tests: Fix cut-and-paste error in QuadWithIndexedVertexFetch test.
Looks like the wrong memory barrier was set.
diff --git a/tests/render_tests.cpp b/tests/render_tests.cpp
index b5c0c98..26388ca 100644
--- a/tests/render_tests.cpp
+++ b/tests/render_tests.cpp
@@ -943,7 +943,7 @@
XglIndexBufferObj indexBuffer(m_device);
indexBuffer.CreateAndInitBuffer(sizeof(g_idxData)/sizeof(g_idxData[0]), XGL_INDEX_16, g_idxData);
- meshBuffer.BufferMemoryBarrier();
+ indexBuffer.BufferMemoryBarrier();
XglShaderObj vs(m_device,vertShaderText,XGL_SHADER_STAGE_VERTEX, this);
XglShaderObj ps(m_device,fragShaderText, XGL_SHADER_STAGE_FRAGMENT, this);