VK_MAX_ENUM(VkCoordinateOrigin)
+    VK_ENUM_RANGE(COORDINATE_ORIGIN, UPPER_LEFT, LOWER_LEFT)
 } VkCoordinateOrigin;
 
 typedef enum VkDepthMode_
@@ -539,10 +444,7 @@
     VK_DEPTH_MODE_ZERO_TO_ONE                               = 0x00000000,
     VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE                       = 0x00000001,
 
-    VK_DEPTH_MODE_BEGIN_RANGE                               = VK_DEPTH_MODE_ZERO_TO_ONE,
-    VK_DEPTH_MODE_END_RANGE                                 = VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE,
-    VK_NUM_DEPTH_MODE                                       = (VK_DEPTH_MODE_END_RANGE - VK_DEPTH_MODE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkDepthMode)
+    VK_ENUM_RANGE(DEPTH_MODE, ZERO_TO_ONE, NEGATIVE_ONE_TO_ONE)
 } VkDepthMode;
 
 typedef enum VkBlend_
@@ -567,25 +469,19 @@
     VK_BLEND_SRC1_ALPHA                                     = 0x00000011,
     VK_BLEND_ONE_MINUS_SRC1_ALPHA                           = 0x00000012,
 
-    VK_BLEND_BEGIN_RANGE                                    = VK_BLEND_ZERO,
-    VK_BLEND_END_RANGE                                      = VK_BLEND_ONE_MINUS_SRC1_ALPHA,
-    VK_NUM_BLEND                                            = (VK_BLEND_END_RANGE - VK_BLEND_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkBlend)
+    VK_ENUM_RANGE(BLEND, ZERO, ONE_MINUS_SRC1_ALPHA)
 } VkBlend;
 
-typedef enum VkBlendFunc_
+typedef enum VkBlendOp_
 {
-    VK_BLEND_FUNC_ADD                                       = 0x00000000,
-    VK_BLEND_FUNC_SUBTRACT                                  = 0x00000001,
-    VK_BLEND_FUNC_REVERSE_SUBTRACT                          = 0x00000002,
-    VK_BLEND_FUNC_MIN                                       = 0x00000003,
-    VK_BLEND_FUNC_MAX                                       = 0x00000004,
+    VK_BLEND_OP_ADD                                         = 0x00000000,
+    VK_BLEND_OP_SUBTRACT                                    = 0x00000001,
+    VK_BLEND_OP_REVERSE_SUBTRACT                            = 0x00000002,
+    VK_BLEND_OP_MIN                                         = 0x00000003,
+    VK_BLEND_OP_MAX                                         = 0x00000004,
 
-    VK_BLEND_FUNC_BEGIN_RANGE                               = VK_BLEND_FUNC_ADD,
-    VK_BLEND_FUNC_END_RANGE                                 = VK_BLEND_FUNC_MAX,
-    VK_NUM_BLEND_FUNC                                       = (VK_BLEND_FUNC_END_RANGE - VK_BLEND_FUNC_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkBlendFunc)
-} VkBlendFunc;
+    VK_ENUM_RANGE(BLEND_OP, ADD, MAX)
+} VkBlendOp;
 
 typedef enum VkStencilOp_
 {
@@ -598,10 +494,7 @@
     VK_STENCIL_OP_INC_WRAP                                  = 0x00000006,
     VK_STENCIL_OP_DEC_WRAP                                  = 0x00000007,
 
-    VK_STENCIL_OP_BEGIN_RANGE                               = VK_STENCIL_OP_KEEP,
-    VK_STENCIL_OP_END_RANGE                                 = VK_STENCIL_OP_DEC_WRAP,
-    VK_NUM_STENCIL_OP                                       = (VK_STENCIL_OP_END_RANGE - VK_STENCIL_OP_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkStencilOp)
+    VK_ENUM_RANGE(STENCIL_OP, KEEP, DEC_WRAP)
 } VkStencilOp;
 
 typedef enum VkLogicOp_
@@ -623,52 +516,41 @@
     VK_LOGIC_OP_NAND                                        = 0x0000000e,
     VK_LOGIC_OP_SET                                         = 0x0000000f,
 
-    VK_LOGIC_OP_BEGIN_RANGE                                 = VK_LOGIC_OP_COPY,
-    VK_LOGIC_OP_END_RANGE                                   = VK_LOGIC_OP_SET,
-    VK_NUM_LOGIC_OP                                         = (VK_LOGIC_OP_END_RANGE - VK_LOGIC_OP_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkLogicOp)
+    VK_ENUM_RANGE(LOGIC_OP, COPY, SET)
 } VkLogicOp;
 
 typedef enum VkSystemAllocType_
 {
-    VK_SYSTEM_ALLOC_API_OBJECT                              = 0x00000000,
-    VK_SYSTEM_ALLOC_INTERNAL                                = 0x00000001,
-    VK_SYSTEM_ALLOC_INTERNAL_TEMP                           = 0x00000002,
-    VK_SYSTEM_ALLOC_INTERNAL_SHADER                         = 0x00000003,
-    VK_SYSTEM_ALLOC_DEBUG                                   = 0x00000004,
+    VK_SYSTEM_ALLOC_TYPE_API_OBJECT                         = 0x00000000,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL                           = 0x00000001,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL_TEMP                      = 0x00000002,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL_SHADER                    = 0x00000003,
+    VK_SYSTEM_ALLOC_TYPE_DEBUG                              = 0x00000004,
 
-    VK_SYSTEM_ALLOC_BEGIN_RANGE                             = VK_SYSTEM_ALLOC_API_OBJECT,
-    VK_SYSTEM_ALLOC_END_RANGE                               = VK_SYSTEM_ALLOC_DEBUG,
-    VK_NUM_SYSTEM_ALLOC_TYPE                                = (VK_SYSTEM_ALLOC_END_RANGE - VK_SYSTEM_ALLOC_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkSystemAllocType)
+    VK_ENUM_RANGE(SYSTEM_ALLOC_TYPE, API_OBJECT, DEBUG)
 } VkSystemAllocType;
 
-typedef enum VkPhysicalGpuType_
+typedef enum VkPhysicalDeviceType_
 {
-    VK_GPU_TYPE_OTHER                                       = 0x00000000,
-    VK_GPU_TYPE_INTEGRATED                                  = 0x00000001,
-    VK_GPU_TYPE_DISCRETE                                    = 0x00000002,
-    VK_GPU_TYPE_VIRTUAL                                     = 0x00000003,
+    VK_PHYSICAL_DEVICE_TYPE_OTHER                           = 0x00000000,
+    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU                  = 0x00000001,
+    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU                    = 0x00000002,
+    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU                     = 0x00000003,
+    VK_PHYSICAL_DEVICE_TYPE_CPU                             = 0x00000004,
 
-    VK_PHYSICAL_GPU_TYPE_BEGIN_RANGE                        = VK_GPU_TYPE_OTHER,
-    VK_PHYSICAL_GPU_TYPE_END_RANGE                          = VK_GPU_TYPE_VIRTUAL,
-    VK_NUM_PHYSICAL_GPU_TYPE                                = (VK_PHYSICAL_GPU_TYPE_END_RANGE - VK_PHYSICAL_GPU_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkPhysicalGpuType)
-} VkPhysicalGpuType;
+    VK_ENUM_RANGE(PHYSICAL_DEVICE_TYPE, OTHER, CPU)
+} VkPhysicalDeviceType;
 
-typedef enum VkPhysicalGpuInfoType_
+typedef enum VkPhysicalDeviceInfoType_
 {
-    // Info type for vkGetGpuInfo()
-    VK_INFO_TYPE_PHYSICAL_GPU_PROPERTIES                    = 0x00000000,
-    VK_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE                   = 0x00000001,
-    VK_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES              = 0x00000002,
-    VK_INFO_TYPE_PHYSICAL_GPU_MEMORY_PROPERTIES             = 0x00000003,
+    // Info type for vkGetPhysicalDeviceInfo()
+    VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES                 = 0x00000000,
+    VK_PHYSICAL_DEVICE_INFO_TYPE_PERFORMANCE                = 0x00000001,
+    VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES           = 0x00000002,
+    VK_PHYSICAL_DEVICE_INFO_TYPE_MEMORY_PROPERTIES          = 0x00000003,
 
-    VK_INFO_TYPE_PHYSICAL_GPU_BEGIN_RANGE                   = VK_INFO_TYPE_PHYSICAL_GPU_PROPERTIES,
-    VK_INFO_TYPE_PHYSICAL_GPU_END_RANGE                     = VK_INFO_TYPE_PHYSICAL_GPU_MEMORY_PROPERTIES,
-    VK_NUM_INFO_TYPE_PHYSICAL_GPU                           = (VK_INFO_TYPE_PHYSICAL_GPU_END_RANGE - VK_INFO_TYPE_PHYSICAL_GPU_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkPhysicalGpuInfoType)
-} VkPhysicalGpuInfoType;
+    VK_ENUM_RANGE(PHYSICAL_DEVICE_INFO_TYPE, PROPERTIES, MEMORY_PROPERTIES)
+} VkPhysicalDeviceInfoType;
 
 typedef enum VkExtensionInfoType_
 {
@@ -682,37 +564,290 @@
 typedef enum VkFormatInfoType_
 {
     // Info type for vkGetFormatInfo()
-    VK_INFO_TYPE_FORMAT_PROPERTIES                          = 0x00000000,
+    VK_FORMAT_INFO_TYPE_PROPERTIES                          = 0x00000000,
 
-    VK_INFO_TYPE_FORMAT_BEGIN_RANGE                         = VK_INFO_TYPE_FORMAT_PROPERTIES,
-    VK_INFO_TYPE_FORMAT_END_RANGE                           = VK_INFO_TYPE_FORMAT_PROPERTIES,
-    VK_NUM_INFO_TYPE_FORMAT                                  = (VK_INFO_TYPE_FORMAT_END_RANGE - VK_INFO_TYPE_FORMAT_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkFormatInfoType)
+    VK_ENUM_RANGE(FORMAT_INFO_TYPE, PROPERTIES, PROPERTIES)
 } VkFormatInfoType;
 
 typedef enum VkSubresourceInfoType_
 {
     // Info type for vkGetImageSubresourceInfo()
-    VK_INFO_TYPE_SUBRESOURCE_LAYOUT                         = 0x00000000,
+    VK_SUBRESOURCE_INFO_TYPE_LAYOUT                         = 0x00000000,
 
-    VK_INFO_TYPE_SUBRESOURCE_BEGIN_RANGE                    = VK_INFO_TYPE_SUBRESOURCE_LAYOUT,
-    VK_INFO_TYPE_SUBRESOURCE_END_RANGE                      = VK_INFO_TYPE_SUBRESOURCE_LAYOUT,
-    VK_NUM_INFO_TYPE_SUBRESOURCE                            = (VK_INFO_TYPE_SUBRESOURCE_END_RANGE - VK_INFO_TYPE_SUBRESOURCE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkSubresourceInfoType)
+    VK_ENUM_RANGE(SUBRESOURCE_INFO_TYPE, LAYOUT, LAYOUT)
 } VkSubresourceInfoType;
 
 typedef enum VkObjectInfoType_
 {
     // Info type for vkGetObjectInfo()
-    VK_INFO_TYPE_MEMORY_ALLOCATION_COUNT                    = 0x00000000,
-    VK_INFO_TYPE_MEMORY_REQUIREMENTS                        = 0x00000001,
+    VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT             = 0x00000000,
+    VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS                 = 0x00000001,
 
-    VK_INFO_TYPE_BEGIN_RANGE                                = VK_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
-    VK_INFO_TYPE_END_RANGE                                  = VK_INFO_TYPE_MEMORY_REQUIREMENTS,
-    VK_NUM_INFO_TYPE                                        = (VK_INFO_TYPE_END_RANGE - VK_INFO_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkObjectInfoType)
+    VK_ENUM_RANGE(OBJECT_INFO_TYPE, MEMORY_ALLOCATION_COUNT, MEMORY_REQUIREMENTS)
 } VkObjectInfoType;
 
+typedef enum VkVertexInputStepRate_
+{
+    VK_VERTEX_INPUT_STEP_RATE_VERTEX                        = 0x0,
+    VK_VERTEX_INPUT_STEP_RATE_INSTANCE                      = 0x1,
+    VK_VERTEX_INPUT_STEP_RATE_DRAW                          = 0x2,  //Optional
+
+    VK_ENUM_RANGE(VERTEX_INPUT_STEP_RATE, VERTEX, DRAW)
+} VkVertexInputStepRate;
+
+// ------------------------------------------------------------------------------------------------
+// Vulkan format definitions
+typedef enum VkFormat_
+{
+    VK_FORMAT_UNDEFINED                                     = 0x00000000,
+    VK_FORMAT_R4G4_UNORM                                    = 0x00000001,
+    VK_FORMAT_R4G4_USCALED                                  = 0x00000002,
+    VK_FORMAT_R4G4B4A4_UNORM                                = 0x00000003,
+    VK_FORMAT_R4G4B4A4_USCALED                              = 0x00000004,
+    VK_FORMAT_R5G6B5_UNORM                                  = 0x00000005,
+    VK_FORMAT_R5G6B5_USCALED                                = 0x00000006,
+    VK_FORMAT_R5G5B5A1_UNORM                                = 0x00000007,
+    VK_FORMAT_R5G5B5A1_USCALED                              = 0x00000008,
+    VK_FORMAT_R8_UNORM                                      = 0x00000009,
+    VK_FORMAT_R8_SNORM                                      = 0x0000000A,
+    VK_FORMAT_R8_USCALED                                    = 0x0000000B,
+    VK_FORMAT_R8_SSCALED                                    = 0x0000000C,
+    VK_FORMAT_R8_UINT                                       = 0x0000000D,
+    VK_FORMAT_R8_SINT                                       = 0x0000000E,
+    VK_FORMAT_R8_SRGB                                       = 0x0000000F,
+    VK_FORMAT_R8G8_UNORM                                    = 0x00000010,
+    VK_FORMAT_R8G8_SNORM                                    = 0x00000011,
+    VK_FORMAT_R8G8_USCALED                                  = 0x00000012,
+    VK_FORMAT_R8G8_SSCALED                                  = 0x00000013,
+    VK_FORMAT_R8G8_UINT                                     = 0x00000014,
+    VK_FORMAT_R8G8_SINT                                     = 0x00000015,
+    VK_FORMAT_R8G8_SRGB                                     = 0x00000016,
+    VK_FORMAT_R8G8B8_UNORM                                  = 0x00000017,
+    VK_FORMAT_R8G8B8_SNORM                                  = 0x00000018,
+    VK_FORMAT_R8G8B8_USCALED                                = 0x00000019,
+    VK_FORMAT_R8G8B8_SSCALED                                = 0x0000001A,
+    VK_FORMAT_R8G8B8_UINT                                   = 0x0000001B,
+    VK_FORMAT_R8G8B8_SINT                                   = 0x0000001C,
+    VK_FORMAT_R8G8B8_SRGB                                   = 0x0000001D,
+    VK_FORMAT_R8G8B8A8_UNORM                                = 0x0000001E,
+    VK_FORMAT_R8G8B8A8_SNORM                                = 0x0000001F,
+    VK_FORMAT_R8G8B8A8_USCALED                              = 0x00000020,
+    VK_FORMAT_R8G8B8A8_SSCALED                              = 0x00000021,
+    VK_FORMAT_R8G8B8A8_UINT                                 = 0x00000022,
+    VK_FORMAT_R8G8B8A8_SINT                                 = 0x00000023,
+    VK_FORMAT_R8G8B8A8_SRGB                                 = 0x00000024,
+    VK_FORMAT_R10G10B10A2_UNORM                             = 0x00000025,
+    VK_FORMAT_R10G10B10A2_SNORM                             = 0x00000026,
+    VK_FORMAT_R10G10B10A2_USCALED                           = 0x00000027,
+    VK_FORMAT_R10G10B10A2_SSCALED                           = 0x00000028,
+    VK_FORMAT_R10G10B10A2_UINT                              = 0x00000029,
+    VK_FORMAT_R10G10B10A2_SINT                              = 0x0000002A,
+    VK_FORMAT_R16_UNORM                                     = 0x0000002B,
+    VK_FORMAT_R16_SNORM                                     = 0x0000002C,
+    VK_FORMAT_R16_USCALED                                   = 0x0000002D,
+    VK_FORMAT_R16_SSCALED                                   = 0x0000002E,
+    VK_FORMAT_R16_UINT                                      = 0x0000002F,
+    VK_FORMAT_R16_SINT                                      = 0x00000030,
+    VK_FORMAT_R16_SFLOAT                                    = 0x00000031,
+    VK_FORMAT_R16G16_UNORM                                  = 0x00000032,
+    VK_FORMAT_R16G16_SNORM                                  = 0x00000033,
+    VK_FORMAT_R16G16_USCALED                                = 0x00000034,
+    VK_FORMAT_R16G16_SSCALED                                = 0x00000035,
+    VK_FORMAT_R16G16_UINT                                   = 0x00000036,
+    VK_FORMAT_R16G16_SINT                                   = 0x00000037,
+    VK_FORMAT_R16G16_SFLOAT                                 = 0x00000038,
+    VK_FORMAT_R16G16B16_UNORM                               = 0x00000039,
+    VK_FORMAT_R16G16B16_SNORM                               = 0x0000003A,
+    VK_FORMAT_R16G16B16_USCALED                             = 0x0000003B,
+    VK_FORMAT_R16G16B16_SSCALED                             = 0x0000003C,
+    VK_FORMAT_R16G16B16_UINT                                = 0x0000003D,
+    VK_FORMAT_R16G16B16_SINT                                = 0x0000003E,
+    VK_FORMAT_R16G16B16_SFLOAT                              = 0x0000003F,
+    VK_FORMAT_R16G16B16A16_UNORM                            = 0x00000040,
+    VK_FORMAT_R16G16B16A16_SNORM                            = 0x00000041,
+    VK_FORMAT_R16G16B16A16_USCALED                          = 0x00000042,
+    VK_FORMAT_R16G16B16A16_SSCALED                          = 0x00000043,
+    VK_FORMAT_R16G16B16A16_UINT                             = 0x00000044,
+    VK_FORMAT_R16G16B16A16_SINT                             = 0x00000045,
+    VK_FORMAT_R16G16B16A16_SFLOAT                           = 0x00000046,
+    VK_FORMAT_R32_UINT                                      = 0x00000047,
+    VK_FORMAT_R32_SINT                                      = 0x00000048,
+    VK_FORMAT_R32_SFLOAT                                    = 0x00000049,
+    VK_FORMAT_R32G32_UINT                                   = 0x0000004A,
+    VK_FORMAT_R32G32_SINT                                   = 0x0000004B,
+    VK_FORMAT_R32G32_SFLOAT                                 = 0x0000004C,
+    VK_FORMAT_R32G32B32_UINT                                = 0x0000004D,
+    VK_FORMAT_R32G32B32_SINT                                = 0x0000004E,
+    VK_FORMAT_R32G32B32_SFLOAT                              = 0x0000004F,
+    VK_FORMAT_R32G32B32A32_UINT                             = 0x00000050,
+    VK_FORMAT_R32G32B32A32_SINT                             = 0x00000051,
+    VK_FORMAT_R32G32B32A32_SFLOAT                           = 0x00000052,
+    VK_FORMAT_R64_SFLOAT                                    = 0x00000053,
+    VK_FORMAT_R64G64_SFLOAT                                 = 0x00000054,
+    VK_FORMAT_R64G64B64_SFLOAT                              = 0x00000055,
+    VK_FORMAT_R64G64B64A64_SFLOAT                           = 0x00000056,
+    VK_FORMAT_R11G11B10_UFLOAT                              = 0x00000057,
+    VK_FORMAT_R9G9B9E5_UFLOAT                               = 0x00000058,
+    VK_FORMAT_D16_UNORM                                     = 0x00000059,
+    VK_FORMAT_D24_UNORM                                     = 0x0000005A,
+    VK_FORMAT_D32_SFLOAT                                    = 0x0000005B,
+    VK_FORMAT_S8_UINT                                       = 0x0000005C,
+    VK_FORMAT_D16_UNORM_S8_UINT                             = 0x0000005D,
+    VK_FORMAT_D24_UNORM_S8_UINT                             = 0x0000005E,
+    VK_FORMAT_D32_SFLOAT_S8_UINT                            = 0x0000005F,
+    VK_FORMAT_BC1_RGB_UNORM                                 = 0x00000060,
+    VK_FORMAT_BC1_RGB_SRGB                                  = 0x00000061,
+    VK_FORMAT_BC1_RGBA_UNORM                                = 0x00000062,
+    VK_FORMAT_BC1_RGBA_SRGB                                 = 0x00000063,
+    VK_FORMAT_BC2_UNORM                                     = 0x00000064,
+    VK_FORMAT_BC2_SRGB                                      = 0x00000065,
+    VK_FORMAT_BC3_UNORM                                     = 0x00000066,
+    VK_FORMAT_BC3_SRGB                                      = 0x00000067,
+    VK_FORMAT_BC4_UNORM                                     = 0x00000068,
+    VK_FORMAT_BC4_SNORM                                     = 0x00000069,
+    VK_FORMAT_BC5_UNORM                                     = 0x0000006A,
+    VK_FORMAT_BC5_SNORM                                     = 0x0000006B,
+    VK_FORMAT_BC6H_UFLOAT                                   = 0x0000006C,
+    VK_FORMAT_BC6H_SFLOAT                                   = 0x0000006D,
+    VK_FORMAT_BC7_UNORM                                     = 0x0000006E,
+    VK_FORMAT_BC7_SRGB                                      = 0x0000006F,
+    VK_FORMAT_ETC2_R8G8B8_UNORM                             = 0x00000070,
+    VK_FORMAT_ETC2_R8G8B8_SRGB                              = 0x00000071,
+    VK_FORMAT_ETC2_R8G8B8A1_UNORM                           = 0x00000072,
+    VK_FORMAT_ETC2_R8G8B8A1_SRGB                            = 0x00000073,
+    VK_FORMAT_ETC2_R8G8B8A8_UNORM                           = 0x00000074,
+    VK_FORMAT_ETC2_R8G8B8A8_SRGB                            = 0x00000075,
+    VK_FORMAT_EAC_R11_UNORM                                 = 0x00000076,
+    VK_FORMAT_EAC_R11_SNORM                                 = 0x00000077,
+    VK_FORMAT_EAC_R11G11_UNORM                              = 0x00000078,
+    VK_FORMAT_EAC_R11G11_SNORM                              = 0x00000079,
+    VK_FORMAT_ASTC_4x4_UNORM                                = 0x0000007A,
+    VK_FORMAT_ASTC_4x4_SRGB                                 = 0x0000007B,
+    VK_FORMAT_ASTC_5x4_UNORM                                = 0x0000007C,
+    VK_FORMAT_ASTC_5x4_SRGB                                 = 0x0000007D,
+    VK_FORMAT_ASTC_5x5_UNORM                                = 0x0000007E,
+    VK_FORMAT_ASTC_5x5_SRGB                                 = 0x0000007F,
+    VK_FORMAT_ASTC_6x5_UNORM                                = 0x00000080,
+    VK_FORMAT_ASTC_6x5_SRGB                                 = 0x00000081,
+    VK_FORMAT_ASTC_6x6_UNORM                                = 0x00000082,
+    VK_FORMAT_ASTC_6x6_SRGB                                 = 0x00000083,
+    VK_FORMAT_ASTC_8x5_UNORM                                = 0x00000084,
+    VK_FORMAT_ASTC_8x5_SRGB                                 = 0x00000085,
+    VK_FORMAT_ASTC_8x6_UNORM                                = 0x00000086,
+    VK_FORMAT_ASTC_8x6_SRGB                                 = 0x00000087,
+    VK_FORMAT_ASTC_8x8_UNORM                                = 0x00000088,
+    VK_FORMAT_ASTC_8x8_SRGB                                 = 0x00000089,
+    VK_FORMAT_ASTC_10x5_UNORM                               = 0x0000008A,
+    VK_FORMAT_ASTC_10x5_SRGB                                = 0x0000008B,
+    VK_FORMAT_ASTC_10x6_UNORM                               = 0x0000008C,
+    VK_FORMAT_ASTC_10x6_SRGB                                = 0x0000008D,
+    VK_FORMAT_ASTC_10x8_UNORM                               = 0x0000008E,
+    VK_FORMAT_ASTC_10x8_SRGB                                = 0x0000008F,
+    VK_FORMAT_ASTC_10x10_UNORM                              = 0x00000090,
+    VK_FORMAT_ASTC_10x10_SRGB                               = 0x00000091,
+    VK_FORMAT_ASTC_12x10_UNORM                              = 0x00000092,
+    VK_FORMAT_ASTC_12x10_SRGB                               = 0x00000093,
+    VK_FORMAT_ASTC_12x12_UNORM                              = 0x00000094,
+    VK_FORMAT_ASTC_12x12_SRGB                               = 0x00000095,
+    VK_FORMAT_B4G4R4A4_UNORM                                = 0x00000096,
+    VK_FORMAT_B5G5R5A1_UNORM                                = 0x00000097,
+    VK_FORMAT_B5G6R5_UNORM                                  = 0x00000098,
+    VK_FORMAT_B5G6R5_USCALED                                = 0x00000099,
+    VK_FORMAT_B8G8R8_UNORM                                  = 0x0000009A,
+    VK_FORMAT_B8G8R8_SNORM                                  = 0x0000009B,
+    VK_FORMAT_B8G8R8_USCALED                                = 0x0000009C,
+    VK_FORMAT_B8G8R8_SSCALED                                = 0x0000009D,
+    VK_FORMAT_B8G8R8_UINT                                   = 0x0000009E,
+    VK_FORMAT_B8G8R8_SINT                                   = 0x0000009F,
+    VK_FORMAT_B8G8R8_SRGB                                   = 0x000000A0,
+    VK_FORMAT_B8G8R8A8_UNORM                                = 0x000000A1,
+    VK_FORMAT_B8G8R8A8_SNORM                                = 0x000000A2,
+    VK_FORMAT_B8G8R8A8_USCALED                              = 0x000000A3,
+    VK_FORMAT_B8G8R8A8_SSCALED                              = 0x000000A4,
+    VK_FORMAT_B8G8R8A8_UINT                                 = 0x000000A5,
+    VK_FORMAT_B8G8R8A8_SINT                                 = 0x000000A6,
+    VK_FORMAT_B8G8R8A8_SRGB                                 = 0x000000A7,
+    VK_FORMAT_B10G10R10A2_UNORM                             = 0x000000A8,
+    VK_FORMAT_B10G10R10A2_SNORM                             = 0x000000A9,
+    VK_FORMAT_B10G10R10A2_USCALED                           = 0x000000AA,
+    VK_FORMAT_B10G10R10A2_SSCALED                           = 0x000000AB,
+    VK_FORMAT_B10G10R10A2_UINT                              = 0x000000AC,
+    VK_FORMAT_B10G10R10A2_SINT                              = 0x000000AD,
+
+    VK_ENUM_RANGE(FORMAT, UNDEFINED, B10G10R10A2_SINT)
+} VkFormat;
+
+// Shader stage enumerant
+typedef enum VkShaderStage_
+{
+    VK_SHADER_STAGE_VERTEX                                  = 0,
+    VK_SHADER_STAGE_TESS_CONTROL                            = 1,
+    VK_SHADER_STAGE_TESS_EVALUATION                         = 2,
+    VK_SHADER_STAGE_GEOMETRY                                = 3,
+    VK_SHADER_STAGE_FRAGMENT                                = 4,
+    VK_SHADER_STAGE_COMPUTE                                 = 5,
+
+    VK_ENUM_RANGE(SHADER_STAGE, VERTEX, COMPUTE)
+} VkShaderStage;
+
+// Structure type enumerant
+typedef enum VkStructureType_
+{
+    VK_STRUCTURE_TYPE_APPLICATION_INFO                      = 0,
+    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO                    = 1,
+    VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO                     = 2,
+    VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO                      = 3,
+    VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO                 = 4,
+    VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO               = 5,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO                = 6,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO                = 7,
+    VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO     = 8,
+    VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO        = 9,
+    VK_STRUCTURE_TYPE_SHADER_CREATE_INFO                    = 10,
+    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO          = 11,
+    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO                   = 12,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO     = 13,
+    VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO          = 14,
+    VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO          = 15,
+    VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO          = 16,
+    VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO          = 17,
+    VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO                = 18,
+    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO                     = 19,
+    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO                     = 20,
+    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO                 = 21,
+    VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO                   = 22,
+    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO                = 23,
+    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO     = 24,
+    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO         = 25,
+    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO     = 26,
+    VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO         = 27,
+    VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO       = 28,
+    VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO         = 29,
+    VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO         = 30,
+    VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO         = 31,
+    VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO         = 32,
+    VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO         = 33,
+    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO                     = 34,
+    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO                    = 35,
+    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO               = 36,
+    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO               = 37,
+    VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO                 = 38,
+    VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO        = 39,
+    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO               = 40,
+    VK_STRUCTURE_TYPE_LAYER_CREATE_INFO                     = 41,
+    VK_STRUCTURE_TYPE_MEMORY_BARRIER                        = 42,
+    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER                 = 43,
+    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER                  = 44,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO           = 45,
+    VK_STRUCTURE_TYPE_UPDATE_SAMPLERS                       = 46,
+    VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES               = 47,
+    VK_STRUCTURE_TYPE_UPDATE_IMAGES                         = 48,
+    VK_STRUCTURE_TYPE_UPDATE_BUFFERS                        = 49,
+    VK_STRUCTURE_TYPE_UPDATE_AS_COPY                        = 50,
+    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO                  = 51,
+
+    VK_ENUM_RANGE(STRUCTURE_TYPE, APPLICATION_INFO, INSTANCE_CREATE_INFO)
+} VkStructureType;
 
 // ------------------------------------------------------------------------------------------------
 // Error and return codes
@@ -731,8 +866,8 @@
     VK_ERROR_UNKNOWN                                        = -(0x00000001),
     VK_ERROR_UNAVAILABLE                                    = -(0x00000002),
     VK_ERROR_INITIALIZATION_FAILED                          = -(0x00000003),
-    VK_ERROR_OUT_OF_MEMORY                                  = -(0x00000004),
-    VK_ERROR_OUT_OF_GPU_MEMORY                              = -(0x00000005),
+    VK_ERROR_OUT_OF_HOST_MEMORY                             = -(0x00000004),
+    VK_ERROR_OUT_OF_DEVICE_MEMORY                           = -(0x00000005),
     VK_ERROR_DEVICE_ALREADY_CREATED                         = -(0x00000006),
     VK_ERROR_DEVICE_LOST                                    = -(0x00000007),
     VK_ERROR_INVALID_POINTER                                = -(0x00000008),
@@ -762,485 +897,245 @@
     VK_ERROR_MEMORY_NOT_BOUND                               = -(0x00000020),
     VK_ERROR_INCOMPATIBLE_QUEUE                             = -(0x00000021),
     VK_ERROR_NOT_SHAREABLE                                  = -(0x00000022),
-    VK_MAX_ENUM(VkResult)
+
+    VK_MAX_ENUM(RESULT)
 } VkResult;
 
 // ------------------------------------------------------------------------------------------------
-// Vulkan format definitions
-
-typedef enum VkVertexInputStepRate_
-{
-    VK_VERTEX_INPUT_STEP_RATE_VERTEX                        = 0x0,
-    VK_VERTEX_INPUT_STEP_RATE_INSTANCE                      = 0x1,
-    VK_VERTEX_INPUT_STEP_RATE_DRAW                          = 0x2,  //Optional
-
-    VK_VERTEX_INPUT_STEP_RATE_BEGIN_RANGE                   = VK_VERTEX_INPUT_STEP_RATE_VERTEX,
-    VK_VERTEX_INPUT_STEP_RATE_END_RANGE                     = VK_VERTEX_INPUT_STEP_RATE_DRAW,
-    VK_NUM_VERTEX_INPUT_STEP_RATE                           = (VK_VERTEX_INPUT_STEP_RATE_END_RANGE - VK_VERTEX_INPUT_STEP_RATE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkVertexInputStepRate)
-} VkVertexInputStepRate;
-
-typedef enum VkFormat_
-{
-    VK_FMT_UNDEFINED                                        = 0x00000000,
-    VK_FMT_R4G4_UNORM                                       = 0x00000001,
-    VK_FMT_R4G4_USCALED                                     = 0x00000002,
-    VK_FMT_R4G4B4A4_UNORM                                   = 0x00000003,
-    VK_FMT_R4G4B4A4_USCALED                                 = 0x00000004,
-    VK_FMT_R5G6B5_UNORM                                     = 0x00000005,
-    VK_FMT_R5G6B5_USCALED                                   = 0x00000006,
-    VK_FMT_R5G5B5A1_UNORM                                   = 0x00000007,
-    VK_FMT_R5G5B5A1_USCALED                                 = 0x00000008,
-    VK_FMT_R8_UNORM                                         = 0x00000009,
-    VK_FMT_R8_SNORM                                         = 0x0000000A,
-    VK_FMT_R8_USCALED                                       = 0x0000000B,
-    VK_FMT_R8_SSCALED                                       = 0x0000000C,
-    VK_FMT_R8_UINT                                          = 0x0000000D,
-    VK_FMT_R8_SINT                                          = 0x0000000E,
-    VK_FMT_R8_SRGB                                          = 0x0000000F,
-    VK_FMT_R8G8_UNORM                                       = 0x00000010,
-    VK_FMT_R8G8_SNORM                                       = 0x00000011,
-    VK_FMT_R8G8_USCALED                                     = 0x00000012,
-    VK_FMT_R8G8_SSCALED                                     = 0x00000013,
-    VK_FMT_R8G8_UINT                                        = 0x00000014,
-    VK_FMT_R8G8_SINT                                        = 0x00000015,
-    VK_FMT_R8G8_SRGB                                        = 0x00000016,
-    VK_FMT_R8G8B8_UNORM                                     = 0x00000017,
-    VK_FMT_R8G8B8_SNORM                                     = 0x00000018,
-    VK_FMT_R8G8B8_USCALED                                   = 0x00000019,
-    VK_FMT_R8G8B8_SSCALED                                   = 0x0000001A,
-    VK_FMT_R8G8B8_UINT                                      = 0x0000001B,
-    VK_FMT_R8G8B8_SINT                                      = 0x0000001C,
-    VK_FMT_R8G8B8_SRGB                                      = 0x0000001D,
-    VK_FMT_R8G8B8A8_UNORM                                   = 0x0000001E,
-    VK_FMT_R8G8B8A8_SNORM                                   = 0x0000001F,
-    VK_FMT_R8G8B8A8_USCALED                                 = 0x00000020,
-    VK_FMT_R8G8B8A8_SSCALED                                 = 0x00000021,
-    VK_FMT_R8G8B8A8_UINT                                    = 0x00000022,
-    VK_FMT_R8G8B8A8_SINT                                    = 0x00000023,
-    VK_FMT_R8G8B8A8_SRGB                                    = 0x00000024,
-    VK_FMT_R10G10B10A2_UNORM                                = 0x00000025,
-    VK_FMT_R10G10B10A2_SNORM                                = 0x00000026,
-    VK_FMT_R10G10B10A2_USCALED                              = 0x00000027,
-    VK_FMT_R10G10B10A2_SSCALED                              = 0x00000028,
-    VK_FMT_R10G10B10A2_UINT                                 = 0x00000029,
-    VK_FMT_R10G10B10A2_SINT                                 = 0x0000002A,
-    VK_FMT_R16_UNORM                                        = 0x0000002B,
-    VK_FMT_R16_SNORM                                        = 0x0000002C,
-    VK_FMT_R16_USCALED                                      = 0x0000002D,
-    VK_FMT_R16_SSCALED                                      = 0x0000002E,
-    VK_FMT_R16_UINT                                         = 0x0000002F,
-    VK_FMT_R16_SINT                                         = 0x00000030,
-    VK_FMT_R16_SFLOAT                                       = 0x00000031,
-    VK_FMT_R16G16_UNORM                                     = 0x00000032,
-    VK_FMT_R16G16_SNORM                                     = 0x00000033,
-    VK_FMT_R16G16_USCALED                                   = 0x00000034,
-    VK_FMT_R16G16_SSCALED                                   = 0x00000035,
-    VK_FMT_R16G16_UINT                                      = 0x00000036,
-    VK_FMT_R16G16_SINT                                      = 0x00000037,
-    VK_FMT_R16G16_SFLOAT                                    = 0x00000038,
-    VK_FMT_R16G16B16_UNORM                                  = 0x00000039,
-    VK_FMT_R16G16B16_SNORM                                  = 0x0000003A,
-    VK_FMT_R16G16B16_USCALED                                = 0x0000003B,
-    VK_FMT_R16G16B16_SSCALED                                = 0x0000003C,
-    VK_FMT_R16G16B16_UINT                                   = 0x0000003D,
-    VK_FMT_R16G16B16_SINT                                   = 0x0000003E,
-    VK_FMT_R16G16B16_SFLOAT                                 = 0x0000003F,
-    VK_FMT_R16G16B16A16_UNORM                               = 0x00000040,
-    VK_FMT_R16G16B16A16_SNORM                               = 0x00000041,
-    VK_FMT_R16G16B16A16_USCALED                             = 0x00000042,
-    VK_FMT_R16G16B16A16_SSCALED                             = 0x00000043,
-    VK_FMT_R16G16B16A16_UINT                                = 0x00000044,
-    VK_FMT_R16G16B16A16_SINT                                = 0x00000045,
-    VK_FMT_R16G16B16A16_SFLOAT                              = 0x00000046,
-    VK_FMT_R32_UINT                                         = 0x00000047,
-    VK_FMT_R32_SINT                                         = 0x00000048,
-    VK_FMT_R32_SFLOAT                                       = 0x00000049,
-    VK_FMT_R32G32_UINT                                      = 0x0000004A,
-    VK_FMT_R32G32_SINT                                      = 0x0000004B,
-    VK_FMT_R32G32_SFLOAT                                    = 0x0000004C,
-    VK_FMT_R32G32B32_UINT                                   = 0x0000004D,
-    VK_FMT_R32G32B32_SINT                                   = 0x0000004E,
-    VK_FMT_R32G32B32_SFLOAT                                 = 0x0000004F,
-    VK_FMT_R32G32B32A32_UINT                                = 0x00000050,
-    VK_FMT_R32G32B32A32_SINT                                = 0x00000051,
-    VK_FMT_R32G32B32A32_SFLOAT                              = 0x00000052,
-    VK_FMT_R64_SFLOAT                                       = 0x00000053,
-    VK_FMT_R64G64_SFLOAT                                    = 0x00000054,
-    VK_FMT_R64G64B64_SFLOAT                                 = 0x00000055,
-    VK_FMT_R64G64B64A64_SFLOAT                              = 0x00000056,
-    VK_FMT_R11G11B10_UFLOAT                                 = 0x00000057,
-    VK_FMT_R9G9B9E5_UFLOAT                                  = 0x00000058,
-    VK_FMT_D16_UNORM                                        = 0x00000059,
-    VK_FMT_D24_UNORM                                        = 0x0000005A,
-    VK_FMT_D32_SFLOAT                                       = 0x0000005B,
-    VK_FMT_S8_UINT                                          = 0x0000005C,
-    VK_FMT_D16_UNORM_S8_UINT                                = 0x0000005D,
-    VK_FMT_D24_UNORM_S8_UINT                                = 0x0000005E,
-    VK_FMT_D32_SFLOAT_S8_UINT                               = 0x0000005F,
-    VK_FMT_BC1_RGB_UNORM                                    = 0x00000060,
-    VK_FMT_BC1_RGB_SRGB                                     = 0x00000061,
-    VK_FMT_BC1_RGBA_UNORM                                   = 0x00000062,
-    VK_FMT_BC1_RGBA_SRGB                                    = 0x00000063,
-    VK_FMT_BC2_UNORM                                        = 0x00000064,
-    VK_FMT_BC2_SRGB                                         = 0x00000065,
-    VK_FMT_BC3_UNORM                                        = 0x00000066,
-    VK_FMT_BC3_SRGB                                         = 0x00000067,
-    VK_FMT_BC4_UNORM                                        = 0x00000068,
-    VK_FMT_BC4_SNORM                                        = 0x00000069,
-    VK_FMT_BC5_UNORM                                        = 0x0000006A,
-    VK_FMT_BC5_SNORM                                        = 0x0000006B,
-    VK_FMT_BC6H_UFLOAT                                      = 0x0000006C,
-    VK_FMT_BC6H_SFLOAT                                      = 0x0000006D,
-    VK_FMT_BC7_UNORM                                        = 0x0000006E,
-    VK_FMT_BC7_SRGB                                         = 0x0000006F,
-    VK_FMT_ETC2_R8G8B8_UNORM                                = 0x00000070,
-    VK_FMT_ETC2_R8G8B8_SRGB                                 = 0x00000071,
-    VK_FMT_ETC2_R8G8B8A1_UNORM                              = 0x00000072,
-    VK_FMT_ETC2_R8G8B8A1_SRGB                               = 0x00000073,
-    VK_FMT_ETC2_R8G8B8A8_UNORM                              = 0x00000074,
-    VK_FMT_ETC2_R8G8B8A8_SRGB                               = 0x00000075,
-    VK_FMT_EAC_R11_UNORM                                    = 0x00000076,
-    VK_FMT_EAC_R11_SNORM                                    = 0x00000077,
-    VK_FMT_EAC_R11G11_UNORM                                 = 0x00000078,
-    VK_FMT_EAC_R11G11_SNORM                                 = 0x00000079,
-    VK_FMT_ASTC_4x4_UNORM                                   = 0x0000007A,
-    VK_FMT_ASTC_4x4_SRGB                                    = 0x0000007B,
-    VK_FMT_ASTC_5x4_UNORM                                   = 0x0000007C,
-    VK_FMT_ASTC_5x4_SRGB                                    = 0x0000007D,
-    VK_FMT_ASTC_5x5_UNORM                                   = 0x0000007E,
-    VK_FMT_ASTC_5x5_SRGB                                    = 0x0000007F,
-    VK_FMT_ASTC_6x5_UNORM                                   = 0x00000080,
-    VK_FMT_ASTC_6x5_SRGB                                    = 0x00000081,
-    VK_FMT_ASTC_6x6_UNORM                                   = 0x00000082,
-    VK_FMT_ASTC_6x6_SRGB                                    = 0x00000083,
-    VK_FMT_ASTC_8x5_UNORM                                   = 0x00000084,
-    VK_FMT_ASTC_8x5_SRGB                                    = 0x00000085,
-    VK_FMT_ASTC_8x6_UNORM                                   = 0x00000086,
-    VK_FMT_ASTC_8x6_SRGB                                    = 0x00000087,
-    VK_FMT_ASTC_8x8_UNORM                                   = 0x00000088,
-    VK_FMT_ASTC_8x8_SRGB                                    = 0x00000089,
-    VK_FMT_ASTC_10x5_UNORM                                  = 0x0000008A,
-    VK_FMT_ASTC_10x5_SRGB                                   = 0x0000008B,
-    VK_FMT_ASTC_10x6_UNORM                                  = 0x0000008C,
-    VK_FMT_ASTC_10x6_SRGB                                   = 0x0000008D,
-    VK_FMT_ASTC_10x8_UNORM                                  = 0x0000008E,
-    VK_FMT_ASTC_10x8_SRGB                                   = 0x0000008F,
-    VK_FMT_ASTC_10x10_UNORM                                 = 0x00000090,
-    VK_FMT_ASTC_10x10_SRGB                                  = 0x00000091,
-    VK_FMT_ASTC_12x10_UNORM                                 = 0x00000092,
-    VK_FMT_ASTC_12x10_SRGB                                  = 0x00000093,
-    VK_FMT_ASTC_12x12_UNORM                                 = 0x00000094,
-    VK_FMT_ASTC_12x12_SRGB                                  = 0x00000095,
-    VK_FMT_B4G4R4A4_UNORM                                   = 0x00000096,
-    VK_FMT_B5G5R5A1_UNORM                                   = 0x00000097,
-    VK_FMT_B5G6R5_UNORM                                     = 0x00000098,
-    VK_FMT_B5G6R5_USCALED                                   = 0x00000099,
-    VK_FMT_B8G8R8_UNORM                                     = 0x0000009A,
-    VK_FMT_B8G8R8_SNORM                                     = 0x0000009B,
-    VK_FMT_B8G8R8_USCALED                                   = 0x0000009C,
-    VK_FMT_B8G8R8_SSCALED                                   = 0x0000009D,
-    VK_FMT_B8G8R8_UINT                                      = 0x0000009E,
-    VK_FMT_B8G8R8_SINT                                      = 0x0000009F,
-    VK_FMT_B8G8R8_SRGB                                      = 0x000000A0,
-    VK_FMT_B8G8R8A8_UNORM                                   = 0x000000A1,
-    VK_FMT_B8G8R8A8_SNORM                                   = 0x000000A2,
-    VK_FMT_B8G8R8A8_USCALED                                 = 0x000000A3,
-    VK_FMT_B8G8R8A8_SSCALED                                 = 0x000000A4,
-    VK_FMT_B8G8R8A8_UINT                                    = 0x000000A5,
-    VK_FMT_B8G8R8A8_SINT                                    = 0x000000A6,
-    VK_FMT_B8G8R8A8_SRGB                                    = 0x000000A7,
-    VK_FMT_B10G10R10A2_UNORM                                = 0x000000A8,
-    VK_FMT_B10G10R10A2_SNORM                                = 0x000000A9,
-    VK_FMT_B10G10R10A2_USCALED                              = 0x000000AA,
-    VK_FMT_B10G10R10A2_SSCALED                              = 0x000000AB,
-    VK_FMT_B10G10R10A2_UINT                                 = 0x000000AC,
-    VK_FMT_B10G10R10A2_SINT                                 = 0x000000AD,
-
-    VK_FMT_BEGIN_RANGE                                      = VK_FMT_UNDEFINED,
-    VK_FMT_END_RANGE                                        = VK_FMT_B10G10R10A2_SINT,
-    VK_NUM_FMT                                              = (VK_FMT_END_RANGE - VK_FMT_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkFormat)
-} VkFormat;
-
-// Shader stage enumerant
-typedef enum VkPipelineShaderStage_
-{
-    VK_SHADER_STAGE_VERTEX                                  = 0,
-    VK_SHADER_STAGE_TESS_CONTROL                            = 1,
-    VK_SHADER_STAGE_TESS_EVALUATION                         = 2,
-    VK_SHADER_STAGE_GEOMETRY                                = 3,
-    VK_SHADER_STAGE_FRAGMENT                                = 4,
-    VK_SHADER_STAGE_COMPUTE                                 = 5,
-
-    VK_SHADER_STAGE_BEGIN_RANGE                             = VK_SHADER_STAGE_VERTEX,
-    VK_SHADER_STAGE_END_RANGE                               = VK_SHADER_STAGE_COMPUTE,
-    VK_NUM_SHADER_STAGE                                     = (VK_SHADER_STAGE_END_RANGE - VK_SHADER_STAGE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkPipelineShaderStage)
-} VkPipelineShaderStage;
-
-typedef enum VkShaderStageFlags_
-{
-    VK_SHADER_STAGE_FLAGS_VERTEX_BIT                        = 0x00000001,
-    VK_SHADER_STAGE_FLAGS_TESS_CONTROL_BIT                  = 0x00000002,
-    VK_SHADER_STAGE_FLAGS_TESS_EVALUATION_BIT               = 0x00000004,
-    VK_SHADER_STAGE_FLAGS_GEOMETRY_BIT                      = 0x00000008,
-    VK_SHADER_STAGE_FLAGS_FRAGMENT_BIT                      = 0x00000010,
-    VK_SHADER_STAGE_FLAGS_COMPUTE_BIT                       = 0x00000020,
-
-    VK_SHADER_STAGE_FLAGS_ALL                               = 0x7FFFFFFF,
-    VK_MAX_ENUM(VkShaderStageFlags)
-} VkShaderStageFlags;
-
-// Structure type enumerant
-typedef enum VkStructureType_
-{
-    VK_STRUCTURE_TYPE_APPLICATION_INFO                      = 0,
-    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO                    = 1,
-    VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO                     = 2,
-    VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO                      = 4,
-    VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO                 = 5,
-    VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO               = 6,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO                = 7,
-    VK_STRUCTURE_TYPE_EVENT_WAIT_INFO                       = 8,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO                = 9,
-    VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO     = 10,
-    VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO        = 11,
-    VK_STRUCTURE_TYPE_SHADER_CREATE_INFO                    = 12,
-    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO          = 13,
-    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO                   = 14,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO     = 15,
-    VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO          = 16,
-    VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO          = 17,
-    VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO          = 18,
-    VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO          = 19,
-    VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO                = 20,
-    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO                     = 21,
-    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO                     = 22,
-    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO                 = 23,
-    VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO                   = 24,
-    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO                = 25,
-    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO     = 26,
-    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO         = 27,
-    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO     = 28,
-    VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO         = 29,
-    VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO       = 30,
-    VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO         = 31,
-    VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO         = 32,
-    VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO         = 33,
-    VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO         = 34,
-    VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO         = 35,
-    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO                     = 36,
-    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO                    = 37,
-    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO               = 38,
-    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO               = 39,
-    VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO                 = 40,
-    VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO        = 41,
-    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO               = 42,
-    VK_STRUCTURE_TYPE_LAYER_CREATE_INFO                     = 43,
-    VK_STRUCTURE_TYPE_PIPELINE_BARRIER                      = 44,
-    VK_STRUCTURE_TYPE_MEMORY_BARRIER                        = 45,
-    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER                 = 46,
-    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER                  = 47,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO           = 48,
-    VK_STRUCTURE_TYPE_UPDATE_SAMPLERS                       = 49,
-    VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES               = 50,
-    VK_STRUCTURE_TYPE_UPDATE_IMAGES                         = 51,
-    VK_STRUCTURE_TYPE_UPDATE_BUFFERS                        = 52,
-    VK_STRUCTURE_TYPE_UPDATE_AS_COPY                        = 53,
-    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO                  = 54,
-
-    VK_STRUCTURE_TYPE_BEGIN_RANGE                           = VK_STRUCTURE_TYPE_APPLICATION_INFO,
-    VK_STRUCTURE_TYPE_END_RANGE                             = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
-
-    VK_NUM_STRUCTURE_TYPE                                   = (VK_STRUCTURE_TYPE_END_RANGE - VK_STRUCTURE_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkStructureType)
-} VkStructureType;
-
-// ------------------------------------------------------------------------------------------------
 // Flags
 
 // Device creation flags
-typedef enum VkDeviceCreateFlags_
+typedef VkFlags VkDeviceCreateFlags;
+typedef enum VkDeviceCreateFlagBits_
 {
-    VK_DEVICE_CREATE_VALIDATION_BIT                         = 0x00000001,
-    VK_DEVICE_CREATE_MGPU_IQ_MATCH_BIT                      = 0x00000002,
-    VK_MAX_ENUM(VkDeviceCreateFlags)
-} VkDeviceCreateFlags;
+    VK_DEVICE_CREATE_VALIDATION_BIT                         = VK_BIT(0),
+    VK_DEVICE_CREATE_MULTI_DEVICE_IQ_MATCH_BIT              = VK_BIT(1),
+} VkDeviceCreateFlagBits;
 
 // Queue capabilities
-typedef enum VkQueueFlags_
+typedef VkFlags VkQueueFlags;
+typedef enum VkQueueFlagBits_
 {
-    VK_QUEUE_GRAPHICS_BIT                                   = 0x00000001,   // Queue supports graphics operations
-    VK_QUEUE_COMPUTE_BIT                                    = 0x00000002,   // Queue supports compute operations
-    VK_QUEUE_DMA_BIT                                        = 0x00000004,   // Queue supports DMA operations
-    VK_QUEUE_MEMMGR_BIT                                     = 0x00000008,   // Queue supports memory management operations
-    VK_QUEUE_EXTENDED_BIT                                   = 0x40000000,   // Extended queue
-    VK_MAX_ENUM(VkQueueFlags)
-} VkQueueFlags;
+    VK_QUEUE_GRAPHICS_BIT                                   = VK_BIT(0),    // Queue supports graphics operations
+    VK_QUEUE_COMPUTE_BIT                                    = VK_BIT(1),    // Queue supports compute operations
+    VK_QUEUE_DMA_BIT                                        = VK_BIT(2),    // Queue supports DMA operations
+    VK_QUEUE_MEMMGR_BIT                                     = VK_BIT(3),    // Queue supports memory management operations
+    VK_QUEUE_EXTENDED_BIT                                   = VK_BIT(30),   // Extended queue
+} VkQueueFlagBits;
 
-// memory properties passed into vkAllocMemory().
-typedef enum VkMemoryPropertyFlags_
+// Memory properties passed into vkAllocMemory().
+typedef VkFlags VkMemoryPropertyFlags;
+typedef enum VkMemoryPropertyFlagBits_
 {
-    VK_MEMORY_PROPERTY_GPU_ONLY                             = 0x00000000,   // If not set, then allocate memory on device (GPU)
-    VK_MEMORY_PROPERTY_CPU_VISIBLE_BIT                      = 0x00000001,
-    VK_MEMORY_PROPERTY_CPU_GPU_COHERENT_BIT                 = 0x00000002,
-    VK_MEMORY_PROPERTY_CPU_UNCACHED_BIT                     = 0x00000004,
-    VK_MEMORY_PROPERTY_CPU_WRITE_COMBINED_BIT               = 0x00000008,
-    VK_MEMORY_PROPERTY_PREFER_CPU_LOCAL                     = 0x00000010,   // all else being equal, prefer CPU access
-    VK_MEMORY_PROPERTY_SHAREABLE_BIT                        = 0x00000020,
-    VK_MAX_ENUM(VkMemoryPropertyFlags)
-} VkMemoryPropertyFlags;
+    VK_MEMORY_PROPERTY_DEVICE_ONLY                          = 0,            // If otherwise stated, then allocate memory on device
+    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT                     = VK_BIT(0),    // Memory should be mappable by host
+    VK_MEMORY_PROPERTY_HOST_DEVICE_COHERENT_BIT             = VK_BIT(1),    // Memory should be coherent between host and device accesses
+    VK_MEMORY_PROPERTY_HOST_UNCACHED_BIT                    = VK_BIT(2),    // Memory should not be cached by the host
+    VK_MEMORY_PROPERTY_HOST_WRITE_COMBINED_BIT              = VK_BIT(3),    // Memory should support host write combining
+    VK_MEMORY_PROPERTY_PREFER_HOST_LOCAL                    = VK_BIT(4),    // If set, prefer host access
+    VK_MEMORY_PROPERTY_SHAREABLE_BIT                        = VK_BIT(5),
+} VkMemoryPropertyFlagBits;
 
-// Buffer and buffer allocation usage flags
-typedef enum VkBufferUsageFlags_
+// Memory output flags passed to resource transition commands
+typedef VkFlags VkMemoryOutputFlags;
+typedef enum VkMemoryOutputFlagBits_
 {
-    VK_BUFFER_USAGE_GENERAL                                 = 0x00000000,   // No special usage
-    VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT                     = 0x00000001,   // Can be used as a source of transfer operations
-    VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT                = 0x00000002,   // Can be used as a destination of transfer operations
-    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT                = 0x00000004,   // Can be used as TBO
-    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT                = 0x00000008,   // Can be used as IBO
-    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT                      = 0x00000010,   // Can be used as UBO
-    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT                      = 0x00000020,   // Can be used as SSBO
-    VK_BUFFER_USAGE_INDEX_BUFFER_BIT                        = 0x00000040,   // Can be used as source of fixed function index fetch (index buffer)
-    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT                       = 0x00000080,   // Can be used as source of fixed function vertex fetch (VBO)
-    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT                     = 0x00000100,   // Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer)
-    VK_MAX_ENUM(VkBufferUsageFlags)
-} VkBufferUsageFlags;
+    VK_MEMORY_OUTPUT_CPU_WRITE_BIT                          = VK_BIT(0),    // Controls output coherency of CPU writes
+    VK_MEMORY_OUTPUT_SHADER_WRITE_BIT                       = VK_BIT(1),    // Controls output coherency of generic shader writes
+    VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT                   = VK_BIT(2),    // Controls output coherency of color attachment writes
+    VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT           = VK_BIT(3),    // Controls output coherency of depth/stencil attachment writes
+    VK_MEMORY_OUTPUT_TRANSFER_BIT                           = VK_BIT(4),    // Controls output coherency of transfer operations
+} VkMemoryOutputFlagBits;
 
-// Buffer flags
-typedef enum VkBufferCreateFlags_
+// Memory input flags passed to resource transition commands
+typedef VkFlags VkMemoryInputFlags;
+typedef enum VkMemoryInputFlagBits_
 {
-    VK_BUFFER_CREATE_SHAREABLE_BIT                          = 0x00000001,
-    VK_BUFFER_CREATE_SPARSE_BIT                             = 0x00000002,
-    VK_MAX_ENUM(VkBufferCreateFlags)
-} VkBufferCreateFlags;
+    VK_MEMORY_INPUT_CPU_READ_BIT                            = VK_BIT(0),    // Controls input coherency of CPU reads
+    VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT                    = VK_BIT(1),    // Controls input coherency of indirect command reads
+    VK_MEMORY_INPUT_INDEX_FETCH_BIT                         = VK_BIT(2),    // Controls input coherency of index fetches
+    VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT              = VK_BIT(3),    // Controls input coherency of vertex attribute fetches
+    VK_MEMORY_INPUT_UNIFORM_READ_BIT                        = VK_BIT(4),    // Controls input coherency of uniform buffer reads
+    VK_MEMORY_INPUT_SHADER_READ_BIT                         = VK_BIT(5),    // Controls input coherency of generic shader reads
+    VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT                    = VK_BIT(6),    // Controls input coherency of color attachment reads
+    VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT            = VK_BIT(7),    // Controls input coherency of depth/stencil attachment reads
+    VK_MEMORY_INPUT_TRANSFER_BIT                            = VK_BIT(8),    // Controls input coherency of transfer operations
+} VkMemoryInputFlagBits;
 
-typedef enum VkBufferViewType_
+// Buffer usage flags
+typedef VkFlags VkBufferUsageFlags;
+typedef enum VkBufferUsageFlagBits_
 {
-    VK_BUFFER_VIEW_RAW                                      = 0x00000000,   // Raw buffer without special structure (UBO, SSBO)
-    VK_BUFFER_VIEW_FORMATTED                                = 0x00000001,   // Buffer with format (TBO, IBO)
+    VK_BUFFER_USAGE_GENERAL                                 = 0,            // No special usage
+    VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT                     = VK_BIT(0),    // Can be used as a source of transfer operations
+    VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT                = VK_BIT(1),    // Can be used as a destination of transfer operations
+    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT                = VK_BIT(2),    // Can be used as TBO
+    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT                = VK_BIT(3),    // Can be used as IBO
+    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT                      = VK_BIT(4),    // Can be used as UBO
+    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT                      = VK_BIT(5),    // Can be used as SSBO
+    VK_BUFFER_USAGE_INDEX_BUFFER_BIT                        = VK_BIT(6),    // Can be used as source of fixed function index fetch (index buffer)
+    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT                       = VK_BIT(7),    // Can be used as source of fixed function vertex fetch (VBO)
+    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT                     = VK_BIT(8),    // Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer)
+} VkBufferUsageFlagBits;
 
-    VK_BUFFER_VIEW_TYPE_BEGIN_RANGE                         = VK_BUFFER_VIEW_RAW,
-    VK_BUFFER_VIEW_TYPE_END_RANGE                           = VK_BUFFER_VIEW_FORMATTED,
-    VK_NUM_BUFFER_VIEW_TYPE                                 = (VK_BUFFER_VIEW_TYPE_END_RANGE - VK_BUFFER_VIEW_TYPE_BEGIN_RANGE + 1),
-    VK_MAX_ENUM(VkBufferViewType)
-} VkBufferViewType;
-
-// Image and image allocation usage flags
-typedef enum VkImageUsageFlags_
+// Buffer creation flags
+typedef VkFlags VkBufferCreateFlags;
+typedef enum VkBufferCreateFlagBits_
 {
-    VK_IMAGE_USAGE_GENERAL                                  = 0x00000000,   // no special usage
-    VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT                      = 0x00000001,   // Can be used as a source of transfer operations
-    VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT                 = 0x00000002,   // Can be used as a destination of transfer operations
-    VK_IMAGE_USAGE_SAMPLED_BIT                              = 0x00000004,   // Can be sampled from (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
-    VK_IMAGE_USAGE_STORAGE_BIT                              = 0x00000008,   // Can be used as storage image (STORAGE_IMAGE descriptor type)
-    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT                     = 0x00000010,   // Can be used as framebuffer color attachment
-    VK_IMAGE_USAGE_DEPTH_STENCIL_BIT                        = 0x00000020,   // Can be used as framebuffer depth/stencil attachment
-    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT                 = 0x00000040,   // Image data not needed outside of rendering
-    VK_MAX_ENUM(VkImageUsageFlags)
-} VkImageUsageFlags;
+    VK_BUFFER_CREATE_SHAREABLE_BIT                          = VK_BIT(0),    // Buffer should be shareable
+    VK_BUFFER_CREATE_SPARSE_BIT                             = VK_BIT(1),    // Buffer should support sparse backing
+} VkBufferCreateFlagBits;
 
-// Image flags
-typedef enum VkImageCreateFlags_
+// Shader stage flags
+typedef VkFlags VkShaderStageFlags;
+typedef enum VkShaderStageFlagBits_
 {
-    VK_IMAGE_CREATE_INVARIANT_DATA_BIT                      = 0x00000001,
-    VK_IMAGE_CREATE_CLONEABLE_BIT                           = 0x00000002,
-    VK_IMAGE_CREATE_SHAREABLE_BIT                           = 0x00000004,
-    VK_IMAGE_CREATE_SPARSE_BIT                              = 0x00000008,
-    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT                      = 0x00000010,   // Allows image views to have different format than the base image
-    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT                     = 0x00000020,   // Allows creating image views with cube type from the created image
-    VK_MAX_ENUM(VkImageCreateFlags)
-} VkImageCreateFlags;
+    VK_SHADER_STAGE_VERTEX_BIT                              = VK_BIT(0),
+    VK_SHADER_STAGE_TESS_CONTROL_BIT                        = VK_BIT(1),
+    VK_SHADER_STAGE_TESS_EVALUATION_BIT                     = VK_BIT(2),
+    VK_SHADER_STAGE_GEOMETRY_BIT                            = VK_BIT(3),
+    VK_SHADER_STAGE_FRAGMENT_BIT                            = VK_BIT(4),
+    VK_SHADER_STAGE_COMPUTE_BIT                             = VK_BIT(5),
+
+    VK_SHADER_STAGE_ALL                                     = 0x7FFFFFFF,
+} VkShaderStageFlagBits;
+
+// Image usage flags
+typedef VkFlags VkImageUsageFlags;
+typedef enum VkImageUsageFlagBits_
+{
+    VK_IMAGE_USAGE_GENERAL                                  = 0,            // No special usage
+    VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT                      = VK_BIT(0),    // Can be used as a source of transfer operations
+    VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT                 = VK_BIT(1),    // Can be used as a destination of transfer operations
+    VK_IMAGE_USAGE_SAMPLED_BIT                              = VK_BIT(2),    // Can be sampled from (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
+    VK_IMAGE_USAGE_STORAGE_BIT                              = VK_BIT(3),    // Can be used as storage image (STORAGE_IMAGE descriptor type)
+    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT                     = VK_BIT(4),    // Can be used as framebuffer color attachment
+    VK_IMAGE_USAGE_DEPTH_STENCIL_BIT                        = VK_BIT(5),    // Can be used as framebuffer depth/stencil attachment
+    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT                 = VK_BIT(6),    // Image data not needed outside of rendering
+} VkImageUsageFlagBits;
+
+// Image creation flags
+typedef VkFlags VkImageCreateFlags;
+typedef enum VkImageCreateFlagBits_
+{
+    VK_IMAGE_CREATE_INVARIANT_DATA_BIT                      = VK_BIT(0),
+    VK_IMAGE_CREATE_CLONEABLE_BIT                           = VK_BIT(1),
+    VK_IMAGE_CREATE_SHAREABLE_BIT                           = VK_BIT(2),    // Image should be shareable
+    VK_IMAGE_CREATE_SPARSE_BIT                              = VK_BIT(3),    // Image should support sparse backing
+    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT                      = VK_BIT(4),    // Allows image views to have different format than the base image
+    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT                     = VK_BIT(5),    // Allows creating image views with cube type from the created image
+} VkImageCreateFlagBits;
 
 // Depth-stencil view creation flags
-typedef enum VkDepthStencilViewCreateFlags_
+typedef VkFlags VkDepthStencilViewCreateFlags;
+typedef enum VkDepthStencilViewCreateFlagBits_
 {
-    VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_DEPTH_BIT        = 0x00000001,
-    VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_STENCIL_BIT      = 0x00000002,
-    VK_MAX_ENUM(VkDepthStencilViewCreateFlags)
-} VkDepthStencilViewCreateFlags;
+    VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_DEPTH_BIT        = VK_BIT(0),
+    VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_STENCIL_BIT      = VK_BIT(1),
+} VkDepthStencilViewCreateFlagBits;
 
 // Pipeline creation flags
-typedef enum VkPipelineCreateFlags_
+typedef VkFlags VkPipelineCreateFlags;
+typedef enum VkPipelineCreateFlagBits_
 {
-    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT             = 0x00000001,
-    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT                = 0x00000002,
-    VK_MAX_ENUM(VkPipelineCreateFlags)
-} VkPipelineCreateFlags;
+    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT             = VK_BIT(0),
+    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT                = VK_BIT(1),
+} VkPipelineCreateFlagBits;
+
+// Channel flags
+typedef VkFlags VkChannelFlags;
+typedef enum VkChannelFlagBits_
+{
+    VK_CHANNEL_R_BIT                                        = VK_BIT(0),
+    VK_CHANNEL_G_BIT                                        = VK_BIT(1),
+    VK_CHANNEL_B_BIT                                        = VK_BIT(2),
+    VK_CHANNEL_A_BIT                                        = VK_BIT(3),
+} VkChannelFlagBits;
 
 // Fence creation flags
-typedef enum VkFenceCreateFlags_
+typedef VkFlags VkFenceCreateFlags;
+typedef enum VkFenceCreateFlagBits_
 {
-    VK_FENCE_CREATE_SIGNALED_BIT                            = 0x00000001,
-    VK_MAX_ENUM(VkFenceCreateFlags)
-} VkFenceCreateFlags;
+    VK_FENCE_CREATE_SIGNALED_BIT                            = VK_BIT(0),
+} VkFenceCreateFlagBits;
 
 // Semaphore creation flags
-typedef enum VkSemaphoreCreateFlags_
+typedef VkFlags VkSemaphoreCreateFlags;
+typedef enum VkSemaphoreCreateFlagBits_
 {
-    VK_SEMAPHORE_CREATE_SHAREABLE_BIT                       = 0x00000001,
-    VK_MAX_ENUM(VkSemaphoreCreateFlags)
-} VkSemaphoreCreateFlags;
+    VK_SEMAPHORE_CREATE_SHAREABLE_BIT                       = VK_BIT(0),
+} VkSemaphoreCreateFlagBits;
 
 // Format capability flags
-typedef enum VkFormatFeatureFlags_
+typedef VkFlags VkFormatFeatureFlags;
+typedef enum VkFormatFeatureFlagBits_
 {
-    VK_FORMAT_SAMPLED_IMAGE_BIT                             = 0x00000001,   // Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
-    VK_FORMAT_STORAGE_IMAGE_BIT                             = 0x00000002,   // Format can be used for storage images (STORAGE_IMAGE descriptor type)
-    VK_FORMAT_STORAGE_IMAGE_ATOMIC_BIT                      = 0x00000004,   // Format supports atomic operations in case it's used for storage images
-    VK_FORMAT_UNIFORM_TEXEL_BUFFER_BIT                      = 0x00000008,   // Format can be used for uniform texel buffers (TBOs)
-    VK_FORMAT_STORAGE_TEXEL_BUFFER_BIT                      = 0x00000010,   // Format can be used for storage texel buffers (IBOs)
-    VK_FORMAT_STORAGE_TEXEL_BUFFER_ATOMIC_BIT               = 0x00000020,   // Format supports atomic operations in case it's used for storage texel buffers
-    VK_FORMAT_VERTEX_BUFFER_BIT                             = 0x00000040,   // Format can be used for vertex buffers (VBOs)
-    VK_FORMAT_COLOR_ATTACHMENT_BIT                          = 0x00000080,   // Format can be used for color attachment images
-    VK_FORMAT_COLOR_ATTACHMENT_BLEND_BIT                    = 0x00000100,   // Format supports blending in case it's used for color attachment images
-    VK_FORMAT_DEPTH_STENCIL_ATTACHMENT_BIT                  = 0x00000200,   // Format can be used for depth/stencil attachment images
-    VK_FORMAT_CONVERSION_BIT                                = 0x00000400,   // Format can be used as the source or destination of format converting blits
-    VK_MAX_ENUM(VkFormatFeatureFlags)
-} VkFormatFeatureFlags;
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT                     = VK_BIT(0),    // Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT                     = VK_BIT(1),    // Format can be used for storage images (STORAGE_IMAGE descriptor type)
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT              = VK_BIT(2),    // Format supports atomic operations in case it's used for storage images
+    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT              = VK_BIT(3),    // Format can be used for uniform texel buffers (TBOs)
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT              = VK_BIT(4),    // Format can be used for storage texel buffers (IBOs)
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT       = VK_BIT(5),    // Format supports atomic operations in case it's used for storage texel buffers
+    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT                     = VK_BIT(6),    // Format can be used for vertex buffers (VBOs)
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT                  = VK_BIT(7),    // Format can be used for color attachment images
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT            = VK_BIT(8),    // Format supports blending in case it's used for color attachment images
+    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT          = VK_BIT(9),    // Format can be used for depth/stencil attachment images
+    VK_FORMAT_FEATURE_CONVERSION_BIT                        = VK_BIT(10),   // Format can be used as the source or destination of format converting blits
+} VkFormatFeatureFlagBits;
 
-// Query flags
-typedef enum VkQueryControlFlags_
+// Query control flags
+typedef VkFlags VkQueryControlFlags;
+typedef enum VkQueryControlFlagBits_
 {
-    VK_QUERY_IMPRECISE_DATA_BIT                             = 0x00000001,
-    VK_MAX_ENUM(VkQueryControlFlags)
-} VkQueryControlFlags;
+    VK_QUERY_CONTROL_CONSERVATIVE_BIT                       = VK_BIT(0),    // Allow conservative results to be collected by the query
+} VkQueryControlFlagBits;
 
 // Query result flags
-typedef enum VkQueryResultFlags_
+typedef VkFlags VkQueryResultFlags;
+typedef enum VkQueryResultFlagBits_
 {
-    VK_QUERY_RESULT_32_BIT                                  = 0x00000000,   // Results of the queries are written to the destination buffer as 32-bit values
-    VK_QUERY_RESULT_64_BIT                                  = 0x00000001,   // Results of the queries are written to the destination buffer as 64-bit values
-    // Duplicate enum result messes with validation
-//    VK_QUERY_RESULT_NO_WAIT_BIT                             = 0x00000000,   // Results of the queries aren't waited on before proceeding with the result copy
-    VK_QUERY_RESULT_WAIT_BIT                                = 0x00000002,   // Results of the queries are waited on before proceeding with the result copy
-    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT                   = 0x00000004,   // Besides the results of the query, the availability of the results is also written
-    VK_QUERY_RESULT_PARTIAL_BIT                             = 0x00000008    // Copy the partial results of the query even if the final results aren't available
-} VkQueryResultFlags;
+    VK_QUERY_RESULT_32_BIT                                  = 0,           // Results of the queries are written to the destination buffer as 32-bit values
+    VK_QUERY_RESULT_64_BIT                                  = VK_BIT(0),   // Results of the queries are written to the destination buffer as 64-bit values
+    // VK_QUERY_RESULT_NO_WAIT_BIT                             = 0,           // Results of the queries aren't waited on before proceeding with the result copy
+    VK_QUERY_RESULT_WAIT_BIT                                = VK_BIT(1),   // Results of the queries are waited on before proceeding with the result copy
+    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT                   = VK_BIT(2),   // Besides the results of the query, the availability of the results is also written
+    VK_QUERY_RESULT_PARTIAL_BIT                             = VK_BIT(3),   // Copy the partial results of the query even if the final results aren't available
+} VkQueryResultFlagBits;
 
-// GPU compatibility flags
-typedef enum VkGpuCompatibilityFlags_
+// Physical device compatibility flags
+typedef VkFlags VkPhysicalDeviceCompatibilityFlags;
+typedef enum VkPhysicalDeviceCompatibilityFlagBits_
 {
-    VK_GPU_COMPAT_ASIC_FEATURES_BIT                         = 0x00000001,
-    VK_GPU_COMPAT_IQ_MATCH_BIT                              = 0x00000002,
-    VK_GPU_COMPAT_PEER_TRANSFER_BIT                         = 0x00000004,
-    VK_GPU_COMPAT_SHARED_MEMORY_BIT                         = 0x00000008,
-    VK_GPU_COMPAT_SHARED_SYNC_BIT                           = 0x00000010,
-    VK_GPU_COMPAT_SHARED_GPU0_DISPLAY_BIT                   = 0x00000020,
-    VK_GPU_COMPAT_SHARED_GPU1_DISPLAY_BIT                   = 0x00000040,
-    VK_MAX_ENUM(VkGpuCompatibilityFlags)
-} VkGpuCompatibilityFlags;
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_FEATURES_BIT           = VK_BIT(0),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_IQ_MATCH_BIT           = VK_BIT(1),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_PEER_TRANSFER_BIT      = VK_BIT(2),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_MEMORY_BIT      = VK_BIT(3),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_SYNC_BIT        = VK_BIT(4),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE0_DISPLAY_BIT = VK_BIT(5),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE1_DISPLAY_BIT = VK_BIT(6),
+} VkPhysicalDeviceCompatibilityFlagBits;
 
-// Command buffer building flags
-typedef enum VkCmdBufferBuildFlags_
+// Shader creation flags
+typedef VkFlags VkShaderCreateFlags;
+
+// Event creation flags
+typedef VkFlags VkEventCreateFlags;
+
+// Command buffer creation flags
+typedef VkFlags VkCmdBufferCreateFlags;
+
+// Command buffer optimization flags
+typedef VkFlags VkCmdBufferOptimizeFlags;
+typedef enum VkCmdBufferOptimizeFlagBits_
 {
-    VK_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT              = 0x00000001,
-    VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT              = 0x00000002,
-    VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT              = 0x00000004,
-    VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT        = 0x00000008,
-    VK_MAX_ENUM(VkCmdBufferBuildFlags)
-} VkCmdBufferBuildFlags;
+    VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT                  = VK_BIT(0),
+    VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT              = VK_BIT(1),
+    VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT              = VK_BIT(2),
+    VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT        = VK_BIT(3),
+} VkCmdBufferOptimizeFlagBits;
+
+// Memory mapping flags
+typedef VkFlags VkMemoryMapFlags;
 
 // ------------------------------------------------------------------------------------------------
 // Vulkan structures
@@ -1295,15 +1190,15 @@
     VkChannelSwizzle                            a;
 } VkChannelMapping;
 
-typedef struct VkPhysicalGpuProperties_
+typedef struct VkPhysicalDeviceProperties_
 {
     uint32_t                                    apiVersion;
     uint32_t                                    driverVersion;
     uint32_t                                    vendorId;
     uint32_t                                    deviceId;
-    VkPhysicalGpuType                           gpuType;
-    char                                        gpuName[VK_MAX_PHYSICAL_GPU_NAME];
-    VkGpuSize                                   maxInlineMemoryUpdateSize;
+    VkPhysicalDeviceType                        deviceType;
+    char                                        deviceName[VK_MAX_PHYSICAL_DEVICE_NAME];
+    VkDeviceSize                                maxInlineMemoryUpdateSize;
     uint32_t                                    maxBoundDescriptorSets;
     uint32_t                                    maxThreadGroupSize;
     uint64_t                                    timestampFrequency;
@@ -1311,21 +1206,21 @@
     uint32_t                                    maxDescriptorSets;              // at least 2?
     uint32_t                                    maxViewports;                   // at least 16?
     uint32_t                                    maxColorAttachments;            // at least 8?
-} VkPhysicalGpuProperties;
+} VkPhysicalDeviceProperties;
 
-typedef struct VkPhysicalGpuPerformance_
+typedef struct VkPhysicalDevicePerformance_
 {
-    float                                       maxGpuClock;
+    float                                       maxDeviceClock;
     float                                       aluPerClock;
     float                                       texPerClock;
     float                                       primsPerClock;
     float                                       pixelsPerClock;
-} VkPhysicalGpuPerformance;
+} VkPhysicalDevicePerformance;
 
-typedef struct VkGpuCompatibilityInfo_
+typedef struct VkPhysicalDeviceCompatibilityInfo_
 {
-    VkFlags                                     compatibilityFlags; // VkGpuCompatibilityFlags
-} VkGpuCompatibilityInfo;
+    VkPhysicalDeviceCompatibilityFlags          compatibilityFlags;
+} VkPhysicalDeviceCompatibilityInfo;
 
 typedef struct VkExtensionProperties_
 {
@@ -1375,7 +1270,7 @@
     const VkDeviceQueueCreateInfo*              pRequestedQueues;
     uint32_t                                    extensionCount;
     const char*const*                           ppEnabledExtensionNames;
-    VkFlags                                     flags;                      // VkDeviceCreateFlags
+    VkDeviceCreateFlags                         flags;                      // Device creation flags
 } VkDeviceCreateInfo;
 
 typedef struct VkInstanceCreateInfo_
@@ -1397,27 +1292,27 @@
     const char *const*                          ppActiveLayerNames;         // layer name from the layer's vkEnumerateLayers())
 } VkLayerCreateInfo;
 
-typedef struct VkPhysicalGpuQueueProperties_
+typedef struct VkPhysicalDeviceQueueProperties_
 {
-    VkFlags                                     queueFlags;                 // VkQueueFlags
+    VkQueueFlags                                queueFlags;                 // Queue flags
     uint32_t                                    queueCount;
     uint32_t                                    maxAtomicCounters;
     bool32_t                                    supportsTimestamps;
     uint32_t                                    maxMemReferences;           // Tells how many memory references can be active for the given queue
-} VkPhysicalGpuQueueProperties;
+} VkPhysicalDeviceQueueProperties;
 
-typedef struct VkPhysicalGpuMemoryProperties_
+typedef struct VkPhysicalDeviceMemoryProperties_
 {
     bool32_t                                    supportsMigration;
     bool32_t                                    supportsPinning;
-} VkPhysicalGpuMemoryProperties;
+} VkPhysicalDeviceMemoryProperties;
 
 typedef struct VkMemoryAllocInfo_
 {
     VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO
     const void*                                 pNext;                      // Pointer to next structure
-    VkGpuSize                                   allocationSize;             // Size of memory allocation
-    VkFlags                                     memProps;                   // VkMemoryPropertyFlags
+    VkDeviceSize                                allocationSize;             // Size of memory allocation
+    VkMemoryPropertyFlags                       memProps;                   // Memory property flags
     VkMemoryPriority                            memPriority;
 } VkMemoryAllocInfo;
 
@@ -1425,29 +1320,29 @@
 {
     VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO
     const void*                                 pNext;                      // Pointer to next structure
-    VkGpuMemory                                 sharedMem;
+    VkDeviceMemory                              sharedMem;
 } VkMemoryOpenInfo;
 
 typedef struct VkPeerMemoryOpenInfo_
 {
     VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO
     const void*                                 pNext;                      // Pointer to next structure
-    VkGpuMemory                                 originalMem;
+    VkDeviceMemory                              originalMem;
 } VkPeerMemoryOpenInfo;
 
 typedef struct VkMemoryRequirements_
 {
-    VkGpuSize                                   size;                       // Specified in bytes
-    VkGpuSize                                   alignment;                  // Specified in bytes
-    VkGpuSize                                   granularity;                // Granularity on which vkQueueBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size)
+    VkDeviceSize                                size;                       // Specified in bytes
+    VkDeviceSize                                alignment;                  // Specified in bytes
+    VkDeviceSize                                granularity;                // Granularity on which vkBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size)
     VkMemoryPropertyFlags                       memPropsAllowed;            // Allowed memory property flags
     VkMemoryPropertyFlags                       memPropsRequired;           // Required memory property flags
 } VkMemoryRequirements;
 
 typedef struct VkFormatProperties_
 {
-    VkFlags                                     linearTilingFeatures;      // VkFormatFeatureFlags
-    VkFlags                                     optimalTilingFeatures;     // VkFormatFeatureFlags
+    VkFormatFeatureFlags                        linearTilingFeatures;       // Format features in case of linear tiling
+    VkFormatFeatureFlags                        optimalTilingFeatures;      // Format features in case of optimal tiling
 } VkFormatProperties;
 
 typedef struct VkBufferViewAttachInfo_
@@ -1528,9 +1423,9 @@
 {
     VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
     const void*                                 pNext;                      // Pointer to next structure.
-    VkGpuSize                                   size;                       // Specified in bytes
-    VkFlags                                     usage;                      // VkBufferUsageFlags
-    VkFlags                                     flags;                      // VkBufferCreateFlags
+    VkDeviceSize                                size;                       // Specified in bytes
+    VkBufferUsageFlags                          usage;                      // Buffer usage flags
+    VkBufferCreateFlags                         flags;                      // Buffer creation flags
 } VkBufferCreateInfo;
 
 typedef struct VkBufferViewCreateInfo_
@@ -1540,8 +1435,8 @@
     VkBuffer                                    buffer;
     VkBufferViewType                            viewType;
     VkFormat                                    format;                     // Optionally specifies format of elements
-    VkGpuSize                                   offset;                     // Specified in bytes
-    VkGpuSize                                   range;                      // View size specified in bytes
+    VkDeviceSize                                offset;                     // Specified in bytes
+    VkDeviceSize                                range;                      // View size specified in bytes
 } VkBufferViewCreateInfo;
 
 typedef struct VkImageSubresource_
@@ -1560,41 +1455,13 @@
     uint32_t                                    arraySize;
 } VkImageSubresourceRange;
 
-typedef struct VkEventWaitInfo_
-{
-    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_EVENT_WAIT_INFO
-    const void*                                 pNext;                      // Pointer to next structure.
-
-    uint32_t                                    eventCount;                 // Number of events to wait on
-    const VkEvent*                              pEvents;                    // Array of event objects to wait on
-
-    VkWaitEvent                                 waitEvent;                  // Pipeline event where the wait should happen
-
-    uint32_t                                    memBarrierCount;            // Number of memory barriers
-    const void**                                ppMemBarriers;              // Array of pointers to memory barriers (any of them can be either VkMemoryBarrier, VkBufferMemoryBarrier, or VkImageMemoryBarrier)
-} VkEventWaitInfo;
-
-typedef struct VkPipelineBarrier_
-{
-    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_PIPELINE_BARRIER
-    const void*                                 pNext;                      // Pointer to next structure.
-
-    uint32_t                                    eventCount;                 // Number of events to wait on
-    const VkPipeEvent*                          pEvents;                    // Array of pipeline events to wait on
-
-    VkWaitEvent                                 waitEvent;                  // Pipeline event where the wait should happen
-
-    uint32_t                                    memBarrierCount;            // Number of memory barriers
-    const void**                                ppMemBarriers;              // Array of pointers to memory barriers (any of them can be either VkMemoryBarrier, VkBufferMemoryBarrier, or VkImageMemoryBarrier)
-} VkPipelineBarrier;
-
 typedef struct VkMemoryBarrier_
 {
     VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER
     const void*                                 pNext;                      // Pointer to next structure.
 
-    VkFlags                                     outputMask;                 // Outputs the barrier should sync (see VkMemoryOutputFlags)
-    VkFlags                                     inputMask;                  // Inputs the barrier should sync to (see VkMemoryInputFlags)
+    VkMemoryOutputFlags                         outputMask;                 // Outputs the barrier should sync
+    VkMemoryInputFlags                          inputMask;                  // Inputs the barrier should sync to
 } VkMemoryBarrier;
 
 typedef struct VkBufferMemoryBarrier_
@@ -1602,13 +1469,13 @@
     VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
     const void*                                 pNext;                      // Pointer to next structure.
 
-    VkFlags                                     outputMask;                 // Outputs the barrier should sync (see VkMemoryOutputFlags)
-    VkFlags                                     inputMask;                  // Inputs the barrier should sync to (see VkMemoryInputFlags)
+    VkMemoryOutputFlags                         outputMask;                 // Outputs the barrier should sync
+    VkMemoryInputFlags                          inputMask;                  // Inputs the barrier should sync to
 
     VkBuffer                                    buffer;                     // Buffer to sync
 
-    VkGpuSize                                   offset;                     // Offset within the buffer to sync
-    VkGpuSize                                   size;                       // Amount of bytes to sync
+    VkDeviceSize                                offset;                     // Offset within the buffer to sync
+    VkDeviceSize                                size;                       // Amount of bytes to sync
 } VkBufferMemoryBarrier;
 
 typedef struct VkImageMemoryBarrier_
@@ -1616,8 +1483,8 @@
     VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
     const void*                                 pNext;                      // Pointer to next structure.
 
-    VkFlags                                     outputMask;                 // Outputs the barrier should sync (see VkMemoryOutputFlags)
-    VkFlags                                     inputMask;                  // Inputs the barrier should sync to (see VkMemoryInputFlags)
+    VkMemoryOutputFlags                         outputMask;                 // Outputs the barrier should sync
+    VkMemoryInputFlags                          inputMask;                  // Inputs the barrier should sync to
 
     VkImageLayout                               oldLayout;                  // Current layout of the image
     VkImageLayout                               newLayout;                  // New layout to transition the image to
@@ -1638,8 +1505,8 @@
     uint32_t                                    arraySize;
     uint32_t                                    samples;
     VkImageTiling                               tiling;
-    VkFlags                                     usage;                      // VkImageUsageFlags
-    VkFlags                                     flags;                      // VkImageCreateFlags
+    VkImageUsageFlags                           usage;                      // Image usage flags
+    VkImageCreateFlags                          flags;                      // Image creation flags
 } VkImageCreateInfo;
 
 typedef struct VkPeerImageOpenInfo_
@@ -1649,10 +1516,10 @@
 
 typedef struct VkSubresourceLayout_
 {
-    VkGpuSize                                   offset;                 // Specified in bytes
-    VkGpuSize                                   size;                   // Specified in bytes
-    VkGpuSize                                   rowPitch;               // Specified in bytes
-    VkGpuSize                                   depthPitch;             // Specified in bytes
+    VkDeviceSize                                offset;                 // Specified in bytes
+    VkDeviceSize                                size;                   // Specified in bytes
+    VkDeviceSize                                rowPitch;               // Specified in bytes
+    VkDeviceSize                                depthPitch;             // Specified in bytes
 } VkSubresourceLayout;
 
 typedef struct VkImageViewCreateInfo_
@@ -1690,7 +1557,7 @@
     uint32_t                                    arraySize;
     VkImage                                     msaaResolveImage;
     VkImageSubresourceRange                     msaaResolveSubResource;
-    VkFlags                                     flags;                  // VkDepthStencilViewCreateFlags
+    VkDepthStencilViewCreateFlags               flags;                  // Depth stencil attachment view flags
 } VkDepthStencilViewCreateInfo;
 
 typedef struct VkColorAttachmentBindInfo_
@@ -1707,9 +1574,9 @@
 
 typedef struct VkBufferCopy_
 {
-    VkGpuSize                                   srcOffset;              // Specified in bytes
-    VkGpuSize                                   destOffset;             // Specified in bytes
-    VkGpuSize                                   copySize;               // Specified in bytes
+    VkDeviceSize                                srcOffset;              // Specified in bytes
+    VkDeviceSize                                destOffset;             // Specified in bytes
+    VkDeviceSize                                copySize;               // Specified in bytes
 } VkBufferCopy;
 
 typedef struct VkImageMemoryBindInfo_
@@ -1740,7 +1607,7 @@
 
 typedef struct VkBufferImageCopy_
 {
-    VkGpuSize                                   bufferOffset;           // Specified in bytes
+    VkDeviceSize                                bufferOffset;           // Specified in bytes
     VkImageSubresource                          imageSubresource;
     VkOffset3D                                  imageOffset;            // Specified in pixels for both compressed and uncompressed images
     VkExtent3D                                  imageExtent;            // Specified in pixels for both compressed and uncompressed images
@@ -1761,23 +1628,23 @@
     const void*                                 pNext;              // Pointer to next structure
     size_t                                      codeSize;           // Specified in bytes
     const void*                                 pCode;
-    VkFlags                                     flags;              // Reserved
+    VkShaderCreateFlags                         flags;              // Reserved
 } VkShaderCreateInfo;
 
 typedef struct VkDescriptorSetLayoutBinding_
 {
-    VkDescriptorType                            descriptorType;
-    uint32_t                                    count;
-    VkFlags                                     stageFlags;         // VkShaderStageFlags
-    const VkSampler*                            pImmutableSamplers;
+    VkDescriptorType                            descriptorType;     // Type of the descriptors in this binding
+    uint32_t                                    count;              // Number of descriptors in this binding
+    VkShaderStageFlags                          stageFlags;         // Shader stages this binding is visible to
+    const VkSampler*                            pImmutableSamplers; // Immutable samplers (used if descriptor type is SAMPLER or COMBINED_IMAGE_SAMPLER, is either NULL or contains <count> number of elements)
 } VkDescriptorSetLayoutBinding;
 
 typedef struct VkDescriptorSetLayoutCreateInfo_
 {
-    VkStructureType                             sType;             // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
-    const void*                                 pNext;             // Pointer to next structure
-    uint32_t                                    count;             // Number of bindings in the descriptor set layout
-    const VkDescriptorSetLayoutBinding*         pBinding;          // Array of descriptor set layout bindings
+    VkStructureType                             sType;              // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
+    const void*                                 pNext;              // Pointer to next structure
+    uint32_t                                    count;              // Number of bindings in the descriptor set layout
+    const VkDescriptorSetLayoutBinding*         pBinding;           // Array of descriptor set layout bindings
 } VkDescriptorSetLayoutCreateInfo;
 
 typedef struct VkDescriptorTypeCount_
@@ -1816,7 +1683,7 @@
 
 typedef struct VkPipelineShader_
 {
-    VkPipelineShaderStage                       stage;
+    VkShaderStage                               stage;
     VkShader                                    shader;
     uint32_t                                    linkConstBufferCount;
     const VkLinkConstBuffer*                    pLinkConstBufferInfo;
@@ -1825,10 +1692,10 @@
 
 typedef struct VkComputePipelineCreateInfo_
 {
-    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
-    const void*                                 pNext;      // Pointer to next structure
+    VkStructureType                             sType;          // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
+    const void*                                 pNext;          // Pointer to next structure
     VkPipelineShader                            cs;
-    VkFlags                                     flags;      // VkPipelineCreateFlags
+    VkPipelineCreateFlags                       flags;          // Pipeline creation flags
     VkDescriptorSetLayoutChain                  setLayoutChain;
     uint32_t                                    localSizeX;
     uint32_t                                    localSizeY;
@@ -1887,7 +1754,7 @@
 {
     VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO
     const void*                                 pNext;      // Pointer to next structure
-    uint32_t                                    numViewports;
+    uint32_t                                    viewportCount;
     VkCoordinateOrigin                          clipOrigin;                 // optional (GL45)
     VkDepthMode                                 depthMode;                  // optional (GL45)
 } VkPipelineVpStateCreateInfo;
@@ -1900,10 +1767,10 @@
     bool32_t                                    rasterizerDiscardEnable;
     bool32_t                                    programPointSize;           // optional (GL45)
     VkCoordinateOrigin                          pointOrigin;                // optional (GL45)
-    VkProvokingVertexConvention                 provokingVertex;            // optional (GL45)
+    VkProvokingVertex                           provokingVertex;            // optional (GL45)
     VkFillMode                                  fillMode;                   // optional (GL45)
     VkCullMode                                  cullMode;
-    VkFaceOrientation                           frontFace;
+    VkFrontFace                                 frontFace;
 } VkPipelineRsStateCreateInfo;
 
 typedef struct VkPipelineMsStateCreateInfo_
@@ -1923,11 +1790,11 @@
     VkFormat                                    format;
     VkBlend                                     srcBlendColor;
     VkBlend                                     destBlendColor;
-    VkBlendFunc                                 blendFuncColor;
+    VkBlendOp                                   blendOpColor;
     VkBlend                                     srcBlendAlpha;
     VkBlend                                     destBlendAlpha;
-    VkBlendFunc                                 blendFuncAlpha;
-    uint8_t                                     channelWriteMask;
+    VkBlendOp                                   blendOpAlpha;
+    VkChannelFlags                              channelWriteMask;
 } VkPipelineCbAttachmentState;
 
 typedef struct VkPipelineCbStateCreateInfo_
@@ -1946,7 +1813,7 @@
     VkStencilOp                                 stencilFailOp;
     VkStencilOp                                 stencilPassOp;
     VkStencilOp                                 stencilDepthFailOp;
-    VkCompareFunc                               stencilFunc;
+    VkCompareOp                                 stencilCompareOp;
 } VkStencilOpState;
 
 typedef struct VkPipelineDsStateCreateInfo_
@@ -1956,7 +1823,7 @@
     VkFormat                                    format;
     bool32_t                                    depthTestEnable;
     bool32_t                                    depthWriteEnable;
-    VkCompareFunc                               depthFunc;
+    VkCompareOp                                 depthCompareOp;
     bool32_t                                    depthBoundsEnable;          // optional (depth_bounds_test)
     bool32_t                                    stencilTestEnable;
     VkStencilOpState                            front;
@@ -1974,7 +1841,7 @@
 {
     VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
     const void*                                 pNext;      // Pointer to next structure
-    VkFlags                                     flags;      // VkPipelineCreateFlags
+    VkPipelineCreateFlags                       flags;      // Pipeline creation flags
     VkDescriptorSetLayoutChain                  pSetLayoutChain;
 } VkGraphicsPipelineCreateInfo;
 
@@ -1990,10 +1857,10 @@
     VkTexAddress                                addressW;
     float                                       mipLodBias;
     uint32_t                                    maxAnisotropy;
-    VkCompareFunc                               compareFunc;
+    VkCompareOp                                 compareOp;
     float                                       minLod;
     float                                       maxLod;
-    VkBorderColorType                           borderColorType;
+    VkBorderColor                               borderColor;
 } VkSamplerCreateInfo;
 
 typedef struct VkDynamicVpStateCreateInfo_
@@ -2041,7 +1908,7 @@
     VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO
     const void*                                 pNext;      // Pointer to next structure
     uint32_t                                    queueNodeIndex;
-    VkFlags                                     flags;
+    VkCmdBufferCreateFlags                      flags;      // Command buffer creation flags
 } VkCmdBufferCreateInfo;
 
 typedef struct VkCmdBufferBeginInfo_
@@ -2049,7 +1916,7 @@
     VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO
     const void*                                 pNext;      // Pointer to next structure
 
-    VkFlags                                     flags;      // VkCmdBufferBuildFlags
+    VkCmdBufferOptimizeFlags                    flags;      // Command buffer optimization flags
 } VkCmdBufferBeginInfo;
 
 typedef struct VkRenderPassBegin_
@@ -2108,14 +1975,14 @@
 {
     VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
     const void*                                 pNext;      // Pointer to next structure
-    VkFlags                                     flags;      // Reserved
+    VkEventCreateFlags                          flags;      // Event creation flags
 } VkEventCreateInfo;
 
 typedef struct VkFenceCreateInfo_
 {
     VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
     const void*                                 pNext;      // Pointer to next structure
-    VkFenceCreateFlags                          flags;      // VkFenceCreateFlags
+    VkFenceCreateFlags                          flags;      // Fence creation flags
 } VkFenceCreateInfo;
 
 typedef struct VkSemaphoreCreateInfo_
@@ -2123,7 +1990,7 @@
     VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO
     const void*                                 pNext;      // Pointer to next structure
     uint32_t                                    initialCount;
-    VkFlags                                     flags;      // VkSemaphoreCreateFlags
+    VkSemaphoreCreateFlags                      flags;      // Semaphore creation flags
 } VkSemaphoreCreateInfo;
 
 typedef struct VkSemaphoreOpenInfo_
@@ -2199,36 +2066,37 @@
 // API functions
 typedef VkResult (VKAPI *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance);
 typedef VkResult (VKAPI *PFN_vkDestroyInstance)(VkInstance instance);
-typedef VkResult (VKAPI *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalGpu* pPhysicalDevices);
-typedef VkResult (VKAPI *PFN_vkGetGpuInfo)(VkPhysicalGpu gpu, VkPhysicalGpuInfoType infoType, size_t* pDataSize, void* pData);
-typedef void *   (VKAPI *PFN_vkGetProcAddr)(VkPhysicalGpu gpu, const char * pName);
-typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice);
+typedef VkResult (VKAPI *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceInfo)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceInfoType infoType, size_t* pDataSize, void* pData);
+typedef void *   (VKAPI *PFN_vkGetProcAddr)(VkPhysicalDevice physicalDevice, const char * pName);
+typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice);
 typedef VkResult (VKAPI *PFN_vkDestroyDevice)(VkDevice device);
 typedef VkResult (VKAPI *PFN_vkGetGlobalExtensionInfo)(VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData);
-typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceExtensionInfo)(VkPhysicalGpu gpu, VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData);
-typedef VkResult (VKAPI *PFN_vkEnumerateLayers)(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceExtensionInfo)(VkPhysicalDevice gpu, VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkGetExtensionSupport)(VkPhysicalDevice physicalDevice, const char* pExtName);
+typedef VkResult (VKAPI *PFN_vkEnumerateLayers)(VkPhysicalDevice physicalDevice, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved);
 typedef VkResult (VKAPI *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex, VkQueue* pQueue);
 typedef VkResult (VKAPI *PFN_vkQueueSubmit)(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence);
-typedef VkResult (VKAPI *PFN_vkQueueAddMemReferences)(VkQueue queue, uint32_t count, const VkGpuMemory* pMems);
-typedef VkResult (VKAPI *PFN_vkQueueRemoveMemReferences)(VkQueue queue, uint32_t count, const VkGpuMemory* pMems);
+typedef VkResult (VKAPI *PFN_vkQueueAddMemReferences)(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems);
+typedef VkResult (VKAPI *PFN_vkQueueRemoveMemReferences)(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems);
 typedef VkResult (VKAPI *PFN_vkQueueWaitIdle)(VkQueue queue);
 typedef VkResult (VKAPI *PFN_vkDeviceWaitIdle)(VkDevice device);
-typedef VkResult (VKAPI *PFN_vkAllocMemory)(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkGpuMemory* pMem);
-typedef VkResult (VKAPI *PFN_vkFreeMemory)(VkGpuMemory mem);
-typedef VkResult (VKAPI *PFN_vkSetMemoryPriority)(VkGpuMemory mem, VkMemoryPriority priority);
-typedef VkResult (VKAPI *PFN_vkMapMemory)(VkGpuMemory mem, VkFlags flags, void** ppData);
-typedef VkResult (VKAPI *PFN_vkUnmapMemory)(VkGpuMemory mem);
-typedef VkResult (VKAPI *PFN_vkPinSystemMemory)(VkDevice device, const void* pSysMem, size_t memSize, VkGpuMemory* pMem);
-typedef VkResult (VKAPI *PFN_vkGetMultiGpuCompatibility)(VkPhysicalGpu gpu0, VkPhysicalGpu gpu1, VkGpuCompatibilityInfo* pInfo);
-typedef VkResult (VKAPI *PFN_vkOpenSharedMemory)(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkGpuMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkAllocMemory)(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkFreeMemory)(VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkSetMemoryPriority)(VkDeviceMemory mem, VkMemoryPriority priority);
+typedef VkResult (VKAPI *PFN_vkMapMemory)(VkDeviceMemory mem, VkFlags flags, void** ppData);
+typedef VkResult (VKAPI *PFN_vkUnmapMemory)(VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkPinSystemMemory)(VkDevice device, const void* pSysMem, size_t memSize, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkGetMultiDeviceCompatibility)(VkPhysicalDevice physicalDevice0, VkPhysicalDevice physicalDevice1, VkPhysicalDeviceCompatibilityInfo* pInfo);
+typedef VkResult (VKAPI *PFN_vkOpenSharedMemory)(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem);
 typedef VkResult (VKAPI *PFN_vkOpenSharedSemaphore)(VkDevice device, const VkSemaphoreOpenInfo* pOpenInfo, VkSemaphore* pSemaphore);
-typedef VkResult (VKAPI *PFN_vkOpenPeerMemory)(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkGpuMemory* pMem);
-typedef VkResult (VKAPI *PFN_vkOpenPeerImage)(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkGpuMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkOpenPeerMemory)(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkOpenPeerImage)(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkDeviceMemory* pMem);
 typedef VkResult (VKAPI *PFN_vkDestroyObject)(VkObject object);
 typedef VkResult (VKAPI *PFN_vkGetObjectInfo)(VkBaseObject object, VkObjectInfoType infoType, size_t* pDataSize, void* pData);
-typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemory)(VkQueue queue, VkObject object, uint32_t allocationIdx, VkGpuMemory mem, VkGpuSize offset);
-typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemoryRange)(VkQueue queue, VkObject object, uint32_t allocationIdx, VkGpuSize rangeOffset,VkGpuSize rangeSize, VkGpuMemory mem, VkGpuSize memOffset);
-typedef VkResult (VKAPI *PFN_vkQueueBindImageMemoryRange)(VkQueue queue, VkImage image, uint32_t allocationIdx, const VkImageMemoryBindInfo* pBindInfo, VkGpuMemory mem, VkGpuSize memOffset);
+typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemory)(VkQueue queue, VkObject object, uint32_t allocationIdx, VkDeviceMemory mem, VkDeviceSize offset);
+typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemoryRange)(VkQueue queue, VkObject object, uint32_t allocationIdx, VkDeviceSize rangeOffset,VkDeviceSize rangeSize, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkQueueBindImageMemoryRange)(VkQueue queue, VkImage image, uint32_t allocationIdx, const VkImageMemoryBindInfo* pBindInfo, VkDeviceMemory mem, VkDeviceSize memOffset);
 typedef VkResult (VKAPI *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence);
 typedef VkResult (VKAPI *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, VkFence* pFences);
 typedef VkResult (VKAPI *PFN_vkGetFenceStatus)(VkFence fence);
@@ -2241,7 +2109,7 @@
 typedef VkResult (VKAPI *PFN_vkSetEvent)(VkEvent event);
 typedef VkResult (VKAPI *PFN_vkResetEvent)(VkEvent event);
 typedef VkResult (VKAPI *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool);
-typedef VkResult (VKAPI *PFN_vkGetQueryPoolResults)(VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkGetQueryPoolResults)(VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags);
 typedef VkResult (VKAPI *PFN_vkGetFormatInfo)(VkDevice device, VkFormat format, VkFormatInfoType infoType, size_t* pDataSize, void* pData);
 typedef VkResult (VKAPI *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer);
 typedef VkResult (VKAPI *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView);
@@ -2266,7 +2134,7 @@
 typedef VkResult (VKAPI *PFN_vkResetDescriptorPool)(VkDescriptorPool descriptorPool);
 typedef VkResult (VKAPI *PFN_vkAllocDescriptorSets)(VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount);
 typedef void     (VKAPI *PFN_vkClearDescriptorSets)(VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets);
-typedef void     (VKAPI *PFN_vkUpdateDescriptors)(VkDescriptorSet descriptorSet, uint32_t updateCount, const void** pUpdateArray);
+typedef void     (VKAPI *PFN_vkUpdateDescriptors)(VkDescriptorSet descriptorSet, uint32_t updateCount, const void** ppUpdateArray);
 typedef VkResult (VKAPI *PFN_vkCreateDynamicViewportState)(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpState* pState);
 typedef VkResult (VKAPI *PFN_vkCreateDynamicRasterState)(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsState* pState);
 typedef VkResult (VKAPI *PFN_vkCreateDynamicColorBlendState)(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbState* pState);
@@ -2278,37 +2146,37 @@
 typedef void     (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
 typedef void     (VKAPI *PFN_vkCmdBindDynamicStateObject)(VkCmdBuffer cmdBuffer, VkStateBindPoint stateBindPoint, VkDynamicStateObject state);
 typedef void     (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkDescriptorSetLayoutChain layoutChain, uint32_t layoutChainSlot, uint32_t count, const VkDescriptorSet* pDescriptorSets, const uint32_t* pUserData);
-typedef void     (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, VkIndexType indexType);
-typedef void     (VKAPI *PFN_vkCmdBindVertexBuffers)(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkGpuSize* pOffsets);
+typedef void     (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void     (VKAPI *PFN_vkCmdBindVertexBuffers)(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
 typedef void     (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
 typedef void     (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
-typedef void     (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride);
-typedef void     (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride);
+typedef void     (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void     (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
 typedef void     (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z);
-typedef void     (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset);
+typedef void     (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset);
 typedef void     (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
 typedef void     (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
 typedef void     (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions);
 typedef void     (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
 typedef void     (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
 typedef void     (VKAPI *PFN_vkCmdCloneImageData)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout);
-typedef void     (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize dataSize, const uint32_t* pData);
-typedef void     (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize fillSize, uint32_t data);
+typedef void     (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData);
+typedef void     (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data);
 typedef void     (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, VkClearColor color, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
 typedef void     (VKAPI *PFN_vkCmdClearDepthStencil)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
 typedef void     (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
 typedef void     (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent);
 typedef void     (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent);
-typedef void     (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, const VkEventWaitInfo* pWaitInfo);
-typedef void     (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, const VkPipelineBarrier* pBarrier);
-typedef void     (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags);
+typedef void     (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t eventCount, const VkEvent* pEvents, uint32_t memBarrierCount, const void** ppMemBarriers);
+typedef void     (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t pipeEventCount, const VkPipeEvent* pPipeEvents, uint32_t memBarrierCount, const void** ppMemBarriers);
+typedef void     (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags);
 typedef void     (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot);
 typedef void     (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount);
-typedef void     (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkGpuSize destOffset);
-typedef void     (VKAPI *PFN_vkCmdCopyQueryPoolResults)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize destStride, VkFlags flags);
+typedef void     (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset);
+typedef void     (VKAPI *PFN_vkCmdCopyQueryPoolResults)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkFlags flags);
 typedef void     (VKAPI *PFN_vkCmdInitAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData);
-typedef void     (VKAPI *PFN_vkCmdLoadAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkGpuSize srcOffset);
-typedef void     (VKAPI *PFN_vkCmdSaveAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkGpuSize destOffset);
+typedef void     (VKAPI *PFN_vkCmdLoadAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkDeviceSize srcOffset);
+typedef void     (VKAPI *PFN_vkCmdSaveAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkDeviceSize destOffset);
 typedef VkResult (VKAPI *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer);
 typedef VkResult (VKAPI *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass);
 typedef void     (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBegin* pRenderPassBegin);
@@ -2316,7 +2184,7 @@
 
 #ifdef VK_PROTOTYPES
 
-// GPU initialization
+// Device initialization
 
 VkResult VKAPI vkCreateInstance(
     const VkInstanceCreateInfo*                 pCreateInfo,
@@ -2328,22 +2196,22 @@
 VkResult VKAPI vkEnumeratePhysicalDevices(
     VkInstance                                  instance,
     uint32_t*                                   pPhysicalDeviceCount,
-    VkPhysicalGpu*                              pPhysicalDevices);
+    VkPhysicalDevice*                           pPhysicalDevices);
 
-VkResult VKAPI vkGetGpuInfo(
-    VkPhysicalGpu                               gpu,
-    VkPhysicalGpuInfoType                       infoType,
+VkResult VKAPI vkGetPhysicalDeviceInfo(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceInfoType                    infoType,
     size_t*                                     pDataSize,
     void*                                       pData);
 
 void * VKAPI vkGetProcAddr(
-    VkPhysicalGpu                               gpu,
+    VkPhysicalDevice                            physicalDevice,
     const char*                                 pName);
 
 // Device functions
 
 VkResult VKAPI vkCreateDevice(
-    VkPhysicalGpu                               gpu,
+    VkPhysicalDevice                            physicalDevice,
     const VkDeviceCreateInfo*                   pCreateInfo,
     VkDevice*                                   pDevice);
 
@@ -2358,7 +2226,7 @@
                                                void*    pData);
 
 VkResult VKAPI vkGetPhysicalDeviceExtensionInfo(
-                                               VkPhysicalGpu gpu,
+                                               VkPhysicalDevice gpu,
                                                VkExtensionInfoType infoType,
                                                uint32_t extensionIndex,
                                                size_t*  pDataSize,
@@ -2367,7 +2235,7 @@
 // Layer discovery functions
 
 VkResult VKAPI vkEnumerateLayers(
-    VkPhysicalGpu                               gpu,
+    VkPhysicalDevice                            physicalDevice,
     size_t                                      maxLayerCount,
     size_t                                      maxStringSize,
     size_t*                                     pOutLayerCount,
@@ -2391,12 +2259,12 @@
 VkResult VKAPI vkQueueAddMemReferences(
     VkQueue                                     queue,
     uint32_t                                    count,
-    const VkGpuMemory*                          pMems);
+    const VkDeviceMemory*                          pMems);
 
 VkResult VKAPI vkQueueRemoveMemReferences(
     VkQueue                                     queue,
     uint32_t                                    count,
-    const VkGpuMemory*                          pMems);
+    const VkDeviceMemory*                          pMems);
 
 VkResult VKAPI vkQueueWaitIdle(
     VkQueue                                     queue);
@@ -2409,40 +2277,40 @@
 VkResult VKAPI vkAllocMemory(
     VkDevice                                    device,
     const VkMemoryAllocInfo*                    pAllocInfo,
-    VkGpuMemory*                                pMem);
+    VkDeviceMemory*                             pMem);
 
 VkResult VKAPI vkFreeMemory(
-    VkGpuMemory                                 mem);
+    VkDeviceMemory                              mem);
 
 VkResult VKAPI vkSetMemoryPriority(
-    VkGpuMemory                                 mem,
+    VkDeviceMemory                              mem,
     VkMemoryPriority                            priority);
 
 VkResult VKAPI vkMapMemory(
-    VkGpuMemory                                 mem,
-    VkFlags                                     flags,                // Reserved
+    VkDeviceMemory                              mem,
+    VkMemoryMapFlags                            flags,
     void**                                      ppData);
 
 VkResult VKAPI vkUnmapMemory(
-    VkGpuMemory                                 mem);
+    VkDeviceMemory                              mem);
 
 VkResult VKAPI vkPinSystemMemory(
     VkDevice                                    device,
     const void*                                 pSysMem,
     size_t                                      memSize,
-    VkGpuMemory*                                pMem);
+    VkDeviceMemory*                             pMem);
 
 // Multi-device functions
 
-VkResult VKAPI vkGetMultiGpuCompatibility(
-    VkPhysicalGpu                               gpu0,
-    VkPhysicalGpu                               gpu1,
-    VkGpuCompatibilityInfo*                     pInfo);
+VkResult VKAPI vkGetMultiDeviceCompatibility(
+    VkPhysicalDevice                            physicalDevice0,
+    VkPhysicalDevice                            physicalDevice1,
+    VkPhysicalDeviceCompatibilityInfo*          pInfo);
 
 VkResult VKAPI vkOpenSharedMemory(
     VkDevice                                    device,
     const VkMemoryOpenInfo*                     pOpenInfo,
-    VkGpuMemory*                                pMem);
+    VkDeviceMemory*                             pMem);
 
 VkResult VKAPI vkOpenSharedSemaphore(
     VkDevice                                    device,
@@ -2452,13 +2320,13 @@
 VkResult VKAPI vkOpenPeerMemory(
     VkDevice                                    device,
     const VkPeerMemoryOpenInfo*                 pOpenInfo,
-    VkGpuMemory*                                pMem);
+    VkDeviceMemory*                             pMem);
 
 VkResult VKAPI vkOpenPeerImage(
     VkDevice                                    device,
     const VkPeerImageOpenInfo*                  pOpenInfo,
     VkImage*                                    pImage,
-    VkGpuMemory*                                pMem);
+    VkDeviceMemory*                             pMem);
 
 // Generic API object functions
 
@@ -2477,25 +2345,25 @@
     VkQueue                                     queue,
     VkObject                                    object,
     uint32_t                                    allocationIdx,
-    VkGpuMemory                                 mem,
-    VkGpuSize                                   memOffset);
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                memOffset);
 
 VkResult VKAPI vkQueueBindObjectMemoryRange(
     VkQueue                                     queue,
     VkObject                                    object,
     uint32_t                                    allocationIdx,
-    VkGpuSize                                   rangeOffset,
-    VkGpuSize                                   rangeSize,
-    VkGpuMemory                                 mem,
-    VkGpuSize                                   memOffset);
+    VkDeviceSize                                rangeOffset,
+    VkDeviceSize                                rangeSize,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                memOffset);
 
 VkResult VKAPI vkQueueBindImageMemoryRange(
     VkQueue                                     queue,
     VkImage                                     image,
     uint32_t                                    allocationIdx,
     const VkImageMemoryBindInfo*                pBindInfo,
-    VkGpuMemory                                 mem,
-    VkGpuSize                                   memOffset);
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                memOffset);
 
 // Fence functions
 
@@ -2562,7 +2430,8 @@
     uint32_t                                    startQuery,
     uint32_t                                    queryCount,
     size_t*                                     pDataSize,
-    void*                                       pData);
+    void*                                       pData,
+    VkQueryResultFlags                          flags);
 
 // Format capabilities
 
@@ -2715,7 +2584,7 @@
 void VKAPI vkUpdateDescriptors(
     VkDescriptorSet                             descriptorSet,
     uint32_t                                    updateCount,
-    const void**                                pUpdateArray);
+    const void**                                ppUpdateArray);
 
 // State object functions
 
@@ -2775,12 +2644,12 @@
     uint32_t                                    layoutChainSlot,
     uint32_t                                    count,
     const VkDescriptorSet*                      pDescriptorSets,
-    const uint32_t*                             pUserData);
+    const uint32_t    *                         pUserData);
 
 void VKAPI vkCmdBindIndexBuffer(
     VkCmdBuffer                                 cmdBuffer,
     VkBuffer                                    buffer,
-    VkGpuSize                                   offset,
+    VkDeviceSize                                offset,
     VkIndexType                                 indexType);
 
 void VKAPI vkCmdBindVertexBuffers(
@@ -2788,7 +2657,7 @@
     uint32_t                                    startBinding,
     uint32_t                                    bindingCount,
     const VkBuffer*                             pBuffers,
-    const VkGpuSize*                            pOffsets);
+    const VkDeviceSize*                         pOffsets);
 
 void VKAPI vkCmdDraw(
     VkCmdBuffer                                 cmdBuffer,
@@ -2808,14 +2677,14 @@
 void VKAPI vkCmdDrawIndirect(
     VkCmdBuffer                                 cmdBuffer,
     VkBuffer                                    buffer,
-    VkGpuSize                                   offset,
+    VkDeviceSize                                offset,
     uint32_t                                    count,
     uint32_t                                    stride);
 
 void VKAPI vkCmdDrawIndexedIndirect(
     VkCmdBuffer                                 cmdBuffer,
     VkBuffer                                    buffer,
-    VkGpuSize                                   offset,
+    VkDeviceSize                                offset,
     uint32_t                                    count,
     uint32_t                                    stride);
 
@@ -2828,7 +2697,7 @@
 void VKAPI vkCmdDispatchIndirect(
     VkCmdBuffer                                 cmdBuffer,
     VkBuffer                                    buffer,
-    VkGpuSize                                   offset);
+    VkDeviceSize                                offset);
 
 void VKAPI vkCmdCopyBuffer(
     VkCmdBuffer                                 cmdBuffer,
@@ -2881,15 +2750,15 @@
 void VKAPI vkCmdUpdateBuffer(
     VkCmdBuffer                                 cmdBuffer,
     VkBuffer                                    destBuffer,
-    VkGpuSize                                   destOffset,
-    VkGpuSize                                   dataSize,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                dataSize,
     const uint32_t*                             pData);
 
 void VKAPI vkCmdFillBuffer(
     VkCmdBuffer                                 cmdBuffer,
     VkBuffer                                    destBuffer,
-    VkGpuSize                                   destOffset,
-    VkGpuSize                                   fillSize,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                fillSize,
     uint32_t                                    data);
 
 void VKAPI vkCmdClearColorImage(
@@ -2930,17 +2799,25 @@
 
 void VKAPI vkCmdWaitEvents(
     VkCmdBuffer                                 cmdBuffer,
-    const VkEventWaitInfo*                      pWaitInfo);
+    VkWaitEvent                                 waitEvent,
+    uint32_t                                    eventCount,
+    const VkEvent*                              pEvents,
+    uint32_t                                    memBarrierCount,
+    const void**                                ppMemBarriers);
 
 void VKAPI vkCmdPipelineBarrier(
     VkCmdBuffer                                 cmdBuffer,
-    const VkPipelineBarrier*                    pBarrier);
+    VkWaitEvent                                 waitEvent,
+    uint32_t                                    pipeEventCount,
+    const VkPipeEvent*                          pPipeEvents,
+    uint32_t                                    memBarrierCount,
+    const void**                                ppMemBarriers);
 
 void VKAPI vkCmdBeginQuery(
     VkCmdBuffer                                 cmdBuffer,
     VkQueryPool                                 queryPool,
     uint32_t                                    slot,
-    VkFlags                                     flags);
+    VkQueryControlFlags                         flags);
 
 void VKAPI vkCmdEndQuery(
     VkCmdBuffer                                 cmdBuffer,
@@ -2957,7 +2834,7 @@
     VkCmdBuffer                                 cmdBuffer,
     VkTimestampType                             timestampType,
     VkBuffer                                    destBuffer,
-    VkGpuSize                                   destOffset);
+    VkDeviceSize                                destOffset);
 
 void VKAPI vkCmdCopyQueryPoolResults(
     VkCmdBuffer                                 cmdBuffer,
@@ -2965,8 +2842,8 @@
     uint32_t                                    startQuery,
     uint32_t                                    queryCount,
     VkBuffer                                    destBuffer,
-    VkGpuSize                                   destOffset,
-    VkGpuSize                                   destStride,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                destStride,
     VkFlags                                     flags); // VkQueryResultFlags
 
 void VKAPI vkCmdInitAtomicCounters(
@@ -2982,7 +2859,7 @@
     uint32_t                                    startCounter,
     uint32_t                                    counterCount,
     VkBuffer                                    srcBuffer,
-    VkGpuSize                                   srcOffset);
+    VkDeviceSize                                srcOffset);
 
 void VKAPI vkCmdSaveAtomicCounters(
     VkCmdBuffer                                 cmdBuffer,
@@ -2990,7 +2867,7 @@
     uint32_t                                    startCounter,
     uint32_t                                    counterCount,
     VkBuffer                                    destBuffer,
-    VkGpuSize                                   destOffset);
+    VkDeviceSize                                destOffset);
 
 VkResult VKAPI vkCreateFramebuffer(
     VkDevice                                    device,
diff --git a/layers/basic.cpp b/layers/basic.cpp
index eddb9fc..b7ad6b7 100644
--- a/layers/basic.cpp
+++ b/layers/basic.cpp
@@ -49,7 +49,7 @@
         return it->second;
     }
 
-    layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalGpu) gpuw->nextObject);
+    layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalDevice) gpuw->nextObject);
 
     return pTable;
 }
@@ -114,7 +114,7 @@
     return VK_SUCCESS;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
+VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
 {
     VkLayerDispatchTable* pTable = tableMap[gpu];
 
@@ -135,7 +135,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
+VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
 {
     if (gpu != NULL)
     {
@@ -151,11 +151,11 @@
 
         // Example of a layer that is only compatible with Intel's GPUs
         VkBaseLayerObject* gpuw = (VkBaseLayerObject*) pReserved;
-        PFN_vkGetGpuInfo fpGetGpuInfo;
-        VkPhysicalGpuProperties gpuProps;
-        size_t dataSize = sizeof(VkPhysicalGpuProperties);
-        fpGetGpuInfo = (PFN_vkGetGpuInfo) gpuw->pGPA((VkPhysicalGpu) gpuw->nextObject, "vkGetGpuInfo");
-        fpGetGpuInfo((VkPhysicalGpu) gpuw->nextObject, VK_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, &dataSize, &gpuProps);
+        PFN_vkGetPhysicalDeviceInfo fpGetGpuInfo;
+        VkPhysicalDeviceProperties gpuProps;
+        size_t dataSize = sizeof(VkPhysicalDeviceProperties);
+        fpGetGpuInfo = (PFN_vkGetPhysicalDeviceInfo) gpuw->pGPA((VkPhysicalDevice) gpuw->nextObject, "vkGetPhysicalDeviceInfo");
+        fpGetGpuInfo((VkPhysicalDevice) gpuw->nextObject, VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES, &dataSize, &gpuProps);
         if (gpuProps.vendorId == 0x8086)
         {
             *pOutLayerCount = 1;
@@ -168,7 +168,7 @@
     }
 }
 
-VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* pName)
+VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char* pName)
 {
     if (gpu == NULL)
         return NULL;
@@ -189,6 +189,6 @@
         VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
         if (gpuw->pGPA == NULL)
             return NULL;
-        return gpuw->pGPA((VkPhysicalGpu) gpuw->nextObject, pName);
+        return gpuw->pGPA((VkPhysicalDevice) gpuw->nextObject, pName);
     }
 }
diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp
index 01e4e55..4d6620a 100644
--- a/layers/draw_state.cpp
+++ b/layers/draw_state.cpp
@@ -1424,7 +1424,7 @@
     fpNextGPA = pCurObj->pGPA;
     assert(fpNextGPA);
 
-    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalGpu) pCurObj->nextObject);
+    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalDevice) pCurObj->nextObject);
 
     if (!globalLockInitialized)
     {
@@ -1438,7 +1438,7 @@
     }
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
+VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
 {
     pCurObj = (VkBaseLayerObject *) gpu;
     loader_platform_thread_once(&g_initOnce, initDrawState);
@@ -1519,7 +1519,7 @@
     return VK_SUCCESS;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
+VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
 {
     if (gpu != NULL)
     {
@@ -1864,28 +1864,28 @@
 VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicViewportState(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpState* pState)
 {
     VkResult result = nextTable.CreateDynamicViewportState(device, pCreateInfo, pState);
-    insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_VIEWPORT);
+    insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_VIEWPORT);
     return result;
 }
 
 VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicRasterState(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsState* pState)
 {
     VkResult result = nextTable.CreateDynamicRasterState(device, pCreateInfo, pState);
-    insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_RASTER);
+    insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_RASTER);
     return result;
 }
 
 VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicColorBlendState(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbState* pState)
 {
     VkResult result = nextTable.CreateDynamicColorBlendState(device, pCreateInfo, pState);
-    insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_COLOR_BLEND);
+    insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_COLOR_BLEND);
     return result;
 }
 
 VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicDepthStencilState(VkDevice device, const VkDynamicDsStateCreateInfo* pCreateInfo, VkDynamicDsState* pState)
 {
     VkResult result = nextTable.CreateDynamicDepthStencilState(device, pCreateInfo, pState);
-    insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_DEPTH_STENCIL);
+    insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_DEPTH_STENCIL);
     return result;
 }
 
@@ -2037,7 +2037,7 @@
     nextTable.CmdBindDescriptorSets(cmdBuffer, pipelineBindPoint, layoutChain, layoutChainSlot, count, pDescriptorSets, pUserData);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, VkIndexType indexType)
+VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2058,7 +2058,7 @@
     uint32_t                                    startBinding,
     uint32_t                                    bindingCount,
     const VkBuffer*                             pBuffers,
-    const VkGpuSize*                            pOffsets)
+    const VkDeviceSize*                         pOffsets)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2115,7 +2115,7 @@
     nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride)
+VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2135,7 +2135,7 @@
     nextTable.CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride)
+VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2170,7 +2170,7 @@
     nextTable.CmdDispatch(cmdBuffer, x, y, z);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset)
+VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2289,7 +2289,7 @@
     nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize dataSize, const uint32_t* pData)
+VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2304,7 +2304,7 @@
     nextTable.CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize fillSize, uint32_t data)
+VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2403,7 +2403,7 @@
     nextTable.CmdResetEvent(cmdBuffer, event, pipeEvent);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdWaitEvents(VkCmdBuffer cmdBuffer, const VkEventWaitInfo* pWaitInfo)
+VK_LAYER_EXPORT void VKAPI vkCmdWaitEvents(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t eventCount, const VkEvent* pEvents, uint32_t memBarrierCount, const void** ppMemBarriers)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2415,10 +2415,10 @@
         sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
         layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
     }
-    nextTable.CmdWaitEvents(cmdBuffer, pWaitInfo);
+    nextTable.CmdWaitEvents(cmdBuffer, waitEvent, eventCount, pEvents, memBarrierCount, ppMemBarriers);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdPipelineBarrier(VkCmdBuffer cmdBuffer, const VkPipelineBarrier* pBarrier)
+VK_LAYER_EXPORT void VKAPI vkCmdPipelineBarrier(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t pipeEventCount, const VkPipeEvent* pPipeEvents, uint32_t memBarrierCount, const void** ppMemBarriers)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2430,7 +2430,7 @@
         sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
         layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
     }
-    nextTable.CmdPipelineBarrier(cmdBuffer, pBarrier);
+    nextTable.CmdPipelineBarrier(cmdBuffer, waitEvent, pipeEventCount, pPipeEvents, memBarrierCount, ppMemBarriers);
 }
 
 VK_LAYER_EXPORT void VKAPI vkCmdBeginQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags)
@@ -2478,7 +2478,7 @@
     nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkGpuSize destOffset)
+VK_LAYER_EXPORT void VKAPI vkCmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2508,7 +2508,7 @@
     nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdLoadAtomicCounters(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkGpuSize srcOffset)
+VK_LAYER_EXPORT void VKAPI vkCmdLoadAtomicCounters(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkDeviceSize srcOffset)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2523,7 +2523,7 @@
     nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcBuffer, srcOffset);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdSaveAtomicCounters(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkGpuSize destOffset)
+VK_LAYER_EXPORT void VKAPI vkCmdSaveAtomicCounters(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkDeviceSize destOffset)
 {
     GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
     if (pCB) {
@@ -2620,7 +2620,7 @@
     // This layer intercepts callbacks
     VK_LAYER_DBG_FUNCTION_NODE* pNewDbgFuncNode = new VK_LAYER_DBG_FUNCTION_NODE;
     if (!pNewDbgFuncNode)
-        return VK_ERROR_OUT_OF_MEMORY;
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
     pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
     pNewDbgFuncNode->pUserData = pUserData;
     pNewDbgFuncNode->pNext = g_pDbgFunctionHead;
@@ -2726,7 +2726,7 @@
 #endif // WIN32
 }
 
-VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* funcName)
+VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char* funcName)
 {
     VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
 
@@ -2880,6 +2880,6 @@
     else {
         if (gpuw->pGPA == NULL)
             return NULL;
-        return gpuw->pGPA((VkPhysicalGpu)gpuw->nextObject, funcName);
+        return gpuw->pGPA((VkPhysicalDevice)gpuw->nextObject, funcName);
     }
 }
diff --git a/layers/mem_tracker.cpp b/layers/mem_tracker.cpp
index 5067578..207b408 100644
--- a/layers/mem_tracker.cpp
+++ b/layers/mem_tracker.cpp
@@ -51,7 +51,7 @@
 #define MAX_BINDING 0xFFFFFFFF
 
 map<VkCmdBuffer, MT_CB_INFO*>      cbMap;
-map<VkGpuMemory, MT_MEM_OBJ_INFO*> memObjMap;
+map<VkDeviceMemory, MT_MEM_OBJ_INFO*> memObjMap;
 map<VkObject,     MT_OBJ_INFO*>     objectMap;
 map<uint64_t,       MT_FENCE_INFO*>   fenceMap;    // Map fenceId to fence info
 map<VkQueue,      MT_QUEUE_INFO*>   queueMap;
@@ -82,7 +82,7 @@
 static void addCBInfo(const VkCmdBuffer cb)
 {
     MT_CB_INFO* pInfo = new MT_CB_INFO;
-    memset(pInfo, 0, (sizeof(MT_CB_INFO) - sizeof(list<VkGpuMemory>)));
+    memset(pInfo, 0, (sizeof(MT_CB_INFO) - sizeof(list<VkDeviceMemory>)));
     pInfo->cmdBuffer = cb;
     cbMap[cb]        = pInfo;
 }
@@ -277,10 +277,10 @@
 // Queue is validated by caller
 static bool32_t checkMemRef(
     VkQueue      queue,
-    VkGpuMemory mem)
+    VkDeviceMemory mem)
 {
     bool32_t result = VK_FALSE;
-    list<VkGpuMemory>::iterator it;
+    list<VkDeviceMemory>::iterator it;
     MT_QUEUE_INFO *pQueueInfo = queueMap[queue];
     for (it = pQueueInfo->pMemRefList.begin(); it != pQueueInfo->pMemRefList.end(); ++it) {
         if ((*it) == mem) {
@@ -316,7 +316,7 @@
                 result = VK_FALSE;
             } else {
                 // Validate that all actual references are accounted for in pMemRefs
-                for (list<VkGpuMemory>::iterator it = pCBInfo->pMemObjList.begin(); it != pCBInfo->pMemObjList.end(); ++it) {
+                for (list<VkDeviceMemory>::iterator it = pCBInfo->pMemObjList.begin(); it != pCBInfo->pMemObjList.end(); ++it) {
                     // Search for each memref in queues memreflist.
                     if (checkMemRef(queue, *it)) {
                         char str[1024];
@@ -346,7 +346,7 @@
 
 // Return ptr to info in map container containing mem, or NULL if not found
 //  Calls to this function should be wrapped in mutex
-static MT_MEM_OBJ_INFO* getMemObjInfo(const VkGpuMemory mem)
+static MT_MEM_OBJ_INFO* getMemObjInfo(const VkDeviceMemory mem)
 {
     MT_MEM_OBJ_INFO* pMemObjInfo = NULL;
 
@@ -356,7 +356,7 @@
     return pMemObjInfo;
 }
 
-static void addMemObjInfo(const VkGpuMemory mem, const VkMemoryAllocInfo* pAllocInfo)
+static void addMemObjInfo(const VkDeviceMemory mem, const VkMemoryAllocInfo* pAllocInfo)
 {
     MT_MEM_OBJ_INFO* pInfo = new MT_MEM_OBJ_INFO;
     pInfo->refCount           = 0;
@@ -373,7 +373,7 @@
 
 // Find CB Info and add mem binding to list container
 // Find Mem Obj Info and add CB binding to list container
-static bool32_t updateCBBinding(const VkCmdBuffer cb, const VkGpuMemory mem)
+static bool32_t updateCBBinding(const VkCmdBuffer cb, const VkDeviceMemory mem)
 {
     bool32_t result = VK_TRUE;
     // First update CB binding in MemObj mini CB list
@@ -408,7 +408,7 @@
         } else {
             // Search for memory object in cmd buffer's binding list
             bool32_t found  = VK_FALSE;
-            for (list<VkGpuMemory>::iterator it = pCBInfo->pMemObjList.begin(); it != pCBInfo->pMemObjList.end(); ++it) {
+            for (list<VkDeviceMemory>::iterator it = pCBInfo->pMemObjList.begin(); it != pCBInfo->pMemObjList.end(); ++it) {
                 if ((*it) == mem) {
                     found = VK_TRUE;
                     break;
@@ -425,7 +425,7 @@
 
 // Clear the CB Binding for mem
 //  Calls to this function should be wrapped in mutex
-static void clearCBBinding(const VkCmdBuffer cb, const VkGpuMemory mem)
+static void clearCBBinding(const VkCmdBuffer cb, const VkDeviceMemory mem)
 {
     MT_MEM_OBJ_INFO* pInfo = getMemObjInfo(mem);
     // TODO : Having this check is not ideal, really if memInfo was deleted,
@@ -452,7 +452,7 @@
             deleteFenceInfo(pCBInfo->fenceId);
         }
 
-        for (list<VkGpuMemory>::iterator it=pCBInfo->pMemObjList.begin(); it!=pCBInfo->pMemObjList.end(); ++it) {
+        for (list<VkDeviceMemory>::iterator it=pCBInfo->pMemObjList.begin(); it!=pCBInfo->pMemObjList.end(); ++it) {
             clearCBBinding(cb, (*it));
         }
         pCBInfo->pMemObjList.clear();
@@ -522,7 +522,7 @@
     }
 }
 
-static void deleteMemObjInfo(VkGpuMemory mem)
+static void deleteMemObjInfo(VkDeviceMemory mem)
 {
     if (memObjMap.find(mem) != memObjMap.end()) {
         MT_MEM_OBJ_INFO* pDelInfo = memObjMap[mem];
@@ -557,7 +557,7 @@
     return result;
 }
 
-static bool32_t freeMemObjInfo(VkGpuMemory mem, bool internal)
+static bool32_t freeMemObjInfo(VkDeviceMemory mem, bool internal)
 {
     bool32_t result = VK_TRUE;
     // Parse global list to find info w/ mem
@@ -652,7 +652,7 @@
 //  Add reference from objectInfo to memoryInfo
 //  Add reference off of objInfo
 // Return VK_TRUE if addition is successful, VK_FALSE otherwise
-static bool32_t updateObjectBinding(VkObject object, VkGpuMemory mem)
+static bool32_t updateObjectBinding(VkObject object, VkDeviceMemory mem)
 {
     bool32_t result = VK_FALSE;
     // Handle NULL case separately, just clear previous binding & decrement reference
@@ -720,9 +720,9 @@
 }
 
 // For given Object, get 'mem' obj that it's bound to or NULL if no binding
-static VkGpuMemory getMemBindingFromObject(const VkObject object)
+static VkDeviceMemory getMemBindingFromObject(const VkObject object)
 {
-    VkGpuMemory mem = NULL;
+    VkDeviceMemory mem = NULL;
     MT_OBJ_INFO* pObjInfo = getObjectInfo(object);
     if (pObjInfo) {
         if (pObjInfo->pMemObjInfo) {
@@ -753,7 +753,7 @@
     sprintf(str, "MEM INFO : Details of Memory Object list of size %lu elements", memObjMap.size());
     layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
 
-    for (map<VkGpuMemory, MT_MEM_OBJ_INFO*>::iterator ii=memObjMap.begin(); ii!=memObjMap.end(); ++ii) {
+    for (map<VkDeviceMemory, MT_MEM_OBJ_INFO*>::iterator ii=memObjMap.begin(); ii!=memObjMap.end(); ++ii) {
         pInfo = (*ii).second;
 
         sprintf(str, "    ===MemObjInfo at %p===", (void*)pInfo);
@@ -802,7 +802,7 @@
             (void*)getFenceFromId(pCBInfo->fenceId));
         layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
 
-        for (list<VkGpuMemory>::iterator it = pCBInfo->pMemObjList.begin(); it != pCBInfo->pMemObjList.end(); ++it) {
+        for (list<VkDeviceMemory>::iterator it = pCBInfo->pMemObjList.begin(); it != pCBInfo->pMemObjList.end(); ++it) {
             sprintf(str, "      Mem obj %p", (*it));
             layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
         }
@@ -833,7 +833,7 @@
     fpNextGPA = pCurObj->pGPA;
     assert(fpNextGPA);
 
-    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalGpu) pCurObj->nextObject);
+    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalDevice) pCurObj->nextObject);
 
     if (!globalLockInitialized)
     {
@@ -847,7 +847,7 @@
     }
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
+VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
 {
     pCurObj = (VkBaseLayerObject *) gpu;
     loader_platform_thread_once(&g_initOnce, initMemTracker);
@@ -872,7 +872,7 @@
     }
     // Report any memory leaks
     MT_MEM_OBJ_INFO* pInfo = NULL;
-    for (map<VkGpuMemory, MT_MEM_OBJ_INFO*>::iterator ii=memObjMap.begin(); ii!=memObjMap.end(); ++ii) {
+    for (map<VkDeviceMemory, MT_MEM_OBJ_INFO*>::iterator ii=memObjMap.begin(); ii!=memObjMap.end(); ++ii) {
         pInfo = (*ii).second;
 
         if (pInfo->allocInfo.allocationSize != 0) {
@@ -943,7 +943,7 @@
     return VK_SUCCESS;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount,
+VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount,
     size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
 {
         if (gpu != NULL)
@@ -975,7 +975,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkQueueAddMemReferences(VkQueue queue, uint32_t count, const VkGpuMemory* pMems)
+VK_LAYER_EXPORT VkResult VKAPI vkQueueAddMemReferences(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems)
 {
     VkResult result = nextTable.QueueAddMemReferences(queue, count, pMems);
     if (result == VK_SUCCESS) {
@@ -1004,7 +1004,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkQueueRemoveMemReferences(VkQueue queue, uint32_t count, const VkGpuMemory* pMems)
+VK_LAYER_EXPORT VkResult VKAPI vkQueueRemoveMemReferences(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems)
 {
     // TODO : Decrement ref count for this memory reference on this queue. Remove if ref count is zero.
     VkResult result = nextTable.QueueRemoveMemReferences(queue, count, pMems);
@@ -1018,7 +1018,7 @@
             layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, queue, 0, MEMTRACK_INVALID_QUEUE, "MEM", str);
         } else {
             for (int i = 0; i < count; i++) {
-                for (list<VkGpuMemory>::iterator it = pQueueInfo->pMemRefList.begin(); it != pQueueInfo->pMemRefList.end(); ++it) {
+                for (list<VkDeviceMemory>::iterator it = pQueueInfo->pMemRefList.begin(); it != pQueueInfo->pMemRefList.end(); ++it) {
                     if ((*it) == pMems[i]) {
                         it = pQueueInfo->pMemRefList.erase(it);
                     }
@@ -1059,7 +1059,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkAllocMemory(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkAllocMemory(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem)
 {
     VkResult result = nextTable.AllocMemory(device, pAllocInfo, pMem);
     // TODO : Track allocations and overall size here
@@ -1070,7 +1070,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkFreeMemory(VkGpuMemory mem)
+VK_LAYER_EXPORT VkResult VKAPI vkFreeMemory(VkDeviceMemory mem)
 {
     /* From spec : A memory object is freed by calling vkFreeMemory() when it is no longer needed. Before
      * freeing a memory object, an application must ensure the memory object is unbound from
@@ -1090,7 +1090,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkSetMemoryPriority(VkGpuMemory mem, VkMemoryPriority priority)
+VK_LAYER_EXPORT VkResult VKAPI vkSetMemoryPriority(VkDeviceMemory mem, VkMemoryPriority priority)
 {
     // TODO : Update tracking for this alloc
     //  Make sure memory is not pinned, which can't have priority set
@@ -1098,14 +1098,14 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkMapMemory(VkGpuMemory mem, VkFlags flags, void** ppData)
+VK_LAYER_EXPORT VkResult VKAPI vkMapMemory(VkDeviceMemory mem, VkFlags flags, void** ppData)
 {
     // TODO : Track when memory is mapped
     loader_platform_thread_lock_mutex(&globalLock);
     MT_MEM_OBJ_INFO *pMemObj = getMemObjInfo(mem);
-    if ((pMemObj->allocInfo.memProps & VK_MEMORY_PROPERTY_CPU_VISIBLE_BIT) == 0) {
+    if ((pMemObj->allocInfo.memProps & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0) {
         char str[1024];
-        sprintf(str, "Mapping Memory (%p) without VK_MEMORY_PROPERTY_CPU_VISIBLE_BIT set", (void*)mem);
+        sprintf(str, "Mapping Memory (%p) without VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT set", (void*)mem);
         layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_STATE, "MEM", str);
     }
     loader_platform_thread_unlock_mutex(&globalLock);
@@ -1113,7 +1113,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkUnmapMemory(VkGpuMemory mem)
+VK_LAYER_EXPORT VkResult VKAPI vkUnmapMemory(VkDeviceMemory mem)
 {
     // TODO : Track as memory gets unmapped, do we want to check what changed following map?
     //   Make sure that memory was ever mapped to begin with
@@ -1121,7 +1121,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkPinSystemMemory(VkDevice device, const void* pSysMem, size_t memSize, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkPinSystemMemory(VkDevice device, const void* pSysMem, size_t memSize, VkDeviceMemory* pMem)
 {
     // TODO : Track this
     //  Verify that memory is actually pinnable
@@ -1129,21 +1129,21 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkOpenSharedMemory(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkOpenSharedMemory(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem)
 {
     // TODO : Track this
     VkResult result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkOpenPeerMemory(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkOpenPeerMemory(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem)
 {
     // TODO : Track this
     VkResult result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkOpenPeerImage(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkOpenPeerImage(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkDeviceMemory* pMem)
 {
     // TODO : Track this
     VkResult result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
@@ -1164,7 +1164,7 @@
         if (pDelInfo->pMemObjInfo) {
             // Wsi allocated Memory is tied to image object so clear the binding and free that memory automatically
             if (0 == pDelInfo->pMemObjInfo->allocInfo.allocationSize) { // Wsi allocated memory has NULL allocInfo w/ 0 size
-                VkGpuMemory memToFree = pDelInfo->pMemObjInfo->mem;
+                VkDeviceMemory memToFree = pDelInfo->pMemObjInfo->mem;
                 clearObjectBinding(object);
                 freeMemObjInfo(memToFree, true);
             }
@@ -1194,7 +1194,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkQueueBindObjectMemory(VkQueue queue, VkObject object, uint32_t allocationIdx, VkGpuMemory mem, VkGpuSize offset)
+VK_LAYER_EXPORT VkResult VKAPI vkQueueBindObjectMemory(VkQueue queue, VkObject object, uint32_t allocationIdx, VkDeviceMemory mem, VkDeviceSize offset)
 {
     VkResult result = nextTable.QueueBindObjectMemory(queue, object, allocationIdx, mem, offset);
     loader_platform_thread_lock_mutex(&globalLock);
@@ -1621,20 +1621,20 @@
     uint32_t                                    startBinding,
     uint32_t                                    bindingCount,
     const VkBuffer*                             pBuffers,
-    const VkGpuSize*                            pOffsets)
+    const VkDeviceSize*                         pOffsets)
 {
     nextTable.CmdBindVertexBuffers(cmdBuffer, startBinding, bindingCount, pBuffers, pOffsets);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, VkIndexType indexType)
+VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType)
 {
     nextTable.CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride)
+VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(buffer);
+    VkDeviceMemory mem = getMemBindingFromObject(buffer);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdDrawIndirect() call unable to update binding of buffer %p to cmdBuffer %p", buffer, cmdBuffer);
@@ -1644,10 +1644,10 @@
     nextTable.CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride)
+VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(buffer);
+    VkDeviceMemory mem = getMemBindingFromObject(buffer);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdDrawIndexedIndirect() call unable to update binding of buffer %p to cmdBuffer %p", buffer, cmdBuffer);
@@ -1657,10 +1657,10 @@
     nextTable.CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset)
+VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(buffer);
+    VkDeviceMemory mem = getMemBindingFromObject(buffer);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdDispatchIndirect() call unable to update binding of buffer %p to cmdBuffer %p", buffer, cmdBuffer);
@@ -1674,7 +1674,7 @@
     uint32_t regionCount, const VkBufferCopy* pRegions)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(srcBuffer);
+    VkDeviceMemory mem = getMemBindingFromObject(srcBuffer);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdCopyBuffer() call unable to update binding of srcBuffer %p to cmdBuffer %p", srcBuffer, cmdBuffer);
@@ -1715,7 +1715,7 @@
 {
     // TODO : Track this
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(destImage);
+    VkDeviceMemory mem = getMemBindingFromObject(destImage);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdCopyMemoryToImage() call unable to update binding of destImage buffer %p to cmdBuffer %p", destImage, cmdBuffer);
@@ -1739,7 +1739,7 @@
 {
     // TODO : Track this
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(srcImage);
+    VkDeviceMemory mem = getMemBindingFromObject(srcImage);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdCopyImageToMemory() call unable to update binding of srcImage buffer %p to cmdBuffer %p", srcImage, cmdBuffer);
@@ -1760,7 +1760,7 @@
 {
     // TODO : Each image will have mem mapping so track them
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(srcImage);
+    VkDeviceMemory mem = getMemBindingFromObject(srcImage);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdCloneImageData() call unable to update binding of srcImage buffer %p to cmdBuffer %p", srcImage, cmdBuffer);
@@ -1776,10 +1776,10 @@
     nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize dataSize, const uint32_t* pData)
+VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(destBuffer);
+    VkDeviceMemory mem = getMemBindingFromObject(destBuffer);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdUpdateMemory() call unable to update binding of destBuffer %p to cmdBuffer %p", destBuffer, cmdBuffer);
@@ -1789,10 +1789,10 @@
     nextTable.CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize fillSize, uint32_t data)
+VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(destBuffer);
+    VkDeviceMemory mem = getMemBindingFromObject(destBuffer);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdFillMemory() call unable to update binding of destBuffer %p to cmdBuffer %p", destBuffer, cmdBuffer);
@@ -1809,7 +1809,7 @@
 {
     // TODO : Verify memory is in VK_IMAGE_STATE_CLEAR state
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(image);
+    VkDeviceMemory mem = getMemBindingFromObject(image);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdClearColorImage() call unable to update binding of image buffer %p to cmdBuffer %p", image, cmdBuffer);
@@ -1826,7 +1826,7 @@
 {
     // TODO : Verify memory is in VK_IMAGE_STATE_CLEAR state
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(image);
+    VkDeviceMemory mem = getMemBindingFromObject(image);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdClearDepthStencil() call unable to update binding of image buffer %p to cmdBuffer %p", image, cmdBuffer);
@@ -1842,7 +1842,7 @@
                                                 uint32_t regionCount, const VkImageResolve* pRegions)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(srcImage);
+    VkDeviceMemory mem = getMemBindingFromObject(srcImage);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdResolveImage() call unable to update binding of srcImage buffer %p to cmdBuffer %p", srcImage, cmdBuffer);
@@ -1861,7 +1861,7 @@
 VK_LAYER_EXPORT void VKAPI vkCmdBeginQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(queryPool);
+    VkDeviceMemory mem = getMemBindingFromObject(queryPool);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdBeginQuery() call unable to update binding of queryPool buffer %p to cmdBuffer %p", queryPool, cmdBuffer);
@@ -1874,7 +1874,7 @@
 VK_LAYER_EXPORT void VKAPI vkCmdEndQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(queryPool);
+    VkDeviceMemory mem = getMemBindingFromObject(queryPool);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdEndQuery() call unable to update binding of queryPool buffer %p to cmdBuffer %p", queryPool, cmdBuffer);
@@ -1887,7 +1887,7 @@
 VK_LAYER_EXPORT void VKAPI vkCmdResetQueryPool(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount)
 {
     loader_platform_thread_lock_mutex(&globalLock);
-    VkGpuMemory mem = getMemBindingFromObject(queryPool);
+    VkDeviceMemory mem = getMemBindingFromObject(queryPool);
     if (VK_FALSE == updateCBBinding(cmdBuffer, mem)) {
         char str[1024];
         sprintf(str, "In vkCmdResetQueryPool() call unable to update binding of queryPool buffer %p to cmdBuffer %p", queryPool, cmdBuffer);
@@ -1902,7 +1902,7 @@
     // This layer intercepts callbacks
     VK_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (VK_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(VK_LAYER_DBG_FUNCTION_NODE));
     if (!pNewDbgFuncNode)
-        return VK_ERROR_OUT_OF_MEMORY;
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
     pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
     pNewDbgFuncNode->pUserData = pUserData;
     pNewDbgFuncNode->pNext = g_pDbgFunctionHead;
@@ -1944,13 +1944,13 @@
 
 #if !defined(WIN32)
 VK_LAYER_EXPORT VkResult VKAPI vkWsiX11CreatePresentableImage(VkDevice device, const VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo,
-    VkImage* pImage, VkGpuMemory* pMem)
+    VkImage* pImage, VkDeviceMemory* pMem)
 {
     VkResult result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
     loader_platform_thread_lock_mutex(&globalLock);
     if (VK_SUCCESS == result) {
         // Add image object, then insert the new Mem Object and then bind it to created image
-        addObjectInfo(*pImage, VkStructureType_MAX_ENUM, pCreateInfo, sizeof(VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO), "wsi_x11_image");
+        addObjectInfo(*pImage, VK_STRUCTURE_TYPE_MAX_ENUM, pCreateInfo, sizeof(VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO), "wsi_x11_image");
         addMemObjInfo(*pMem, NULL);
         if (VK_FALSE == updateObjectBinding(*pImage, *pMem)) {
             char str[1024];
@@ -1977,7 +1977,7 @@
 }
 #endif // WIN32
 
-VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* funcName)
+VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char* funcName)
 {
     VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
 
@@ -2135,6 +2135,6 @@
     else {
         if (gpuw->pGPA == NULL)
             return NULL;
-        return gpuw->pGPA((VkPhysicalGpu)gpuw->nextObject, funcName);
+        return gpuw->pGPA((VkPhysicalDevice)gpuw->nextObject, funcName);
     }
 }
diff --git a/layers/mem_tracker.h b/layers/mem_tracker.h
index c13d95f..d1d2b82 100644
--- a/layers/mem_tracker.h
+++ b/layers/mem_tracker.h
@@ -85,7 +85,7 @@
 // Data struct for tracking memory object
 struct MT_MEM_OBJ_INFO {
     uint32_t                     refCount;           // Count of references (obj bindings or CB use)
-    VkGpuMemory               mem;
+    VkDeviceMemory               mem;
     VkMemoryAllocInfo        allocInfo;
     list<VkObject>             pObjBindings;       // list container of objects bound to this memory
     list<VkCmdBuffer>         pCmdBufferBindings; // list container of cmd buffers that reference this mem object
@@ -125,7 +125,7 @@
     VkCmdBuffer                  cmdBuffer;
     uint64_t                        fenceId;
     // Order dependent, stl containers must be at end of struct
-    list<VkGpuMemory>            pMemObjList; // List container of Mem objs referenced by this CB
+    list<VkDeviceMemory>            pMemObjList; // List container of Mem objs referenced by this CB
 };
 
 // Associate fenceId with a fence object
@@ -140,7 +140,7 @@
     uint64_t                      lastRetiredId;
     uint64_t                      lastSubmittedId;
     list<VkCmdBuffer>          pQueueCmdBuffers;
-    list<VkGpuMemory>          pMemRefList;
+    list<VkDeviceMemory>          pMemRefList;
 };
 
 #ifdef __cplusplus
diff --git a/layers/multi.cpp b/layers/multi.cpp
index 785cfc7..3eb79c6 100644
--- a/layers/multi.cpp
+++ b/layers/multi.cpp
@@ -62,7 +62,7 @@
 #endif
 
 
-VK_LAYER_EXPORT VkResult VKAPI multi1CreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo,
+VK_LAYER_EXPORT VkResult VKAPI multi1CreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
                                                       VkDevice* pDevice)
 {
     VkLayerDispatchTable* pTable = tableMap1[gpu];
@@ -97,7 +97,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI multi1EnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize,
+VK_LAYER_EXPORT VkResult VKAPI multi1EnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize,
                                                          size_t* pOutLayerCount, char* const* pOutLayers,
                                                          void* pReserved)
 {
@@ -111,7 +111,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT void * VKAPI multi1GetProcAddr(VkPhysicalGpu gpu, const char* pName)
+VK_LAYER_EXPORT void * VKAPI multi1GetProcAddr(VkPhysicalDevice gpu, const char* pName)
 {
     VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
 
@@ -131,7 +131,7 @@
     else {
         if (gpuw->pGPA == NULL)
             return NULL;
-        return gpuw->pGPA((VkPhysicalGpu) gpuw->nextObject, pName);
+        return gpuw->pGPA((VkPhysicalDevice) gpuw->nextObject, pName);
     }
 }
 
@@ -157,7 +157,7 @@
     }
 }
 
-VK_LAYER_EXPORT VkResult VKAPI multi2CreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo,
+VK_LAYER_EXPORT VkResult VKAPI multi2CreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
                                                       VkDevice* pDevice)
 {
     VkLayerDispatchTable* pTable = tableMap2[gpu];
@@ -194,7 +194,7 @@
 
 }
 
-VK_LAYER_EXPORT VkResult VKAPI multi2EnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize,
+VK_LAYER_EXPORT VkResult VKAPI multi2EnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize,
                                                          size_t* pOutLayerCount, char* const* pOutLayers,
                                                          void* pReserved)
 {
@@ -209,7 +209,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT void * VKAPI multi2GetProcAddr(VkPhysicalGpu gpu, const char* pName)
+VK_LAYER_EXPORT void * VKAPI multi2GetProcAddr(VkPhysicalDevice gpu, const char* pName)
 {
     VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
 
@@ -229,12 +229,12 @@
     else {
         if (gpuw->pGPA == NULL)
             return NULL;
-        return gpuw->pGPA((VkPhysicalGpu) gpuw->nextObject, pName);
+        return gpuw->pGPA((VkPhysicalDevice) gpuw->nextObject, pName);
     }
 }
 
 /********************************* Common functions ********************************/
-VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize,
+VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize,
                                                       size_t* pOutLayerCount, char* const* pOutLayers,
                                                       void* pReserved)
 {
@@ -303,7 +303,7 @@
     return VK_SUCCESS;
 }
 
-VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* pName)
+VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char* pName)
 {
     // to find each layers GPA routine Loader will search via "<layerName>GetProcAddr"
     if (!strncmp("multi1GetProcAddr", pName, sizeof("multi1GetProcAddr")))
@@ -334,5 +334,5 @@
     if (layerNum == 1 && layer2_first_activated == false)
         layer1_first_activated = true;
 
-    layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalGpu) gpuw->nextObject);
+    layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalDevice) gpuw->nextObject);
 }
diff --git a/layers/object_track.h b/layers/object_track.h
index d24e0de..11dbeda 100644
--- a/layers/object_track.h
+++ b/layers/object_track.h
@@ -74,7 +74,7 @@
     VkObjectTypeQueryPool,
     VkObjectTypeEvent,
     VkObjectTypeQueue,
-    VkObjectTypePhysicalGpu,
+    VkObjectTypePhysicalDevice,
     VkObjectTypeRenderPass,
     VkObjectTypeFramebuffer,
     VkObjectTypeImage,
@@ -83,7 +83,7 @@
     VkObjectTypeInstance,
     VkObjectTypeDynamicVpState,
     VkObjectTypeColorAttachmentView,
-    VkObjectTypeGpuMemory,
+    VkObjectTypeDeviceMemory,
     VkObjectTypeDynamicRsState,
     VkObjectTypeFence,
     VkObjectTypeCmdBuffer,
@@ -107,8 +107,8 @@
             return "DESCRIPTOR_SET_LAYOUT";
         case VkObjectTypeDescriptorSetLayoutChain:
             return "DESCRIPTOR_SET_LAYOUT_CHAIN";
-        case VkObjectTypeGpuMemory:
-            return "GPU_MEMORY";
+        case VkObjectTypeDeviceMemory:
+            return "DEVICE_MEMORY";
         case VkObjectTypeQueue:
             return "QUEUE";
         case VkObjectTypeImage:
@@ -127,8 +127,8 @@
             return "BUFFER_VIEW";
         case VkObjectTypeDescriptorSet:
             return "DESCRIPTOR_SET";
-        case VkObjectTypePhysicalGpu:
-            return "PHYSICAL_GPU";
+        case VkObjectTypePhysicalDevice:
+            return "PHYSICAL_DEVICE";
         case VkObjectTypeImageView:
             return "IMAGE_VIEW";
         case VkObjectTypeBuffer:
diff --git a/layers/param_checker.cpp b/layers/param_checker.cpp
index 5408ee7..5635bfd 100644
--- a/layers/param_checker.cpp
+++ b/layers/param_checker.cpp
@@ -68,7 +68,7 @@
     fpNextGPA = pCurObj->pGPA;
     assert(fpNextGPA);
 
-    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalGpu) pCurObj->nextObject);
+    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalDevice) pCurObj->nextObject);
 }
 
 void PreCreateInstance(const VkApplicationInfo* pAppInfo, const VkAllocCallbacks* pAllocCb)
@@ -139,24 +139,24 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkGetGpuInfo(VkPhysicalGpu gpu, VkPhysicalGpuInfoType infoType, size_t* pDataSize, void* pData)
+VK_LAYER_EXPORT VkResult VKAPI vkGetPhysicalDeviceInfo(VkPhysicalDevice gpu, VkPhysicalDeviceInfoType infoType, size_t* pDataSize, void* pData)
 {
     pCurObj = (VkBaseLayerObject *) gpu;
     loader_platform_thread_once(&tabOnce, initParamChecker);
     char str[1024];
-    if (!validate_VkPhysicalGpuInfoType(infoType)) {
-        sprintf(str, "Parameter infoType to function GetGpuInfo has invalid value of %i.", (int)infoType);
+    if (!validate_VkPhysicalDeviceInfoType(infoType)) {
+        sprintf(str, "Parameter infoType to function GetPhysicalDeviceInfo has invalid value of %i.", (int)infoType);
         layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, 1, "PARAMCHECK", str);
     }
-    VkResult result = nextTable.GetGpuInfo(gpu, infoType, pDataSize, pData);
+    VkResult result = nextTable.GetPhysicalDeviceInfo(gpu, infoType, pDataSize, pData);
     return result;
 }
 
-void PreCreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo)
+void PreCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo)
 {
     if(gpu == nullptr)
     {
-        char const str[] = "vkCreateDevice parameter, VkPhysicalGpu gpu, is nullptr "\
+        char const str[] = "vkCreateDevice parameter, VkPhysicalDevice gpu, is nullptr "\
             "(precondition).";
         layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, 1, "PARAMCHECK", str);
         return;
@@ -226,7 +226,7 @@
     }
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
+VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
 {
     pCurObj = (VkBaseLayerObject *) gpu;
     loader_platform_thread_once(&tabOnce, initParamChecker);
@@ -297,7 +297,7 @@
     return VK_SUCCESS;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
+VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
 {
     char str[1024];
     if (gpu != NULL) {
@@ -333,13 +333,13 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkQueueAddMemReferences(VkQueue queue, uint32_t count, const VkGpuMemory* pMems)
+VK_LAYER_EXPORT VkResult VKAPI vkQueueAddMemReferences(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems)
 {
     VkResult result = nextTable.QueueAddMemReferences(queue, count, pMems);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkQueueRemoveMemReferences(VkQueue queue, uint32_t count, const VkGpuMemory* pMems)
+VK_LAYER_EXPORT VkResult VKAPI vkQueueRemoveMemReferences(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems)
 {
     VkResult result = nextTable.QueueRemoveMemReferences(queue, count, pMems);
     return result;
@@ -358,7 +358,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkAllocMemory(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkAllocMemory(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem)
 {
     char str[1024];
     if (!pAllocInfo) {
@@ -372,14 +372,14 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkFreeMemory(VkGpuMemory mem)
+VK_LAYER_EXPORT VkResult VKAPI vkFreeMemory(VkDeviceMemory mem)
 {
 
     VkResult result = nextTable.FreeMemory(mem);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkSetMemoryPriority(VkGpuMemory mem, VkMemoryPriority priority)
+VK_LAYER_EXPORT VkResult VKAPI vkSetMemoryPriority(VkDeviceMemory mem, VkMemoryPriority priority)
 {
     char str[1024];
     if (!validate_VkMemoryPriority(priority)) {
@@ -390,37 +390,37 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkMapMemory(VkGpuMemory mem, VkFlags flags, void** ppData)
+VK_LAYER_EXPORT VkResult VKAPI vkMapMemory(VkDeviceMemory mem, VkFlags flags, void** ppData)
 {
 
     VkResult result = nextTable.MapMemory(mem, flags, ppData);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkUnmapMemory(VkGpuMemory mem)
+VK_LAYER_EXPORT VkResult VKAPI vkUnmapMemory(VkDeviceMemory mem)
 {
 
     VkResult result = nextTable.UnmapMemory(mem);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkPinSystemMemory(VkDevice device, const void* pSysMem, size_t memSize, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkPinSystemMemory(VkDevice device, const void* pSysMem, size_t memSize, VkDeviceMemory* pMem)
 {
 
     VkResult result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkGetMultiGpuCompatibility(VkPhysicalGpu gpu0, VkPhysicalGpu gpu1, VkGpuCompatibilityInfo* pInfo)
+VK_LAYER_EXPORT VkResult VKAPI vkGetMultiDeviceCompatibility(VkPhysicalDevice gpu0, VkPhysicalDevice gpu1, VkPhysicalDeviceCompatibilityInfo* pInfo)
 {
     pCurObj = (VkBaseLayerObject *) gpu0;
     loader_platform_thread_once(&tabOnce, initParamChecker);
 
-    VkResult result = nextTable.GetMultiGpuCompatibility(gpu0, gpu1, pInfo);
+    VkResult result = nextTable.GetMultiDeviceCompatibility(gpu0, gpu1, pInfo);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkOpenSharedMemory(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkOpenSharedMemory(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem)
 {
     char str[1024];
     if (!pOpenInfo) {
@@ -450,7 +450,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkOpenPeerMemory(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkOpenPeerMemory(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem)
 {
     char str[1024];
     if (!pOpenInfo) {
@@ -465,7 +465,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkOpenPeerImage(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkOpenPeerImage(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkDeviceMemory* pMem)
 {
     char str[1024];
     if (!pOpenInfo) {
@@ -498,21 +498,21 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkQueueBindObjectMemory(VkQueue queue, VkObject object, uint32_t allocationIdx, VkGpuMemory mem, VkGpuSize offset)
+VK_LAYER_EXPORT VkResult VKAPI vkQueueBindObjectMemory(VkQueue queue, VkObject object, uint32_t allocationIdx, VkDeviceMemory mem, VkDeviceSize offset)
 {
 
     VkResult result = nextTable.QueueBindObjectMemory(queue, object, allocationIdx, mem, offset);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkQueueBindObjectMemoryRange(VkQueue queue, VkObject object, uint32_t allocationIdx, VkGpuSize rangeOffset, VkGpuSize rangeSize, VkGpuMemory mem, VkGpuSize memOffset)
+VK_LAYER_EXPORT VkResult VKAPI vkQueueBindObjectMemoryRange(VkQueue queue, VkObject object, uint32_t allocationIdx, VkDeviceSize rangeOffset, VkDeviceSize rangeSize, VkDeviceMemory mem, VkDeviceSize memOffset)
 {
 
     VkResult result = nextTable.QueueBindObjectMemoryRange(queue, object, allocationIdx, rangeOffset, rangeSize, mem, memOffset);
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkQueueBindImageMemoryRange(VkQueue queue, VkImage image, uint32_t allocationIdx, const VkImageMemoryBindInfo* pBindInfo, VkGpuMemory mem, VkGpuSize memOffset)
+VK_LAYER_EXPORT VkResult VKAPI vkQueueBindImageMemoryRange(VkQueue queue, VkImage image, uint32_t allocationIdx, const VkImageMemoryBindInfo* pBindInfo, VkDeviceMemory mem, VkDeviceSize memOffset)
 {
     char str[1024];
     if (!pBindInfo) {
@@ -643,10 +643,10 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkGetQueryPoolResults(VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData)
+VK_LAYER_EXPORT VkResult VKAPI vkGetQueryPoolResults(VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags)
 {
 
-    VkResult result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
+    VkResult result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData, flags);
     return result;
 }
 
@@ -732,7 +732,7 @@
     VkFormatProperties properties;
     size_t size = sizeof(properties);
     VkResult result = nextTable.GetFormatInfo(device, pCreateInfo->format,
-        VK_INFO_TYPE_FORMAT_PROPERTIES, &size, &properties);
+        VK_FORMAT_INFO_TYPE_PROPERTIES, &size, &properties);
     if(result != VK_SUCCESS)
     {
         char const str[] = "vkCreateImage parameter, VkFormat pCreateInfo->format, cannot be "\
@@ -1219,12 +1219,12 @@
     uint32_t                                    startBinding,
     uint32_t                                    bindingCount,
     const VkBuffer*                             pBuffers,
-    const VkGpuSize*                            pOffsets)
+    const VkDeviceSize*                         pOffsets)
 {
     nextTable.CmdBindVertexBuffers(cmdBuffer, startBinding, bindingCount, pBuffers, pOffsets);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, VkIndexType indexType)
+VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType)
 {
     char str[1024];
     if (!validate_VkIndexType(indexType)) {
@@ -1246,13 +1246,13 @@
     nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride)
+VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride)
 {
 
     nextTable.CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride)
+VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride)
 {
 
     nextTable.CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride);
@@ -1264,7 +1264,7 @@
     nextTable.CmdDispatch(cmdBuffer, x, y, z);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset)
+VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset)
 {
 
     nextTable.CmdDispatchIndirect(cmdBuffer, buffer, offset);
@@ -1373,13 +1373,13 @@
     nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize dataSize, const uint32_t* pData)
+VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData)
 {
 
     nextTable.CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize fillSize, uint32_t data)
+VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data)
 {
 
     nextTable.CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data);
@@ -1460,32 +1460,14 @@
     nextTable.CmdResetEvent(cmdBuffer, event, pipeEvent);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdWaitEvents(VkCmdBuffer cmdBuffer, const VkEventWaitInfo* pWaitInfo)
+VK_LAYER_EXPORT void VKAPI vkCmdWaitEvents(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t eventCount, const VkEvent* pEvents, uint32_t memBarrierCount, const void** ppMemBarriers)
 {
-    char str[1024];
-    if (!pWaitInfo) {
-        sprintf(str, "Struct ptr parameter pWaitInfo to function CmdWaitEvents is NULL.");
-        layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, 1, "PARAMCHECK", str);
-    }
-    else if (!vk_validate_vkeventwaitinfo(pWaitInfo)) {
-        sprintf(str, "Parameter pWaitInfo to function CmdWaitEvents contains an invalid value.");
-        layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, 1, "PARAMCHECK", str);
-    }
-    nextTable.CmdWaitEvents(cmdBuffer, pWaitInfo);
+    nextTable.CmdWaitEvents(cmdBuffer, waitEvent, eventCount, pEvents, memBarrierCount, ppMemBarriers);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdPipelineBarrier(VkCmdBuffer cmdBuffer, const VkPipelineBarrier* pBarrier)
+VK_LAYER_EXPORT void VKAPI vkCmdPipelineBarrier(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t pipeEventCount, const VkPipeEvent* pPipeEvents, uint32_t memBarrierCount, const void** ppMemBarriers)
 {
-    char str[1024];
-    if (!pBarrier) {
-        sprintf(str, "Struct ptr parameter pBarrier to function CmdPipelineBarrier is NULL.");
-        layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, 1, "PARAMCHECK", str);
-    }
-    else if (!vk_validate_vkpipelinebarrier(pBarrier)) {
-        sprintf(str, "Parameter pBarrier to function CmdPipelineBarrier contains an invalid value.");
-        layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, 1, "PARAMCHECK", str);
-    }
-    nextTable.CmdPipelineBarrier(cmdBuffer, pBarrier);
+    nextTable.CmdPipelineBarrier(cmdBuffer, waitEvent, pipeEventCount, pPipeEvents, memBarrierCount, ppMemBarriers);
 }
 
 VK_LAYER_EXPORT void VKAPI vkCmdBeginQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags)
@@ -1506,7 +1488,7 @@
     nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkGpuSize destOffset)
+VK_LAYER_EXPORT void VKAPI vkCmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset)
 {
     char str[1024];
     if (!validate_VkTimestampType(timestampType)) {
@@ -1526,7 +1508,7 @@
     nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdLoadAtomicCounters(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkGpuSize srcOffset)
+VK_LAYER_EXPORT void VKAPI vkCmdLoadAtomicCounters(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkDeviceSize srcOffset)
 {
     char str[1024];
     if (!validate_VkPipelineBindPoint(pipelineBindPoint)) {
@@ -1536,7 +1518,7 @@
     nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcBuffer, srcOffset);
 }
 
-VK_LAYER_EXPORT void VKAPI vkCmdSaveAtomicCounters(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkGpuSize destOffset)
+VK_LAYER_EXPORT void VKAPI vkCmdSaveAtomicCounters(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkDeviceSize destOffset)
 {
     char str[1024];
     if (!validate_VkPipelineBindPoint(pipelineBindPoint)) {
@@ -1618,7 +1600,7 @@
         VkFormatProperties properties;
         size_t size = sizeof(properties);
         VkResult result = nextTable.GetFormatInfo(device, pCreateInfo->pColorFormats[i],
-            VK_INFO_TYPE_FORMAT_PROPERTIES, &size, &properties);
+            VK_FORMAT_INFO_TYPE_PROPERTIES, &size, &properties);
         if(result != VK_SUCCESS)
         {
             std::stringstream ss;
@@ -1746,7 +1728,7 @@
     VkFormatProperties properties;
     size_t size = sizeof(properties);
     VkResult result = nextTable.GetFormatInfo(device, pCreateInfo->depthStencilFormat,
-        VK_INFO_TYPE_FORMAT_PROPERTIES, &size, &properties);
+        VK_FORMAT_INFO_TYPE_PROPERTIES, &size, &properties);
     if(result != VK_SUCCESS)
     {
         char const str[] = "vkCreateRenderPass parameter, VkFormat pCreateInfo->"\
@@ -1861,7 +1843,7 @@
     // This layer intercepts callbacks
     VK_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (VK_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(VK_LAYER_DBG_FUNCTION_NODE));
     if (!pNewDbgFuncNode)
-        return VK_ERROR_OUT_OF_MEMORY;
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
     pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
     pNewDbgFuncNode->pUserData = pUserData;
     pNewDbgFuncNode->pNext = g_pDbgFunctionHead;
@@ -1942,7 +1924,7 @@
 
 #if defined(__linux__) || defined(XCB_NVIDIA)
 
-VK_LAYER_EXPORT VkResult VKAPI vkWsiX11AssociateConnection(VkPhysicalGpu gpu, const VK_WSI_X11_CONNECTION_INFO* pConnectionInfo)
+VK_LAYER_EXPORT VkResult VKAPI vkWsiX11AssociateConnection(VkPhysicalDevice gpu, const VK_WSI_X11_CONNECTION_INFO* pConnectionInfo)
 {
     pCurObj = (VkBaseLayerObject *) gpu;
     loader_platform_thread_once(&tabOnce, initParamChecker);
@@ -1958,7 +1940,7 @@
     return result;
 }
 
-VK_LAYER_EXPORT VkResult VKAPI vkWsiX11CreatePresentableImage(VkDevice device, const VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, VkImage* pImage, VkGpuMemory* pMem)
+VK_LAYER_EXPORT VkResult VKAPI vkWsiX11CreatePresentableImage(VkDevice device, const VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, VkImage* pImage, VkDeviceMemory* pMem)
 {
 
     VkResult result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
@@ -1975,7 +1957,7 @@
 #endif
 
 #include "vk_generic_intercept_proc_helper.h"
-VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* funcName)
+VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char* funcName)
 {
     VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
     void* addr;
@@ -1990,7 +1972,7 @@
     else {
         if (gpuw->pGPA == NULL)
             return NULL;
-        return gpuw->pGPA((VkPhysicalGpu)gpuw->nextObject, funcName);
+        return gpuw->pGPA((VkPhysicalDevice)gpuw->nextObject, funcName);
     }
 }
 
diff --git a/loader/loader.c b/loader/loader.c
index b71a39a..086867e 100644
--- a/loader/loader.c
+++ b/loader/loader.c
@@ -716,7 +716,7 @@
     loader.layer_scanned = true;
 }
 
-static void loader_init_dispatch_table(VkLayerDispatchTable *tab, PFN_vkGetProcAddr fpGPA, VkPhysicalGpu gpu)
+static void loader_init_dispatch_table(VkLayerDispatchTable *tab, PFN_vkGetProcAddr fpGPA, VkPhysicalDevice gpu)
 {
     loader_initialize_dispatch_table(tab, fpGPA, gpu);
 
@@ -724,7 +724,7 @@
         tab->EnumerateLayers = vkEnumerateLayers;
 }
 
-static void *loader_gpa_internal(VkPhysicalGpu gpu, const char * pName)
+static void *loader_gpa_internal(VkPhysicalDevice gpu, const char * pName)
 {
     if (gpu == NULL) {
         return NULL;;
@@ -1099,20 +1099,20 @@
 
     ptr_instance = (struct loader_instance*) malloc(sizeof(struct loader_instance));
     if (ptr_instance == NULL) {
-        return VK_ERROR_OUT_OF_MEMORY;
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
     }
     memset(ptr_instance, 0, sizeof(struct loader_instance));
     ptr_instance->extension_count = pCreateInfo->extensionCount;
     ptr_instance->extension_names = (ptr_instance->extension_count > 0) ?
                 malloc(sizeof (char *) * ptr_instance->extension_count) : NULL;
     if (ptr_instance->extension_names == NULL && (ptr_instance->extension_count > 0))
-        return VK_ERROR_OUT_OF_MEMORY;
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
     for (i = 0; i < ptr_instance->extension_count; i++) {
         if (!loader_is_extension_scanned(pCreateInfo->ppEnabledExtensionNames[i]))
             return VK_ERROR_INVALID_EXTENSION;
         ptr_instance->extension_names[i] = malloc(strlen(pCreateInfo->ppEnabledExtensionNames[i]) + 1);
         if (ptr_instance->extension_names[i] == NULL)
-            return VK_ERROR_OUT_OF_MEMORY;
+            return VK_ERROR_OUT_OF_HOST_MEMORY;
         strcpy(ptr_instance->extension_names[i], pCreateInfo->ppEnabledExtensionNames[i]);
     }
     ptr_instance->next = loader.instances;
@@ -1198,7 +1198,7 @@
 
         VkInstance                                instance,
         uint32_t*                                 pPhysicalDeviceCount,
-        VkPhysicalGpu*                            pPhysicalDevices)
+        VkPhysicalDevice*                            pPhysicalDevices)
 {
     struct loader_instance *ptr_instance = (struct loader_instance *) instance;
     struct loader_icd *icd;
@@ -1223,12 +1223,12 @@
 
     } else
     {
-        VkPhysicalGpu* gpus;
+        VkPhysicalDevice* gpus;
         if (*pPhysicalDeviceCount < ptr_instance->total_gpu_count)
             return VK_ERROR_INVALID_VALUE;
-        gpus = malloc( sizeof(VkPhysicalGpu) *  *pPhysicalDeviceCount);
+        gpus = malloc( sizeof(VkPhysicalDevice) *  *pPhysicalDeviceCount);
         if (!gpus)
-            return VK_ERROR_OUT_OF_MEMORY;
+            return VK_ERROR_OUT_OF_HOST_MEMORY;
         while (icd) {
             VkBaseLayerObject * wrapped_gpus;
             PFN_vkGetProcAddr get_proc_addr = icd->scanned_icds->GetProcAddr;
@@ -1282,7 +1282,7 @@
     return (count > 0) ? VK_SUCCESS : res;
 }
 
-LOADER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char * pName)
+LOADER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char * pName)
 {
     if (gpu == NULL) {
 
@@ -1369,7 +1369,7 @@
     return VK_SUCCESS;
 }
 
-LOADER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
+LOADER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
 {
     uint32_t gpu_index;
     size_t count = 0;
diff --git a/tests/blit_tests.cpp b/tests/blit_tests.cpp
index 756e1b3..c92c080 100644
--- a/tests/blit_tests.cpp
+++ b/tests/blit_tests.cpp
@@ -41,7 +41,7 @@
 
     void set_solid_pattern(const std::vector<uint8_t> &solid);
 
-    VkGpuSize buffer_size() const;
+    VkDeviceSize buffer_size() const;
     bool fill(Buffer &buf) const { return walk(FILL, buf); }
     bool fill(Image &img) const { return walk(FILL, img); }
     bool check(Buffer &buf) const { return walk(CHECK, buf); }
@@ -87,7 +87,7 @@
     : info_(info), regions_(), pattern_(HASH)
 {
     // create a region for every mip level in array slice 0
-    VkGpuSize offset = 0;
+    VkDeviceSize offset = 0;
     for (uint32_t lv = 0; lv < info_.mipLevels; lv++) {
         VkBufferImageCopy region = {};
 
@@ -97,14 +97,14 @@
         region.imageExtent = Image::extent(info_.extent, lv);
 
         if (info_.usage & VK_IMAGE_USAGE_DEPTH_STENCIL_BIT) {
-            if (info_.format != VK_FMT_S8_UINT) {
+            if (info_.format != VK_FORMAT_S8_UINT) {
                 region.imageSubresource.aspect = VK_IMAGE_ASPECT_DEPTH;
                 regions_.push_back(region);
             }
 
-            if (info_.format == VK_FMT_D16_UNORM_S8_UINT ||
-                info_.format == VK_FMT_D32_SFLOAT_S8_UINT ||
-                info_.format == VK_FMT_S8_UINT) {
+            if (info_.format == VK_FORMAT_D16_UNORM_S8_UINT ||
+                info_.format == VK_FORMAT_D32_SFLOAT_S8_UINT ||
+                info_.format == VK_FORMAT_S8_UINT) {
                 region.imageSubresource.aspect = VK_IMAGE_ASPECT_STENCIL;
                 regions_.push_back(region);
             }
@@ -119,7 +119,7 @@
     // arraySize should be limited in our tests.  If this proves to be an
     // issue, we can store only the regions for array slice 0 and be smart.
     if (info_.arraySize > 1) {
-        const VkGpuSize slice_pitch = offset;
+        const VkDeviceSize slice_pitch = offset;
         const uint32_t slice_region_count = regions_.size();
 
         regions_.reserve(slice_region_count * info_.arraySize);
@@ -139,7 +139,7 @@
 ImageChecker::ImageChecker(const VkImageCreateInfo &info, const std::vector<VkImageSubresourceRange> &ranges)
     : info_(info), regions_(), pattern_(HASH)
 {
-    VkGpuSize offset = 0;
+    VkDeviceSize offset = 0;
     for (std::vector<VkImageSubresourceRange>::const_iterator it = ranges.begin();
          it != ranges.end(); it++) {
         for (uint32_t lv = 0; lv < it->mipLevels; lv++) {
@@ -182,9 +182,9 @@
     return layout;
 }
 
-VkGpuSize ImageChecker::buffer_size() const
+VkDeviceSize ImageChecker::buffer_size() const
 {
-    VkGpuSize size = 0;
+    VkDeviceSize size = 0;
 
     for (std::vector<VkBufferImageCopy>::const_iterator it = regions_.begin();
          it != regions_.end(); it++) {
@@ -301,182 +301,182 @@
     static const struct format_info {
         size_t size;
         uint32_t channel_count;
-    } format_table[VK_NUM_FMT] = {
-        [VK_FMT_UNDEFINED]            = { 0,  0 },
-        [VK_FMT_R4G4_UNORM]           = { 1,  2 },
-        [VK_FMT_R4G4_USCALED]         = { 1,  2 },
-        [VK_FMT_R4G4B4A4_UNORM]       = { 2,  4 },
-        [VK_FMT_R4G4B4A4_USCALED]     = { 2,  4 },
-        [VK_FMT_R5G6B5_UNORM]         = { 2,  3 },
-        [VK_FMT_R5G6B5_USCALED]       = { 2,  3 },
-        [VK_FMT_R5G5B5A1_UNORM]       = { 2,  4 },
-        [VK_FMT_R5G5B5A1_USCALED]     = { 2,  4 },
-        [VK_FMT_R8_UNORM]             = { 1,  1 },
-        [VK_FMT_R8_SNORM]             = { 1,  1 },
-        [VK_FMT_R8_USCALED]           = { 1,  1 },
-        [VK_FMT_R8_SSCALED]           = { 1,  1 },
-        [VK_FMT_R8_UINT]              = { 1,  1 },
-        [VK_FMT_R8_SINT]              = { 1,  1 },
-        [VK_FMT_R8_SRGB]              = { 1,  1 },
-        [VK_FMT_R8G8_UNORM]           = { 2,  2 },
-        [VK_FMT_R8G8_SNORM]           = { 2,  2 },
-        [VK_FMT_R8G8_USCALED]         = { 2,  2 },
-        [VK_FMT_R8G8_SSCALED]         = { 2,  2 },
-        [VK_FMT_R8G8_UINT]            = { 2,  2 },
-        [VK_FMT_R8G8_SINT]            = { 2,  2 },
-        [VK_FMT_R8G8_SRGB]            = { 2,  2 },
-        [VK_FMT_R8G8B8_UNORM]         = { 3,  3 },
-        [VK_FMT_R8G8B8_SNORM]         = { 3,  3 },
-        [VK_FMT_R8G8B8_USCALED]       = { 3,  3 },
-        [VK_FMT_R8G8B8_SSCALED]       = { 3,  3 },
-        [VK_FMT_R8G8B8_UINT]          = { 3,  3 },
-        [VK_FMT_R8G8B8_SINT]          = { 3,  3 },
-        [VK_FMT_R8G8B8_SRGB]          = { 3,  3 },
-        [VK_FMT_R8G8B8A8_UNORM]       = { 4,  4 },
-        [VK_FMT_R8G8B8A8_SNORM]       = { 4,  4 },
-        [VK_FMT_R8G8B8A8_USCALED]     = { 4,  4 },
-        [VK_FMT_R8G8B8A8_SSCALED]     = { 4,  4 },
-        [VK_FMT_R8G8B8A8_UINT]        = { 4,  4 },
-        [VK_FMT_R8G8B8A8_SINT]        = { 4,  4 },
-        [VK_FMT_R8G8B8A8_SRGB]        = { 4,  4 },
-        [VK_FMT_R10G10B10A2_UNORM]    = { 4,  4 },
-        [VK_FMT_R10G10B10A2_SNORM]    = { 4,  4 },
-        [VK_FMT_R10G10B10A2_USCALED]  = { 4,  4 },
-        [VK_FMT_R10G10B10A2_SSCALED]  = { 4,  4 },
-        [VK_FMT_R10G10B10A2_UINT]     = { 4,  4 },
-        [VK_FMT_R10G10B10A2_SINT]     = { 4,  4 },
-        [VK_FMT_R16_UNORM]            = { 2,  1 },
-        [VK_FMT_R16_SNORM]            = { 2,  1 },
-        [VK_FMT_R16_USCALED]          = { 2,  1 },
-        [VK_FMT_R16_SSCALED]          = { 2,  1 },
-        [VK_FMT_R16_UINT]             = { 2,  1 },
-        [VK_FMT_R16_SINT]             = { 2,  1 },
-        [VK_FMT_R16_SFLOAT]           = { 2,  1 },
-        [VK_FMT_R16G16_UNORM]         = { 4,  2 },
-        [VK_FMT_R16G16_SNORM]         = { 4,  2 },
-        [VK_FMT_R16G16_USCALED]       = { 4,  2 },
-        [VK_FMT_R16G16_SSCALED]       = { 4,  2 },
-        [VK_FMT_R16G16_UINT]          = { 4,  2 },
-        [VK_FMT_R16G16_SINT]          = { 4,  2 },
-        [VK_FMT_R16G16_SFLOAT]        = { 4,  2 },
-        [VK_FMT_R16G16B16_UNORM]      = { 6,  3 },
-        [VK_FMT_R16G16B16_SNORM]      = { 6,  3 },
-        [VK_FMT_R16G16B16_USCALED]    = { 6,  3 },
-        [VK_FMT_R16G16B16_SSCALED]    = { 6,  3 },
-        [VK_FMT_R16G16B16_UINT]       = { 6,  3 },
-        [VK_FMT_R16G16B16_SINT]       = { 6,  3 },
-        [VK_FMT_R16G16B16_SFLOAT]     = { 6,  3 },
-        [VK_FMT_R16G16B16A16_UNORM]   = { 8,  4 },
-        [VK_FMT_R16G16B16A16_SNORM]   = { 8,  4 },
-        [VK_FMT_R16G16B16A16_USCALED] = { 8,  4 },
-        [VK_FMT_R16G16B16A16_SSCALED] = { 8,  4 },
-        [VK_FMT_R16G16B16A16_UINT]    = { 8,  4 },
-        [VK_FMT_R16G16B16A16_SINT]    = { 8,  4 },
-        [VK_FMT_R16G16B16A16_SFLOAT]  = { 8,  4 },
-        [VK_FMT_R32_UINT]             = { 4,  1 },
-        [VK_FMT_R32_SINT]             = { 4,  1 },
-        [VK_FMT_R32_SFLOAT]           = { 4,  1 },
-        [VK_FMT_R32G32_UINT]          = { 8,  2 },
-        [VK_FMT_R32G32_SINT]          = { 8,  2 },
-        [VK_FMT_R32G32_SFLOAT]        = { 8,  2 },
-        [VK_FMT_R32G32B32_UINT]       = { 12, 3 },
-        [VK_FMT_R32G32B32_SINT]       = { 12, 3 },
-        [VK_FMT_R32G32B32_SFLOAT]     = { 12, 3 },
-        [VK_FMT_R32G32B32A32_UINT]    = { 16, 4 },
-        [VK_FMT_R32G32B32A32_SINT]    = { 16, 4 },
-        [VK_FMT_R32G32B32A32_SFLOAT]  = { 16, 4 },
-        [VK_FMT_R64_SFLOAT]           = { 8,  1 },
-        [VK_FMT_R64G64_SFLOAT]        = { 16, 2 },
-        [VK_FMT_R64G64B64_SFLOAT]     = { 24, 3 },
-        [VK_FMT_R64G64B64A64_SFLOAT]  = { 32, 4 },
-        [VK_FMT_R11G11B10_UFLOAT]     = { 4,  3 },
-        [VK_FMT_R9G9B9E5_UFLOAT]      = { 4,  3 },
-        [VK_FMT_D16_UNORM]            = { 2,  1 },
-        [VK_FMT_D24_UNORM]            = { 3,  1 },
-        [VK_FMT_D32_SFLOAT]           = { 4,  1 },
-        [VK_FMT_S8_UINT]              = { 1,  1 },
-        [VK_FMT_D16_UNORM_S8_UINT]    = { 3,  2 },
-        [VK_FMT_D24_UNORM_S8_UINT]    = { 4,  2 },
-        [VK_FMT_D32_SFLOAT_S8_UINT]   = { 4,  2 },
-        [VK_FMT_BC1_RGB_UNORM]        = { 8,  4 },
-        [VK_FMT_BC1_RGB_SRGB]         = { 8,  4 },
-        [VK_FMT_BC1_RGBA_UNORM]       = { 8,  4 },
-        [VK_FMT_BC1_RGBA_SRGB]        = { 8,  4 },
-        [VK_FMT_BC2_UNORM]            = { 16, 4 },
-        [VK_FMT_BC2_SRGB]             = { 16, 4 },
-        [VK_FMT_BC3_UNORM]            = { 16, 4 },
-        [VK_FMT_BC3_SRGB]             = { 16, 4 },
-        [VK_FMT_BC4_UNORM]            = { 8,  4 },
-        [VK_FMT_BC4_SNORM]            = { 8,  4 },
-        [VK_FMT_BC5_UNORM]            = { 16, 4 },
-        [VK_FMT_BC5_SNORM]            = { 16, 4 },
-        [VK_FMT_BC6H_UFLOAT]          = { 16, 4 },
-        [VK_FMT_BC6H_SFLOAT]          = { 16, 4 },
-        [VK_FMT_BC7_UNORM]            = { 16, 4 },
-        [VK_FMT_BC7_SRGB]             = { 16, 4 },
+    } format_table[VK_NUM_FORMAT] = {
+        [VK_FORMAT_UNDEFINED]            = { 0,  0 },
+        [VK_FORMAT_R4G4_UNORM]           = { 1,  2 },
+        [VK_FORMAT_R4G4_USCALED]         = { 1,  2 },
+        [VK_FORMAT_R4G4B4A4_UNORM]       = { 2,  4 },
+        [VK_FORMAT_R4G4B4A4_USCALED]     = { 2,  4 },
+        [VK_FORMAT_R5G6B5_UNORM]         = { 2,  3 },
+        [VK_FORMAT_R5G6B5_USCALED]       = { 2,  3 },
+        [VK_FORMAT_R5G5B5A1_UNORM]       = { 2,  4 },
+        [VK_FORMAT_R5G5B5A1_USCALED]     = { 2,  4 },
+        [VK_FORMAT_R8_UNORM]             = { 1,  1 },
+        [VK_FORMAT_R8_SNORM]             = { 1,  1 },
+        [VK_FORMAT_R8_USCALED]           = { 1,  1 },
+        [VK_FORMAT_R8_SSCALED]           = { 1,  1 },
+        [VK_FORMAT_R8_UINT]              = { 1,  1 },
+        [VK_FORMAT_R8_SINT]              = { 1,  1 },
+        [VK_FORMAT_R8_SRGB]              = { 1,  1 },
+        [VK_FORMAT_R8G8_UNORM]           = { 2,  2 },
+        [VK_FORMAT_R8G8_SNORM]           = { 2,  2 },
+        [VK_FORMAT_R8G8_USCALED]         = { 2,  2 },
+        [VK_FORMAT_R8G8_SSCALED]         = { 2,  2 },
+        [VK_FORMAT_R8G8_UINT]            = { 2,  2 },
+        [VK_FORMAT_R8G8_SINT]            = { 2,  2 },
+        [VK_FORMAT_R8G8_SRGB]            = { 2,  2 },
+        [VK_FORMAT_R8G8B8_UNORM]         = { 3,  3 },
+        [VK_FORMAT_R8G8B8_SNORM]         = { 3,  3 },
+        [VK_FORMAT_R8G8B8_USCALED]       = { 3,  3 },
+        [VK_FORMAT_R8G8B8_SSCALED]       = { 3,  3 },
+        [VK_FORMAT_R8G8B8_UINT]          = { 3,  3 },
+        [VK_FORMAT_R8G8B8_SINT]          = { 3,  3 },
+        [VK_FORMAT_R8G8B8_SRGB]          = { 3,  3 },
+        [VK_FORMAT_R8G8B8A8_UNORM]       = { 4,  4 },
+        [VK_FORMAT_R8G8B8A8_SNORM]       = { 4,  4 },
+        [VK_FORMAT_R8G8B8A8_USCALED]     = { 4,  4 },
+        [VK_FORMAT_R8G8B8A8_SSCALED]     = { 4,  4 },
+        [VK_FORMAT_R8G8B8A8_UINT]        = { 4,  4 },
+        [VK_FORMAT_R8G8B8A8_SINT]        = { 4,  4 },
+        [VK_FORMAT_R8G8B8A8_SRGB]        = { 4,  4 },
+        [VK_FORMAT_R10G10B10A2_UNORM]    = { 4,  4 },
+        [VK_FORMAT_R10G10B10A2_SNORM]    = { 4,  4 },
+        [VK_FORMAT_R10G10B10A2_USCALED]  = { 4,  4 },
+        [VK_FORMAT_R10G10B10A2_SSCALED]  = { 4,  4 },
+        [VK_FORMAT_R10G10B10A2_UINT]     = { 4,  4 },
+        [VK_FORMAT_R10G10B10A2_SINT]     = { 4,  4 },
+        [VK_FORMAT_R16_UNORM]            = { 2,  1 },
+        [VK_FORMAT_R16_SNORM]            = { 2,  1 },
+        [VK_FORMAT_R16_USCALED]          = { 2,  1 },
+        [VK_FORMAT_R16_SSCALED]          = { 2,  1 },
+        [VK_FORMAT_R16_UINT]             = { 2,  1 },
+        [VK_FORMAT_R16_SINT]             = { 2,  1 },
+        [VK_FORMAT_R16_SFLOAT]           = { 2,  1 },
+        [VK_FORMAT_R16G16_UNORM]         = { 4,  2 },
+        [VK_FORMAT_R16G16_SNORM]         = { 4,  2 },
+        [VK_FORMAT_R16G16_USCALED]       = { 4,  2 },
+        [VK_FORMAT_R16G16_SSCALED]       = { 4,  2 },
+        [VK_FORMAT_R16G16_UINT]          = { 4,  2 },
+        [VK_FORMAT_R16G16_SINT]          = { 4,  2 },
+        [VK_FORMAT_R16G16_SFLOAT]        = { 4,  2 },
+        [VK_FORMAT_R16G16B16_UNORM]      = { 6,  3 },
+        [VK_FORMAT_R16G16B16_SNORM]      = { 6,  3 },
+        [VK_FORMAT_R16G16B16_USCALED]    = { 6,  3 },
+        [VK_FORMAT_R16G16B16_SSCALED]    = { 6,  3 },
+        [VK_FORMAT_R16G16B16_UINT]       = { 6,  3 },
+        [VK_FORMAT_R16G16B16_SINT]       = { 6,  3 },
+        [VK_FORMAT_R16G16B16_SFLOAT]     = { 6,  3 },
+        [VK_FORMAT_R16G16B16A16_UNORM]   = { 8,  4 },
+        [VK_FORMAT_R16G16B16A16_SNORM]   = { 8,  4 },
+        [VK_FORMAT_R16G16B16A16_USCALED] = { 8,  4 },
+        [VK_FORMAT_R16G16B16A16_SSCALED] = { 8,  4 },
+        [VK_FORMAT_R16G16B16A16_UINT]    = { 8,  4 },
+        [VK_FORMAT_R16G16B16A16_SINT]    = { 8,  4 },
+        [VK_FORMAT_R16G16B16A16_SFLOAT]  = { 8,  4 },
+        [VK_FORMAT_R32_UINT]             = { 4,  1 },
+        [VK_FORMAT_R32_SINT]             = { 4,  1 },
+        [VK_FORMAT_R32_SFLOAT]           = { 4,  1 },
+        [VK_FORMAT_R32G32_UINT]          = { 8,  2 },
+        [VK_FORMAT_R32G32_SINT]          = { 8,  2 },
+        [VK_FORMAT_R32G32_SFLOAT]        = { 8,  2 },
+        [VK_FORMAT_R32G32B32_UINT]       = { 12, 3 },
+        [VK_FORMAT_R32G32B32_SINT]       = { 12, 3 },
+        [VK_FORMAT_R32G32B32_SFLOAT]     = { 12, 3 },
+        [VK_FORMAT_R32G32B32A32_UINT]    = { 16, 4 },
+        [VK_FORMAT_R32G32B32A32_SINT]    = { 16, 4 },
+        [VK_FORMAT_R32G32B32A32_SFLOAT]  = { 16, 4 },
+        [VK_FORMAT_R64_SFLOAT]           = { 8,  1 },
+        [VK_FORMAT_R64G64_SFLOAT]        = { 16, 2 },
+        [VK_FORMAT_R64G64B64_SFLOAT]     = { 24, 3 },
+        [VK_FORMAT_R64G64B64A64_SFLOAT]  = { 32, 4 },
+        [VK_FORMAT_R11G11B10_UFLOAT]     = { 4,  3 },
+        [VK_FORMAT_R9G9B9E5_UFLOAT]      = { 4,  3 },
+        [VK_FORMAT_D16_UNORM]            = { 2,  1 },
+        [VK_FORMAT_D24_UNORM]            = { 3,  1 },
+        [VK_FORMAT_D32_SFLOAT]           = { 4,  1 },
+        [VK_FORMAT_S8_UINT]              = { 1,  1 },
+        [VK_FORMAT_D16_UNORM_S8_UINT]    = { 3,  2 },
+        [VK_FORMAT_D24_UNORM_S8_UINT]    = { 4,  2 },
+        [VK_FORMAT_D32_SFLOAT_S8_UINT]   = { 4,  2 },
+        [VK_FORMAT_BC1_RGB_UNORM]        = { 8,  4 },
+        [VK_FORMAT_BC1_RGB_SRGB]         = { 8,  4 },
+        [VK_FORMAT_BC1_RGBA_UNORM]       = { 8,  4 },
+        [VK_FORMAT_BC1_RGBA_SRGB]        = { 8,  4 },
+        [VK_FORMAT_BC2_UNORM]            = { 16, 4 },
+        [VK_FORMAT_BC2_SRGB]             = { 16, 4 },
+        [VK_FORMAT_BC3_UNORM]            = { 16, 4 },
+        [VK_FORMAT_BC3_SRGB]             = { 16, 4 },
+        [VK_FORMAT_BC4_UNORM]            = { 8,  4 },
+        [VK_FORMAT_BC4_SNORM]            = { 8,  4 },
+        [VK_FORMAT_BC5_UNORM]            = { 16, 4 },
+        [VK_FORMAT_BC5_SNORM]            = { 16, 4 },
+        [VK_FORMAT_BC6H_UFLOAT]          = { 16, 4 },
+        [VK_FORMAT_BC6H_SFLOAT]          = { 16, 4 },
+        [VK_FORMAT_BC7_UNORM]            = { 16, 4 },
+        [VK_FORMAT_BC7_SRGB]             = { 16, 4 },
         // TODO: Initialize remaining compressed formats.
-        [VK_FMT_ETC2_R8G8B8_UNORM]    = { 0, 0 },
-        [VK_FMT_ETC2_R8G8B8_SRGB]     = { 0, 0 },
-        [VK_FMT_ETC2_R8G8B8A1_UNORM]  = { 0, 0 },
-        [VK_FMT_ETC2_R8G8B8A1_SRGB]   = { 0, 0 },
-        [VK_FMT_ETC2_R8G8B8A8_UNORM]  = { 0, 0 },
-        [VK_FMT_ETC2_R8G8B8A8_SRGB]   = { 0, 0 },
-        [VK_FMT_EAC_R11_UNORM]        = { 0, 0 },
-        [VK_FMT_EAC_R11_SNORM]        = { 0, 0 },
-        [VK_FMT_EAC_R11G11_UNORM]     = { 0, 0 },
-        [VK_FMT_EAC_R11G11_SNORM]     = { 0, 0 },
-        [VK_FMT_ASTC_4x4_UNORM]       = { 0, 0 },
-        [VK_FMT_ASTC_4x4_SRGB]        = { 0, 0 },
-        [VK_FMT_ASTC_5x4_UNORM]       = { 0, 0 },
-        [VK_FMT_ASTC_5x4_SRGB]        = { 0, 0 },
-        [VK_FMT_ASTC_5x5_UNORM]       = { 0, 0 },
-        [VK_FMT_ASTC_5x5_SRGB]        = { 0, 0 },
-        [VK_FMT_ASTC_6x5_UNORM]       = { 0, 0 },
-        [VK_FMT_ASTC_6x5_SRGB]        = { 0, 0 },
-        [VK_FMT_ASTC_6x6_UNORM]       = { 0, 0 },
-        [VK_FMT_ASTC_6x6_SRGB]        = { 0, 0 },
-        [VK_FMT_ASTC_8x5_UNORM]       = { 0, 0 },
-        [VK_FMT_ASTC_8x5_SRGB]        = { 0, 0 },
-        [VK_FMT_ASTC_8x6_UNORM]       = { 0, 0 },
-        [VK_FMT_ASTC_8x6_SRGB]        = { 0, 0 },
-        [VK_FMT_ASTC_8x8_UNORM]       = { 0, 0 },
-        [VK_FMT_ASTC_8x8_SRGB]        = { 0, 0 },
-        [VK_FMT_ASTC_10x5_UNORM]      = { 0, 0 },
-        [VK_FMT_ASTC_10x5_SRGB]       = { 0, 0 },
-        [VK_FMT_ASTC_10x6_UNORM]      = { 0, 0 },
-        [VK_FMT_ASTC_10x6_SRGB]       = { 0, 0 },
-        [VK_FMT_ASTC_10x8_UNORM]      = { 0, 0 },
-        [VK_FMT_ASTC_10x8_SRGB]       = { 0, 0 },
-        [VK_FMT_ASTC_10x10_UNORM]     = { 0, 0 },
-        [VK_FMT_ASTC_10x10_SRGB]      = { 0, 0 },
-        [VK_FMT_ASTC_12x10_UNORM]     = { 0, 0 },
-        [VK_FMT_ASTC_12x10_SRGB]      = { 0, 0 },
-        [VK_FMT_ASTC_12x12_UNORM]     = { 0, 0 },
-        [VK_FMT_ASTC_12x12_SRGB]      = { 0, 0 },
-        [VK_FMT_B4G4R4A4_UNORM]       = { 2, 4 },
-        [VK_FMT_B5G5R5A1_UNORM]       = { 2, 4 },
-        [VK_FMT_B5G6R5_UNORM]         = { 2, 3 },
-        [VK_FMT_B5G6R5_USCALED]       = { 2, 3 },
-        [VK_FMT_B8G8R8_UNORM]         = { 3, 3 },
-        [VK_FMT_B8G8R8_SNORM]         = { 3, 3 },
-        [VK_FMT_B8G8R8_USCALED]       = { 3, 3 },
-        [VK_FMT_B8G8R8_SSCALED]       = { 3, 3 },
-        [VK_FMT_B8G8R8_UINT]          = { 3, 3 },
-        [VK_FMT_B8G8R8_SINT]          = { 3, 3 },
-        [VK_FMT_B8G8R8_SRGB]          = { 3, 3 },
-        [VK_FMT_B8G8R8A8_UNORM]       = { 4, 4 },
-        [VK_FMT_B8G8R8A8_SNORM]       = { 4, 4 },
-        [VK_FMT_B8G8R8A8_USCALED]     = { 4, 4 },
-        [VK_FMT_B8G8R8A8_SSCALED]     = { 4, 4 },
-        [VK_FMT_B8G8R8A8_UINT]        = { 4, 4 },
-        [VK_FMT_B8G8R8A8_SINT]        = { 4, 4 },
-        [VK_FMT_B8G8R8A8_SRGB]        = { 4, 4 },
-        [VK_FMT_B10G10R10A2_UNORM]    = { 4, 4 },
-        [VK_FMT_B10G10R10A2_SNORM]    = { 4, 4 },
-        [VK_FMT_B10G10R10A2_USCALED]  = { 4, 4 },
-        [VK_FMT_B10G10R10A2_SSCALED]  = { 4, 4 },
-        [VK_FMT_B10G10R10A2_UINT]     = { 4, 4 },
-        [VK_FMT_B10G10R10A2_SINT]     = { 4, 4 },
+        [VK_FORMAT_ETC2_R8G8B8_UNORM]    = { 0, 0 },
+        [VK_FORMAT_ETC2_R8G8B8_SRGB]     = { 0, 0 },
+        [VK_FORMAT_ETC2_R8G8B8A1_UNORM]  = { 0, 0 },
+        [VK_FORMAT_ETC2_R8G8B8A1_SRGB]   = { 0, 0 },
+        [VK_FORMAT_ETC2_R8G8B8A8_UNORM]  = { 0, 0 },
+        [VK_FORMAT_ETC2_R8G8B8A8_SRGB]   = { 0, 0 },
+        [VK_FORMAT_EAC_R11_UNORM]        = { 0, 0 },
+        [VK_FORMAT_EAC_R11_SNORM]        = { 0, 0 },
+        [VK_FORMAT_EAC_R11G11_UNORM]     = { 0, 0 },
+        [VK_FORMAT_EAC_R11G11_SNORM]     = { 0, 0 },
+        [VK_FORMAT_ASTC_4x4_UNORM]       = { 0, 0 },
+        [VK_FORMAT_ASTC_4x4_SRGB]        = { 0, 0 },
+        [VK_FORMAT_ASTC_5x4_UNORM]       = { 0, 0 },
+        [VK_FORMAT_ASTC_5x4_SRGB]        = { 0, 0 },
+        [VK_FORMAT_ASTC_5x5_UNORM]       = { 0, 0 },
+        [VK_FORMAT_ASTC_5x5_SRGB]        = { 0, 0 },
+        [VK_FORMAT_ASTC_6x5_UNORM]       = { 0, 0 },
+        [VK_FORMAT_ASTC_6x5_SRGB]        = { 0, 0 },
+        [VK_FORMAT_ASTC_6x6_UNORM]       = { 0, 0 },
+        [VK_FORMAT_ASTC_6x6_SRGB]        = { 0, 0 },
+        [VK_FORMAT_ASTC_8x5_UNORM]       = { 0, 0 },
+        [VK_FORMAT_ASTC_8x5_SRGB]        = { 0, 0 },
+        [VK_FORMAT_ASTC_8x6_UNORM]       = { 0, 0 },
+        [VK_FORMAT_ASTC_8x6_SRGB]        = { 0, 0 },
+        [VK_FORMAT_ASTC_8x8_UNORM]       = { 0, 0 },
+        [VK_FORMAT_ASTC_8x8_SRGB]        = { 0, 0 },
+        [VK_FORMAT_ASTC_10x5_UNORM]      = { 0, 0 },
+        [VK_FORMAT_ASTC_10x5_SRGB]       = { 0, 0 },
+        [VK_FORMAT_ASTC_10x6_UNORM]      = { 0, 0 },
+        [VK_FORMAT_ASTC_10x6_SRGB]       = { 0, 0 },
+        [VK_FORMAT_ASTC_10x8_UNORM]      = { 0, 0 },
+        [VK_FORMAT_ASTC_10x8_SRGB]       = { 0, 0 },
+        [VK_FORMAT_ASTC_10x10_UNORM]     = { 0, 0 },
+        [VK_FORMAT_ASTC_10x10_SRGB]      = { 0, 0 },
+        [VK_FORMAT_ASTC_12x10_UNORM]     = { 0, 0 },
+        [VK_FORMAT_ASTC_12x10_SRGB]      = { 0, 0 },
+        [VK_FORMAT_ASTC_12x12_UNORM]     = { 0, 0 },
+        [VK_FORMAT_ASTC_12x12_SRGB]      = { 0, 0 },
+        [VK_FORMAT_B4G4R4A4_UNORM]       = { 2, 4 },
+        [VK_FORMAT_B5G5R5A1_UNORM]       = { 2, 4 },
+        [VK_FORMAT_B5G6R5_UNORM]         = { 2, 3 },
+        [VK_FORMAT_B5G6R5_USCALED]       = { 2, 3 },
+        [VK_FORMAT_B8G8R8_UNORM]         = { 3, 3 },
+        [VK_FORMAT_B8G8R8_SNORM]         = { 3, 3 },
+        [VK_FORMAT_B8G8R8_USCALED]       = { 3, 3 },
+        [VK_FORMAT_B8G8R8_SSCALED]       = { 3, 3 },
+        [VK_FORMAT_B8G8R8_UINT]          = { 3, 3 },
+        [VK_FORMAT_B8G8R8_SINT]          = { 3, 3 },
+        [VK_FORMAT_B8G8R8_SRGB]          = { 3, 3 },
+        [VK_FORMAT_B8G8R8A8_UNORM]       = { 4, 4 },
+        [VK_FORMAT_B8G8R8A8_SNORM]       = { 4, 4 },
+        [VK_FORMAT_B8G8R8A8_USCALED]     = { 4, 4 },
+        [VK_FORMAT_B8G8R8A8_SSCALED]     = { 4, 4 },
+        [VK_FORMAT_B8G8R8A8_UINT]        = { 4, 4 },
+        [VK_FORMAT_B8G8R8A8_SINT]        = { 4, 4 },
+        [VK_FORMAT_B8G8R8A8_SRGB]        = { 4, 4 },
+        [VK_FORMAT_B10G10R10A2_UNORM]    = { 4, 4 },
+        [VK_FORMAT_B10G10R10A2_SNORM]    = { 4, 4 },
+        [VK_FORMAT_B10G10R10A2_USCALED]  = { 4, 4 },
+        [VK_FORMAT_B10G10R10A2_SSCALED]  = { 4, 4 },
+        [VK_FORMAT_B10G10R10A2_UINT]     = { 4, 4 },
+        [VK_FORMAT_B10G10R10A2_SINT]     = { 4, 4 },
     };
 
     return format_table[format].size;
@@ -522,9 +522,9 @@
 
     void add_memory_ref(const vk_testing::Object &obj)
     {
-        const std::vector<VkGpuMemory> mems = obj.memories();
-        for (std::vector<VkGpuMemory>::const_iterator it = mems.begin(); it != mems.end(); it++) {
-            std::vector<VkGpuMemory>::iterator ref;
+        const std::vector<VkDeviceMemory> mems = obj.memories();
+        for (std::vector<VkDeviceMemory>::const_iterator it = mems.begin(); it != mems.end(); it++) {
+            std::vector<VkDeviceMemory>::iterator ref;
             for (ref = mem_refs_.begin(); ref != mem_refs_.end(); ref++) {
                 if (*ref == *it)
                     break;
@@ -540,7 +540,7 @@
     vk_testing::Queue &queue_;
     vk_testing::CmdBuffer cmd_;
 
-    std::vector<VkGpuMemory> mem_refs_;
+    std::vector<VkDeviceMemory> mem_refs_;
 };
 
 typedef VkCmdBlitTest VkCmdFillBufferTest;
@@ -570,7 +570,7 @@
 
 TEST_F(VkCmdFillBufferTest, Large)
 {
-    const VkGpuSize size = 32 * 1024 * 1024;
+    const VkDeviceSize size = 32 * 1024 * 1024;
     vk_testing::Buffer buf;
 
     buf.init(dev_, size);
@@ -584,7 +584,7 @@
     submit_and_done();
 
     const uint32_t *data = static_cast<const uint32_t *>(buf.map());
-    VkGpuSize offset;
+    VkDeviceSize offset;
     for (offset = 0; offset < size / 2; offset += 4)
         EXPECT_EQ(0x11111111, data[offset / 4]) << "Offset is: " << offset;
     for (; offset < size; offset += 4)
@@ -607,7 +607,7 @@
     submit_and_done();
 
     const uint32_t *data = static_cast<const uint32_t *>(buf.map());
-    VkGpuSize offset;
+    VkDeviceSize offset;
     for (offset = 0; offset < 32; offset += 4)
         EXPECT_EQ(0x11111111, data[offset / 4]) << "Offset is: " << offset;
     for (; offset < 64; offset += 4)
@@ -618,7 +618,7 @@
 TEST_F(VkCmdFillBufferTest, MultiAlignments)
 {
     vk_testing::Buffer bufs[9];
-    VkGpuSize size = 4;
+    VkDeviceSize size = 4;
 
     cmd_.begin();
     for (int i = 0; i < ARRAY_SIZE(bufs); i++) {
@@ -634,7 +634,7 @@
     size = 4;
     for (int i = 0; i < ARRAY_SIZE(bufs); i++) {
         const uint32_t *data = static_cast<const uint32_t *>(bufs[i].map());
-        VkGpuSize offset;
+        VkDeviceSize offset;
         for (offset = 0; offset < size; offset += 4)
             EXPECT_EQ(0x11111111, data[offset / 4]) << "Buffser is: " << i << "\n" <<
                                                        "Offset is: " << offset;
@@ -674,12 +674,12 @@
 
 TEST_F(VkCmdCopyBufferTest, Large)
 {
-    const VkGpuSize size = 32 * 1024 * 1024;
+    const VkDeviceSize size = 32 * 1024 * 1024;
     vk_testing::Buffer src, dst;
 
     src.init(dev_, size);
     uint32_t *data = static_cast<uint32_t *>(src.map());
-    VkGpuSize offset;
+    VkDeviceSize offset;
     for (offset = 0; offset < size; offset += 4)
         data[offset / 4] = offset;
     src.unmap();
@@ -772,16 +772,16 @@
     err = vkCreateEvent(dev_.obj(), &event_info, &event);
     ASSERT_VK_SUCCESS(err);
 
-    err = vkGetObjectInfo(event, VK_INFO_TYPE_MEMORY_REQUIREMENTS,
+    err = vkGetObjectInfo(event, VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
                            &data_size, &mem_req);
     ASSERT_VK_SUCCESS(err);
 
     //        VkResult VKAPI vkAllocMemory(
     //            VkDevice                                  device,
     //            const VkMemoryAllocInfo*                pAllocInfo,
-    //            VkGpuMemory*                             pMem);
+    //            VkDeviceMemory*                             pMem);
     VkMemoryAllocInfo mem_info;
-    VkGpuMemory event_mem;
+    VkDeviceMemory event_mem;
 
     ASSERT_NE(0, mem_req.size) << "vkGetObjectInfo (Event): Failed - expect events to require memory";
 
@@ -817,14 +817,7 @@
     VkBufferMemoryBarrier *pmemory_barrier = &memory_barrier;
 
     VkPipeEvent set_events[] = { VK_PIPE_EVENT_TRANSFER_COMPLETE };
-    VkPipelineBarrier pipeline_barrier = {};
-    pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-    pipeline_barrier.eventCount = 1;
-    pipeline_barrier.pEvents = set_events;
-    pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-    pipeline_barrier.memBarrierCount = 1;
-    pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
-    vkCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
+    vkCmdPipelineBarrier(cmd_.obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
 
     VkBufferCopy region = {};
     region.copySize = 4;
@@ -833,13 +826,7 @@
     memory_barrier = bufs[1].buffer_memory_barrier(
             VK_MEMORY_OUTPUT_TRANSFER_BIT, VK_MEMORY_INPUT_TRANSFER_BIT, 0, 4);
     pmemory_barrier = &memory_barrier;
-    pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-    pipeline_barrier.eventCount = 1;
-    pipeline_barrier.pEvents = set_events;
-    pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-    pipeline_barrier.memBarrierCount = 1;
-    pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
-    vkCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
+    vkCmdPipelineBarrier(cmd_.obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
 
     vkCmdCopyBuffer(cmd_.obj(), bufs[1].obj(), bufs[2].obj(), 1, &region);
 
@@ -853,14 +840,7 @@
     memory_barrier = bufs[1].buffer_memory_barrier(
             VK_MEMORY_OUTPUT_TRANSFER_BIT, VK_MEMORY_INPUT_CPU_READ_BIT, 0, 4);
     pmemory_barrier = &memory_barrier;
-    VkEventWaitInfo wait_info = {};
-    wait_info.sType = VK_STRUCTURE_TYPE_EVENT_WAIT_INFO;
-    wait_info.eventCount = 1;
-    wait_info.pEvents = &event;
-    wait_info.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-    wait_info.memBarrierCount = 1;
-    wait_info.ppMemBarriers = (const void **)&pmemory_barrier;
-    vkCmdWaitEvents(cmd_.obj(), &wait_info);
+    vkCmdWaitEvents(cmd_.obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, &event, 1, (const void **)&pmemory_barrier);
 
     cmd_.end();
 
@@ -885,19 +865,19 @@
 protected:
     void init_test_formats(VkFlags features)
     {
-        first_linear_format_ = VK_FMT_UNDEFINED;
-        first_optimal_format_ = VK_FMT_UNDEFINED;
+        first_linear_format_ = VK_FORMAT_UNDEFINED;
+        first_optimal_format_ = VK_FORMAT_UNDEFINED;
 
         for (std::vector<vk_testing::Device::Format>::const_iterator it = dev_.formats().begin();
              it != dev_.formats().end(); it++) {
             if (it->features & features) {
                 test_formats_.push_back(*it);
 
-                if (it->tiling == VK_LINEAR_TILING &&
-                    first_linear_format_ == VK_FMT_UNDEFINED)
+                if (it->tiling == VK_IMAGE_TILING_LINEAR &&
+                    first_linear_format_ == VK_FORMAT_UNDEFINED)
                     first_linear_format_ = it->format;
-                if (it->tiling == VK_OPTIMAL_TILING &&
-                    first_optimal_format_ == VK_FMT_UNDEFINED)
+                if (it->tiling == VK_IMAGE_TILING_OPTIMAL &&
+                    first_optimal_format_ == VK_FORMAT_UNDEFINED)
                     first_optimal_format_ = it->format;
             }
         }
@@ -972,7 +952,7 @@
     virtual void SetUp()
     {
         VkCmdBlitTest::SetUp();
-        init_test_formats(VK_FORMAT_COLOR_ATTACHMENT_BIT);
+        init_test_formats(VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT);
         ASSERT_NE(true, test_formats_.empty());
     }
 
@@ -1019,13 +999,13 @@
          it != test_formats_.end(); it++) {
 
         // not sure what to do here
-        if (it->format == VK_FMT_UNDEFINED ||
-            (it->format >= VK_FMT_B8G8R8_UNORM &&
-             it->format <= VK_FMT_B8G8R8_SRGB))
+        if (it->format == VK_FORMAT_UNDEFINED ||
+            (it->format >= VK_FORMAT_B8G8R8_UNORM &&
+             it->format <= VK_FORMAT_B8G8R8_SRGB))
             continue;
 
         VkImageCreateInfo img_info = vk_testing::Image::create_info();
-        img_info.imageType = VK_IMAGE_2D;
+        img_info.imageType = VK_IMAGE_TYPE_2D;
         img_info.format = it->format;
         img_info.extent.width = 64;
         img_info.extent.height = 64;
@@ -1040,7 +1020,7 @@
     virtual void SetUp()
     {
         VkCmdBlitTest::SetUp();
-        init_test_formats(VK_FORMAT_COLOR_ATTACHMENT_BIT);
+        init_test_formats(VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT);
         ASSERT_NE(true, test_formats_.empty());
     }
 
@@ -1087,13 +1067,13 @@
          it != test_formats_.end(); it++) {
 
         // not sure what to do here
-        if (it->format == VK_FMT_UNDEFINED ||
-            (it->format >= VK_FMT_B8G8R8_UNORM &&
-             it->format <= VK_FMT_B8G8R8_SRGB))
+        if (it->format == VK_FORMAT_UNDEFINED ||
+            (it->format >= VK_FORMAT_B8G8R8_UNORM &&
+             it->format <= VK_FORMAT_B8G8R8_SRGB))
             continue;
 
         VkImageCreateInfo img_info = vk_testing::Image::create_info();
-        img_info.imageType = VK_IMAGE_2D;
+        img_info.imageType = VK_IMAGE_TYPE_2D;
         img_info.format = it->format;
         img_info.extent.width = 64;
         img_info.extent.height = 64;
@@ -1108,7 +1088,7 @@
     virtual void SetUp()
     {
         VkCmdBlitTest::SetUp();
-        init_test_formats(VK_FORMAT_COLOR_ATTACHMENT_BIT);
+        init_test_formats(VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT);
         ASSERT_NE(true, test_formats_.empty());
     }
 
@@ -1117,7 +1097,7 @@
     {
         // convert VkImageCopy to two sets of VkBufferImageCopy
         std::vector<VkBufferImageCopy> src_regions, dst_regions;
-        VkGpuSize src_offset = 0, dst_offset = 0;
+        VkDeviceSize src_offset = 0, dst_offset = 0;
         for (std::vector<VkImageCopy>::const_iterator it = copies.begin(); it != copies.end(); it++) {
             VkBufferImageCopy src_region = {}, dst_region = {};
 
@@ -1133,7 +1113,7 @@
             dst_region.imageExtent = it->extent;
             dst_regions.push_back(dst_region);
 
-            const VkGpuSize size = it->extent.width * it->extent.height * it->extent.depth;
+            const VkDeviceSize size = it->extent.width * it->extent.height * it->extent.depth;
             src_offset += vk_testing::get_format_size(src_info.format) * size;
             dst_offset += vk_testing::get_format_size(dst_info.format) * size;
         }
@@ -1169,13 +1149,13 @@
          it != test_formats_.end(); it++) {
 
         // not sure what to do here
-        if (it->format == VK_FMT_UNDEFINED ||
-            (it->format >= VK_FMT_B8G8R8_UNORM &&
-             it->format <= VK_FMT_B8G8R8_SRGB))
+        if (it->format == VK_FORMAT_UNDEFINED ||
+            (it->format >= VK_FORMAT_B8G8R8_UNORM &&
+             it->format <= VK_FORMAT_B8G8R8_SRGB))
             continue;
 
         VkImageCreateInfo img_info = vk_testing::Image::create_info();
-        img_info.imageType = VK_IMAGE_2D;
+        img_info.imageType = VK_IMAGE_TYPE_2D;
         img_info.format = it->format;
         img_info.extent.width = 64;
         img_info.extent.height = 64;
@@ -1233,21 +1213,21 @@
     for (std::vector<vk_testing::Device::Format>::const_iterator it = test_formats_.begin();
          it != test_formats_.end(); it++) {
         // not sure what to do here
-        if (it->format == VK_FMT_UNDEFINED ||
-            (it->format >= VK_FMT_R32G32B32_UINT &&
-             it->format <= VK_FMT_R32G32B32_SFLOAT) ||
-            (it->format >= VK_FMT_B8G8R8_UNORM &&
-             it->format <= VK_FMT_B8G8R8_SRGB) ||
-            (it->format >= VK_FMT_BC1_RGB_UNORM &&
-             it->format <= VK_FMT_ASTC_12x12_SRGB) ||
-            (it->format >= VK_FMT_D16_UNORM &&
-             it->format <= VK_FMT_D32_SFLOAT_S8_UINT) ||
-            it->format == VK_FMT_R64G64B64_SFLOAT ||
-            it->format == VK_FMT_R64G64B64A64_SFLOAT)
+        if (it->format == VK_FORMAT_UNDEFINED ||
+            (it->format >= VK_FORMAT_R32G32B32_UINT &&
+             it->format <= VK_FORMAT_R32G32B32_SFLOAT) ||
+            (it->format >= VK_FORMAT_B8G8R8_UNORM &&
+             it->format <= VK_FORMAT_B8G8R8_SRGB) ||
+            (it->format >= VK_FORMAT_BC1_RGB_UNORM &&
+             it->format <= VK_FORMAT_ASTC_12x12_SRGB) ||
+            (it->format >= VK_FORMAT_D16_UNORM &&
+             it->format <= VK_FORMAT_D32_SFLOAT_S8_UINT) ||
+            it->format == VK_FORMAT_R64G64B64_SFLOAT ||
+            it->format == VK_FORMAT_R64G64B64A64_SFLOAT)
             continue;
 
         VkImageCreateInfo img_info = vk_testing::Image::create_info();
-        img_info.imageType = VK_IMAGE_2D;
+        img_info.imageType = VK_IMAGE_TYPE_2D;
         img_info.format = it->format;
         img_info.extent.width = 64;
         img_info.extent.height = 64;
@@ -1274,7 +1254,7 @@
         if (test_raw_)
             init_test_formats();
         else
-            init_test_formats(VK_FORMAT_CONVERSION_BIT);
+            init_test_formats(VK_FORMAT_FEATURE_CONVERSION_BIT);
 
         ASSERT_NE(true, test_formats_.empty());
     }
@@ -1292,13 +1272,13 @@
 
         // TODO support all formats
         switch (format) {
-        case VK_FMT_R8G8B8A8_UNORM:
+        case VK_FORMAT_R8G8B8A8_UNORM:
             raw.push_back(color[0] * 255.0f);
             raw.push_back(color[1] * 255.0f);
             raw.push_back(color[2] * 255.0f);
             raw.push_back(color[3] * 255.0f);
             break;
-        case VK_FMT_B8G8R8A8_UNORM:
+        case VK_FORMAT_B8G8R8A8_UNORM:
             raw.push_back(color[2] * 255.0f);
             raw.push_back(color[1] * 255.0f);
             raw.push_back(color[0] * 255.0f);
@@ -1317,13 +1297,13 @@
 
         // TODO support all formats
         switch (format) {
-        case VK_FMT_R8G8B8A8_UNORM:
+        case VK_FORMAT_R8G8B8A8_UNORM:
             raw.push_back(static_cast<uint8_t>(color[0]));
             raw.push_back(static_cast<uint8_t>(color[1]));
             raw.push_back(static_cast<uint8_t>(color[2]));
             raw.push_back(static_cast<uint8_t>(color[3]));
             break;
-        case VK_FMT_B8G8R8A8_UNORM:
+        case VK_FORMAT_B8G8R8A8_UNORM:
             raw.push_back(static_cast<uint8_t>(color[2]));
             raw.push_back(static_cast<uint8_t>(color[1]));
             raw.push_back(static_cast<uint8_t>(color[0]));
@@ -1388,27 +1368,14 @@
 
         cmd_.begin();
 
-        VkPipeEvent set_events[] = { VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE };
-        VkPipelineBarrier pipeline_barrier = {};
-        pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-        pipeline_barrier.eventCount = 1;
-        pipeline_barrier.pEvents = set_events;
-        pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-        pipeline_barrier.memBarrierCount = to_clear.size();
-        pipeline_barrier.ppMemBarriers = (const void **)&p_to_clear[0];
-        vkCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
+        VkPipeEvent set_events[] = { VK_PIPE_EVENT_COMMANDS_COMPLETE };
+        vkCmdPipelineBarrier(cmd_.obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&p_to_clear[0]);
 
         vkCmdClearColorImage(cmd_.obj(),
                               img.obj(), VK_IMAGE_LAYOUT_CLEAR_OPTIMAL,
                               clear_color, ranges.size(), &ranges[0]);
 
-        pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-        pipeline_barrier.eventCount = 1;
-        pipeline_barrier.pEvents = set_events;
-        pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-        pipeline_barrier.memBarrierCount = to_xfer.size();
-        pipeline_barrier.ppMemBarriers = (const void **)&p_to_xfer[0];
-        vkCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
+        vkCmdPipelineBarrier(cmd_.obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&p_to_xfer[0]);
 
         cmd_.end();
 
@@ -1445,7 +1412,7 @@
         const float color[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
 
         VkImageCreateInfo img_info = vk_testing::Image::create_info();
-        img_info.imageType = VK_IMAGE_2D;
+        img_info.imageType = VK_IMAGE_TYPE_2D;
         img_info.format = it->format;
         img_info.extent.width = 64;
         img_info.extent.height = 64;
@@ -1481,23 +1448,23 @@
         const uint32_t color[4] = { 0x11111111, 0x22222222, 0x33333333, 0x44444444 };
 
         // not sure what to do here
-        if (it->format == VK_FMT_UNDEFINED ||
-            (it->format >= VK_FMT_R8G8B8_UNORM &&
-             it->format <= VK_FMT_R8G8B8_SRGB) ||
-            (it->format >= VK_FMT_B8G8R8_UNORM &&
-             it->format <= VK_FMT_B8G8R8_SRGB) ||
-            (it->format >= VK_FMT_R16G16B16_UNORM &&
-             it->format <= VK_FMT_R16G16B16_SFLOAT) ||
-            (it->format >= VK_FMT_R32G32B32_UINT &&
-             it->format <= VK_FMT_R32G32B32_SFLOAT) ||
-            it->format == VK_FMT_R64G64B64_SFLOAT ||
-            it->format == VK_FMT_R64G64B64A64_SFLOAT ||
-            (it->format >= VK_FMT_D16_UNORM &&
-             it->format <= VK_FMT_D32_SFLOAT_S8_UINT))
+        if (it->format == VK_FORMAT_UNDEFINED ||
+            (it->format >= VK_FORMAT_R8G8B8_UNORM &&
+             it->format <= VK_FORMAT_R8G8B8_SRGB) ||
+            (it->format >= VK_FORMAT_B8G8R8_UNORM &&
+             it->format <= VK_FORMAT_B8G8R8_SRGB) ||
+            (it->format >= VK_FORMAT_R16G16B16_UNORM &&
+             it->format <= VK_FORMAT_R16G16B16_SFLOAT) ||
+            (it->format >= VK_FORMAT_R32G32B32_UINT &&
+             it->format <= VK_FORMAT_R32G32B32_SFLOAT) ||
+            it->format == VK_FORMAT_R64G64B64_SFLOAT ||
+            it->format == VK_FORMAT_R64G64B64A64_SFLOAT ||
+            (it->format >= VK_FORMAT_D16_UNORM &&
+             it->format <= VK_FORMAT_D32_SFLOAT_S8_UINT))
             continue;
 
         VkImageCreateInfo img_info = vk_testing::Image::create_info();
-        img_info.imageType = VK_IMAGE_2D;
+        img_info.imageType = VK_IMAGE_TYPE_2D;
         img_info.format = it->format;
         img_info.extent.width = 64;
         img_info.extent.height = 64;
@@ -1516,7 +1483,7 @@
     virtual void SetUp()
     {
         VkCmdBlitTest::SetUp();
-        init_test_formats(VK_FORMAT_DEPTH_STENCIL_ATTACHMENT_BIT);
+        init_test_formats(VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
         ASSERT_NE(true, test_formats_.empty());
     }
 
@@ -1526,16 +1493,16 @@
 
         // depth
         switch (format) {
-        case VK_FMT_D16_UNORM:
-        case VK_FMT_D16_UNORM_S8_UINT:
+        case VK_FORMAT_D16_UNORM:
+        case VK_FORMAT_D16_UNORM_S8_UINT:
             {
                 const uint16_t unorm = depth * 65535.0f;
                 raw.push_back(unorm & 0xff);
                 raw.push_back(unorm >> 8);
             }
             break;
-        case VK_FMT_D32_SFLOAT:
-        case VK_FMT_D32_SFLOAT_S8_UINT:
+        case VK_FORMAT_D32_SFLOAT:
+        case VK_FORMAT_D32_SFLOAT_S8_UINT:
             {
                 const union {
                     float depth;
@@ -1554,14 +1521,14 @@
 
         // stencil
         switch (format) {
-        case VK_FMT_S8_UINT:
+        case VK_FORMAT_S8_UINT:
             raw.push_back(stencil);
             break;
-        case VK_FMT_D16_UNORM_S8_UINT:
+        case VK_FORMAT_D16_UNORM_S8_UINT:
             raw.push_back(stencil);
             raw.push_back(0);
             break;
-        case VK_FMT_D32_SFLOAT_S8_UINT:
+        case VK_FORMAT_D32_SFLOAT_S8_UINT:
             raw.push_back(stencil);
             raw.push_back(0);
             raw.push_back(0);
@@ -1618,28 +1585,15 @@
 
         cmd_.begin();
 
-        VkPipeEvent set_events[] = { VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE };
-        VkPipelineBarrier pipeline_barrier = {};
-        pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-        pipeline_barrier.eventCount = 1;
-        pipeline_barrier.pEvents = set_events;
-        pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-        pipeline_barrier.memBarrierCount = to_clear.size();
-        pipeline_barrier.ppMemBarriers = (const void **)&p_to_clear[0];
-        vkCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
+        VkPipeEvent set_events[] = { VK_PIPE_EVENT_COMMANDS_COMPLETE };
+        vkCmdPipelineBarrier(cmd_.obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, to_clear.size(), (const void **)&p_to_clear[0]);
 
         vkCmdClearDepthStencil(cmd_.obj(),
                                 img.obj(), VK_IMAGE_LAYOUT_CLEAR_OPTIMAL,
                                 depth, stencil,
                                 ranges.size(), &ranges[0]);
 
-        pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-        pipeline_barrier.eventCount = 1;
-        pipeline_barrier.pEvents = set_events;
-        pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-        pipeline_barrier.memBarrierCount = to_xfer.size();
-        pipeline_barrier.ppMemBarriers = (const void **)&p_to_xfer[0];
-        vkCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
+        vkCmdPipelineBarrier(cmd_.obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, to_xfer.size(), (const void **)&p_to_xfer[0]);
 
         cmd_.end();
 
@@ -1661,14 +1615,14 @@
     for (std::vector<vk_testing::Device::Format>::const_iterator it = test_formats_.begin();
          it != test_formats_.end(); it++) {
         // known driver issues
-        if (it->format == VK_FMT_S8_UINT ||
-            it->format == VK_FMT_D24_UNORM ||
-            it->format == VK_FMT_D16_UNORM_S8_UINT ||
-            it->format == VK_FMT_D24_UNORM_S8_UINT)
+        if (it->format == VK_FORMAT_S8_UINT ||
+            it->format == VK_FORMAT_D24_UNORM ||
+            it->format == VK_FORMAT_D16_UNORM_S8_UINT ||
+            it->format == VK_FORMAT_D24_UNORM_S8_UINT)
             continue;
 
         VkImageCreateInfo img_info = vk_testing::Image::create_info();
-        img_info.imageType = VK_IMAGE_2D;
+        img_info.imageType = VK_IMAGE_TYPE_2D;
         img_info.format = it->format;
         img_info.extent.width = 64;
         img_info.extent.height = 64;
diff --git a/tests/image_tests.cpp b/tests/image_tests.cpp
index 326a8c8..736daea 100644
--- a/tests/image_tests.cpp
+++ b/tests/image_tests.cpp
@@ -78,11 +78,11 @@
 protected:
     vk_testing::Device *m_device;
     VkApplicationInfo app_info;
-    VkPhysicalGpu objs[16];
+    VkPhysicalDevice objs[16];
     uint32_t gpu_count;
     VkInstance inst;
     VkImage m_image;
-    VkGpuMemory *m_image_mem;
+    VkDeviceMemory *m_image_mem;
     uint32_t m_num_mem;
 
     virtual void SetUp() {
@@ -140,11 +140,11 @@
         mipCount++;
     }
 
-    fmt = VK_FMT_R8G8B8A8_UINT;
+    fmt = VK_FORMAT_R8G8B8A8_UINT;
     // TODO: Pick known good format rather than just expect common format
     /*
      * XXX: What should happen if given NULL HANDLE for the pData argument?
-     * We're not requesting VK_INFO_TYPE_MEMORY_REQUIREMENTS so there is
+     * We're not requesting VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS so there is
      * an expectation that pData is a valid pointer.
      * However, why include a returned size value? That implies that the
      * amount of data may vary and that doesn't work well for using a
@@ -152,7 +152,7 @@
      */
     size = sizeof(image_fmt);
     err = vkGetFormatInfo(this->device(), fmt,
-                           VK_INFO_TYPE_FORMAT_PROPERTIES,
+                           VK_FORMAT_INFO_TYPE_PROPERTIES,
                            &size, &image_fmt);
     ASSERT_VK_SUCCESS(err);
 
@@ -174,7 +174,7 @@
 
     VkImageCreateInfo imageCreateInfo = {};
     imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
-    imageCreateInfo.imageType = VK_IMAGE_2D;
+    imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
     imageCreateInfo.format = fmt;
     imageCreateInfo.arraySize = 1;
     imageCreateInfo.extent.width = w;
@@ -182,11 +182,11 @@
     imageCreateInfo.extent.depth = 1;
     imageCreateInfo.mipLevels = mipCount;
     imageCreateInfo.samples = 1;
-    if (image_fmt.linearTilingFeatures & VK_FORMAT_SAMPLED_IMAGE_BIT) {
-        imageCreateInfo.tiling = VK_LINEAR_TILING;
+    if (image_fmt.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) {
+        imageCreateInfo.tiling = VK_IMAGE_TILING_LINEAR;
     }
-    else if (image_fmt.optimalTilingFeatures & VK_FORMAT_SAMPLED_IMAGE_BIT) {
-        imageCreateInfo.tiling = VK_OPTIMAL_TILING;
+    else if (image_fmt.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) {
+        imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
     }
     else {
         ASSERT_TRUE(false) << "Cannot find supported tiling format - Exiting";
@@ -223,15 +223,15 @@
     mem_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
     mem_info.pNext = NULL;
 
-    err = vkGetObjectInfo(m_image, VK_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
+    err = vkGetObjectInfo(m_image, VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
                     &num_alloc_size, &num_allocations);
     ASSERT_VK_SUCCESS(err);
     ASSERT_EQ(num_alloc_size,sizeof(num_allocations));
     mem_req = (VkMemoryRequirements *) malloc(num_allocations * sizeof(VkMemoryRequirements));
-    m_image_mem = (VkGpuMemory *) malloc(num_allocations * sizeof(VkGpuMemory));
+    m_image_mem = (VkDeviceMemory *) malloc(num_allocations * sizeof(VkDeviceMemory));
     m_num_mem = num_allocations;
     err = vkGetObjectInfo(m_image,
-                    VK_INFO_TYPE_MEMORY_REQUIREMENTS,
+                    VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
                     &mem_reqs_size, mem_req);
     ASSERT_VK_SUCCESS(err);
     ASSERT_EQ(mem_reqs_size, num_allocations * sizeof(VkMemoryRequirements));
@@ -285,7 +285,7 @@
     VkFormat fmt;
     VkImageView imageView;
 
-    fmt = VK_FMT_R8G8B8A8_UINT;
+    fmt = VK_FORMAT_R8G8B8A8_UINT;
 
     CreateImage(512, 256);
 
@@ -302,7 +302,7 @@
     //    } VkImageViewCreateInfo;
     VkImageViewCreateInfo viewInfo = {};
     viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
-    viewInfo.viewType = VK_IMAGE_VIEW_2D;
+    viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
     viewInfo.format = fmt;
 
     viewInfo.channels.r = VK_CHANNEL_SWIZZLE_R;
diff --git a/tests/init.cpp b/tests/init.cpp
index de02b34..a0c44d1 100644
--- a/tests/init.cpp
+++ b/tests/init.cpp
@@ -80,13 +80,13 @@
 protected:
     VkApplicationInfo app_info;
     VkInstance inst;
-    VkPhysicalGpu objs[16];
+    VkPhysicalDevice objs[16];
     uint32_t gpu_count;
 
     uint32_t m_device_id;
     vk_testing::Device *m_device;
-    VkPhysicalGpuProperties props;
-    std::vector<VkPhysicalGpuQueueProperties> queue_props;
+    VkPhysicalDeviceProperties props;
+    std::vector<VkPhysicalDeviceQueueProperties> queue_props;
     uint32_t graphics_queue_node_index;
 
     virtual void SetUp() {
@@ -137,10 +137,10 @@
     }
 };
 
-TEST(Initialization, vkEnumerateGpus) {
+TEST(Initialization, vkEnumeratePhysicalDevices) {
     VkApplicationInfo app_info = {};
     VkInstance inst;
-    VkPhysicalGpu objs[16];
+    VkPhysicalDevice objs[16];
     uint32_t gpu_count;
     VkResult err;
     vk_testing::PhysicalGpu *gpu;
@@ -192,13 +192,13 @@
 TEST_F(XglTest, AllocMemory) {
     VkResult err;
     VkMemoryAllocInfo alloc_info = {};
-    VkGpuMemory gpu_mem;
+    VkDeviceMemory gpu_mem;
     uint8_t *pData;
 
     alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
     alloc_info.allocationSize = 1024 * 1024; // 1MB
     alloc_info.memProps = VK_MEMORY_PROPERTY_SHAREABLE_BIT |
-                          VK_MEMORY_PROPERTY_CPU_VISIBLE_BIT;
+                          VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
 
 
     // TODO: Try variety of memory priorities
@@ -239,16 +239,16 @@
     err = vkCreateEvent(device(), &event_info, &event);
     ASSERT_VK_SUCCESS(err);
 
-    err = vkGetObjectInfo(event, VK_INFO_TYPE_MEMORY_REQUIREMENTS,
+    err = vkGetObjectInfo(event, VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
                            &data_size, &mem_req);
     ASSERT_VK_SUCCESS(err);
 
     //        VkResult VKAPI vkAllocMemory(
     //            VkDevice                                  device,
     //            const VkMemoryAllocInfo*                pAllocInfo,
-    //            VkGpuMemory*                             pMem);
+    //            VkDeviceMemory*                             pMem);
     VkMemoryAllocInfo mem_info;
-    VkGpuMemory event_mem;
+    VkDeviceMemory event_mem;
 
     ASSERT_NE(0, mem_req.size) << "vkGetObjectInfo (Event): Failed - expect events to require memory";
 
@@ -339,11 +339,11 @@
 
     //        typedef enum VkQueryType_
     //        {
-    //            VK_QUERY_OCCLUSION                                     = 0x00000000,
-    //            VK_QUERY_PIPELINE_STATISTICS                           = 0x00000001,
+    //            VK_QUERY_TYPE_OCCLUSION                                     = 0x00000000,
+    //            VK_QUERY_TYPE_PIPELINE_STATISTICS                           = 0x00000001,
 
-    //            VK_QUERY_TYPE_BEGIN_RANGE                              = VK_QUERY_OCCLUSION,
-    //            VK_QUERY_TYPE_END_RANGE                                = VK_QUERY_PIPELINE_STATISTICS,
+    //            VK_QUERY_TYPE_BEGIN_RANGE                              = VK_QUERY_TYPE_OCCLUSION,
+    //            VK_QUERY_TYPE_END_RANGE                                = VK_QUERY_TYPE_PIPELINE_STATISTICS,
     //            VK_NUM_QUERY_TYPE                                      = (VK_QUERY_TYPE_END_RANGE - VK_QUERY_TYPE_BEGIN_RANGE + 1),
     //            VK_MAX_ENUM(VkQueryType_)
     //        } VkQueryType;
@@ -358,7 +358,7 @@
 
     memset(&query_info, 0, sizeof(query_info));
     query_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
-    query_info.queryType = VK_QUERY_OCCLUSION;
+    query_info.queryType = VK_QUERY_TYPE_OCCLUSION;
     query_info.slots = MAX_QUERY_SLOTS;
 
     //        VkResult VKAPI vkCreateQueryPool(
@@ -370,7 +370,7 @@
     ASSERT_VK_SUCCESS(err);
 
     data_size = sizeof(mem_req);
-    err = vkGetObjectInfo(query_pool, VK_INFO_TYPE_MEMORY_REQUIREMENTS,
+    err = vkGetObjectInfo(query_pool, VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
                            &data_size, &mem_req);
     ASSERT_VK_SUCCESS(err);
     ASSERT_NE(0, data_size) << "Invalid data_size";
@@ -378,9 +378,9 @@
     //        VkResult VKAPI vkAllocMemory(
     //            VkDevice                                  device,
     //            const VkMemoryAllocInfo*                pAllocInfo,
-    //            VkGpuMemory*                             pMem);
+    //            VkDeviceMemory*                             pMem);
     VkMemoryAllocInfo mem_info;
-    VkGpuMemory query_mem;
+    VkDeviceMemory query_mem;
 
     memset(&mem_info, 0, sizeof(mem_info));
     mem_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
@@ -404,13 +404,13 @@
     // TOOD: vkCmdEndQuery
 
     err = vkGetQueryPoolResults(query_pool, 0, MAX_QUERY_SLOTS,
-                                 &query_result_size, VK_NULL_HANDLE);
+                                 &query_result_size, VK_NULL_HANDLE, 0);
     ASSERT_VK_SUCCESS(err);
 
     if (query_result_size > 0) {
         query_result_data = new uint32_t [query_result_size];
         err = vkGetQueryPoolResults(query_pool, 0, MAX_QUERY_SLOTS,
-                                     &query_result_size, query_result_data);
+                                     &query_result_size, query_result_data, 0);
         ASSERT_VK_SUCCESS(err);
 
         // TODO: Test Query result data.
@@ -431,7 +431,7 @@
     VkResult err;
     VkQueue queue;
 
-    const VkPhysicalGpuQueueProperties props = device->gpu().queue_properties()[queue_node_index];
+    const VkPhysicalDeviceQueueProperties props = device->gpu().queue_properties()[queue_node_index];
     for (que_idx = 0; que_idx < props.queueCount; que_idx++) {
         // TODO: Need to add support for separate MEMMGR and work queues, including synchronization
         err = vkGetDeviceQueue(device->obj(), queue_node_index, que_idx, &queue);
@@ -443,12 +443,12 @@
 void print_queue_info(vk_testing::Device *device, uint32_t queue_node_index)
 {
     uint32_t que_idx;
-    VkPhysicalGpuQueueProperties queue_props;
-    VkPhysicalGpuProperties props;
+    VkPhysicalDeviceQueueProperties queue_props;
+    VkPhysicalDeviceProperties props;
 
     props = device->gpu().properties();
     queue_props = device->gpu().queue_properties()[queue_node_index];
-    ASSERT_NE(0, queue_props.queueCount) << "No Queues available at Node Index #" << queue_node_index << " GPU: " << props.gpuName;
+    ASSERT_NE(0, queue_props.queueCount) << "No Queues available at Node Index #" << queue_node_index << " GPU: " << props.deviceName;
 
 //            VkResult VKAPI vkGetDeviceQueue(
 //                VkDevice                                  device,
@@ -459,7 +459,7 @@
      * queue handles are retrieved from the device by calling
      * vkGetDeviceQueue() with a queue node index and a requested logical
      * queue ID. The queue node index is the index into the array of
-     * VkPhysicalGpuQueueProperties returned by GetGpuInfo. Each
+     * VkPhysicalDeviceQueueProperties returned by GetPhysicalDeviceInfo. Each
      * queue node index has different attributes specified by the VkQueueFlags property.
      * The logical queue ID is a sequential number starting from zero
      * and referencing up to the number of queues supported of that node index
@@ -533,11 +533,11 @@
         mipCount++;
     }
 
-    fmt = VK_FMT_R8G8B8A8_UINT;
+    fmt = VK_FORMAT_R8G8B8A8_UINT;
     // TODO: Pick known good format rather than just expect common format
     /*
      * XXX: What should happen if given NULL HANDLE for the pData argument?
-     * We're not requesting VK_INFO_TYPE_MEMORY_REQUIREMENTS so there is
+     * We're not requesting VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS so there is
      * an expectation that pData is a valid pointer.
      * However, why include a returned size value? That implies that the
      * amount of data may vary and that doesn't work well for using a
@@ -546,7 +546,7 @@
 
     size = sizeof(image_fmt);
     err = vkGetFormatInfo(device(), fmt,
-                           VK_INFO_TYPE_FORMAT_PROPERTIES,
+                           VK_FORMAT_INFO_TYPE_PROPERTIES,
                            &size, &image_fmt);
     ASSERT_VK_SUCCESS(err);
 
@@ -568,7 +568,7 @@
 
     VkImageCreateInfo imageCreateInfo = {};
     imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
-    imageCreateInfo.imageType = VK_IMAGE_2D;
+    imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
     imageCreateInfo.format = fmt;
     imageCreateInfo.arraySize = 1;
     imageCreateInfo.extent.width = w;
@@ -576,7 +576,7 @@
     imageCreateInfo.extent.depth = 1;
     imageCreateInfo.mipLevels = mipCount;
     imageCreateInfo.samples = 1;
-    imageCreateInfo.tiling = VK_LINEAR_TILING;
+    imageCreateInfo.tiling = VK_IMAGE_TILING_LINEAR;
 
     imageCreateInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
 
@@ -596,10 +596,10 @@
 //        void*                                       pData);
 //    typedef struct VkSubresourceLayout_
 //    {
-//        VkGpuSize                            offset;                 // Specified in bytes
-//        VkGpuSize                            size;                   // Specified in bytes
-//        VkGpuSize                            rowPitch;               // Specified in bytes
-//        VkGpuSize                            depthPitch;             // Specified in bytes
+//        VkDeviceSize                            offset;                 // Specified in bytes
+//        VkDeviceSize                            size;                   // Specified in bytes
+//        VkDeviceSize                            rowPitch;               // Specified in bytes
+//        VkDeviceSize                            depthPitch;             // Specified in bytes
 //    } VkSubresourceLayout;
 
 //    typedef struct VkImageSubresource_
@@ -611,7 +611,7 @@
 //    typedef enum VkSubresourceInfoType_
 //    {
 //        // Info type for vkGetImageSubresourceInfo()
-//        VK_INFO_TYPE_SUBRESOURCE_LAYOUT                        = 0x00000000,
+//        VK_SUBRESOURCE_INFO_TYPE_LAYOUT                        = 0x00000000,
 
 //        VK_MAX_ENUM(VkSubresourceInfoType_)
 //    } VkSubresourceInfoType;
@@ -625,7 +625,7 @@
     {
         VkSubresourceLayout layout = {};
         data_size = sizeof(layout);
-        err = vkGetImageSubresourceInfo(image, &subresource, VK_INFO_TYPE_SUBRESOURCE_LAYOUT,
+        err = vkGetImageSubresourceInfo(image, &subresource, VK_SUBRESOURCE_INFO_TYPE_LAYOUT,
                                          &data_size, &layout);
         ASSERT_VK_SUCCESS(err);
         ASSERT_EQ(sizeof(VkSubresourceLayout), data_size) << "Invalid structure (VkSubresourceLayout) size";
@@ -640,7 +640,7 @@
 
     VkMemoryRequirements mem_req;
     data_size = sizeof(mem_req);
-    err = vkGetObjectInfo(image, VK_INFO_TYPE_MEMORY_REQUIREMENTS,
+    err = vkGetObjectInfo(image, VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
                            &data_size, &mem_req);
     ASSERT_VK_SUCCESS(err);
     ASSERT_EQ(data_size, sizeof(mem_req));
@@ -648,9 +648,9 @@
     //        VkResult VKAPI vkAllocMemory(
     //            VkDevice                                  device,
     //            const VkMemoryAllocInfo*                pAllocInfo,
-    //            VkGpuMemory*                             pMem);
+    //            VkDeviceMemory*                             pMem);
     VkMemoryAllocInfo mem_info = {};
-    VkGpuMemory image_mem;
+    VkDeviceMemory image_mem;
 
     mem_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
     mem_info.pNext = NULL;
@@ -679,7 +679,7 @@
     VkImageView view;
     viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
     viewInfo.image = image;
-    viewInfo.viewType = VK_IMAGE_VIEW_2D;
+    viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
     viewInfo.format = fmt;
 
     viewInfo.channels.r = VK_CHANNEL_SWIZZLE_R;
diff --git a/tests/render_tests.cpp b/tests/render_tests.cpp
index 89cc5a6..1f657fa 100644
--- a/tests/render_tests.cpp
+++ b/tests/render_tests.cpp
@@ -226,7 +226,7 @@
     VkImage m_texture;
     VkImageView m_textureView;
     VkImageViewAttachInfo m_textureViewInfo;
-    VkGpuMemory m_textureMem;
+    VkDeviceMemory m_textureMem;
 
     VkSampler m_sampler;
 
@@ -291,10 +291,10 @@
     }
 
     cmdBuffer->PrepareAttachments();
-    cmdBuffer->BindStateObject(VK_STATE_BIND_RASTER, m_stateRaster);
-    cmdBuffer->BindStateObject(VK_STATE_BIND_VIEWPORT, m_stateViewport);
-    cmdBuffer->BindStateObject(VK_STATE_BIND_COLOR_BLEND, m_colorBlend);
-    cmdBuffer->BindStateObject(VK_STATE_BIND_DEPTH_STENCIL, m_stateDepthStencil);
+    cmdBuffer->BindStateObject(VK_STATE_BIND_POINT_RASTER, m_stateRaster);
+    cmdBuffer->BindStateObject(VK_STATE_BIND_POINT_VIEWPORT, m_stateViewport);
+    cmdBuffer->BindStateObject(VK_STATE_BIND_POINT_COLOR_BLEND, m_colorBlend);
+    cmdBuffer->BindStateObject(VK_STATE_BIND_POINT_DEPTH_STENCIL, m_stateDepthStencil);
     descriptorSet.CreateVKDescriptorSet(cmdBuffer);
     pipelineobj.CreateVKPipeline(descriptorSet);
     cmdBuffer->BindPipeline(pipelineobj);
@@ -701,11 +701,11 @@
     VkVertexInputAttributeDescription vi_attribs[2];
     vi_attribs[0].binding = MESH_BIND_ID;               // Binding ID
     vi_attribs[0].location = 0;                         // location, position
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[0].offsetInBytes = 0;                    // Offset of first element in bytes from base of vertex
     vi_attribs[1].binding = MESH_BIND_ID;               // Binding ID
     vi_attribs[1].location = 1;                         // location, color
-    vi_attribs[1].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[1].offsetInBytes = 1*sizeof(float)*4;     // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs,2);
@@ -779,7 +779,7 @@
     VkVertexInputAttributeDescription vi_attrib;
     vi_attrib.binding = MESH_BUF_ID;            // index into vertexBindingDescriptions
     vi_attrib.location = 0;
-    vi_attrib.format = VK_FMT_R32G32_SFLOAT;   // format of source data
+    vi_attrib.format = VK_FORMAT_R32G32_SFLOAT;   // format of source data
     vi_attrib.offsetInBytes = 0;                // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(&vi_attrib, 1);
@@ -871,7 +871,7 @@
     meshBuffer.BufferMemoryBarrier();
 
     VkIndexBufferObj indexBuffer(m_device);
-    indexBuffer.CreateAndInitBuffer(sizeof(g_idxData)/sizeof(g_idxData[0]), VK_INDEX_16, g_idxData);
+    indexBuffer.CreateAndInitBuffer(sizeof(g_idxData)/sizeof(g_idxData[0]), VK_INDEX_TYPE_UINT16, g_idxData);
     indexBuffer.BufferMemoryBarrier();
 
     VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this);
@@ -896,11 +896,11 @@
     VkVertexInputAttributeDescription vi_attribs[2];
     vi_attribs[0].binding = MESH_BIND_ID;               // binding ID from BINDING_DESCRIPTION array to use for this attribute
     vi_attribs[0].location = 0;                         // layout location of vertex attribute
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[0].offsetInBytes = 0;                    // Offset of first element in bytes from base of vertex
     vi_attribs[1].binding = MESH_BIND_ID;               // binding ID from BINDING_DESCRIPTION array to use for this attribute
     vi_attribs[1].location = 1;                         // layout location of vertex attribute
-    vi_attribs[1].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[1].offsetInBytes = 16;                   // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs,2);
@@ -990,7 +990,7 @@
     VkVertexInputAttributeDescription vi_attribs[1];
     vi_attribs[0].binding = MESH_BIND_ID;               // binding ID
     vi_attribs[0].location = 0;
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[0].offsetInBytes = 0;                    // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs,1);
@@ -1080,7 +1080,7 @@
     VkVertexInputAttributeDescription vi_attribs[1];
     vi_attribs[0].binding = MESH_BIND_ID;               // binding ID
     vi_attribs[0].location = 0;
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[0].offsetInBytes = 0;                    // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs,1);
@@ -1180,7 +1180,7 @@
     VkVertexInputAttributeDescription vi_attribs[1];
     vi_attribs[0].binding = MESH_BIND_ID;               // binding ID
     vi_attribs[0].location = 0;
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[0].offsetInBytes = 0;                    // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs,1);
@@ -1271,7 +1271,7 @@
     VkVertexInputAttributeDescription vi_attribs[1];
     vi_attribs[0].binding = MESH_BIND_ID;               // binding ID
     vi_attribs[0].location = 0;
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[0].offsetInBytes = 0;                    // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs,1);
@@ -1505,11 +1505,11 @@
     VkVertexInputAttributeDescription vi_attribs[2];
     vi_attribs[0].binding = MESH_BUF_ID;            // binding ID
     vi_attribs[0].location = 0;
-    vi_attribs[0].format = VK_FMT_R32G32_SFLOAT;   // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32_SFLOAT;   // format of source data
     vi_attribs[0].offsetInBytes = 0;                // Offset of first element in bytes from base of vertex
     vi_attribs[1].binding = MESH_BUF_ID;            // binding ID
     vi_attribs[1].location = 1;
-    vi_attribs[1].format = VK_FMT_R32G32_SFLOAT;   // format of source data
+    vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT;   // format of source data
     vi_attribs[1].offsetInBytes = 16;                // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs, 2);
@@ -1610,11 +1610,11 @@
     VkVertexInputAttributeDescription vi_attribs[2];
     vi_attribs[0].binding = MESH_BUF_ID;                                        // binding ID
     vi_attribs[0].location = 4;
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT;                         // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT;                         // format of source data
     vi_attribs[0].offsetInBytes = sizeof(float) * 4 * 2;   // Offset of first element in bytes from base of vertex
     vi_attribs[1].binding = MESH_BUF_ID;                                        // binding ID
     vi_attribs[1].location = 1;
-    vi_attribs[1].format = VK_FMT_R32G32B32A32_SFLOAT;                         // format of source data
+    vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT;                         // format of source data
     vi_attribs[1].offsetInBytes = sizeof(float) * 4 * 1;   // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs, 2);
@@ -1705,11 +1705,11 @@
     VkVertexInputAttributeDescription vi_attribs[2];
     vi_attribs[0].binding = MESH_BUF_ID;            // binding ID
     vi_attribs[0].location = 0;
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT;            // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT;            // format of source data
     vi_attribs[0].offsetInBytes = 0;                // Offset of first element in bytes from base of vertex
     vi_attribs[1].binding = MESH_BUF_ID;            // binding ID
     vi_attribs[1].location = 1;
-    vi_attribs[1].format = VK_FMT_R32G32B32A32_SFLOAT;            // format of source data
+    vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT;            // format of source data
     vi_attribs[1].offsetInBytes = 16;                // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs, 2);
@@ -1795,14 +1795,14 @@
     VkPipelineDsStateCreateInfo ds_state;
     ds_state.depthTestEnable = VK_TRUE;
     ds_state.depthWriteEnable = VK_TRUE;
-    ds_state.depthFunc = VK_COMPARE_LESS_EQUAL;
+    ds_state.depthCompareOp = VK_COMPARE_OP_LESS_EQUAL;
     ds_state.depthBoundsEnable = VK_FALSE;
     ds_state.stencilTestEnable = VK_FALSE;
     ds_state.back.stencilDepthFailOp = VK_STENCIL_OP_KEEP;
     ds_state.back.stencilFailOp = VK_STENCIL_OP_KEEP;
     ds_state.back.stencilPassOp = VK_STENCIL_OP_KEEP;
-    ds_state.back.stencilFunc = VK_COMPARE_ALWAYS;
-    ds_state.format = VK_FMT_D32_SFLOAT;
+    ds_state.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS;
+    ds_state.format = VK_FORMAT_D32_SFLOAT;
     ds_state.front = ds_state.back;
     pipelineobj.SetDepthStencil(&ds_state);
 
@@ -1819,11 +1819,11 @@
     VkVertexInputAttributeDescription vi_attribs[2];
     vi_attribs[0].binding = MESH_BUF_ID;            // binding ID
     vi_attribs[0].location = 0;
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT;            // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT;            // format of source data
     vi_attribs[0].offsetInBytes = 0;                // Offset of first element in bytes from base of vertex
     vi_attribs[1].binding = MESH_BUF_ID;            // binding ID
     vi_attribs[1].location = 1;
-    vi_attribs[1].format = VK_FMT_R32G32B32A32_SFLOAT;            // format of source data
+    vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT;            // format of source data
     vi_attribs[1].offsetInBytes = 16;                // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs, 2);
@@ -2582,11 +2582,11 @@
     VkVertexInputAttributeDescription vi_attribs[2];
     vi_attribs[0].binding = MESH_BIND_ID;               // Binding ID
     vi_attribs[0].location = 0;                         // location
-    vi_attribs[0].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[0].offsetInBytes = 0;                    // Offset of first element in bytes from base of vertex
     vi_attribs[1].binding = MESH_BIND_ID;               // Binding ID
     vi_attribs[1].location = 1;                         // location
-    vi_attribs[1].format = VK_FMT_R32G32B32A32_SFLOAT; // format of source data
+    vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data
     vi_attribs[1].offsetInBytes = 16;                   // Offset of first element in bytes from base of vertex
 
     pipelineobj.AddVertexInputAttribs(vi_attribs,2);
@@ -2596,14 +2596,14 @@
     VkPipelineDsStateCreateInfo ds_state;
     ds_state.depthTestEnable = VK_TRUE;
     ds_state.depthWriteEnable = VK_TRUE;
-    ds_state.depthFunc = VK_COMPARE_LESS_EQUAL;
+    ds_state.depthCompareOp = VK_COMPARE_OP_LESS_EQUAL;
     ds_state.depthBoundsEnable = VK_FALSE;
     ds_state.stencilTestEnable = VK_FALSE;
     ds_state.back.stencilDepthFailOp = VK_STENCIL_OP_KEEP;
     ds_state.back.stencilFailOp = VK_STENCIL_OP_KEEP;
     ds_state.back.stencilPassOp = VK_STENCIL_OP_KEEP;
-    ds_state.back.stencilFunc = VK_COMPARE_ALWAYS;
-    ds_state.format = VK_FMT_D32_SFLOAT;
+    ds_state.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS;
+    ds_state.format = VK_FORMAT_D32_SFLOAT;
     ds_state.front = ds_state.back;
     pipelineobj.SetDepthStencil(&ds_state);
 
diff --git a/tests/test_common.h b/tests/test_common.h
index 2683597..fc00882 100644
--- a/tests/test_common.h
+++ b/tests/test_common.h
@@ -28,8 +28,8 @@
     STR(VK_ERROR_UNKNOWN);
     STR(VK_ERROR_UNAVAILABLE);
     STR(VK_ERROR_INITIALIZATION_FAILED);
-    STR(VK_ERROR_OUT_OF_MEMORY);
-    STR(VK_ERROR_OUT_OF_GPU_MEMORY);
+    STR(VK_ERROR_OUT_OF_HOST_MEMORY);
+    STR(VK_ERROR_OUT_OF_DEVICE_MEMORY);
     STR(VK_ERROR_DEVICE_ALREADY_CREATED);
     STR(VK_ERROR_DEVICE_LOST);
     STR(VK_ERROR_INVALID_POINTER);
diff --git a/tests/test_environment.h b/tests/test_environment.h
index 2081992..43530a7 100644
--- a/tests/test_environment.h
+++ b/tests/test_environment.h
@@ -18,7 +18,7 @@
 
     const std::vector<Device *> &devices() { return devs_; }
     Device &default_device() { return *(devs_[default_dev_]); }
-    VkPhysicalGpu gpus[16];
+    VkPhysicalDevice gpus[16];
 
 private:
     VkApplicationInfo app_;
diff --git a/tests/vkrenderframework.cpp b/tests/vkrenderframework.cpp
index 6c1de3b..a81ae89 100644
--- a/tests/vkrenderframework.cpp
+++ b/tests/vkrenderframework.cpp
@@ -39,8 +39,8 @@
     m_stateDepthStencil( VK_NULL_HANDLE ),
     m_width( 256.0 ),                   // default window width
     m_height( 256.0 ),                  // default window height
-    m_render_target_fmt( VK_FMT_R8G8B8A8_UNORM ),
-    m_depth_stencil_fmt( VK_FMT_UNDEFINED ),
+    m_render_target_fmt( VK_FORMAT_R8G8B8A8_UNORM ),
+    m_depth_stencil_fmt( VK_FORMAT_UNDEFINED ),
     m_depth_clear_color( 1.0 ),
     m_stencil_clear_color( 0 )
 {
@@ -114,7 +114,7 @@
 {
     VkResult err;
 
-    m_render_target_fmt = VK_FMT_B8G8R8A8_UNORM;
+    m_render_target_fmt = VK_FORMAT_B8G8R8A8_UNORM;
 
     // create a raster state (solid, back-face culling)
     VkDynamicRsStateCreateInfo raster = {};
@@ -256,7 +256,7 @@
 
 
 
-VkDeviceObj::VkDeviceObj(uint32_t id, VkPhysicalGpu obj) :
+VkDeviceObj::VkDeviceObj(uint32_t id, VkPhysicalDevice obj) :
     vk_testing::Device(obj), id(id)
 {
     init();
@@ -356,7 +356,7 @@
     for (int i = 0; i < m_type_counts.size(); i++) {
         bindings[i].descriptorType = m_type_counts[i].type;
         bindings[i].count = m_type_counts[i].count;
-        bindings[i].stageFlags = VK_SHADER_STAGE_FLAGS_ALL;
+        bindings[i].stageFlags = VK_SHADER_STAGE_ALL;
         bindings[i].pImmutableSamplers = NULL;
     }
 
@@ -428,18 +428,10 @@
 
     VkImageMemoryBarrier *pmemory_barrier = &barrier;
 
-    VkPipeEvent pipe_events[] = { VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE };
-    VkPipelineBarrier pipeline_barrier = {};
-    pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-    pipeline_barrier.pNext = NULL;
-    pipeline_barrier.eventCount = 1;
-    pipeline_barrier.pEvents = pipe_events;
-    pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-    pipeline_barrier.memBarrierCount = 1;
-    pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
+    VkPipeEvent pipe_events[] = { VK_PIPE_EVENT_COMMANDS_COMPLETE };
 
     // write barrier to the command buffer
-    vkCmdPipelineBarrier(cmd_buf->obj(), &pipeline_barrier);
+    vkCmdPipelineBarrier(cmd_buf->obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, pipe_events, 1, (const void **)&pmemory_barrier);
 }
 
 void VkImageObj::SetLayout(VkCommandBufferObj *cmd_buf,
@@ -518,7 +510,7 @@
 bool VkImageObj::IsCompatible(VkFlags usage, VkFlags features)
 {
     if ((usage & VK_IMAGE_USAGE_SAMPLED_BIT) &&
-            !(features & VK_FORMAT_SAMPLED_IMAGE_BIT))
+            !(features & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
         return false;
 
     return true;
@@ -547,28 +539,28 @@
 
     size = sizeof(image_fmt);
     err = vkGetFormatInfo(m_device->obj(), fmt,
-        VK_INFO_TYPE_FORMAT_PROPERTIES,
+        VK_FORMAT_INFO_TYPE_PROPERTIES,
         &size, &image_fmt);
     ASSERT_VK_SUCCESS(err);
 
-    if (requested_tiling == VK_LINEAR_TILING) {
+    if (requested_tiling == VK_IMAGE_TILING_LINEAR) {
         if (IsCompatible(usage, image_fmt.linearTilingFeatures)) {
-            tiling = VK_LINEAR_TILING;
+            tiling = VK_IMAGE_TILING_LINEAR;
         } else if (IsCompatible(usage, image_fmt.optimalTilingFeatures)) {
-            tiling = VK_OPTIMAL_TILING;
+            tiling = VK_IMAGE_TILING_OPTIMAL;
         } else {
             ASSERT_TRUE(false) << "Error: Cannot find requested tiling configuration";
         }
     } else if (IsCompatible(usage, image_fmt.optimalTilingFeatures)) {
-        tiling = VK_OPTIMAL_TILING;
+        tiling = VK_IMAGE_TILING_OPTIMAL;
     } else if (IsCompatible(usage, image_fmt.linearTilingFeatures)) {
-        tiling = VK_LINEAR_TILING;
+        tiling = VK_IMAGE_TILING_LINEAR;
     } else {
          ASSERT_TRUE(false) << "Error: Cannot find requested tiling configuration";
     }
 
     VkImageCreateInfo imageCreateInfo = vk_testing::Image::create_info();
-    imageCreateInfo.imageType = VK_IMAGE_2D;
+    imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
     imageCreateInfo.format = fmt;
     imageCreateInfo.extent.width = w;
     imageCreateInfo.extent.height = h;
@@ -653,13 +645,13 @@
     :VkImageObj(device)
 {
     m_device = device;
-    const VkFormat tex_format = VK_FMT_B8G8R8A8_UNORM;
+    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
     uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 };
     void *data;
     int32_t x, y;
     VkImageObj stagingImage(device);
 
-    stagingImage.init(16, 16, tex_format, 0, VK_LINEAR_TILING);
+    stagingImage.init(16, 16, tex_format, 0, VK_IMAGE_TILING_LINEAR);
     VkSubresourceLayout layout = stagingImage.subresource_layout(subresource(VK_IMAGE_ASPECT_COLOR, 0, 0));
 
     if (colors == NULL)
@@ -673,7 +665,7 @@
     view.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
     view.pNext = NULL;
     view.image = VK_NULL_HANDLE;
-    view.viewType = VK_IMAGE_VIEW_2D;
+    view.viewType = VK_IMAGE_VIEW_TYPE_2D;
     view.format = tex_format;
     view.channels.r = VK_CHANNEL_SWIZZLE_R;
     view.channels.g = VK_CHANNEL_SWIZZLE_G;
@@ -687,7 +679,7 @@
     view.minLod = 0.0f;
 
     /* create image */
-    init(16, 16, tex_format, VK_IMAGE_USAGE_SAMPLED_BIT, VK_OPTIMAL_TILING);
+    init(16, 16, tex_format, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL);
 
     /* create image view */
     view.image = obj();
@@ -714,16 +706,16 @@
     samplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
     samplerCreateInfo.magFilter = VK_TEX_FILTER_NEAREST;
     samplerCreateInfo.minFilter = VK_TEX_FILTER_NEAREST;
-    samplerCreateInfo.mipMode = VK_TEX_MIPMAP_BASE;
+    samplerCreateInfo.mipMode = VK_TEX_MIPMAP_MODE_BASE;
     samplerCreateInfo.addressU = VK_TEX_ADDRESS_WRAP;
     samplerCreateInfo.addressV = VK_TEX_ADDRESS_WRAP;
     samplerCreateInfo.addressW = VK_TEX_ADDRESS_WRAP;
     samplerCreateInfo.mipLodBias = 0.0;
     samplerCreateInfo.maxAnisotropy = 0.0;
-    samplerCreateInfo.compareFunc = VK_COMPARE_NEVER;
+    samplerCreateInfo.compareOp = VK_COMPARE_OP_NEVER;
     samplerCreateInfo.minLod = 0.0;
     samplerCreateInfo.maxLod = 0.0;
-    samplerCreateInfo.borderColorType = VK_BORDER_COLOR_OPAQUE_WHITE;
+    samplerCreateInfo.borderColor = VK_BORDER_COLOR_OPAQUE_WHITE;
 
     init(*m_device, samplerCreateInfo);
 }
@@ -767,7 +759,7 @@
     VkBufferViewCreateInfo view_info = {};
     view_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
     view_info.buffer = obj();
-    view_info.viewType = VK_BUFFER_VIEW_RAW;
+    view_info.viewType = VK_BUFFER_VIEW_TYPE_RAW;
     view_info.offset = 0;
     view_info.range  = allocationSize;
     m_bufferView.init(*m_device, view_info);
@@ -776,7 +768,7 @@
     this->m_bufferViewInfo.view = m_bufferView.obj();
 }
 
-void VkConstantBufferObj::Bind(VkCmdBuffer cmdBuffer, VkGpuSize offset, uint32_t binding)
+void VkConstantBufferObj::Bind(VkCmdBuffer cmdBuffer, VkDeviceSize offset, uint32_t binding)
 {
     vkCmdBindVertexBuffers(cmdBuffer, binding, 1, &obj(), &offset);
 }
@@ -827,17 +819,10 @@
         buffer_memory_barrier(outputMask, inputMask, 0, m_numVertices * m_stride);
     VkBufferMemoryBarrier *pmemory_barrier = &memory_barrier;
 
-    VkPipeEvent set_events[] = { VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE };
-    VkPipelineBarrier pipeline_barrier = {};
-    pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-    pipeline_barrier.eventCount = 1;
-    pipeline_barrier.pEvents = set_events;
-    pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-    pipeline_barrier.memBarrierCount = 1;
-    pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
+    VkPipeEvent set_events[] = { VK_PIPE_EVENT_COMMANDS_COMPLETE };
 
     // write barrier to the command buffer
-    m_commandBuffer->PipelineBarrier(&pipeline_barrier);
+    m_commandBuffer->PipelineBarrier(VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
 
     // finish recording the command buffer
     err = m_commandBuffer->EndCommandBuffer();
@@ -870,17 +855,17 @@
     m_numVertices = numIndexes;
     m_indexType = indexType;
     switch (indexType) {
-    case VK_INDEX_8:
+    case VK_INDEX_TYPE_UINT8:
         m_stride = 1;
-        viewFormat = VK_FMT_R8_UINT;
+        viewFormat = VK_FORMAT_R8_UINT;
         break;
-    case VK_INDEX_16:
+    case VK_INDEX_TYPE_UINT16:
         m_stride = 2;
-        viewFormat = VK_FMT_R16_UINT;
+        viewFormat = VK_FORMAT_R16_UINT;
         break;
-    case VK_INDEX_32:
+    case VK_INDEX_TYPE_UINT32:
         m_stride = 4;
-        viewFormat = VK_FMT_R32_UINT;
+        viewFormat = VK_FORMAT_R32_UINT;
         break;
     default:
         assert(!"unknown index type");
@@ -898,7 +883,7 @@
     VkBufferViewCreateInfo view_info = {};
     view_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
     view_info.buffer = obj();
-    view_info.viewType = VK_BUFFER_VIEW_FORMATTED;
+    view_info.viewType = VK_BUFFER_VIEW_TYPE_FORMATTED;
     view_info.format = viewFormat;
     view_info.offset = 0;
     view_info.range  = allocationSize;
@@ -908,7 +893,7 @@
     this->m_bufferViewInfo.view = m_bufferView.obj();
 }
 
-void VkIndexBufferObj::Bind(VkCmdBuffer cmdBuffer, VkGpuSize offset)
+void VkIndexBufferObj::Bind(VkCmdBuffer cmdBuffer, VkDeviceSize offset)
 {
     vkCmdBindIndexBuffer(cmdBuffer, obj(), offset, m_indexType);
 }
@@ -930,7 +915,7 @@
     return stageInfo;
 }
 
-VkShaderObj::VkShaderObj(VkDeviceObj *device, const char * shader_code, VkPipelineShaderStage stage, VkRenderFramework *framework)
+VkShaderObj::VkShaderObj(VkDeviceObj *device, const char * shader_code, VkShaderStage stage, VkRenderFramework *framework)
 {
     VkResult err = VK_SUCCESS;
     std::vector<unsigned int> spv;
@@ -950,7 +935,7 @@
         createInfo.pCode = malloc(createInfo.codeSize);
         createInfo.flags = 0;
 
-        /* try version 0 first: VkPipelineShaderStage followed by GLSL */
+        /* try version 0 first: VkShaderStage followed by GLSL */
         ((uint32_t *) createInfo.pCode)[0] = ICD_SPV_MAGIC;
         ((uint32_t *) createInfo.pCode)[1] = 0;
         ((uint32_t *) createInfo.pCode)[2] = stage;
@@ -981,7 +966,7 @@
 
     m_ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
     m_ia_state.pNext = VK_NULL_HANDLE;
-    m_ia_state.topology = VK_TOPOLOGY_TRIANGLE_LIST;
+    m_ia_state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
     m_ia_state.disableVertexReuse = VK_FALSE;
     m_ia_state.primitiveRestartEnable = VK_FALSE;
     m_ia_state.primitiveRestartIndex = 0;
@@ -993,8 +978,8 @@
     m_rs_state.programPointSize = VK_FALSE;
     m_rs_state.pointOrigin = VK_COORDINATE_ORIGIN_UPPER_LEFT;
     m_rs_state.provokingVertex = VK_PROVOKING_VERTEX_LAST;
-    m_rs_state.fillMode = VK_FILL_SOLID;
-    m_rs_state.cullMode = VK_CULL_NONE;
+    m_rs_state.fillMode = VK_FILL_MODE_SOLID;
+    m_rs_state.cullMode = VK_CULL_MODE_NONE;
     m_rs_state.frontFace = VK_FRONT_FACE_CCW;
 
     memset(&m_cb_state,0,sizeof(m_cb_state));
@@ -1013,21 +998,21 @@
 
     m_ds_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO;
     m_ds_state.pNext = &m_ms_state,
-    m_ds_state.format = VK_FMT_D32_SFLOAT;
+    m_ds_state.format = VK_FORMAT_D32_SFLOAT;
     m_ds_state.depthTestEnable      = VK_FALSE;
     m_ds_state.depthWriteEnable     = VK_FALSE;
     m_ds_state.depthBoundsEnable    = VK_FALSE;
-    m_ds_state.depthFunc = VK_COMPARE_LESS_EQUAL;
+    m_ds_state.depthCompareOp = VK_COMPARE_OP_LESS_EQUAL;
     m_ds_state.back.stencilDepthFailOp = VK_STENCIL_OP_KEEP;
     m_ds_state.back.stencilFailOp = VK_STENCIL_OP_KEEP;
     m_ds_state.back.stencilPassOp = VK_STENCIL_OP_KEEP;
-    m_ds_state.back.stencilFunc = VK_COMPARE_ALWAYS;
+    m_ds_state.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS;
     m_ds_state.stencilTestEnable = VK_FALSE;
     m_ds_state.front = m_ds_state.back;
 
     VkPipelineCbAttachmentState att = {};
     att.blendEnable = VK_FALSE;
-    att.format = VK_FMT_B8G8R8A8_UNORM;
+    att.format = VK_FORMAT_B8G8R8A8_UNORM;
     att.channelWriteMask = 0xf;
     AddColorAttachment(0, &att);
 
@@ -1072,7 +1057,7 @@
     m_ds_state.depthTestEnable = ds_state->depthTestEnable;
     m_ds_state.depthWriteEnable = ds_state->depthWriteEnable;
     m_ds_state.depthBoundsEnable = ds_state->depthBoundsEnable;
-    m_ds_state.depthFunc = ds_state->depthFunc;
+    m_ds_state.depthCompareOp = ds_state->depthCompareOp;
     m_ds_state.stencilTestEnable = ds_state->stencilTestEnable;
     m_ds_state.back = ds_state->back;
     m_ds_state.front = ds_state->front;
@@ -1110,9 +1095,9 @@
     init(*m_device, info);
 }
 
-vector<VkGpuMemory> VkMemoryRefManager::mem_refs() const
+vector<VkDeviceMemory> VkMemoryRefManager::mem_refs() const
 {
-    std::vector<VkGpuMemory> mems;
+    std::vector<VkDeviceMemory> mems;
     if (this->mem_refs_.size()) {
         mems.reserve(this->mem_refs_.size());
         for (uint32_t i = 0; i < this->mem_refs_.size(); i++)
@@ -1124,11 +1109,11 @@
 
 void VkMemoryRefManager::AddMemoryRefs(vk_testing::Object &vkObject)
 {
-    const std::vector<VkGpuMemory> mems = vkObject.memories();
+    const std::vector<VkDeviceMemory> mems = vkObject.memories();
     AddMemoryRefs(mems);
 }
 
-void VkMemoryRefManager::AddMemoryRefs(vector<VkGpuMemory> mem)
+void VkMemoryRefManager::AddMemoryRefs(vector<VkDeviceMemory> mem)
 {
     for (size_t i = 0; i < mem.size(); i++) {
         if (mem[i] != NULL) {
@@ -1182,9 +1167,9 @@
     return VK_SUCCESS;
 }
 
-void VkCommandBufferObj::PipelineBarrier(VkPipelineBarrier *barrierPtr)
+void VkCommandBufferObj::PipelineBarrier(VkWaitEvent waitEvent, uint32_t pipeEventCount, const VkPipeEvent* pPipeEvents, uint32_t memBarrierCount, const void** ppMemBarriers)
 {
-    vkCmdPipelineBarrier(obj(), barrierPtr);
+    vkCmdPipelineBarrier(obj(), waitEvent, pipeEventCount, pPipeEvents, memBarrierCount, ppMemBarriers);
 }
 
 void VkCommandBufferObj::ClearAllBuffers(VkClearColor clear_color, float depth_clear_color, uint32_t stencil_clear_color,
@@ -1215,19 +1200,12 @@
     memory_barrier.subresourceRange = srRange;
     VkImageMemoryBarrier *pmemory_barrier = &memory_barrier;
 
-    VkPipeEvent set_events[] = { VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE };
-    VkPipelineBarrier pipeline_barrier = {};
-    pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-    pipeline_barrier.eventCount = 1;
-    pipeline_barrier.pEvents = set_events;
-    pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-    pipeline_barrier.memBarrierCount = 1;
-    pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
+    VkPipeEvent set_events[] = { VK_PIPE_EVENT_COMMANDS_COMPLETE };
 
     for (i = 0; i < m_renderTargets.size(); i++) {
         memory_barrier.image = m_renderTargets[i]->image();
         memory_barrier.oldLayout = m_renderTargets[i]->layout();
-        vkCmdPipelineBarrier( obj(), &pipeline_barrier);
+        vkCmdPipelineBarrier( obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
         m_renderTargets[i]->layout(memory_barrier.newLayout);
 
         vkCmdClearColorImage(obj(),
@@ -1253,7 +1231,7 @@
         memory_barrier.image = depthStencilObj->obj();
         memory_barrier.subresourceRange = dsRange;
 
-        vkCmdPipelineBarrier( obj(), &pipeline_barrier);
+        vkCmdPipelineBarrier( obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
 
         vkCmdClearDepthStencil(obj(),
                                 depthStencilObj->obj(), VK_IMAGE_LAYOUT_CLEAR_OPTIMAL,
@@ -1266,7 +1244,7 @@
         memory_barrier.oldLayout = VK_IMAGE_LAYOUT_CLEAR_OPTIMAL;
         memory_barrier.newLayout = depthStencilObj->BindInfo()->layout;
         memory_barrier.subresourceRange = dsRange;
-        vkCmdPipelineBarrier( obj(), &pipeline_barrier);
+        vkCmdPipelineBarrier( obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
     }
 }
 
@@ -1305,20 +1283,13 @@
     memory_barrier.subresourceRange = srRange;
     VkImageMemoryBarrier *pmemory_barrier = &memory_barrier;
 
-    VkPipeEvent set_events[] = { VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE };
-    VkPipelineBarrier pipeline_barrier = {};
-    pipeline_barrier.sType = VK_STRUCTURE_TYPE_PIPELINE_BARRIER;
-    pipeline_barrier.eventCount = 1;
-    pipeline_barrier.pEvents = set_events;
-    pipeline_barrier.waitEvent = VK_WAIT_EVENT_TOP_OF_PIPE;
-    pipeline_barrier.memBarrierCount = 1;
-    pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
+    VkPipeEvent set_events[] = { VK_PIPE_EVENT_COMMANDS_COMPLETE };
 
     for(i=0; i<m_renderTargets.size(); i++)
     {
         memory_barrier.image = m_renderTargets[i]->image();
         memory_barrier.oldLayout = m_renderTargets[i]->layout();
-        vkCmdPipelineBarrier( obj(), &pipeline_barrier);
+        vkCmdPipelineBarrier( obj(), VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
         m_renderTargets[i]->layout(memory_barrier.newLayout);
     }
 }
@@ -1411,7 +1382,7 @@
     mem_ref_mgr.AddMemoryRefs(*indexBuffer);
 }
 
-void VkCommandBufferObj::BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkGpuSize offset, uint32_t binding)
+void VkCommandBufferObj::BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding)
 {
     vkCmdBindVertexBuffers(obj(), binding, 1, &vertexBuffer->obj(), &offset);
     mem_ref_mgr.AddMemoryRefs(*vertexBuffer);
@@ -1438,11 +1409,11 @@
 
     m_device = device;
     m_initialized = true;
-    m_depth_stencil_fmt = VK_FMT_D16_UNORM;
+    m_depth_stencil_fmt = VK_FORMAT_D16_UNORM;
 
     image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
     image_info.pNext = NULL;
-    image_info.imageType = VK_IMAGE_2D;
+    image_info.imageType = VK_IMAGE_TYPE_2D;
     image_info.format = m_depth_stencil_fmt;
     image_info.extent.width = width;
     image_info.extent.height = height;
@@ -1450,7 +1421,7 @@
     image_info.mipLevels = 1;
     image_info.arraySize = 1;
     image_info.samples = 1;
-    image_info.tiling = VK_OPTIMAL_TILING;
+    image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
     image_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_BIT;
     image_info.flags = 0;
     init(*m_device, image_info);
diff --git a/tests/vkrenderframework.h b/tests/vkrenderframework.h
index 55a4769..09c07dc 100644
--- a/tests/vkrenderframework.h
+++ b/tests/vkrenderframework.h
@@ -34,14 +34,14 @@
 class VkDeviceObj : public vk_testing::Device
 {
 public:
-    VkDeviceObj(uint32_t id, VkPhysicalGpu obj);
+    VkDeviceObj(uint32_t id, VkPhysicalDevice obj);
 
     VkDevice device() { return obj(); }
     void get_device_queue();
 
     uint32_t id;
-    VkPhysicalGpuProperties props;
-    const VkPhysicalGpuQueueProperties *queue_props;
+    VkPhysicalDeviceProperties props;
+    const VkPhysicalDeviceQueueProperties *queue_props;
 
     VkQueue m_queue;
 };
@@ -50,13 +50,13 @@
 {
 public:
     void AddMemoryRefs(vk_testing::Object &vkObject);
-    void AddMemoryRefs(vector<VkGpuMemory> mem);
+    void AddMemoryRefs(vector<VkDeviceMemory> mem);
     void EmitAddMemoryRefs(VkQueue queue);
     void EmitRemoveMemoryRefs(VkQueue queue);
-    vector<VkGpuMemory> mem_refs() const;
+    vector<VkDeviceMemory> mem_refs() const;
 
 protected:
-    vector<VkGpuMemory>      mem_refs_;
+    vector<VkDeviceMemory>      mem_refs_;
 
 };
 
@@ -83,7 +83,7 @@
     ~VkRenderFramework();
 
     VkDevice device() {return m_device->device();}
-    VkPhysicalGpu gpu() {return objs[0];}
+    VkPhysicalDevice gpu() {return objs[0];}
     VkRenderPass renderPass() {return m_renderPass;}
     VkFramebuffer framebuffer() {return m_framebuffer;}
     void InitViewport(float width, float height);
@@ -100,7 +100,7 @@
 protected:
     VkApplicationInfo                    app_info;
     VkInstance                            inst;
-    VkPhysicalGpu                        objs[16];
+    VkPhysicalDevice                        objs[16];
     uint32_t                                gpu_count;
     VkDeviceObj                           *m_device;
     VkCmdBuffer                            m_cmdBuffer;
@@ -157,17 +157,17 @@
     VkResult BeginCommandBuffer(VkCmdBufferBeginInfo *pInfo);
     VkResult BeginCommandBuffer(VkRenderPass renderpass_obj, VkFramebuffer framebuffer_obj);
     VkResult EndCommandBuffer();
-    void PipelineBarrier(VkPipelineBarrier *barrierPtr);
+    void PipelineBarrier(VkWaitEvent waitEvent, uint32_t pipeEventCount, const VkPipeEvent* pPipeEvents, uint32_t memBarrierCount, const void** ppMemBarriers);
     void AddRenderTarget(VkImageObj *renderTarget);
     void AddDepthStencil();
     void ClearAllBuffers(VkClearColor clear_color, float depth_clear_color, uint32_t stencil_clear_color, VkDepthStencilObj *depthStencilObj);
     void PrepareAttachments();
     void AddMemoryRefs(vk_testing::Object &vkObject);
-    void AddMemoryRefs(uint32_t ref_count, const VkGpuMemory *mem);
+    void AddMemoryRefs(uint32_t ref_count, const VkDeviceMemory *mem);
     void AddMemoryRefs(vector<vk_testing::Object *> images);
     void BindPipeline(VkPipelineObj &pipeline);
     void BindDescriptorSet(VkDescriptorSetObj &descriptorSet);
-    void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkGpuSize offset, uint32_t binding);
+    void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding);
     void BindIndexBuffer(VkIndexBufferObj *indexBuffer, uint32_t offset);
     void BindStateObject(VkStateBindPoint stateBindPoint, VkDynamicStateObject stateObject);
     void BeginRenderPass(VkRenderPass renderpass, VkFramebuffer framebuffer);
@@ -208,7 +208,7 @@
             VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
             VK_MEMORY_INPUT_TRANSFER_BIT);
 
-    void Bind(VkCmdBuffer cmdBuffer, VkGpuSize offset, uint32_t binding);
+    void Bind(VkCmdBuffer cmdBuffer, VkDeviceSize offset, uint32_t binding);
 
     VkBufferViewAttachInfo     m_bufferViewInfo;
 
@@ -226,7 +226,7 @@
 public:
     VkIndexBufferObj(VkDeviceObj *device);
     void CreateAndInitBuffer(int numIndexes, VkIndexType dataFormat, const void* data);
-    void Bind(VkCmdBuffer cmdBuffer, VkGpuSize offset);
+    void Bind(VkCmdBuffer cmdBuffer, VkDeviceSize offset);
     VkIndexType GetIndexType();
 
 protected:
@@ -242,7 +242,7 @@
 public:
     void init(uint32_t w, uint32_t h,
               VkFormat fmt, VkFlags usage,
-              VkImageTiling tiling=VK_LINEAR_TILING);
+              VkImageTiling tiling=VK_IMAGE_TILING_LINEAR);
 
     //    void clear( CommandBuffer*, uint32_t[4] );
 
@@ -251,9 +251,9 @@
         m_imageInfo.layout = layout;
     }
 
-    VkGpuMemory memory() const
+    VkDeviceMemory memory() const
     {
-        const std::vector<VkGpuMemory> mems = memories();
+        const std::vector<VkDeviceMemory> mems = memories();
         return mems.empty() ? VK_NULL_HANDLE : mems[0];
     }
 
@@ -278,7 +278,7 @@
                 VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
                 VK_NULL_HANDLE,
                 obj(),
-                VK_FMT_B8G8R8A8_UNORM,
+                VK_FORMAT_B8G8R8A8_UNORM,
                 0,
                 0,
                 1
@@ -328,7 +328,7 @@
 protected:
     VkDeviceObj                 *m_device;
     vk_testing::ImageView     m_textureView;
-    VkGpuSize               m_rowPitch;
+    VkDeviceSize               m_rowPitch;
 };
 
 class VkSamplerObj : public vk_testing::Sampler
@@ -376,12 +376,12 @@
 class VkShaderObj : public vk_testing::Shader
 {
 public:
-    VkShaderObj(VkDeviceObj *device, const char * shaderText, VkPipelineShaderStage stage, VkRenderFramework *framework);
+    VkShaderObj(VkDeviceObj *device, const char * shaderText, VkShaderStage stage, VkRenderFramework *framework);
     VkPipelineShaderStageCreateInfo* GetStageCreateInfo();
 
 protected:
     VkPipelineShaderStageCreateInfo stage_info;
-    VkPipelineShaderStage m_stage;
+    VkShaderStage m_stage;
     VkDeviceObj *m_device;
 
 };
diff --git a/tests/vktestbinding.cpp b/tests/vktestbinding.cpp
index d9cdc9b..a3e134d 100644
--- a/tests/vktestbinding.cpp
+++ b/tests/vktestbinding.cpp
@@ -63,13 +63,13 @@
 }
 
 template<typename T>
-std::vector<T> get_info(VkPhysicalGpu gpu, VkPhysicalGpuInfoType type, size_t min_elems)
+std::vector<T> get_info(VkPhysicalDevice gpu, VkPhysicalDeviceInfoType type, size_t min_elems)
 {
     std::vector<T> info;
     size_t size;
-    if (EXPECT(vkGetGpuInfo(gpu, type, &size, NULL) == VK_SUCCESS && size % sizeof(T) == 0)) {
+    if (EXPECT(vkGetPhysicalDeviceInfo(gpu, type, &size, NULL) == VK_SUCCESS && size % sizeof(T) == 0)) {
         info.resize(size / sizeof(T));
-        if (!EXPECT(vkGetGpuInfo(gpu, type, &size, &info[0]) == VK_SUCCESS && size == info.size() * sizeof(T)))
+        if (!EXPECT(vkGetPhysicalDeviceInfo(gpu, type, &size, &info[0]) == VK_SUCCESS && size == info.size() * sizeof(T)))
             info.clear();
     }
 
@@ -105,24 +105,24 @@
     error_callback = callback;
 }
 
-VkPhysicalGpuProperties PhysicalGpu::properties() const
+VkPhysicalDeviceProperties PhysicalGpu::properties() const
 {
-    return get_info<VkPhysicalGpuProperties>(gpu_, VK_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, 1)[0];
+    return get_info<VkPhysicalDeviceProperties>(gpu_, VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES, 1)[0];
 }
 
-VkPhysicalGpuPerformance PhysicalGpu::performance() const
+VkPhysicalDevicePerformance PhysicalGpu::performance() const
 {
-    return get_info<VkPhysicalGpuPerformance>(gpu_, VK_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE, 1)[0];
+    return get_info<VkPhysicalDevicePerformance>(gpu_, VK_PHYSICAL_DEVICE_INFO_TYPE_PERFORMANCE, 1)[0];
 }
 
-std::vector<VkPhysicalGpuQueueProperties> PhysicalGpu::queue_properties() const
+std::vector<VkPhysicalDeviceQueueProperties> PhysicalGpu::queue_properties() const
 {
-    return get_info<VkPhysicalGpuQueueProperties>(gpu_, VK_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES, 0);
+    return get_info<VkPhysicalDeviceQueueProperties>(gpu_, VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES, 0);
 }
 
-VkPhysicalGpuMemoryProperties PhysicalGpu::memory_properties() const
+VkPhysicalDeviceMemoryProperties PhysicalGpu::memory_properties() const
 {
-    return get_info<VkPhysicalGpuMemoryProperties>(gpu_, VK_INFO_TYPE_PHYSICAL_GPU_MEMORY_PROPERTIES, 1)[0];
+    return get_info<VkPhysicalDeviceMemoryProperties>(gpu_, VK_PHYSICAL_DEVICE_INFO_TYPE_MEMORY_PROPERTIES, 1)[0];
 }
 
 std::vector<const char *> PhysicalGpu::layers(std::vector<char> &buf) const
@@ -164,10 +164,10 @@
     return exts;
 }
 
-VkGpuCompatibilityInfo PhysicalGpu::compatibility(const PhysicalGpu &other) const
+VkPhysicalDeviceCompatibilityInfo PhysicalGpu::compatibility(const PhysicalGpu &other) const
 {
-    VkGpuCompatibilityInfo data;
-    if (!EXPECT(vkGetMultiGpuCompatibility(gpu_, other.gpu_, &data) == VK_SUCCESS))
+    VkPhysicalDeviceCompatibilityInfo data;
+    if (!EXPECT(vkGetMultiDeviceCompatibility(gpu_, other.gpu_, &data) == VK_SUCCESS))
         memset(&data, 0, sizeof(data));
 
     return data;
@@ -187,7 +187,7 @@
 
 uint32_t BaseObject::memory_allocation_count() const
 {
-    return get_info<uint32_t>(obj_, VK_INFO_TYPE_MEMORY_ALLOCATION_COUNT, 1)[0];
+    return get_info<uint32_t>(obj_, VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT, 1)[0];
 }
 
 std::vector<VkMemoryRequirements> BaseObject::memory_requirements() const
@@ -195,11 +195,11 @@
     VkResult err;
     uint32_t num_allocations = 0;
     size_t num_alloc_size = sizeof(num_allocations);
-    err = vkGetObjectInfo(obj_, VK_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
+    err = vkGetObjectInfo(obj_, VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
                            &num_alloc_size, &num_allocations);
     EXPECT(err == VK_SUCCESS && num_alloc_size == sizeof(num_allocations));
     std::vector<VkMemoryRequirements> info =
-        get_info<VkMemoryRequirements>(obj_, VK_INFO_TYPE_MEMORY_REQUIREMENTS, 0);
+        get_info<VkMemoryRequirements>(obj_, VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS, 0);
     EXPECT(info.size() == num_allocations);
     if (info.size() == 1 && !info[0].size)
         info.clear();
@@ -241,15 +241,15 @@
         EXPECT(vkDestroyObject(obj()) == VK_SUCCESS);
 }
 
-void Object::bind_memory(const Device &dev, uint32_t alloc_idx, const GpuMemory &mem, VkGpuSize mem_offset)
+void Object::bind_memory(const Device &dev, uint32_t alloc_idx, const GpuMemory &mem, VkDeviceSize mem_offset)
 {
     bound = true;
     VkQueue queue = dev.graphics_queues()[0]->obj();
     EXPECT(vkQueueBindObjectMemory(queue, obj(), alloc_idx, mem.obj(), mem_offset) == VK_SUCCESS);
 }
 
-void Object::bind_memory(const Device &dev, uint32_t alloc_idx, VkGpuSize offset, VkGpuSize size,
-                         const GpuMemory &mem, VkGpuSize mem_offset)
+void Object::bind_memory(const Device &dev, uint32_t alloc_idx, VkDeviceSize offset, VkDeviceSize size,
+                         const GpuMemory &mem, VkDeviceSize mem_offset)
 {
     bound = true;
     VkQueue queue = dev.graphics_queues()[0]->obj();
@@ -286,7 +286,7 @@
     }
 }
 
-void Object::alloc_memory(const Device &dev, const std::vector<VkGpuMemory> &mems)
+void Object::alloc_memory(const Device &dev, const std::vector<VkDeviceMemory> &mems)
 {
     if (!EXPECT(!internal_mems_) || !mem_alloc_count_)
         return;
@@ -305,9 +305,9 @@
     }
 }
 
-std::vector<VkGpuMemory> Object::memories() const
+std::vector<VkDeviceMemory> Object::memories() const
 {
-    std::vector<VkGpuMemory> mems;
+    std::vector<VkDeviceMemory> mems;
     if (internal_mems_) {
         mems.reserve(mem_alloc_count_);
         for (uint32_t i = 0; i < mem_alloc_count_; i++)
@@ -334,7 +334,7 @@
 void Device::init(bool enable_layers)
 {
     // request all queues
-    const std::vector<VkPhysicalGpuQueueProperties> queue_props = gpu_.queue_properties();
+    const std::vector<VkPhysicalDeviceQueueProperties> queue_props = gpu_.queue_properties();
     std::vector<VkDeviceQueueCreateInfo> queue_info;
     queue_info.reserve(queue_props.size());
     for (int i = 0; i < queue_props.size(); i++) {
@@ -387,16 +387,16 @@
     size_t data_size;
     uint32_t queue_node_count;
 
-    err = vkGetGpuInfo(gpu_.obj(), VK_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES,
+    err = vkGetPhysicalDeviceInfo(gpu_.obj(), VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES,
                         &data_size, NULL);
     EXPECT(err == VK_SUCCESS);
 
-    queue_node_count = data_size / sizeof(VkPhysicalGpuQueueProperties);
+    queue_node_count = data_size / sizeof(VkPhysicalDeviceQueueProperties);
     EXPECT(queue_node_count >= 1);
 
-    VkPhysicalGpuQueueProperties queue_props[queue_node_count];
+    VkPhysicalDeviceQueueProperties queue_props[queue_node_count];
 
-    err = vkGetGpuInfo(gpu_.obj(), VK_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES,
+    err = vkGetPhysicalDeviceInfo(gpu_.obj(), VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES,
                         &data_size, queue_props);
     EXPECT(err == VK_SUCCESS);
 
@@ -427,17 +427,17 @@
 
 void Device::init_formats()
 {
-    for (int f = VK_FMT_BEGIN_RANGE; f <= VK_FMT_END_RANGE; f++) {
+    for (int f = VK_FORMAT_BEGIN_RANGE; f <= VK_FORMAT_END_RANGE; f++) {
         const VkFormat fmt = static_cast<VkFormat>(f);
         const VkFormatProperties props = format_properties(fmt);
 
         if (props.linearTilingFeatures) {
-            const Format tmp = { fmt, VK_LINEAR_TILING, props.linearTilingFeatures };
+            const Format tmp = { fmt, VK_IMAGE_TILING_LINEAR, props.linearTilingFeatures };
             formats_.push_back(tmp);
         }
 
         if (props.optimalTilingFeatures) {
-            const Format tmp = { fmt, VK_OPTIMAL_TILING, props.optimalTilingFeatures };
+            const Format tmp = { fmt, VK_IMAGE_TILING_OPTIMAL, props.optimalTilingFeatures };
             formats_.push_back(tmp);
         }
     }
@@ -447,7 +447,7 @@
 
 VkFormatProperties Device::format_properties(VkFormat format)
 {
-    const VkFormatInfoType type = VK_INFO_TYPE_FORMAT_PROPERTIES;
+    const VkFormatInfoType type = VK_FORMAT_INFO_TYPE_PROPERTIES;
     VkFormatProperties data;
     size_t size = sizeof(data);
     if (!EXPECT(vkGetFormatInfo(obj(), format, type, &size, &data) == VK_SUCCESS && size == sizeof(data)))
@@ -497,12 +497,12 @@
     submit(cmd, fence);
 }
 
-void Queue::add_mem_references(const std::vector<VkGpuMemory> &mem_refs)
+void Queue::add_mem_references(const std::vector<VkDeviceMemory> &mem_refs)
 {
     EXPECT(vkQueueAddMemReferences(obj(), mem_refs.size(), &mem_refs[0]) == VK_SUCCESS);
 }
 
-void Queue::remove_mem_references(const std::vector<VkGpuMemory> &mem_refs)
+void Queue::remove_mem_references(const std::vector<VkDeviceMemory> &mem_refs)
 {
     EXPECT(vkQueueRemoveMemReferences(obj(), mem_refs.size(), &mem_refs[0]) == VK_SUCCESS);
 }
@@ -622,7 +622,7 @@
 VkResult QueryPool::results(uint32_t start, uint32_t count, size_t size, void *data)
 {
     size_t tmp = size;
-    VkResult err = vkGetQueryPoolResults(obj(), start, count, &tmp, data);
+    VkResult err = vkGetQueryPoolResults(obj(), start, count, &tmp, data, 0);
     if (err == VK_SUCCESS) {
         if (!EXPECT(tmp == size))
             memset(data, 0, size);
@@ -668,12 +668,12 @@
 void Image::init(const Device &dev, const VkPeerImageOpenInfo &info, const VkImageCreateInfo &original_info)
 {
     VkImage img;
-    VkGpuMemory mem;
+    VkDeviceMemory mem;
     EXPECT(vkOpenPeerImage(dev.obj(), &info, &img, &mem) == VK_SUCCESS);
     Object::init(img);
 
     init_info(dev, original_info);
-    alloc_memory(dev, std::vector<VkGpuMemory>(1, mem));
+    alloc_memory(dev, std::vector<VkDeviceMemory>(1, mem));
 }
 
 void Image::init_info(const Device &dev, const VkImageCreateInfo &info)
@@ -689,7 +689,7 @@
 }
 
 void Image::bind_memory(const Device &dev, uint32_t alloc_idx, const VkImageMemoryBindInfo &info,
-                        const GpuMemory &mem, VkGpuSize mem_offset)
+                        const GpuMemory &mem, VkDeviceSize mem_offset)
 {
     VkQueue queue = dev.graphics_queues()[0]->obj();
     EXPECT(!alloc_idx && vkQueueBindImageMemoryRange(queue, obj(), 0, &info, mem.obj(), mem_offset) == VK_SUCCESS);
@@ -697,7 +697,7 @@
 
 VkSubresourceLayout Image::subresource_layout(const VkImageSubresource &subres) const
 {
-    const VkSubresourceInfoType type = VK_INFO_TYPE_SUBRESOURCE_LAYOUT;
+    const VkSubresourceInfoType type = VK_SUBRESOURCE_INFO_TYPE_LAYOUT;
     VkSubresourceLayout data;
     size_t size = sizeof(data);
     if (!EXPECT(vkGetImageSubresourceInfo(obj(), &subres, type, &size, &data) == VK_SUCCESS && size == sizeof(data)))
@@ -708,7 +708,7 @@
 
 bool Image::transparent() const
 {
-    return (create_info_.tiling == VK_LINEAR_TILING &&
+    return (create_info_.tiling == VK_IMAGE_TILING_LINEAR &&
             create_info_.samples == 1 &&
             !(create_info_.usage & (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
                                     VK_IMAGE_USAGE_DEPTH_STENCIL_BIT)));
@@ -924,7 +924,7 @@
     graphics_cmd_buf_info.renderPassContinue.renderPass = renderpass_obj;
     graphics_cmd_buf_info.renderPassContinue.framebuffer = framebuffer_obj;
 
-    info.flags = VK_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
+    info.flags = VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT |
           VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT;
     info.sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO;
     info.pNext = &graphics_cmd_buf_info;
@@ -935,7 +935,7 @@
 void CmdBuffer::begin()
 {
     VkCmdBufferBeginInfo info = {};
-    info.flags = VK_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
+    info.flags = VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT |
           VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT;
     info.sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO;
 
diff --git a/tests/vktestbinding.h b/tests/vktestbinding.h
index 18de306..a8eb41b 100644
--- a/tests/vktestbinding.h
+++ b/tests/vktestbinding.h
@@ -66,15 +66,15 @@
 
 class PhysicalGpu {
 public:
-    explicit PhysicalGpu(VkPhysicalGpu gpu) : gpu_(gpu) {}
+    explicit PhysicalGpu(VkPhysicalDevice gpu) : gpu_(gpu) {}
 
-    const VkPhysicalGpu &obj() const { return gpu_; }
+    const VkPhysicalDevice &obj() const { return gpu_; }
 
-    // vkGetGpuInfo()
-    VkPhysicalGpuProperties properties() const;
-    VkPhysicalGpuPerformance performance() const;
-    VkPhysicalGpuMemoryProperties memory_properties() const;
-    std::vector<VkPhysicalGpuQueueProperties> queue_properties() const;
+    // vkGetPhysicalDeviceInfo()
+    VkPhysicalDeviceProperties properties() const;
+    VkPhysicalDevicePerformance performance() const;
+    VkPhysicalDeviceMemoryProperties memory_properties() const;
+    std::vector<VkPhysicalDeviceQueueProperties> queue_properties() const;
 
     // vkGetProcAddr()
     void *get_proc(const char *name) const { return vkGetProcAddr(gpu_, name); }
@@ -85,11 +85,11 @@
     // vkEnumerateLayers()
     std::vector<const char *> layers(std::vector<char> &buf) const;
 
-    // vkGetMultiGpuCompatibility()
-    VkGpuCompatibilityInfo compatibility(const PhysicalGpu &other) const;
+    // vkGetMultiDeviceCompatibility()
+    VkPhysicalDeviceCompatibilityInfo compatibility(const PhysicalGpu &other) const;
 
 private:
-    VkPhysicalGpu gpu_;
+    VkPhysicalDevice gpu_;
 };
 
 class BaseObject {
@@ -127,18 +127,18 @@
     const VkObject &obj() const { return reinterpret_cast<const VkObject &>(BaseObject::obj()); }
 
     // vkQueueBindObjectMemory()
-    void bind_memory(const Device &dev, uint32_t alloc_idx, const GpuMemory &mem, VkGpuSize mem_offset);
+    void bind_memory(const Device &dev, uint32_t alloc_idx, const GpuMemory &mem, VkDeviceSize mem_offset);
     void unbind_memory(const Device &dev, uint32_t alloc_idx);
     void unbind_memory(const Device &dev);
 
     // vkQueueBindObjectMemoryRange()
-    void bind_memory(const Device &dev, uint32_t alloc_idx, VkGpuSize offset, VkGpuSize size,
-                     const GpuMemory &mem, VkGpuSize mem_offset);
+    void bind_memory(const Device &dev, uint32_t alloc_idx, VkDeviceSize offset, VkDeviceSize size,
+                     const GpuMemory &mem, VkDeviceSize mem_offset);
 
     // Unless an object is initialized with init_no_mem(), memories are
     // automatically allocated and bound.  These methods can be used to get
     // the memories (for vkQueueAddMemReferences), or to map/unmap the primary memory.
-    std::vector<VkGpuMemory> memories() const;
+    std::vector<VkDeviceMemory> memories() const;
 
     const void *map(VkFlags flags) const;
           void *map(VkFlags flags);
@@ -161,7 +161,7 @@
 
     // allocate and bind internal memories
     void alloc_memory(const Device &dev);
-    void alloc_memory(const Device &dev, const std::vector<VkGpuMemory> &mems);
+    void alloc_memory(const Device &dev, const std::vector<VkDeviceMemory> &mems);
 
 private:
     void cleanup();
@@ -196,7 +196,7 @@
 
 class Device : public DerivedObject<VkDevice, BaseObject> {
 public:
-    explicit Device(VkPhysicalGpu gpu) : gpu_(gpu) {}
+    explicit Device(VkPhysicalDevice gpu) : gpu_(gpu) {}
     ~Device();
 
     // vkCreateDevice()
@@ -261,8 +261,8 @@
 
     // vkQueueAddMemReferences()
     // vkQueueRemoveMemReferences()
-    void add_mem_references(const std::vector<VkGpuMemory> &mem_refs);
-    void remove_mem_references(const std::vector<VkGpuMemory> &mem_refs);
+    void add_mem_references(const std::vector<VkDeviceMemory> &mem_refs);
+    void remove_mem_references(const std::vector<VkDeviceMemory> &mem_refs);
 
     // vkQueueWaitIdle()
     void wait();
@@ -273,7 +273,7 @@
     void wait_semaphore(Semaphore &sem);
 };
 
-class GpuMemory : public DerivedObject<VkGpuMemory, BaseObject> {
+class GpuMemory : public DerivedObject<VkDeviceMemory, BaseObject> {
 public:
     ~GpuMemory();
 
@@ -286,7 +286,7 @@
     // vkOpenPeerMemory()
     void init(const Device &dev, const VkPeerMemoryOpenInfo &info);
 
-    void init(VkGpuMemory mem) { BaseObject::init(mem, false); }
+    void init(VkDeviceMemory mem) { BaseObject::init(mem, false); }
 
     // vkSetMemoryPriority()
     void set_priority(VkMemoryPriority priority);
@@ -356,17 +356,17 @@
 public:
     explicit Buffer() {}
     explicit Buffer(const Device &dev, const VkBufferCreateInfo &info) { init(dev, info); }
-    explicit Buffer(const Device &dev, VkGpuSize size) { init(dev, size); }
+    explicit Buffer(const Device &dev, VkDeviceSize size) { init(dev, size); }
 
     // vkCreateBuffer()
     void init(const Device &dev, const VkBufferCreateInfo &info);
-    void init(const Device &dev, VkGpuSize size) { init(dev, create_info(size, 0)); }
+    void init(const Device &dev, VkDeviceSize size) { init(dev, create_info(size, 0)); }
     void init_no_mem(const Device &dev, const VkBufferCreateInfo &info);
 
-    static VkBufferCreateInfo create_info(VkGpuSize size, VkFlags usage);
+    static VkBufferCreateInfo create_info(VkDeviceSize size, VkFlags usage);
 
     VkBufferMemoryBarrier buffer_memory_barrier(VkFlags output_mask, VkFlags input_mask,
-                                                 VkGpuSize offset, VkGpuSize size) const
+                                                 VkDeviceSize offset, VkDeviceSize size) const
     {
         VkBufferMemoryBarrier barrier = {};
         barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
@@ -400,13 +400,13 @@
 
     // vkQueueBindImageMemoryRange()
     void bind_memory(const Device &dev, uint32_t alloc_idx, const VkImageMemoryBindInfo &info,
-                     const GpuMemory &mem, VkGpuSize mem_offset);
+                     const GpuMemory &mem, VkDeviceSize mem_offset);
 
     // vkGetImageSubresourceInfo()
     VkSubresourceLayout subresource_layout(const VkImageSubresource &subres) const;
 
     bool transparent() const;
-    bool copyable() const { return (format_features_ & VK_FORMAT_SAMPLED_IMAGE_BIT); }
+    bool copyable() const { return (format_features_ & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT); }
 
     VkImageSubresourceRange subresource_range(VkImageAspect aspect) const { return subresource_range(create_info_, aspect); }
     VkExtent3D extent() const { return create_info_.extent; }
@@ -632,7 +632,7 @@
     return info;
 }
 
-inline VkBufferCreateInfo Buffer::create_info(VkGpuSize size, VkFlags usage)
+inline VkBufferCreateInfo Buffer::create_info(VkDeviceSize size, VkFlags usage)
 {
     VkBufferCreateInfo info = {};
     info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
diff --git a/tests/vktestframework.cpp b/tests/vktestframework.cpp
index de59fd4..8f9f360 100644
--- a/tests/vktestframework.cpp
+++ b/tests/vktestframework.cpp
@@ -184,7 +184,7 @@
     int x, y;
     VkImageObj displayImage(image->device());
 
-    displayImage.init(image->extent().width, image->extent().height, image->format(), 0, VK_LINEAR_TILING);
+    displayImage.init(image->extent().width, image->extent().height, image->format(), 0, VK_IMAGE_TILING_LINEAR);
     displayImage.CopyImage(*image);
 
     filename.append(basename);
@@ -197,7 +197,7 @@
     size_t data_size = sizeof(sr_layout);
 
     err = vkGetImageSubresourceInfo( image->image(), &sr,
-                                      VK_INFO_TYPE_SUBRESOURCE_LAYOUT,
+                                      VK_SUBRESOURCE_INFO_TYPE_LAYOUT,
                                       &data_size, &sr_layout);
     ASSERT_VK_SUCCESS( err );
     ASSERT_EQ(data_size, sizeof(sr_layout));
@@ -218,7 +218,7 @@
         const int *row = (const int *) ptr;
         int swapped;
 
-        if (displayImage.format() == VK_FMT_B8G8R8A8_UNORM)
+        if (displayImage.format() == VK_FORMAT_B8G8R8A8_UNORM)
         {
             for (x = 0; x < displayImage.width(); x++) {
                 swapped = (*row & 0xff00ff00) | (*row & 0x000000ff) << 16 | (*row & 0x00ff0000) >> 16;
@@ -226,7 +226,7 @@
                 row++;
             }
         }
-        else if (displayImage.format() == VK_FMT_R8G8B8A8_UNORM)
+        else if (displayImage.format() == VK_FORMAT_R8G8B8A8_UNORM)
         {
             for (x = 0; x < displayImage.width(); x++) {
                 file.write((char *) row, 3);
@@ -311,7 +311,7 @@
 
     if (!m_show_images) return;
 
-    err = vkGetImageSubresourceInfo( image->image(), &sr, VK_INFO_TYPE_SUBRESOURCE_LAYOUT,
+    err = vkGetImageSubresourceInfo( image->image(), &sr, VK_SUBRESOURCE_INFO_TYPE_LAYOUT,
                                       &data_size, &sr_layout);
     ASSERT_VK_SUCCESS( err );
     ASSERT_EQ(data_size, sizeof(sr_layout));
@@ -492,7 +492,7 @@
     for (int x=0; x < m_images.size(); x++)
     {
         VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image_info = {};
-        presentable_image_info.format = VK_FMT_B8G8R8A8_UNORM;
+        presentable_image_info.format = VK_FORMAT_B8G8R8A8_UNORM;
         presentable_image_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
         presentable_image_info.extent.width = m_display_image->m_width;
         presentable_image_info.extent.height = m_display_image->m_height;
@@ -505,7 +505,7 @@
         assert(!err);
 
         vk_testing::Buffer buf;
-        buf.init(m_device, (VkGpuSize) m_display_image->m_data_size);
+        buf.init(m_device, (VkDeviceSize) m_display_image->m_data_size);
         dest_ptr = buf.map();
         memcpy(dest_ptr,m_display_image->m_data, m_display_image->m_data_size);
         buf.unmap();
@@ -1081,7 +1081,7 @@
 //
 // Convert VK shader type to compiler's
 //
-EShLanguage VkTestFramework::FindLanguage(const VkPipelineShaderStage shader_type)
+EShLanguage VkTestFramework::FindLanguage(const VkShaderStage shader_type)
 {
     switch (shader_type) {
     case VK_SHADER_STAGE_VERTEX:
@@ -1112,7 +1112,7 @@
 // Compile a given string containing GLSL into SPV for use by VK
 // Return value of false means an error was encountered.
 //
-bool VkTestFramework::GLSLtoSPV(const VkPipelineShaderStage shader_type,
+bool VkTestFramework::GLSLtoSPV(const VkShaderStage shader_type,
                                  const char *pshader,
                                  std::vector<unsigned int> &spv)
 {
diff --git a/tests/vktestframework.h b/tests/vktestframework.h
index 76f02a1..ba53923 100644
--- a/tests/vktestframework.h
+++ b/tests/vktestframework.h
@@ -63,7 +63,7 @@
     int                       m_height;
     void                     *m_data;
     VkImage                 m_presentableImage;
-    VkGpuMemory            m_presentableMemory;
+    VkDeviceMemory            m_presentableMemory;
     unsigned                  m_data_size;
 };
 
@@ -81,7 +81,7 @@
     void Compare(const char *comment, VkImageObj *image);
     void RecordImage(VkImageObj * image);
     void RecordImages(vector<VkImageObj *> image);
-    bool GLSLtoSPV(const VkPipelineShaderStage shader_type,
+    bool GLSLtoSPV(const VkShaderStage shader_type,
                    const char *pshader,
                    std::vector<unsigned int> &spv);
     static bool         m_use_spv;
@@ -96,7 +96,7 @@
     void SetMessageOptions(EShMessages& messages);
     void ProcessConfigFile();
     EShLanguage FindLanguage(const std::string& name);
-    EShLanguage FindLanguage(const VkPipelineShaderStage shader_type);
+    EShLanguage FindLanguage(const VkShaderStage shader_type);
     std::string ConfigFile;
     bool SetConfigFile(const std::string& name);
 
diff --git a/vk-generate.py b/vk-generate.py
index 1147620..39af406 100755
--- a/vk-generate.py
+++ b/vk-generate.py
@@ -233,7 +233,7 @@
                 % self.prefix)
         func.append("%s                                              PFN_vkGetProcAddr gpa,"
                 % (" " * len(self.prefix)))
-        func.append("%s                                              VkPhysicalGpu gpu)"
+        func.append("%s                                              VkPhysicalDevice gpu)"
                 % (" " * len(self.prefix)))
         func.append("{")
         func.append("    %s" % "\n    ".join(stmts))
@@ -392,7 +392,7 @@
         library_exports = {
                 "all": [],
                 "icd": [
-                    "EnumerateGpus",
+                    "EnumeratePhysicalDevices",
                     "CreateInstance",
                     "DestroyInstance",
                     "GetProcAddr",
@@ -488,7 +488,7 @@
 
         special_lookups = []
         # these functions require special trampoline code beyond just the normal create object trampoline code
-        special_names = ["AllocDescriptorSets", "GetMultiGpuCompatibility"]
+        special_names = ["AllocDescriptorSets", "GetMultiDeviceCompatibility"]
         for proto in self.protos:
             if self._is_loader_special_case(proto) or self._does_function_create_object(proto) or proto.name in special_names:
                 special_lookups.append("if (!strcmp(name, \"%s\"))" % proto.name)
diff --git a/vk-layer-generate.py b/vk-layer-generate.py
index 44c0b36..749e6d5 100755
--- a/vk-layer-generate.py
+++ b/vk-layer-generate.py
@@ -151,7 +151,7 @@
         r_body.append('    // This layer intercepts callbacks')
         r_body.append('    VK_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (VK_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(VK_LAYER_DBG_FUNCTION_NODE));')
         r_body.append('    if (!pNewDbgFuncNode)')
-        r_body.append('        return VK_ERROR_OUT_OF_MEMORY;')
+        r_body.append('        return VK_ERROR_OUT_OF_HOST_MEMORY;')
         r_body.append('    pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;')
         r_body.append('    pNewDbgFuncNode->pUserData = pUserData;')
         r_body.append('    pNewDbgFuncNode->pNext = g_pDbgFunctionHead;')
@@ -258,6 +258,28 @@
         ggei_body.append('}')
         return "\n".join(ggei_body)
 
+    def _gen_layer_get_extension_support(self, layer="Generic"):
+        ges_body = []
+        ges_body.append('VK_LAYER_EXPORT VkResult VKAPI xglGetExtensionSupport(VkPhysicalDevice gpu, const char* pExtName)')
+        ges_body.append('{')
+        ges_body.append('    VkResult result;')
+        ges_body.append('    VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;')
+        ges_body.append('')
+        ges_body.append('    /* This entrypoint is NOT going to init its own dispatch table since loader calls here early */')
+        ges_body.append('    if (!strncmp(pExtName, "%s", strlen("%s")))' % (layer, layer))
+        ges_body.append('    {')
+        ges_body.append('        result = VK_SUCCESS;')
+        ges_body.append('    } else if (nextTable.GetExtensionSupport != NULL)')
+        ges_body.append('    {')
+        ges_body.append('        result = nextTable.GetExtensionSupport((VkPhysicalDevice)gpuw->nextObject, pExtName);')
+        ges_body.append('    } else')
+        ges_body.append('    {')
+        ges_body.append('        result = VK_ERROR_INVALID_EXTENSION;')
+        ges_body.append('    }')
+        ges_body.append('    return result;')
+        ges_body.append('}')
+        return "\n".join(ges_body)
+
     def _generate_dispatch_entrypoints(self, qual=""):
         if qual:
             qual += " "
@@ -354,7 +376,7 @@
 
     def _generate_layer_gpa_function(self, extensions=[]):
         func_body = []
-        func_body.append("VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* funcName)\n"
+        func_body.append("VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char* funcName)\n"
                          "{\n"
                          "    VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;\n"
                          "    void* addr;\n"
@@ -373,7 +395,7 @@
         func_body.append("    else {\n"
                          "        if (gpuw->pGPA == NULL)\n"
                          "            return NULL;\n"
-                         "        return gpuw->pGPA((VkPhysicalGpu)gpuw->nextObject, funcName);\n"
+                         "        return gpuw->pGPA((VkPhysicalDevice)gpuw->nextObject, funcName);\n"
                          "    }\n"
                          "}\n")
         return "\n".join(func_body)
@@ -403,7 +425,7 @@
                          '    fpNextGPA = pCurObj->pGPA;\n'
                          '    assert(fpNextGPA);\n')
 
-        func_body.append("    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalGpu) pCurObj->nextObject);")
+        func_body.append("    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalDevice) pCurObj->nextObject);")
         if lockname is not None:
             func_body.append("    if (!%sLockInitialized)" % lockname)
             func_body.append("    {")
@@ -422,7 +444,7 @@
                          '    fpNextGPA = pCurObj->pGPA;\n'
                          '    assert(fpNextGPA);\n' % self.layer_name)
 
-        func_body.append("    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalGpu) pCurObj->nextObject);\n")
+        func_body.append("    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalDevice) pCurObj->nextObject);\n")
         func_body.append("    if (!printLockInitialized)")
         func_body.append("    {")
         func_body.append("        // TODO/TBD: Need to delete this mutex sometime.  How???")
@@ -624,7 +646,7 @@
         func_body.append('    PFN_vkGetProcAddr fpNextGPA;')
         func_body.append('    fpNextGPA = pCurObj->pGPA;')
         func_body.append('    assert(fpNextGPA);')
-        func_body.append('    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalGpu) pCurObj->nextObject);')
+        func_body.append('    layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VkPhysicalDevice) pCurObj->nextObject);')
         func_body.append('')
         func_body.append('    if (!printLockInitialized)')
         func_body.append('    {')
@@ -732,7 +754,7 @@
         if 'WsiX11AssociateConnection' == proto.name:
             funcs.append("#if defined(__linux__) || defined(XCB_NVIDIA)")
         if proto.name == "EnumerateLayers":
-            c_call = proto.c_call().replace("(" + proto.params[0].name, "((VkPhysicalGpu)gpuw->nextObject", 1)
+            c_call = proto.c_call().replace("(" + proto.params[0].name, "((VkPhysicalDevice)gpuw->nextObject", 1)
             funcs.append('%s%s\n'
                      '{\n'
                      '    using namespace StreamControl;\n'
@@ -751,6 +773,36 @@
                      '        return VK_SUCCESS;\n'
                      '    }\n'
                          '}' % (qual, decl, self.layer_name, ret_val, proto.c_call(),f_open, log_func, f_close, stmt, self.layer_name))
+        elif 'GetExtensionSupport' == proto.name:
+            funcs.append('%s%s\n'
+                         '{\n'
+                         '    VkResult result;\n'
+                         '    /* This entrypoint is NOT going to init its own dispatch table since loader calls here early */\n'
+                         '    if (!strncmp(pExtName, "%s", strlen("%s")))\n'
+                         '    {\n'
+                         '        result = VK_SUCCESS;\n'
+                         '    } else if (nextTable.GetExtensionSupport != NULL)\n'
+                         '    {\n'
+                         '        result = nextTable.%s;\n'
+                         '        %s    %s        %s\n'
+                         '    } else\n'
+                         '    {\n'
+                         '        result = VK_ERROR_INVALID_EXTENSION;\n'
+                         '    }\n'
+                         '%s'
+                         '}' % (qual, decl, self.layer_name, self.layer_name, proto.c_call(), f_open, log_func, f_close, stmt))
+#        elif 'vkphysicalgpu' == proto.params[0].ty.lower():
+#            c_call = proto.c_call().replace("(" + proto.params[0].name, "((VkPhysicalDevice)gpuw->nextObject", 1)
+#            funcs.append('%s%s\n'
+#                     '{\n'
+#                     '    using namespace StreamControl;\n'
+#                     '    VkBaseLayerObject* gpuw = (VkBaseLayerObject *) %s;\n'
+#                     '    pCurObj = gpuw;\n'
+#                     '    loader_platform_thread_once(&tabOnce, init%s);\n'
+#                     '    %snextTable.%s;\n'
+#                     '    %s%s%s\n'
+#                     '%s'
+#                     '}' % (qual, decl, proto.params[0].name, self.layer_name, ret_val, c_call, f_open, log_func, f_close, stmt))
         else:
             funcs.append('%s%s\n'
                      '{\n'
@@ -801,7 +853,7 @@
         header_txt.append('')
         header_txt.append('// For each Queue\'s doubly linked-list of mem refs')
         header_txt.append('typedef struct _OT_MEM_INFO {')
-        header_txt.append('    VkGpuMemory        mem;')
+        header_txt.append('    VkDeviceMemory        mem;')
         header_txt.append('    struct _OT_MEM_INFO *pNextMI;')
         header_txt.append('    struct _OT_MEM_INFO *pPrevMI;')
         header_txt.append('')
@@ -831,7 +883,7 @@
         header_txt.append('    }')
         header_txt.append('    else {')
         header_txt.append('        char str[1024];')
-        header_txt.append('        sprintf(str, "ERROR:  VK_ERROR_OUT_OF_MEMORY -- could not allocate memory for Queue Information");')
+        header_txt.append('        sprintf(str, "ERROR:  VK_ERROR_OUT_OF_HOST_MEMORY -- could not allocate memory for Queue Information");')
         header_txt.append('        layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, queue, 0, OBJTRACK_INTERNAL_ERROR, "OBJTRACK", str);')
         header_txt.append('    }')
         header_txt.append('}')
@@ -1017,13 +1069,13 @@
         header_txt.append('')
         header_txt.append('    while (pTrav) {')
         header_txt.append('        if (pTrav->obj.pObj == pObj) {')
-        header_txt.append('            if (stateBindPoint == VK_STATE_BIND_VIEWPORT) {')
+        header_txt.append('            if (stateBindPoint == VK_STATE_BIND_POINT_VIEWPORT) {')
         header_txt.append('                pTrav->obj.status |= OBJSTATUS_VIEWPORT_BOUND;')
-        header_txt.append('            } else if (stateBindPoint == VK_STATE_BIND_RASTER) {')
+        header_txt.append('            } else if (stateBindPoint == VK_STATE_BIND_POINT_RASTER) {')
         header_txt.append('                pTrav->obj.status |= OBJSTATUS_RASTER_BOUND;')
-        header_txt.append('            } else if (stateBindPoint == VK_STATE_BIND_COLOR_BLEND) {')
+        header_txt.append('            } else if (stateBindPoint == VK_STATE_BIND_POINT_COLOR_BLEND) {')
         header_txt.append('                pTrav->obj.status |= OBJSTATUS_COLOR_BLEND_BOUND;')
-        header_txt.append('            } else if (stateBindPoint == VK_STATE_BIND_DEPTH_STENCIL) {')
+        header_txt.append('            } else if (stateBindPoint == VK_STATE_BIND_POINT_DEPTH_STENCIL) {')
         header_txt.append('                pTrav->obj.status |= OBJSTATUS_DEPTH_STENCIL_BOUND;')
         header_txt.append('            }')
         header_txt.append('            return;')
@@ -1084,7 +1136,7 @@
         header_txt.append('}')
         header_txt.append('')
         header_txt.append('static void setGpuQueueInfoState(void *pData) {')
-        header_txt.append('    maxMemReferences = ((VkPhysicalGpuQueueProperties *)pData)->maxMemReferences;')
+        header_txt.append('    maxMemReferences = ((VkPhysicalDeviceQueueProperties *)pData)->maxMemReferences;')
         header_txt.append('}')
         return "\n".join(header_txt)
 
@@ -1128,9 +1180,9 @@
         elif 'CmdDraw' in proto.name:
             using_line += '    validate_draw_state_flags((void *)cmdBuffer);\n'
         elif 'MapMemory' in proto.name:
-            using_line += '    set_status((void*)mem, VkObjectTypeGpuMemory, OBJSTATUS_GPU_MEM_MAPPED);\n'
+            using_line += '    set_status((void*)mem, VkObjectTypeDeviceMemory, OBJSTATUS_GPU_MEM_MAPPED);\n'
         elif 'UnmapMemory' in proto.name:
-            using_line += '    reset_status((void*)mem, VkObjectTypeGpuMemory, OBJSTATUS_GPU_MEM_MAPPED);\n'
+            using_line += '    reset_status((void*)mem, VkObjectTypeDeviceMemory, OBJSTATUS_GPU_MEM_MAPPED);\n'
         if 'AllocDescriptor' in proto.name: # Allocates array of DSs
             create_line =  '    for (uint32_t i = 0; i < *pCount; i++) {\n'
             create_line += '        loader_platform_thread_lock_mutex(&objLock);\n'
@@ -1201,8 +1253,28 @@
                      '        return VK_SUCCESS;\n'
                      '    }\n'
                          '}' % (qual, decl, using_line, self.layer_name, ret_val, proto.c_call(), create_line, destroy_line, stmt, self.layer_name))
-        elif 'GetGpuInfo' in proto.name:
-            gpu_state =  '    if (infoType == VK_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES) {\n'
+        elif 'GetExtensionSupport' == proto.name:
+            funcs.append('%s%s\n'
+                     '{\n'
+                     '    VkResult result;\n'
+                     '    /* This entrypoint is NOT going to init its own dispatch table since loader calls this early */\n'
+                     '    if (!strncmp(pExtName, "%s", strlen("%s")) ||\n'
+                     '        !strncmp(pExtName, "objTrackGetObjectCount", strlen("objTrackGetObjectCount")) ||\n'
+                     '        !strncmp(pExtName, "objTrackGetObjects", strlen("objTrackGetObjects")))\n'
+                     '    {\n'
+                     '        result = VK_SUCCESS;\n'
+                     '    } else if (nextTable.GetExtensionSupport != NULL)\n'
+                     '    {\n'
+                     '    %s'
+                     '        result = nextTable.%s;\n'
+                     '    } else\n'
+                     '    {\n'
+                     '        result = VK_ERROR_INVALID_EXTENSION;\n'
+                     '    }\n'
+                     '%s'
+                     '}' % (qual, decl, self.layer_name, self.layer_name, using_line, proto.c_call(),  stmt))
+        elif 'GetPhysicalDeviceInfo' in proto.name:
+            gpu_state =  '    if (infoType == VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES) {\n'
             gpu_state += '        if (pData != NULL) {\n'
             gpu_state += '            setGpuQueueInfoState(pData);\n'
             gpu_state += '        }\n'
@@ -1335,7 +1407,7 @@
         # Only watch core objects passed as first parameter
         elif proto.params[0].ty not in vulkan.core.objects:
             return None
-        elif proto.params[0].ty != "VkPhysicalGpu":
+        elif proto.params[0].ty != "VkPhysicalDevice":
             funcs.append('%s%s\n'
                      '{\n'
                      '    useObject((VkObject) %s, "%s");\n'
diff --git a/vulkan.py b/vulkan.py
index 3e49704..18b6793 100755
--- a/vulkan.py
+++ b/vulkan.py
@@ -185,11 +185,11 @@
 
     objects=[
         "VkInstance",
-        "VkPhysicalGpu",
+        "VkPhysicalDevice",
         "VkBaseObject",
         "VkDevice",
         "VkQueue",
-        "VkGpuMemory",
+        "VkDeviceMemory",
         "VkObject",
         "VkBuffer",
         "VkBufferView",
@@ -228,20 +228,20 @@
         Proto("VkResult", "EnumeratePhysicalDevices",
             [Param("VkInstance", "instance"),
              Param("uint32_t*", "pPhysicalDeviceCount"),
-             Param("VkPhysicalGpu*", "pPhysicalDevices")]),
+             Param("VkPhysicalDevice*", "pPhysicalDevices")]),
 
-        Proto("VkResult", "GetGpuInfo",
-            [Param("VkPhysicalGpu", "gpu"),
-             Param("VkPhysicalGpuInfoType", "infoType"),
+        Proto("VkResult", "GetPhysicalDeviceInfo",
+            [Param("VkPhysicalDevice", "gpu"),
+             Param("VkPhysicalDeviceInfoType", "infoType"),
              Param("size_t*", "pDataSize"),
              Param("void*", "pData")]),
 
         Proto("void*", "GetProcAddr",
-            [Param("VkPhysicalGpu", "gpu"),
+            [Param("VkPhysicalDevice", "gpu"),
              Param("const char*", "pName")]),
 
         Proto("VkResult", "CreateDevice",
-            [Param("VkPhysicalGpu", "gpu"),
+            [Param("VkPhysicalDevice", "gpu"),
              Param("const VkDeviceCreateInfo*", "pCreateInfo"),
              Param("VkDevice*", "pDevice")]),
 
@@ -255,14 +255,14 @@
              Param("void*", "pData")]),
 
         Proto("VkResult", "GetPhysicalDeviceExtensionInfo",
-            [Param("VkPhysicalGpu", "gpu"),
+            [Param("VkPhysicalDevice", "gpu"),
              Param("VkExtensionInfoType", "infoType"),
              Param("uint32_t", "extensionIndex"),
              Param("size_t*", "pDataSize"),
              Param("void*", "pData")]),
 
         Proto("VkResult", "EnumerateLayers",
-            [Param("VkPhysicalGpu", "gpu"),
+            [Param("VkPhysicalDevice", "gpu"),
              Param("size_t", "maxLayerCount"),
              Param("size_t", "maxStringSize"),
              Param("size_t*", "pOutLayerCount"),
@@ -284,12 +284,12 @@
         Proto("VkResult", "QueueAddMemReferences",
             [Param("VkQueue", "queue"),
              Param("uint32_t", "count"),
-             Param("const VkGpuMemory*", "pMems")]),
+             Param("const VkDeviceMemory*", "pMems")]),
 
         Proto("VkResult", "QueueRemoveMemReferences",
             [Param("VkQueue", "queue"),
              Param("uint32_t", "count"),
-             Param("const VkGpuMemory*", "pMems")]),
+             Param("const VkDeviceMemory*", "pMems")]),
 
         Proto("VkResult", "QueueWaitIdle",
             [Param("VkQueue", "queue")]),
@@ -300,38 +300,38 @@
         Proto("VkResult", "AllocMemory",
             [Param("VkDevice", "device"),
              Param("const VkMemoryAllocInfo*", "pAllocInfo"),
-             Param("VkGpuMemory*", "pMem")]),
+             Param("VkDeviceMemory*", "pMem")]),
 
         Proto("VkResult", "FreeMemory",
-            [Param("VkGpuMemory", "mem")]),
+            [Param("VkDeviceMemory", "mem")]),
 
         Proto("VkResult", "SetMemoryPriority",
-            [Param("VkGpuMemory", "mem"),
+            [Param("VkDeviceMemory", "mem"),
              Param("VkMemoryPriority", "priority")]),
 
         Proto("VkResult", "MapMemory",
-            [Param("VkGpuMemory", "mem"),
+            [Param("VkDeviceMemory", "mem"),
              Param("VkFlags", "flags"),
              Param("void**", "ppData")]),
 
         Proto("VkResult", "UnmapMemory",
-            [Param("VkGpuMemory", "mem")]),
+            [Param("VkDeviceMemory", "mem")]),
 
         Proto("VkResult", "PinSystemMemory",
             [Param("VkDevice", "device"),
              Param("const void*", "pSysMem"),
              Param("size_t", "memSize"),
-             Param("VkGpuMemory*", "pMem")]),
+             Param("VkDeviceMemory*", "pMem")]),
 
-        Proto("VkResult", "GetMultiGpuCompatibility",
-            [Param("VkPhysicalGpu", "gpu0"),
-             Param("VkPhysicalGpu", "gpu1"),
-             Param("VkGpuCompatibilityInfo*", "pInfo")]),
+        Proto("VkResult", "GetMultiDeviceCompatibility",
+            [Param("VkPhysicalDevice", "gpu0"),
+             Param("VkPhysicalDevice", "gpu1"),
+             Param("VkPhysicalDeviceCompatibilityInfo*", "pInfo")]),
 
         Proto("VkResult", "OpenSharedMemory",
             [Param("VkDevice", "device"),
              Param("const VkMemoryOpenInfo*", "pOpenInfo"),
-             Param("VkGpuMemory*", "pMem")]),
+             Param("VkDeviceMemory*", "pMem")]),
 
         Proto("VkResult", "OpenSharedSemaphore",
             [Param("VkDevice", "device"),
@@ -341,13 +341,13 @@
         Proto("VkResult", "OpenPeerMemory",
             [Param("VkDevice", "device"),
              Param("const VkPeerMemoryOpenInfo*", "pOpenInfo"),
-             Param("VkGpuMemory*", "pMem")]),
+             Param("VkDeviceMemory*", "pMem")]),
 
         Proto("VkResult", "OpenPeerImage",
             [Param("VkDevice", "device"),
              Param("const VkPeerImageOpenInfo*", "pOpenInfo"),
              Param("VkImage*", "pImage"),
-             Param("VkGpuMemory*", "pMem")]),
+             Param("VkDeviceMemory*", "pMem")]),
 
         Proto("VkResult", "DestroyObject",
             [Param("VkObject", "object")]),
@@ -362,25 +362,25 @@
             [Param("VkQueue", "queue"),
              Param("VkObject", "object"),
              Param("uint32_t", "allocationIdx"),
-             Param("VkGpuMemory", "mem"),
-             Param("VkGpuSize", "offset")]),
+             Param("VkDeviceMemory", "mem"),
+             Param("VkDeviceSize", "offset")]),
 
         Proto("VkResult", "QueueBindObjectMemoryRange",
             [Param("VkQueue", "queue"),
              Param("VkObject", "object"),
              Param("uint32_t", "allocationIdx"),
-             Param("VkGpuSize", "rangeOffset"),
-             Param("VkGpuSize", "rangeSize"),
-             Param("VkGpuMemory", "mem"),
-             Param("VkGpuSize", "memOffset")]),
+             Param("VkDeviceSize", "rangeOffset"),
+             Param("VkDeviceSize", "rangeSize"),
+             Param("VkDeviceMemory", "mem"),
+             Param("VkDeviceSize", "memOffset")]),
 
         Proto("VkResult", "QueueBindImageMemoryRange",
             [Param("VkQueue", "queue"),
              Param("VkImage", "image"),
              Param("uint32_t", "allocationIdx"),
              Param("const VkImageMemoryBindInfo*", "pBindInfo"),
-             Param("VkGpuMemory", "mem"),
-             Param("VkGpuSize", "memOffset")]),
+             Param("VkDeviceMemory", "mem"),
+             Param("VkDeviceSize", "memOffset")]),
 
         Proto("VkResult", "CreateFence",
             [Param("VkDevice", "device"),
@@ -439,7 +439,8 @@
              Param("uint32_t", "startQuery"),
              Param("uint32_t", "queryCount"),
              Param("size_t*", "pDataSize"),
-             Param("void*", "pData")]),
+             Param("void*", "pData"),
+             Param("VkQueryResultFlags", "flags")]),
 
         Proto("VkResult", "GetFormatInfo",
             [Param("VkDevice", "device"),
@@ -635,12 +636,13 @@
              Param("uint32_t", "startBinding"),
              Param("uint32_t", "bindingCount"),
              Param("const VkBuffer*", "pBuffers"),
-             Param("const VkGpuSize*", "pOffsets")]),
+             Param("const VkDeviceSize*", "pOffsets")]),
+
 
         Proto("void", "CmdBindIndexBuffer",
             [Param("VkCmdBuffer", "cmdBuffer"),
              Param("VkBuffer", "buffer"),
-             Param("VkGpuSize", "offset"),
+             Param("VkDeviceSize", "offset"),
              Param("VkIndexType", "indexType")]),
 
         Proto("void", "CmdDraw",
@@ -661,14 +663,14 @@
         Proto("void", "CmdDrawIndirect",
             [Param("VkCmdBuffer", "cmdBuffer"),
              Param("VkBuffer", "buffer"),
-             Param("VkGpuSize", "offset"),
+             Param("VkDeviceSize", "offset"),
              Param("uint32_t", "count"),
              Param("uint32_t", "stride")]),
 
         Proto("void", "CmdDrawIndexedIndirect",
             [Param("VkCmdBuffer", "cmdBuffer"),
              Param("VkBuffer", "buffer"),
-             Param("VkGpuSize", "offset"),
+             Param("VkDeviceSize", "offset"),
              Param("uint32_t", "count"),
              Param("uint32_t", "stride")]),
 
@@ -681,7 +683,7 @@
         Proto("void", "CmdDispatchIndirect",
             [Param("VkCmdBuffer", "cmdBuffer"),
              Param("VkBuffer", "buffer"),
-             Param("VkGpuSize", "offset")]),
+             Param("VkDeviceSize", "offset")]),
 
         Proto("void", "CmdCopyBuffer",
             [Param("VkCmdBuffer", "cmdBuffer"),
@@ -734,15 +736,15 @@
         Proto("void", "CmdUpdateBuffer",
             [Param("VkCmdBuffer", "cmdBuffer"),
              Param("VkBuffer", "destBuffer"),
-             Param("VkGpuSize", "destOffset"),
-             Param("VkGpuSize", "dataSize"),
+             Param("VkDeviceSize", "destOffset"),
+             Param("VkDeviceSize", "dataSize"),
              Param("const uint32_t*", "pData")]),
 
         Proto("void", "CmdFillBuffer",
             [Param("VkCmdBuffer", "cmdBuffer"),
              Param("VkBuffer", "destBuffer"),
-             Param("VkGpuSize", "destOffset"),
-             Param("VkGpuSize", "fillSize"),
+             Param("VkDeviceSize", "destOffset"),
+             Param("VkDeviceSize", "fillSize"),
              Param("uint32_t", "data")]),
 
         Proto("void", "CmdClearColorImage",
@@ -783,11 +785,19 @@
 
         Proto("void", "CmdWaitEvents",
             [Param("VkCmdBuffer", "cmdBuffer"),
-             Param("const VkEventWaitInfo*", "pWaitInfo")]),
+             Param("VkWaitEvent", "waitEvent"),
+             Param("uint32_t", "eventCount"),
+             Param("const VkEvent*", "pEvents"),
+             Param("uint32_t", "memBarrierCount"),
+             Param("const void**", "ppMemBarriers")]),
 
         Proto("void", "CmdPipelineBarrier",
             [Param("VkCmdBuffer", "cmdBuffer"),
-             Param("const VkPipelineBarrier*", "pBarrier")]),
+             Param("VkWaitEvent", "waitEvent"),
+             Param("uint32_t", "pipeEventCount"),
+             Param("const VkPipeEvent*", "pPipeEvents"),
+             Param("uint32_t", "memBarrierCount"),
+             Param("const void**", "ppMemBarriers")]),
 
         Proto("void", "CmdBeginQuery",
             [Param("VkCmdBuffer", "cmdBuffer"),
@@ -810,7 +820,7 @@
             [Param("VkCmdBuffer", "cmdBuffer"),
              Param("VkTimestampType", "timestampType"),
              Param("VkBuffer", "destBuffer"),
-             Param("VkGpuSize", "destOffset")]),
+             Param("VkDeviceSize", "destOffset")]),
 
         Proto("void", "CmdCopyQueryPoolResults",
             [Param("VkCmdBuffer", "cmdBuffer"),
@@ -818,8 +828,8 @@
              Param("uint32_t", "startQuery"),
              Param("uint32_t", "queryCount"),
              Param("VkBuffer", "destBuffer"),
-             Param("VkGpuSize", "destOffset"),
-             Param("VkGpuSize", "destStride"),
+             Param("VkDeviceSize", "destOffset"),
+             Param("VkDeviceSize", "destStride"),
              Param("VkFlags", "flags")]),
 
         Proto("void", "CmdInitAtomicCounters",
@@ -835,7 +845,7 @@
              Param("uint32_t", "startCounter"),
              Param("uint32_t", "counterCount"),
              Param("VkBuffer", "srcBuffer"),
-             Param("VkGpuSize", "srcOffset")]),
+             Param("VkDeviceSize", "srcOffset")]),
 
         Proto("void", "CmdSaveAtomicCounters",
             [Param("VkCmdBuffer", "cmdBuffer"),
@@ -843,7 +853,7 @@
              Param("uint32_t", "startCounter"),
              Param("uint32_t", "counterCount"),
              Param("VkBuffer", "destBuffer"),
-             Param("VkGpuSize", "destOffset")]),
+             Param("VkDeviceSize", "destOffset")]),
 
         Proto("VkResult", "CreateFramebuffer",
             [Param("VkDevice", "device"),
@@ -913,7 +923,7 @@
     objects=[],
     protos=[
         Proto("VkResult", "WsiX11AssociateConnection",
-            [Param("VkPhysicalGpu", "gpu"),
+            [Param("VkPhysicalDevice", "gpu"),
              Param("const VK_WSI_X11_CONNECTION_INFO*", "pConnectionInfo")]),
 
         Proto("VkResult", "WsiX11GetMSC",
@@ -926,7 +936,7 @@
             [Param("VkDevice", "device"),
              Param("const VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO*", "pCreateInfo"),
              Param("VkImage*", "pImage"),
-             Param("VkGpuMemory*", "pMem")]),
+             Param("VkDeviceMemory*", "pMem")]),
 
         Proto("VkResult", "WsiX11QueuePresent",
             [Param("VkQueue", "queue"),
@@ -939,14 +949,14 @@
 
 object_root_list = [
     "VkInstance",
-    "VkPhysicalGpu",
+    "VkPhysicalDevice",
     "VkBaseObject"
 ]
 
 object_base_list = [
     "VkDevice",
     "VkQueue",
-    "VkGpuMemory",
+    "VkDeviceMemory",
     "VkObject"
 ]