BuildFixes: Hard-code Win64 in Visual Studio detect script
We don't officially support Win32 yet, so hard-code Win64 to protect the build.
diff --git a/determine_vs_version.py b/determine_vs_version.py
index 8857691..09f16d9 100644
--- a/determine_vs_version.py
+++ b/determine_vs_version.py
@@ -116,10 +116,12 @@
# Determine the year associated with that version
year = determine_year(version)
- # Now deteremine the OS target
- osTarget = 'Win32'
- if os.environ.get('PROCESSOR_ARCHITECTURE', '') == 'AMD64':
- osTarget = 'Win64'
-
+ # TODO: Add detect to deteremine the OS target of current system.
+ # Hard-code to Win64 for now since it's all we officially support.
+ #osTarget = 'Win32'
+ #if os.environ.get('PROCESSOR_ARCHITECTURE', '') == 'AMD64':
+ # osTarget = 'Win64'
+ osTarget = 'Win64'
+
# Output the string we need for Cmake to properly build for this version
print(str(version) + ' ' + str(year) + ' ' + osTarget)