render_test: Bring over constant buffer stride fix from base_render_test
diff --git a/tests/xglrenderframework.cpp b/tests/xglrenderframework.cpp
index d86adb7..92df38e 100644
--- a/tests/xglrenderframework.cpp
+++ b/tests/xglrenderframework.cpp
@@ -171,8 +171,8 @@
ASSERT_XGL_SUCCESS(err);
// set up the memory view for the constant buffer
- this->m_constantBufferView.stride = 1;
- this->m_constantBufferView.range = constantCount * constantSize;
+ this->m_constantBufferView.stride = 16;
+ this->m_constantBufferView.range = alloc_info.allocationSize;
this->m_constantBufferView.offset = 0;
this->m_constantBufferView.mem = m_constantBufferMem;
this->m_constantBufferView.format.channelFormat = XGL_CH_FMT_R32G32B32A32;