tests: Fix android build
diff --git a/tests/vktestframeworkandroid.cpp b/tests/vktestframeworkandroid.cpp
index fabfa95..8b09d79 100644
--- a/tests/vktestframeworkandroid.cpp
+++ b/tests/vktestframeworkandroid.cpp
@@ -28,9 +28,9 @@
bool VkTestFramework::m_use_glsl = true;
-bool VkTestFramework::GLSLtoSPV(const VkShaderStage shader_type,
- const char *pshader,
- std::vector<unsigned int> &spirv)
+bool VkTestFramework::GLSLtoSPV(const VkShaderStageFlagBits shader_type,
+ const char *pshader,
+ std::vector<unsigned int> &spv)
{
assert(false);
}
diff --git a/tests/vktestframeworkandroid.h b/tests/vktestframeworkandroid.h
index bcd3f03..00ade20 100644
--- a/tests/vktestframeworkandroid.h
+++ b/tests/vktestframeworkandroid.h
@@ -47,7 +47,7 @@
static void InitArgs(int *argc, char *argv[]);
static void Finish();
- bool GLSLtoSPV(const VkShaderStage shader_type,
+ bool GLSLtoSPV(const VkShaderStageFlagBits shader_type,
const char *pshader,
std::vector<unsigned int> &spv);