include: Add new API changes including structs/enums for Tiling GPU support

Omit changes for now that alter existing APIs: xglcmdBindAttachments and
xglBeginCommandBuffer

Bump the API version patch number, since we are diverging our version numbers
from the SVN  history. This is necessary since we are not implementing header
changes in the same order they were added to SVN header.
diff --git a/include/xglDbg.h b/include/xglDbg.h
index 7a5728a..69e39d6 100644
--- a/include/xglDbg.h
+++ b/include/xglDbg.h
@@ -84,9 +84,11 @@
     XGL_DBG_OBJECT_PEER_IMAGE             = 0x1a,
     XGL_DBG_OBJECT_PINNED_GPU_MEMORY      = 0x1b,
     XGL_DBG_OBJECT_INTERNAL_GPU_MEMORY    = 0x1c,
+    XGL_DBG_OBJECT_FRAMEBUFFER            = 0x1d,
+    XGL_DBG_OBJECT_RENDER_PASS            = 0x1e,
 
     XGL_DBG_OBJECT_TYPE_BEGIN_RANGE = XGL_DBG_OBJECT_UNKNOWN,
-    XGL_DBG_OBJECT_TYPE_END_RANGE   = XGL_DBG_OBJECT_INTERNAL_GPU_MEMORY,
+    XGL_DBG_OBJECT_TYPE_END_RANGE   = XGL_DBG_OBJECT_RENDER_PASS,
     XGL_NUM_DBG_OBJECT_TYPE         = (XGL_DBG_OBJECT_TYPE_END_RANGE - XGL_DBG_OBJECT_TYPE_BEGIN_RANGE + 1),
 } XGL_DBG_OBJECT_TYPE;