| /////////////////////////////////////////////////////////////////////////////////// |
| /// OpenGL Mathematics (glm.g-truc.net) |
| /// |
| /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
| /// Permission is hereby granted, free of charge, to any person obtaining a copy |
| /// of this software and associated documentation files (the "Software"), to deal |
| /// in the Software without restriction, including without limitation the rights |
| /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| /// copies of the Software, and to permit persons to whom the Software is |
| /// furnished to do so, subject to the following conditions: |
| /// |
| /// The above copyright notice and this permission notice shall be included in |
| /// all copies or substantial portions of the Software. |
| /// |
| /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| /// THE SOFTWARE. |
| /// |
| /// @ref core |
| /// @file glm/core/func_noise.hpp |
| /// @date 2008-08-01 / 2011-06-18 |
| /// @author Christophe Riccio |
| /// |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> |
| /// |
| /// @defgroup core_func_noise Noise functions |
| /// @ingroup core |
| /// |
| /// Noise functions are stochastic functions that can be used to increase visual |
| /// complexity. Values returned by the following noise functions give the |
| /// appearance of randomness, but are not truly random. |
| /////////////////////////////////////////////////////////////////////////////////// |
| |
| #ifndef glm_core_func_noise |
| #define glm_core_func_noise |
| |
| #include "type_vec1.hpp" |
| #include "type_vec2.hpp" |
| #include "type_vec3.hpp" |
| #include "setup.hpp" |
| |
| namespace glm |
| { |
| /// @addtogroup core_func_noise |
| /// @{ |
| |
| /// Returns a 1D noise value based on the input value x. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> |
| template <typename genType> |
| GLM_FUNC_DECL typename genType::value_type noise1(genType const & x); |
| |
| /// Returns a 2D noise value based on the input value x. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> |
| template <typename genType> |
| GLM_FUNC_DECL detail::tvec2<typename genType::value_type, defaultp> noise2(genType const & x); |
| |
| /// Returns a 3D noise value based on the input value x. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> |
| template <typename genType> |
| GLM_FUNC_DECL detail::tvec3<typename genType::value_type, defaultp> noise3(genType const & x); |
| |
| /// Returns a 4D noise value based on the input value x. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> |
| template <typename genType> |
| GLM_FUNC_DECL detail::tvec4<typename genType::value_type, defaultp> noise4(genType const & x); |
| |
| /// @} |
| }//namespace glm |
| |
| #include "func_noise.inl" |
| |
| #endif//glm_core_func_noise |