render_tests: Turn on FS with two uniforms
diff --git a/tests/xglrenderframework.cpp b/tests/xglrenderframework.cpp
index 9800755..dcfb04f 100644
--- a/tests/xglrenderframework.cpp
+++ b/tests/xglrenderframework.cpp
@@ -173,7 +173,7 @@
// set up the memory view for the constant buffer
this->m_constantBufferView.stride = 1;
- this->m_constantBufferView.range = 16;
+ this->m_constantBufferView.range = constantCount * constantSize;
this->m_constantBufferView.offset = 0;
this->m_constantBufferView.mem = m_constantBufferMem;
this->m_constantBufferView.format.channelFormat = XGL_CH_FMT_R32G32B32A32;