vulkan: Naming beautification
- remove "Object" from the name of VkDynamic*State objects.
(no other leaf classes have "Object" in the name).
- fix some minor spacing issues
git-svn-id: https://cvs.khronos.org/svn/repos/oglc/trunk/nextgen/XGL@30120 e7fa87d3-cd2b-0410-9028-fcbf551c1848
diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp
index 1de84b1..58db632 100644
--- a/layers/draw_state.cpp
+++ b/layers/draw_state.cpp
@@ -1824,28 +1824,28 @@
nextTable.UpdateDescriptors(descriptorSet, updateCount, ppUpdateArray);
}
-VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicViewportState(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpStateObject* pState)
+VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicViewportState(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpState* pState)
{
VkResult result = nextTable.CreateDynamicViewportState(device, pCreateInfo, pState);
insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_VIEWPORT);
return result;
}
-VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicRasterState(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsStateObject* pState)
+VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicRasterState(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsState* pState)
{
VkResult result = nextTable.CreateDynamicRasterState(device, pCreateInfo, pState);
insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_RASTER);
return result;
}
-VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicColorBlendState(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbStateObject* pState)
+VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicColorBlendState(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbState* pState)
{
VkResult result = nextTable.CreateDynamicColorBlendState(device, pCreateInfo, pState);
insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_COLOR_BLEND);
return result;
}
-VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicDepthStencilState(VkDevice device, const VkDynamicDsStateCreateInfo* pCreateInfo, VkDynamicDsStateObject* pState)
+VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicDepthStencilState(VkDevice device, const VkDynamicDsStateCreateInfo* pCreateInfo, VkDynamicDsState* pState)
{
VkResult result = nextTable.CreateDynamicDepthStencilState(device, pCreateInfo, pState);
insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_DEPTH_STENCIL);