vulkan: API renaming
VK_DEVICE_QUEUE_CREATE_INFO => VkDeviceQueueCreateInfo
VK_DEVICE_CREATE_INFO => VkDeviceCreateInfo
VK_INSTANCE_CREATE_INFO => VkInstanceCreateInfo
VK_LAYER_CREATE_INFO => VkLayerCreateInfo
VK_MEMORY_ALLOC_INFO => VkMemoryAllocInfo
VK_MEMORY_ALLOC_IMAGE_INFO => VkMemoryAllocImageInfo
VK_MEMORY_ALLOC_BUFFER_INFO => VkMemoryAllocBufferInfo
VK_BUFFER_CREATE_INFO => VkBufferCreateInfo
VK_BUFFER_VIEW_CREATE_INFO => VkBufferViewCreateInfo
diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp
index 6806882..5e4a95f 100644
--- a/layers/draw_state.cpp
+++ b/layers/draw_state.cpp
@@ -262,7 +262,7 @@
delete (*ii).second;
}
}
-static VK_BUFFER_VIEW_CREATE_INFO* getBufferViewCreateInfo(VK_BUFFER_VIEW view)
+static VkBufferViewCreateInfo* getBufferViewCreateInfo(VK_BUFFER_VIEW view)
{
loader_platform_thread_lock_mutex(&globalLock);
if (bufferMap.find(view) == bufferMap.end()) {
@@ -1111,7 +1111,7 @@
VK_UPDATE_AS_COPY* pUAC = NULL;
VK_SAMPLER_CREATE_INFO* pSCI = NULL;
VK_IMAGE_VIEW_CREATE_INFO* pIVCI = NULL;
- VK_BUFFER_VIEW_CREATE_INFO* pBVCI = NULL;
+ VkBufferViewCreateInfo* pBVCI = NULL;
void** ppNextPtr = NULL;
void* pSaveNext = NULL;
for (i=0; i < pSet->descriptorCount; i++) {
@@ -1156,7 +1156,7 @@
pBVCI = getBufferViewCreateInfo(pUB->pBufferViews[i-pUB->arrayIndex].view);
if (pBVCI) {
sprintf(tmp_str, "BUFFER_VIEW%u", i);
- fprintf(pOutFile, "%s", vk_gv_print_vk_buffer_view_create_info(pBVCI, tmp_str));
+ fprintf(pOutFile, "%s", vk_gv_print_vkbufferviewcreateinfo(pBVCI, tmp_str));
fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str());
}
break;
@@ -1441,7 +1441,7 @@
}
}
-VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDevice(VK_PHYSICAL_GPU gpu, const VK_DEVICE_CREATE_INFO* pCreateInfo, VK_DEVICE* pDevice)
+VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDevice(VK_PHYSICAL_GPU gpu, const VkDeviceCreateInfo* pCreateInfo, VK_DEVICE* pDevice)
{
VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu;
pCurObj = gpuw;
@@ -1522,7 +1522,7 @@
return result;
}
-VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateBufferView(VK_DEVICE device, const VK_BUFFER_VIEW_CREATE_INFO* pCreateInfo, VK_BUFFER_VIEW* pView)
+VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateBufferView(VK_DEVICE device, const VkBufferViewCreateInfo* pCreateInfo, VK_BUFFER_VIEW* pView)
{
VK_RESULT result = nextTable.CreateBufferView(device, pCreateInfo, pView);
if (VK_SUCCESS == result) {