render_test: Bring over constant buffer stride fix from base_render_test
diff --git a/tests/xglrenderframework.cpp b/tests/xglrenderframework.cpp
index d86adb7..92df38e 100644
--- a/tests/xglrenderframework.cpp
+++ b/tests/xglrenderframework.cpp
@@ -171,8 +171,8 @@
     ASSERT_XGL_SUCCESS(err);
 
     // set up the memory view for the constant buffer
-    this->m_constantBufferView.stride = 1;
-    this->m_constantBufferView.range  = constantCount * constantSize;
+    this->m_constantBufferView.stride = 16;
+    this->m_constantBufferView.range  = alloc_info.allocationSize;
     this->m_constantBufferView.offset = 0;
     this->m_constantBufferView.mem    = m_constantBufferMem;
     this->m_constantBufferView.format.channelFormat = XGL_CH_FMT_R32G32B32A32;