| /////////////////////////////////////////////////////////////////////////////////// |
| /// OpenGL Mathematics (glm.g-truc.net) |
| /// |
| /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
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| /// copies of the Software, and to permit persons to whom the Software is |
| /// furnished to do so, subject to the following conditions: |
| /// |
| /// The above copyright notice and this permission notice shall be included in |
| /// all copies or substantial portions of the Software. |
| /// |
| /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| /// THE SOFTWARE. |
| /// |
| /// @ref core |
| /// @file glm/mat4x4.hpp |
| /// @date 2013-12-24 / 2013-12-24 |
| /// @author Christophe Riccio |
| /////////////////////////////////////////////////////////////////////////////////// |
| |
| #ifndef GLM_MAT4X4_INCLUDED |
| #define GLM_MAT4X4_INCLUDED |
| |
| #include "detail/type_mat4x4.hpp" |
| |
| namespace glm |
| { |
| /// 4 columns of 4 components matrix of low precision floating-point numbers. |
| /// There is no guarantee on the actual precision. |
| /// |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| typedef detail::tmat4x4<float, lowp> lowp_mat4; |
| |
| /// 4 columns of 4 components matrix of medium precision floating-point numbers. |
| /// There is no guarantee on the actual precision. |
| /// |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| typedef detail::tmat4x4<float, mediump> mediump_mat4; |
| |
| /// 4 columns of 4 components matrix of high precision floating-point numbers. |
| /// There is no guarantee on the actual precision. |
| /// |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| typedef detail::tmat4x4<float, highp> highp_mat4; |
| |
| /// 4 columns of 4 components matrix of low precision floating-point numbers. |
| /// There is no guarantee on the actual precision. |
| /// |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| typedef detail::tmat4x4<float, lowp> lowp_mat4x4; |
| |
| /// 4 columns of 4 components matrix of medium precision floating-point numbers. |
| /// There is no guarantee on the actual precision. |
| /// |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| typedef detail::tmat4x4<float, mediump> mediump_mat4x4; |
| |
| /// 4 columns of 4 components matrix of high precision floating-point numbers. |
| /// There is no guarantee on the actual precision. |
| /// |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| typedef detail::tmat4x4<float, highp> highp_mat4x4; |
| |
| }//namespace glm |
| |
| #endif//GLM_MAT4X4_INCLUDED |