tests: move xglinfo to demos
diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt
index 594d879..c237a85 100644
--- a/tests/CMakeLists.txt
+++ b/tests/CMakeLists.txt
@@ -49,7 +49,6 @@
)
-add_executable(xglinfo xglinfo.c)
add_executable(xglbase init.cpp ${COMMON_CPP})
set_target_properties(xglbase
PROPERTIES
@@ -80,6 +79,4 @@
COMPILE_DEFINITIONS "GTEST_LINKED_AS_SHARED_LIBRARY=1")
target_link_libraries(xgl_base_render_test XGL gtest gtest_main ${TEST_LIBRARIES})
-target_link_libraries(xglinfo XGL)
-
add_subdirectory(gtest-1.7.0)
diff --git a/tests/xglinfo.c b/tests/xglinfo.c
deleted file mode 100644
index 4bbd635..0000000
--- a/tests/xglinfo.c
+++ /dev/null
@@ -1,638 +0,0 @@
-/*
- * XGL
- *
- * Copyright (C) 2014 LunarG, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdbool.h>
-#include <string.h>
-#include <assert.h>
-
-#include <xgl.h>
-
-#define ERR(err) printf("%s:%d: failed with %s\n", \
- __FILE__, __LINE__, xgl_result_string(err));
-
-#define ERR_EXIT(err) do { ERR(err); exit(-1); } while (0)
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-
-#define MAX_GPUS 8
-
-#define MAX_QUEUE_TYPES 5
-
-struct app_gpu;
-
-struct app_dev {
- struct app_gpu *gpu; /* point back to the GPU */
-
- XGL_DEVICE obj;
-
- XGL_UINT heap_count;
- XGL_MEMORY_HEAP_PROPERTIES *heap_props;
-
- XGL_FORMAT_PROPERTIES format_props[XGL_MAX_CH_FMT][XGL_MAX_NUM_FMT];
-};
-
-struct app_gpu {
- XGL_UINT id;
- XGL_PHYSICAL_GPU obj;
-
- XGL_PHYSICAL_GPU_PROPERTIES props;
- XGL_PHYSICAL_GPU_PERFORMANCE perf;
-
- XGL_UINT queue_count;
- XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *queue_props;
- XGL_DEVICE_QUEUE_CREATE_INFO *queue_reqs;
-
- XGL_PHYSICAL_GPU_MEMORY_PROPERTIES memory_props;
-
- XGL_UINT extension_count;
- const XGL_CHAR **extensions;
-
- struct app_dev dev;
-};
-
-static const char *xgl_result_string(XGL_RESULT err)
-{
- switch (err) {
-#define STR(r) case r: return #r
- STR(XGL_SUCCESS);
- STR(XGL_UNSUPPORTED);
- STR(XGL_NOT_READY);
- STR(XGL_TIMEOUT);
- STR(XGL_EVENT_SET);
- STR(XGL_EVENT_RESET);
- STR(XGL_ERROR_UNKNOWN);
- STR(XGL_ERROR_UNAVAILABLE);
- STR(XGL_ERROR_INITIALIZATION_FAILED);
- STR(XGL_ERROR_OUT_OF_MEMORY);
- STR(XGL_ERROR_OUT_OF_GPU_MEMORY);
- STR(XGL_ERROR_DEVICE_ALREADY_CREATED);
- STR(XGL_ERROR_DEVICE_LOST);
- STR(XGL_ERROR_INVALID_POINTER);
- STR(XGL_ERROR_INVALID_VALUE);
- STR(XGL_ERROR_INVALID_HANDLE);
- STR(XGL_ERROR_INVALID_ORDINAL);
- STR(XGL_ERROR_INVALID_MEMORY_SIZE);
- STR(XGL_ERROR_INVALID_EXTENSION);
- STR(XGL_ERROR_INVALID_FLAGS);
- STR(XGL_ERROR_INVALID_ALIGNMENT);
- STR(XGL_ERROR_INVALID_FORMAT);
- STR(XGL_ERROR_INVALID_IMAGE);
- STR(XGL_ERROR_INVALID_DESCRIPTOR_SET_DATA);
- STR(XGL_ERROR_INVALID_QUEUE_TYPE);
- STR(XGL_ERROR_INVALID_OBJECT_TYPE);
- STR(XGL_ERROR_UNSUPPORTED_SHADER_IL_VERSION);
- STR(XGL_ERROR_BAD_SHADER_CODE);
- STR(XGL_ERROR_BAD_PIPELINE_DATA);
- STR(XGL_ERROR_TOO_MANY_MEMORY_REFERENCES);
- STR(XGL_ERROR_NOT_MAPPABLE);
- STR(XGL_ERROR_MEMORY_MAP_FAILED);
- STR(XGL_ERROR_MEMORY_UNMAP_FAILED);
- STR(XGL_ERROR_INCOMPATIBLE_DEVICE);
- STR(XGL_ERROR_INCOMPATIBLE_DRIVER);
- STR(XGL_ERROR_INCOMPLETE_COMMAND_BUFFER);
- STR(XGL_ERROR_BUILDING_COMMAND_BUFFER);
- STR(XGL_ERROR_MEMORY_NOT_BOUND);
- STR(XGL_ERROR_INCOMPATIBLE_QUEUE);
- STR(XGL_ERROR_NOT_SHAREABLE);
-#undef STR
- default: return "UNKNOWN_RESULT";
- }
-}
-
-static const char *xgl_gpu_type_string(XGL_PHYSICAL_GPU_TYPE type)
-{
- switch (type) {
-#define STR(r) case XGL_GPU_TYPE_ ##r: return #r
- STR(OTHER);
- STR(INTEGRATED);
- STR(DISCRETE);
- STR(VIRTUAL);
-#undef STR
- default: return "UNKNOWN_GPU";
- }
-}
-
-static const char *xgl_heap_type_string(XGL_HEAP_MEMORY_TYPE type)
-{
- switch (type) {
-#define STR(r) case XGL_HEAP_MEMORY_ ##r: return #r
- STR(OTHER);
- STR(LOCAL);
- STR(REMOTE);
- STR(EMBEDDED);
-#undef STR
- default: return "UNKNOWN_HEAP";
- }
-}
-
-static const char *xgl_channel_format_string(XGL_CHANNEL_FORMAT ch)
-{
- switch (ch) {
-#define STR(r) case XGL_CH_FMT_ ##r: return #r
- STR(UNDEFINED);
- STR(R4G4);
- STR(R4G4B4A4);
- STR(R5G6B5);
- STR(B5G6R5);
- STR(R5G5B5A1);
- STR(R8);
- STR(R8G8);
- STR(R8G8B8A8);
- STR(B8G8R8A8);
- STR(R10G11B11);
- STR(R11G11B10);
- STR(R10G10B10A2);
- STR(R16);
- STR(R16G16);
- STR(R16G16B16A16);
- STR(R32);
- STR(R32G32);
- STR(R32G32B32);
- STR(R32G32B32A32);
- STR(R16G8);
- STR(R32G8);
- STR(R9G9B9E5);
- STR(BC1);
- STR(BC2);
- STR(BC3);
- STR(BC4);
- STR(BC5);
- STR(BC6U);
- STR(BC6S);
- STR(BC7);
-#undef STR
- default: return "UNKNOWN_CH";
- }
-}
-
-static const char *xgl_numeric_format_string(XGL_NUM_FORMAT num)
-{
- switch (num) {
-#define STR(r) case XGL_NUM_FMT_ ##r: return #r
- STR(UNDEFINED);
- STR(UNORM);
- STR(SNORM);
- STR(UINT);
- STR(SINT);
- STR(FLOAT);
- STR(SRGB);
- STR(DS);
-#undef STR
- default: return "UNKNOWN_NUM";
- }
-}
-
-static void app_dev_init_formats(struct app_dev *dev)
-{
- XGL_CHANNEL_FORMAT ch;
- XGL_NUM_FORMAT num;
-
- for (ch = 0; ch < XGL_MAX_CH_FMT; ch++) {
- for (num = 0; num < XGL_MAX_NUM_FMT; num++) {
- const XGL_FORMAT fmt = {
- .channelFormat = ch,
- .numericFormat = num,
- };
- XGL_RESULT err;
- XGL_SIZE size = sizeof(dev->format_props[ch][num]);
-
- err = xglGetFormatInfo(dev->obj, fmt,
- XGL_INFO_TYPE_FORMAT_PROPERTIES,
- &size, &dev->format_props[ch][num]);
- if (err) {
- memset(&dev->format_props[ch][num], 0,
- sizeof(dev->format_props[ch][num]));
- }
- else if (size != sizeof(dev->format_props[ch][num])) {
- ERR_EXIT(XGL_ERROR_UNKNOWN);
- }
- }
- }
-}
-
-static void app_dev_init(struct app_dev *dev, struct app_gpu *gpu)
-{
- XGL_DEVICE_CREATE_INFO info = {
- .sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
- .pNext = NULL,
- .queueRecordCount = 0,
- .pRequestedQueues = NULL,
- .extensionCount = 0,
- .ppEnabledExtensionNames = NULL,
- .maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE,
- .flags = XGL_DEVICE_CREATE_VALIDATION_BIT,
- };
- XGL_RESULT err;
- XGL_SIZE size;
- XGL_UINT i;
-
- /* request all queues */
- info.queueRecordCount = gpu->queue_count;
- info.pRequestedQueues = gpu->queue_reqs;
-
- /* enable all extensions */
- info.extensionCount = gpu->extension_count;
- info.ppEnabledExtensionNames = gpu->extensions;
- dev->gpu = gpu;
- err = xglCreateDevice(gpu->obj, &info, &dev->obj);
- if (err)
- ERR_EXIT(err);
-
- err = xglGetMemoryHeapCount(dev->obj, &dev->heap_count);
- if (err)
- ERR_EXIT(err);
-
- dev->heap_props =
- malloc(sizeof(dev->heap_props[0]) * dev->heap_count);
- if (!dev->heap_props)
- ERR_EXIT(XGL_ERROR_OUT_OF_MEMORY);
-
- for (i = 0; i < dev->heap_count; i++) {
- size = sizeof(dev->heap_props[0]);
- err = xglGetMemoryHeapInfo(dev->obj, i,
- XGL_INFO_TYPE_MEMORY_HEAP_PROPERTIES,
- &size, &dev->heap_props[i]);
- if (err || size != sizeof(dev->heap_props[0]))
- ERR_EXIT(err);
- }
-}
-
-static void app_dev_destroy(struct app_dev *dev)
-{
- free(dev->heap_props);
- xglDestroyDevice(dev->obj);
-}
-
-static void app_gpu_init_extensions(struct app_gpu *gpu)
-{
- XGL_RESULT err;
- XGL_UINT i;
-
- static const XGL_CHAR *known_extensions[] = {
- (const XGL_CHAR *) "XGL_WSI_X11",
- };
-
- for (i = 0; i < ARRAY_SIZE(known_extensions); i++) {
- err = xglGetExtensionSupport(gpu->obj, known_extensions[i]);
- if (!err)
- gpu->extension_count++;
- }
-
- gpu->extensions =
- malloc(sizeof(gpu->extensions[0]) * gpu->extension_count);
- if (!gpu->extensions)
- ERR_EXIT(XGL_ERROR_OUT_OF_MEMORY);
-
- gpu->extension_count = 0;
- for (i = 0; i < ARRAY_SIZE(known_extensions); i++) {
- err = xglGetExtensionSupport(gpu->obj, known_extensions[i]);
- if (!err)
- gpu->extensions[gpu->extension_count++] = known_extensions[i];
- }
-}
-
-static void app_gpu_init(struct app_gpu *gpu, XGL_UINT id, XGL_PHYSICAL_GPU obj)
-{
- XGL_SIZE size;
- XGL_RESULT err;
- int i;
-
- memset(gpu, 0, sizeof(*gpu));
-
- gpu->id = id;
- gpu->obj = obj;
- size = sizeof(gpu->props);
- err = xglGetGpuInfo(gpu->obj,
- XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES,
- &size, &gpu->props);
- if (err || size != sizeof(gpu->props))
- ERR_EXIT(err);
-
- size = sizeof(gpu->perf);
- err = xglGetGpuInfo(gpu->obj,
- XGL_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE,
- &size, &gpu->perf);
- if (err || size != sizeof(gpu->perf))
- ERR_EXIT(err);
-
- /* get queue count */
- err = xglGetGpuInfo(gpu->obj,
- XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES,
- &size, NULL);
- if (err || size % sizeof(gpu->queue_props[0]))
- ERR_EXIT(err);
- gpu->queue_count = size / sizeof(gpu->queue_props[0]);
-
- gpu->queue_props =
- malloc(sizeof(gpu->queue_props[0]) * gpu->queue_count);
- size = sizeof(gpu->queue_props[0]) * gpu->queue_count;
- if (!gpu->queue_props)
- ERR_EXIT(XGL_ERROR_OUT_OF_MEMORY);
- err = xglGetGpuInfo(gpu->obj,
- XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES,
- &size, gpu->queue_props);
- if (err || size != sizeof(gpu->queue_props[0]) * gpu->queue_count)
- ERR_EXIT(err);
-
- /* set up queue requests */
- size = sizeof(*gpu->queue_reqs) * gpu->queue_count;
- gpu->queue_reqs = malloc(sizeof(*gpu->queue_reqs) * gpu->queue_count);
- if (!gpu->queue_reqs)
- ERR_EXIT(XGL_ERROR_OUT_OF_MEMORY);
- for (i = 0; i < gpu->queue_count; i++) {
- gpu->queue_reqs[i].queueNodeIndex = i;
- gpu->queue_reqs[i].queueCount = gpu->queue_props[i].queueCount;
- }
-
- size = sizeof(gpu->memory_props);
- err = xglGetGpuInfo(gpu->obj,
- XGL_INFO_TYPE_PHYSICAL_GPU_MEMORY_PROPERTIES,
- &size, &gpu->memory_props);
- if (err || size != sizeof(gpu->memory_props))
- ERR_EXIT(err);
-
- app_gpu_init_extensions(gpu);
- app_dev_init(&gpu->dev, gpu);
- app_dev_init_formats(&gpu->dev);
-}
-
-static void app_gpu_destroy(struct app_gpu *gpu)
-{
- app_dev_destroy(&gpu->dev);
- free(gpu->extensions);
- free(gpu->queue_reqs);
- free(gpu->queue_props);
-}
-
-static void app_dev_dump_format_props(const struct app_dev *dev, XGL_CHANNEL_FORMAT ch, XGL_NUM_FORMAT num)
-{
- const XGL_FORMAT_PROPERTIES *props = &dev->format_props[ch][num];
- struct {
- const char *name;
- XGL_FLAGS flags;
- } tilings[2];
- XGL_UINT i;
-
- if (!props->linearTilingFeatures && !props->optimalTilingFeatures)
- return;
-
- tilings[0].name = "linear";
- tilings[0].flags = props->linearTilingFeatures;
- tilings[1].name = "optimal";
- tilings[1].flags = props->optimalTilingFeatures;
-
- printf("FORMAT_%s_%s\n", xgl_channel_format_string(ch),
- xgl_numeric_format_string(num));
- for (i = 0; i < ARRAY_SIZE(tilings); i++) {
- if (!tilings[i].flags)
- continue;
-
- printf("\t%s tiling image =%s%s%s\n", tilings[i].name,
- (tilings[i].flags & XGL_FORMAT_IMAGE_SHADER_READ_BIT) ? " read" : "",
- (tilings[i].flags & XGL_FORMAT_IMAGE_SHADER_WRITE_BIT) ? " write" : "",
- (tilings[i].flags & XGL_FORMAT_IMAGE_COPY_BIT) ? " copy" : "");
- printf("\t%s tiling memory =%s\n", tilings[i].name,
- (tilings[i].flags & XGL_FORMAT_MEMORY_SHADER_ACCESS_BIT) ? " access" : "");
- printf("\t%s tiling attachment =%s%s%s%s%s\n", tilings[i].name,
- (tilings[i].flags & XGL_FORMAT_COLOR_ATTACHMENT_WRITE_BIT) ? " color" : "",
- (tilings[i].flags & XGL_FORMAT_COLOR_ATTACHMENT_BLEND_BIT) ? " blend" : "",
- (tilings[i].flags & XGL_FORMAT_DEPTH_ATTACHMENT_BIT) ? " depth" : "",
- (tilings[i].flags & XGL_FORMAT_STENCIL_ATTACHMENT_BIT) ? " stencil" : "",
- (tilings[i].flags & XGL_FORMAT_MSAA_ATTACHMENT_BIT) ? " msaa" : "");
- printf("\t%s tiling conversion = %u\n", tilings[i].name,
- (bool) (tilings[i].flags & XGL_FORMAT_CONVERSION_BIT));
- }
-}
-
-static void app_dev_dump_heap_props(const struct app_dev *dev, XGL_UINT id)
-{
- const XGL_MEMORY_HEAP_PROPERTIES *props = &dev->heap_props[id];
-
- printf("XGL_MEMORY_HEAP_PROPERTIES[%u]\n", id);
- printf("\tstructSize = %u\n", props->structSize);
- printf("\theapMemoryType = %s\n", xgl_heap_type_string(props->heapMemoryType));
- printf("\theapSize = %u\n", props->heapSize);
- printf("\tpagesSize = %u\n", props->pageSize);
-
- printf("\tflags =%s%s%s%s%s%s\n",
- (props->flags & XGL_MEMORY_HEAP_CPU_VISIBLE_BIT) ? " visible" : "",
- (props->flags & XGL_MEMORY_HEAP_CPU_GPU_COHERENT_BIT) ? " coherent" : "",
- (props->flags & XGL_MEMORY_HEAP_CPU_UNCACHED_BIT) ? " uc" : "",
- (props->flags & XGL_MEMORY_HEAP_CPU_WRITE_COMBINED_BIT) ? " wc" : "",
- (props->flags & XGL_MEMORY_HEAP_HOLDS_PINNED_BIT) ? " pinnable" : "",
- (props->flags & XGL_MEMORY_HEAP_SHAREABLE_BIT) ? " shareable" : "");
-
- printf("\tgpuReadPerfRating = %f\n", props->gpuReadPerfRating);
- printf("\tgpuWritePerfRating = %f\n", props->gpuWritePerfRating);
- printf("\tcpuReadPerfRating = %f\n", props->cpuReadPerfRating);
- printf("\tcpuWritePerfRating = %f\n", props->cpuWritePerfRating);
-}
-
-static void
-app_dev_dump(const struct app_dev *dev)
-{
- XGL_CHANNEL_FORMAT ch;
- XGL_NUM_FORMAT num;
- XGL_UINT i;
-
- for (i = 0; i < dev->heap_count; i++) {
- app_dev_dump_heap_props(dev, i);
- printf("\n");
- }
-
- for (ch = 0; ch < XGL_MAX_CH_FMT; ch++) {
- for (num = 0; num < XGL_MAX_NUM_FMT; num++)
- app_dev_dump_format_props(dev, ch, num);
- }
-}
-
-static void app_gpu_dump_multi_compat(const struct app_gpu *gpu, const struct app_gpu *other,
- const XGL_GPU_COMPATIBILITY_INFO *info)
-{
- printf("XGL_GPU_COMPATIBILITY_INFO[GPU%d]\n", other->id);
-
-#define TEST(info, b) printf(#b " = %u\n", (bool) (info->compatibilityFlags & XGL_GPU_COMPAT_ ##b## _BIT))
- TEST(info, ASIC_FEATURES);
- TEST(info, IQ_MATCH);
- TEST(info, PEER_TRANSFER);
- TEST(info, SHARED_MEMORY);
- TEST(info, SHARED_SYNC);
- TEST(info, SHARED_GPU0_DISPLAY);
- TEST(info, SHARED_GPU1_DISPLAY);
-#undef TEST
-}
-
-static void app_gpu_multi_compat(struct app_gpu *gpus, XGL_UINT gpu_count)
-{
- XGL_RESULT err;
- XGL_UINT i, j;
-
- for (i = 0; i < gpu_count; i++) {
- for (j = 0; j < gpu_count; j++) {
- XGL_GPU_COMPATIBILITY_INFO info;
-
- if (i == j)
- continue;
-
- err = xglGetMultiGpuCompatibility(gpus[i].obj,
- gpus[j].obj, &info);
- if (err)
- ERR_EXIT(err);
-
- app_gpu_dump_multi_compat(&gpus[i], &gpus[j], &info);
- }
- }
-}
-
-static void app_gpu_dump_props(const struct app_gpu *gpu)
-{
- const XGL_PHYSICAL_GPU_PROPERTIES *props = &gpu->props;
-
- printf("XGL_PHYSICAL_GPU_PROPERTIES\n");
- printf("\tstructSize = %u\n", props->structSize);
- printf("\tapiVersion = %u\n", props->apiVersion);
- printf("\tdriverVersion = %u\n", props->driverVersion);
- printf("\tvendorId = 0x%04x\n", props->vendorId);
- printf("\tdeviceId = 0x%04x\n", props->deviceId);
- printf("\tgpuType = %s\n", xgl_gpu_type_string(props->gpuType));
- printf("\tgpuName = %s\n", props->gpuName);
- printf("\tmaxMemRefsPerSubmission = %u\n", props->maxMemRefsPerSubmission);
- printf("\tvirtualMemPageSize = %u\n", props->virtualMemPageSize);
- printf("\tmaxInlineMemoryUpdateSize = %u\n", props->maxInlineMemoryUpdateSize);
- printf("\tmaxBoundDescriptorSets = %u\n", props->maxBoundDescriptorSets);
- printf("\tmaxThreadGroupSize = %u\n", props->maxThreadGroupSize);
- printf("\ttimestampFrequency = %lu\n", props->timestampFrequency);
- printf("\tmultiColorAttachmentClears = %u\n", props->multiColorAttachmentClears);
-}
-
-static void app_gpu_dump_perf(const struct app_gpu *gpu)
-{
- const XGL_PHYSICAL_GPU_PERFORMANCE *perf = &gpu->perf;
-
- printf("XGL_PHYSICAL_GPU_PERFORMANCE\n");
- printf("\tmaxGpuClock = %f\n", perf->maxGpuClock);
- printf("\taluPerClock = %f\n", perf->aluPerClock);
- printf("\ttexPerClock = %f\n", perf->texPerClock);
- printf("\tprimsPerClock = %f\n", perf->primsPerClock);
- printf("\tpixelsPerClock = %f\n", perf->pixelsPerClock);
-}
-
-static void app_gpu_dump_extensions(const struct app_gpu *gpu)
-{
- int i;
- printf("Extensions");
- printf("\tcount = %d\n", gpu->extension_count);
- printf("\t");
- for (i=0; i< gpu->extension_count; i++) {
- if (i>0)
- printf(", "); // separator between extension names
- printf("%s", gpu->extensions[i]);
- }
- printf("\n");
-}
-
-static void app_gpu_dump_queue_props(const struct app_gpu *gpu, XGL_UINT id)
-{
- const XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *props = &gpu->queue_props[id];
-
- printf("XGL_PHYSICAL_GPU_QUEUE_PROPERTIES[%d]\n", id);
- printf("\tstructSize = %u\n", props->structSize);
- printf("\tqueueFlags = %c%c%c%c\n",
- (props->queueFlags & XGL_QUEUE_GRAPHICS_BIT) ? 'G' : '.',
- (props->queueFlags & XGL_QUEUE_COMPUTE_BIT) ? 'C' : '.',
- (props->queueFlags & XGL_QUEUE_DMA_BIT) ? 'D' : '.',
- (props->queueFlags & XGL_QUEUE_EXTENDED_BIT) ? 'X' : '.');
- printf("\tqueueCount = %u\n", props->queueCount);
- printf("\tmaxAtomicCounters = %u\n", props->maxAtomicCounters);
- printf("\tsupportsTimestamps = %u\n", props->supportsTimestamps);
-}
-
-static void app_gpu_dump_memory_props(const struct app_gpu *gpu)
-{
- const XGL_PHYSICAL_GPU_MEMORY_PROPERTIES *props = &gpu->memory_props;
-
- printf("XGL_PHYSICAL_GPU_MEMORY_PROPERTIES\n");
- printf("\tstructSize = %u\n", props->structSize);
- printf("\tsupportsMigration = %u\n", props->supportsMigration);
- printf("\tsupportsVirtualMemoryRemapping = %u\n", props->supportsVirtualMemoryRemapping);
- printf("\tsupportsPinning = %u\n", props->supportsPinning);
-}
-
-static void app_gpu_dump(const struct app_gpu *gpu)
-{
- XGL_UINT i;
-
- printf("GPU%u\n", gpu->id);
- app_gpu_dump_props(gpu);
- printf("\n");
- app_gpu_dump_extensions(gpu);
- printf("\n");
- app_gpu_dump_perf(gpu);
- printf("\n");
- for (i = 0; i < gpu->queue_count; i++) {
- app_gpu_dump_queue_props(gpu, i);
- printf("\n");
- }
- app_gpu_dump_memory_props(gpu);
- printf("\n");
- app_dev_dump(&gpu->dev);
-}
-
-int main(int argc, char **argv)
-{
- static const XGL_APPLICATION_INFO app_info = {
- .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
- .pNext = NULL,
- .pAppName = (const XGL_CHAR *) "xglinfo",
- .appVersion = 1,
- .pEngineName = (const XGL_CHAR *) "xglinfo",
- .engineVersion = 1,
- .apiVersion = XGL_MAKE_VERSION(0, 22, 0),
- };
- struct app_gpu gpus[MAX_GPUS];
- XGL_PHYSICAL_GPU objs[MAX_GPUS];
- XGL_UINT gpu_count, i;
- XGL_RESULT err;
-
- err = xglInitAndEnumerateGpus(&app_info, NULL,
- MAX_GPUS, &gpu_count, objs);
- if (err)
- ERR_EXIT(err);
-
- for (i = 0; i < gpu_count; i++) {
- app_gpu_init(&gpus[i], i, objs[i]);
- app_gpu_dump(&gpus[i]);
- printf("\n\n");
- }
-
- app_gpu_multi_compat(gpus, gpu_count);
-
- for (i = 0; i < gpu_count; i++)
- app_gpu_destroy(&gpus[i]);
-
- xglInitAndEnumerateGpus(&app_info, NULL, 0, &gpu_count, NULL);
-
- return 0;
-}