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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#ifndef XGLRENDERFRAMEWORK_H
29#define XGLRENDERFRAMEWORK_H
30
31#include "xgltestframework.h"
Chia-I Wufb1459b2014-12-29 15:23:20 +080032
33class XglDevice : public xgl_testing::Device
34{
35public:
Mark Lobodzinski17caf572015-01-29 08:55:56 -060036 XglDevice(uint32_t id, XGL_PHYSICAL_GPU obj);
Chia-I Wufb1459b2014-12-29 15:23:20 +080037
38 XGL_DEVICE device() { return obj(); }
39 void get_device_queue();
40
Mark Lobodzinski17caf572015-01-29 08:55:56 -060041 uint32_t id;
Chia-I Wufb1459b2014-12-29 15:23:20 +080042 XGL_PHYSICAL_GPU_PROPERTIES props;
43 const XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *queue_props;
44
45 XGL_QUEUE m_queue;
46};
47
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060048
49class XglRenderFramework : public XglTestFramework
50{
51public:
52 XglRenderFramework();
53 ~XglRenderFramework();
54
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060055 XGL_DEVICE device() {return m_device->device();}
Tobin Ehlisca915872014-11-18 11:28:33 -070056 XGL_PHYSICAL_GPU gpu() {return objs[0];}
Jon Ashburncdc40be2015-01-02 18:27:14 -070057 XGL_RENDER_PASS renderPass() {return m_renderPass;}
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -060058 XGL_FRAMEBUFFER framebuffer() {return m_framebuffer;}
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060059 void InitViewport(float width, float height);
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060060 void InitViewport();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060061 void InitRenderTarget();
Courtney Goeltzenleuchterb4337c12015-03-05 16:47:18 -070062 void InitRenderTarget(uint32_t targets);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060063 void InitFramework();
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060064 void ShutdownFramework();
65 void InitState();
Tony Barboure2c58df2014-11-25 13:18:32 -070066
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060067
68protected:
Tony Barbourf52346d2015-01-16 14:27:35 -070069 XGL_APPLICATION_INFO app_info;
Jon Ashburn1e464892015-01-29 15:48:00 -070070 XGL_INSTANCE inst;
Tony Barbourf52346d2015-01-16 14:27:35 -070071 XGL_PHYSICAL_GPU objs[XGL_MAX_PHYSICAL_GPUS];
Mark Lobodzinski17caf572015-01-29 08:55:56 -060072 uint32_t gpu_count;
Tony Barbourf52346d2015-01-16 14:27:35 -070073 XglDevice *m_device;
74 XGL_CMD_BUFFER m_cmdBuffer;
75 XGL_RENDER_PASS m_renderPass;
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -060076 XGL_FRAMEBUFFER m_framebuffer;
Tony Barbourf52346d2015-01-16 14:27:35 -070077 XGL_MEMORY_REF m_memRefs[5];
78 XGL_DYNAMIC_RS_STATE_OBJECT m_stateRaster;
79 XGL_DYNAMIC_CB_STATE_OBJECT m_colorBlend;
80 XGL_DYNAMIC_VP_STATE_OBJECT m_stateViewport;
81 XGL_DYNAMIC_DS_STATE_OBJECT m_stateDepthStencil;
82 vector<XglImage*> m_renderTargets;
Mark Lobodzinski17caf572015-01-29 08:55:56 -060083 float m_width, m_height;
Tony Barbourf52346d2015-01-16 14:27:35 -070084 XGL_FORMAT m_render_target_fmt;
Courtney Goeltzenleuchter679bbfa2015-03-05 17:26:38 -070085 XGL_FORMAT m_depth_stencil_fmt;
Tony Barbourf52346d2015-01-16 14:27:35 -070086 XGL_COLOR_ATTACHMENT_BIND_INFO m_colorBindings[8];
87 XGL_DEPTH_STENCIL_BIND_INFO m_depthStencilBinding;
Courtney Goeltzenleuchter679bbfa2015-03-05 17:26:38 -070088 XGL_CLEAR_COLOR m_clear_color;
89 float m_depth_clear_color;
90 uint32_t m_stencil_clear_color;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060091
92 /*
93 * SetUp and TearDown are called by the Google Test framework
94 * to initialize a test framework based on this class.
95 */
96 virtual void SetUp() {
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060097 this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
98 this->app_info.pNext = NULL;
Chia-I Wuf1a5a742014-12-27 15:16:07 +080099 this->app_info.pAppName = "base";
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600100 this->app_info.appVersion = 1;
Chia-I Wuf1a5a742014-12-27 15:16:07 +0800101 this->app_info.pEngineName = "unittest";
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600102 this->app_info.engineVersion = 1;
Courtney Goeltzenleuchter5adee1c2015-02-23 17:40:15 -0700103 this->app_info.apiVersion = XGL_API_VERSION;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600104
Chia-I Wu8089cc12014-12-29 15:18:43 +0800105 InitFramework();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600106 }
107
108 virtual void TearDown() {
Chia-I Wu8089cc12014-12-29 15:18:43 +0800109 ShutdownFramework();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600110 }
111};
112
Tony Barbour30cc9e82014-12-17 11:53:55 -0700113class XglIndexBufferObj;
114class XglConstantBufferObj;
115
Chia-I Wu11078b02015-01-04 16:27:24 +0800116class XglCommandBufferObj : public xgl_testing::CmdBuffer
Tony Barbour6d047bf2014-12-10 14:34:45 -0700117{
118public:
119 XglCommandBufferObj(XglDevice *device);
Tony Barbour471338d2014-12-10 17:28:39 -0700120 XGL_CMD_BUFFER GetBufferHandle();
Jon Ashburnc4164b12014-12-31 17:10:47 -0700121 XGL_RESULT BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo);
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -0600122 XGL_RESULT BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj, XGL_FRAMEBUFFER framebuffer_obj);
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700123 XGL_RESULT BeginCommandBuffer();
Tony Barbour471338d2014-12-10 17:28:39 -0700124 XGL_RESULT EndCommandBuffer();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000125 void PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr);
Tony Barbour30cc9e82014-12-17 11:53:55 -0700126 void AddRenderTarget(XglImage *renderTarget);
127 void AddDepthStencil();
Courtney Goeltzenleuchter679bbfa2015-03-05 17:26:38 -0700128 void ClearAllBuffers(XGL_CLEAR_COLOR clear_color, float depth_clear_color, uint32_t stencil_clear_color, XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage);
Jon Ashburncdc40be2015-01-02 18:27:14 -0700129 void PrepareAttachments();
Tony Barbour30cc9e82014-12-17 11:53:55 -0700130 void BindPipeline(XGL_PIPELINE pipeline);
131 void BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600132 void BindVertexBuffer(XglConstantBufferObj *vertexBuffer, uint32_t offset, uint32_t binding);
133 void BindIndexBuffer(XglIndexBufferObj *indexBuffer, uint32_t offset);
Tony Barbourf52346d2015-01-16 14:27:35 -0700134 void BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject);
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -0600135 void BeginRenderPass(XGL_RENDER_PASS renderpass, XGL_FRAMEBUFFER framebuffer);
136 void EndRenderPass(XGL_RENDER_PASS renderpass);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600137 void Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
138 void DrawIndexed(uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
139 void QueueCommandBuffer(XGL_MEMORY_REF *memRefs, uint32_t numMemRefs);
Tony Barbour6d047bf2014-12-10 14:34:45 -0700140
141protected:
142 XglDevice *m_device;
Tony Barbour30cc9e82014-12-17 11:53:55 -0700143 vector<XglImage*> m_renderTargets;
Tony Barbour6d047bf2014-12-10 14:34:45 -0700144
145};
146
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800147class XglConstantBufferObj : public xgl_testing::Buffer
Tony Barbour9d951a02014-11-19 16:33:11 -0700148{
149public:
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700150 XglConstantBufferObj(XglDevice *device);
Tony Barbourac3692c2014-11-20 15:06:56 -0700151 XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data);
Tony Barbour044703b2015-03-26 12:37:52 -0600152 ~XglConstantBufferObj();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000153 void BufferMemoryBarrier(
154 XGL_FLAGS outputMask =
155 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
156 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
157 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
158 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
159 XGL_MEMORY_OUTPUT_COPY_BIT,
160 XGL_FLAGS inputMask =
161 XGL_MEMORY_INPUT_CPU_READ_BIT |
162 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
163 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
164 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
165 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
166 XGL_MEMORY_INPUT_SHADER_READ_BIT |
167 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
168 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
169 XGL_MEMORY_INPUT_COPY_BIT);
170
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600171 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, uint32_t binding);
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800172
173 XGL_BUFFER_VIEW_ATTACH_INFO m_bufferViewInfo;
Tony Barbour9d951a02014-11-19 16:33:11 -0700174
175protected:
Tony Barbourac3692c2014-11-20 15:06:56 -0700176 XglDevice *m_device;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800177 xgl_testing::BufferView m_bufferView;
Tony Barbourac3692c2014-11-20 15:06:56 -0700178 int m_numVertices;
179 int m_stride;
Tony Barbour38422802014-12-10 14:36:31 -0700180 XglCommandBufferObj *m_commandBuffer;
Chia-I Wua07fee62014-12-28 15:26:08 +0800181 xgl_testing::Fence m_fence;
Tony Barbour9d951a02014-11-19 16:33:11 -0700182};
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700183
184class XglIndexBufferObj : public XglConstantBufferObj
185{
186public:
187 XglIndexBufferObj(XglDevice *device);
188 void CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE dataFormat, const void* data);
189 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset);
Tony Barbouraf1f9192014-12-17 10:57:58 -0700190 XGL_INDEX_TYPE GetIndexType();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700191
192protected:
193 XGL_INDEX_TYPE m_indexType;
194};
195
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800196class XglImage : public xgl_testing::Image
197{
198public:
199 XglImage(XglDevice *dev);
200
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800201public:
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600202 void init( uint32_t w, uint32_t h,
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800203 XGL_FORMAT fmt, XGL_FLAGS usage,
204 XGL_IMAGE_TILING tiling=XGL_LINEAR_TILING);
205
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600206 // void clear( CommandBuffer*, uint32_t[4] );
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800207 // void prepare( CommandBuffer*, XGL_IMAGE_STATE );
208
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000209 void layout( XGL_IMAGE_LAYOUT layout )
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800210 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000211 m_imageInfo.layout = layout;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800212 }
213 XGL_GPU_MEMORY memory() const
214 {
215 const std::vector<XGL_GPU_MEMORY> mems = memories();
216 return mems.empty() ? XGL_NULL_HANDLE : mems[0];
217 }
218
Tony Barbour5dc515d2015-04-01 17:47:06 -0600219 XGL_RESULT CopyImage(XglImage &fromImage);
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800220 XGL_IMAGE image() const
221 {
222 return obj();
223 }
Tony Barbour3c9a5102015-04-02 11:51:17 -0600224 XGL_COLOR_ATTACHMENT_VIEW targetView()
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800225 {
Tony Barbour3c9a5102015-04-02 11:51:17 -0600226 if (!m_targetView.initialized())
227 {
228 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
229 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
230 XGL_NULL_HANDLE,
231 obj(),
232 XGL_FMT_B8G8R8A8_UNORM,
233 0,
234 0,
235 1
236 };
237 m_targetView.init(*m_device, createView);
238 }
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800239 return m_targetView.obj();
240 }
241
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000242 XGL_IMAGE_LAYOUT layout() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800243 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000244 return ( XGL_IMAGE_LAYOUT )m_imageInfo.layout;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800245 }
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600246 uint32_t width() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800247 {
248 return extent().width;
249 }
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600250 uint32_t height() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800251 {
252 return extent().height;
253 }
Tony Barbour84d448c2015-04-02 14:02:33 -0600254 XglDevice* device() const
255 {
256 return m_device;
257 }
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800258
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600259 XGL_RESULT MapMemory(void** ptr);
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800260 XGL_RESULT UnmapMemory();
261
262protected:
263 XglDevice *m_device;
264
265 xgl_testing::ColorAttachmentView m_targetView;
266 XGL_IMAGE_VIEW_ATTACH_INFO m_imageInfo;
267};
268
Tony Barbour5dc515d2015-04-01 17:47:06 -0600269class XglTextureObj : public XglImage
Tony Barbour9d951a02014-11-19 16:33:11 -0700270{
271public:
Tony Barbourebc093f2015-04-01 16:38:10 -0600272 XglTextureObj(XglDevice *device, uint32_t *colors = NULL);
Tony Barbour9d951a02014-11-19 16:33:11 -0700273 XGL_IMAGE_VIEW_ATTACH_INFO m_textureViewInfo;
Tony Barbour9d951a02014-11-19 16:33:11 -0700274
Tony Barbourebc093f2015-04-01 16:38:10 -0600275
Tony Barbour9d951a02014-11-19 16:33:11 -0700276protected:
277 XglDevice *m_device;
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800278 xgl_testing::ImageView m_textureView;
279 XGL_GPU_SIZE m_rowPitch;
Tony Barbour9d951a02014-11-19 16:33:11 -0700280};
281
Chia-I Wue9864b52014-12-28 16:32:24 +0800282class XglSamplerObj : public xgl_testing::Sampler
Tony Barbour9d951a02014-11-19 16:33:11 -0700283{
284public:
285 XglSamplerObj(XglDevice *device);
Tony Barbour9d951a02014-11-19 16:33:11 -0700286
287protected:
Tony Barbour9d951a02014-11-19 16:33:11 -0700288 XglDevice *m_device;
289
290};
291
Chia-I Wu11078b02015-01-04 16:27:24 +0800292class XglDescriptorSetObj : public xgl_testing::DescriptorRegion
Tony Barbour9d951a02014-11-19 16:33:11 -0700293{
294public:
Tony Barbourac3692c2014-11-20 15:06:56 -0700295 XglDescriptorSetObj(XglDevice *device);
Chia-I Wu11078b02015-01-04 16:27:24 +0800296 ~XglDescriptorSetObj();
297
298 int AppendDummy();
299 int AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj* constantBuffer);
300 int AppendSamplerTexture(XglSamplerObj* sampler, XglTextureObj* texture);
301 void CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer);
302
Tony Barbourb5f4d082014-12-17 10:54:03 -0700303 XGL_DESCRIPTOR_SET GetDescriptorSetHandle();
Chia-I Wu11078b02015-01-04 16:27:24 +0800304 XGL_DESCRIPTOR_SET_LAYOUT GetLayout();
Tony Barbour9d951a02014-11-19 16:33:11 -0700305
306protected:
Tony Barbourac3692c2014-11-20 15:06:56 -0700307 XglDevice *m_device;
Chia-I Wu11078b02015-01-04 16:27:24 +0800308 vector<XGL_DESCRIPTOR_TYPE_COUNT> m_type_counts;
Tony Barbourac3692c2014-11-20 15:06:56 -0700309 int m_nextSlot;
Chia-I Wu11078b02015-01-04 16:27:24 +0800310
311 vector<const XGL_BUFFER_VIEW_ATTACH_INFO *> m_bufferInfo;
312 vector<XGL_UPDATE_BUFFERS> m_updateBuffers;
313
314 vector<XGL_SAMPLER_IMAGE_VIEW_INFO> m_samplerTextureInfo;
315 vector<XGL_UPDATE_SAMPLER_TEXTURES> m_updateSamplerTextures;
316
317 xgl_testing::DescriptorSetLayout m_layout;
318 xgl_testing::DescriptorSet *m_set;
Tony Barbour9d951a02014-11-19 16:33:11 -0700319};
Tony Barbourac3692c2014-11-20 15:06:56 -0700320
321
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800322class XglShaderObj : public xgl_testing::Shader
Tony Barbour9d951a02014-11-19 16:33:11 -0700323{
324public:
Tony Barboure2c58df2014-11-25 13:18:32 -0700325 XglShaderObj(XglDevice *device, const char * shaderText, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework);
Chia-I Wu11078b02015-01-04 16:27:24 +0800326 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* GetStageCreateInfo();
Tony Barbour9d951a02014-11-19 16:33:11 -0700327
328protected:
329 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO stage_info;
Tony Barbour9d951a02014-11-19 16:33:11 -0700330 XGL_PIPELINE_SHADER_STAGE m_stage;
331 XglDevice *m_device;
Tony Barbour9d951a02014-11-19 16:33:11 -0700332
333};
334
Chia-I Wu2648d092014-12-29 14:24:14 +0800335class XglPipelineObj : public xgl_testing::Pipeline
Tony Barbour9d951a02014-11-19 16:33:11 -0700336{
337public:
338 XglPipelineObj(XglDevice *device);
Tony Barbour5420af02014-12-03 13:58:15 -0700339 void BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet);
Tony Barbour9d951a02014-11-19 16:33:11 -0700340 void AddShader(XglShaderObj* shaderObj);
341 void AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count);
342 void AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count);
343 void AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600344 void AddColorAttachment(uint32_t binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att);
Tony Barbourf52346d2015-01-16 14:27:35 -0700345 void SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *);
Tony Barbour976e1cf2014-12-17 11:57:31 -0700346 void CreateXGLPipeline(XglDescriptorSetObj *descriptorSet);
347 XGL_PIPELINE GetPipelineHandle();
Tony Barbour9d951a02014-11-19 16:33:11 -0700348
349protected:
Tony Barbour9d951a02014-11-19 16:33:11 -0700350 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO m_vi_state;
351 XGL_PIPELINE_IA_STATE_CREATE_INFO m_ia_state;
352 XGL_PIPELINE_RS_STATE_CREATE_INFO m_rs_state;
Tony Barbourf52346d2015-01-16 14:27:35 -0700353 XGL_PIPELINE_CB_STATE_CREATE_INFO m_cb_state;
354 XGL_PIPELINE_DS_STATE_CREATE_INFO m_ds_state;
355 XGL_PIPELINE_MS_STATE_CREATE_INFO m_ms_state;
Tony Barbour9d951a02014-11-19 16:33:11 -0700356 XglDevice *m_device;
Tony Barbour9d951a02014-11-19 16:33:11 -0700357 vector<XglShaderObj*> m_shaderObjs;
358 vector<XglConstantBufferObj*> m_vertexBufferObjs;
359 vector<int> m_vertexBufferBindings;
Tony Barbourf52346d2015-01-16 14:27:35 -0700360 vector<XGL_PIPELINE_CB_ATTACHMENT_STATE> m_colorAttachments;
Tony Barbour9d951a02014-11-19 16:33:11 -0700361 int m_vertexBufferCount;
362
363};
364class XglMemoryRefManager{
365public:
366 XglMemoryRefManager();
Tony Barbourac3692c2014-11-20 15:06:56 -0700367 void AddMemoryRef(XglConstantBufferObj* constantBuffer);
368 void AddMemoryRef(XglTextureObj *texture);
Mark Lobodzinskic52b7752015-02-18 16:38:17 -0600369 void AddMemoryRef(XGL_GPU_MEMORY *mem, uint32_t refCount);
370 void AddRTMemoryRefs(vector<XglImage *>images, uint32_t rtCount);
Tony Barbour9d951a02014-11-19 16:33:11 -0700371 XGL_MEMORY_REF* GetMemoryRefList();
372 int GetNumRefs();
373
374protected:
375 int m_numRefs;
Chia-I Wu283d7a62014-12-28 15:43:42 +0800376 vector<XGL_GPU_MEMORY> m_bufferObjs;
Tony Barbour9d951a02014-11-19 16:33:11 -0700377
378};
379
380
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600381#endif // XGLRENDERFRAMEWORK_H