memory alloc: Add allocation index to BindObjectMemory

For now it is always index 0.  Updates, driver, glave, tests, demos, include,
and layers.
diff --git a/icd/intel/obj.c b/icd/intel/obj.c
index c3493dd..817affa 100644
--- a/icd/intel/obj.c
+++ b/icd/intel/obj.c
@@ -363,6 +363,7 @@
 
 ICD_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(
     XGL_OBJECT                                  object,
+    XGL_UINT                                    allocationIdx,
     XGL_GPU_MEMORY                              mem_,
     XGL_GPU_SIZE                                memOffset)
 {
@@ -376,6 +377,7 @@
 
 ICD_EXPORT XGL_RESULT XGLAPI xglBindObjectMemoryRange(
     XGL_OBJECT                                  object,
+    XGL_UINT                                    allocationIdx,
     XGL_GPU_SIZE                                rangeOffset,
     XGL_GPU_SIZE                                rangeSize,
     XGL_GPU_MEMORY                              mem,
@@ -386,6 +388,7 @@
 
 ICD_EXPORT XGL_RESULT XGLAPI xglBindImageMemoryRange(
     XGL_IMAGE                                   image,
+    XGL_UINT                                    allocationIdx,
     const XGL_IMAGE_MEMORY_BIND_INFO*           bindInfo,
     XGL_GPU_MEMORY                              mem,
     XGL_GPU_SIZE                                memOffset)