Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 1 | // Copyright 2005, Google Inc. |
| 2 | // All rights reserved. |
| 3 | // |
| 4 | // Redistribution and use in source and binary forms, with or without |
| 5 | // modification, are permitted provided that the following conditions are |
| 6 | // met: |
| 7 | // |
| 8 | // * Redistributions of source code must retain the above copyright |
| 9 | // notice, this list of conditions and the following disclaimer. |
| 10 | // * Redistributions in binary form must reproduce the above |
| 11 | // copyright notice, this list of conditions and the following disclaimer |
| 12 | // in the documentation and/or other materials provided with the |
| 13 | // distribution. |
| 14 | // * Neither the name of Google Inc. nor the names of its |
| 15 | // contributors may be used to endorse or promote products derived from |
| 16 | // this software without specific prior written permission. |
| 17 | // |
| 18 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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| 25 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | |
| 30 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 31 | // |
Courtney Goeltzenleuchter | fcbe16f | 2015-10-29 13:50:34 -0600 | [diff] [blame^] | 32 | // Copyright (C) 2015 Valve Corporation |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 33 | // |
| 34 | // Permission is hereby granted, free of charge, to any person obtaining a |
| 35 | // copy of this software and associated documentation files (the "Software"), |
| 36 | // to deal in the Software without restriction, including without limitation |
| 37 | // the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 38 | // and/or sell copies of the Software, and to permit persons to whom the |
| 39 | // Software is furnished to do so, subject to the following conditions: |
| 40 | // |
| 41 | // The above copyright notice and this permission notice shall be included |
| 42 | // in all copies or substantial portions of the Software. |
| 43 | // |
| 44 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 45 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 46 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 47 | // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 48 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 49 | // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 50 | // DEALINGS IN THE SOFTWARE. |
| 51 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 52 | // Basic rendering tests |
| 53 | |
| 54 | #include <stdlib.h> |
| 55 | #include <stdio.h> |
| 56 | #include <stdbool.h> |
| 57 | #include <string.h> |
Courtney Goeltzenleuchter | da91b95 | 2014-08-21 17:34:22 -0600 | [diff] [blame] | 58 | #include <iostream> |
| 59 | #include <fstream> |
| 60 | using namespace std; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 61 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 62 | #include <vulkan.h> |
Tobin Ehlis | 11e5213 | 2014-11-28 11:17:19 -0700 | [diff] [blame] | 63 | #ifdef DUMP_STATE_DOT |
| 64 | #include "../layers/draw_state.h" |
| 65 | #endif |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 66 | #ifdef PRINT_OBJECTS |
| 67 | #include "../layers/object_track.h" |
| 68 | #endif |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 69 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 70 | #include <vk_debug_report_lunarg.h> |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 71 | #endif |
Courtney Goeltzenleuchter | 58f3eff | 2015-10-07 13:28:58 -0600 | [diff] [blame] | 72 | #include "test_common.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 73 | |
Cody Northrop | 054a470 | 2015-03-17 14:54:35 -0600 | [diff] [blame] | 74 | #include "icd-spv.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 75 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 76 | #define GLM_FORCE_RADIANS |
| 77 | #include "glm/glm.hpp" |
| 78 | #include <glm/gtc/matrix_transform.hpp> |
| 79 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 80 | #include "vkrenderframework.h" |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 81 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 82 | void VKAPI myDbgFunc( |
| 83 | VK_DBG_MSG_TYPE msgType, |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 84 | VkValidationLevel validationLevel, |
Mike Stroyan | b050c68 | 2015-04-17 12:36:38 -0600 | [diff] [blame] | 85 | VkObject srcObject, |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 86 | size_t location, |
| 87 | int32_t msgCode, |
| 88 | const char* pMsg, |
| 89 | void* pUserData) |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 90 | { |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 91 | switch (msgType) |
| 92 | { |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 93 | case VK_DBG_MSG_WARNING: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 94 | printf("CALLBACK WARNING : %s\n", pMsg); |
| 95 | break; |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 96 | case VK_DBG_REPORT_ERROR_BIT: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 97 | printf("CALLBACK ERROR : %s\n", pMsg); |
| 98 | break; |
| 99 | default: |
| 100 | printf("EATING Msg of type %u\n", msgType); |
| 101 | break; |
| 102 | } |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 103 | } |
| 104 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 105 | |
| 106 | |
| 107 | #undef ASSERT_NO_FATAL_FAILURE |
| 108 | #define ASSERT_NO_FATAL_FAILURE(x) x |
| 109 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 110 | //-------------------------------------------------------------------------------------- |
| 111 | // Mesh and VertexFormat Data |
| 112 | //-------------------------------------------------------------------------------------- |
| 113 | struct Vertex |
| 114 | { |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 115 | float posX, posY, posZ, posW; // Position data |
| 116 | float r, g, b, a; // Color |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 117 | }; |
| 118 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 119 | struct VertexUV |
| 120 | { |
| 121 | float posX, posY, posZ, posW; // Position data |
| 122 | float u, v; // texture u,v |
| 123 | }; |
| 124 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 125 | #define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 126 | #define UV(_u_, _v_) (_u_), (_v_) |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 127 | |
| 128 | static const Vertex g_vbData[] = |
| 129 | { |
| 130 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 131 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 132 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 133 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 134 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 135 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 136 | |
| 137 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 138 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 139 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 140 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 141 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 142 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 143 | |
| 144 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 145 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 146 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 147 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 148 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 149 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 150 | |
| 151 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 152 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 153 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 154 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 155 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 156 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 157 | |
| 158 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 159 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 160 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 161 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 162 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 163 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 164 | |
| 165 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 166 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 167 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 168 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 169 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 170 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 171 | }; |
| 172 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 173 | static const Vertex g_vb_solid_face_colors_Data[] = |
| 174 | { |
| 175 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 176 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 177 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 178 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 179 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 180 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 181 | |
| 182 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 183 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 184 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 185 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 186 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 187 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 188 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 189 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 190 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 191 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 192 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 193 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 194 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 195 | |
| 196 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 197 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 198 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 199 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 200 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 201 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 202 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 203 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 204 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 205 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 206 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 207 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 208 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 209 | |
| 210 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 211 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 212 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 213 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 214 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 215 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 216 | }; |
| 217 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 218 | static const VertexUV g_vb_texture_Data[] = |
| 219 | { |
| 220 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 221 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 222 | { XYZ1( -1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 223 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 224 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 225 | { XYZ1( -1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 226 | |
| 227 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 228 | { XYZ1( 1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 229 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 230 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 231 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 232 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 233 | |
| 234 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 235 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 236 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 237 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 238 | { XYZ1( -1, -1, 1 ), UV( 0.f, 1.f ) }, |
| 239 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 240 | |
| 241 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 242 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 243 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 244 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 245 | { XYZ1( 1, 1, -1 ), UV( 1.f, 0.f ) }, |
| 246 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 247 | |
| 248 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 249 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 250 | { XYZ1( 1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 251 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 252 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 253 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 254 | |
| 255 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 256 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 257 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 258 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 259 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 260 | { XYZ1( 1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 261 | }; |
| 262 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 263 | class VkRenderTest : public VkRenderFramework |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 264 | { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 265 | public: |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 266 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 267 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 268 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *commandBuffer); |
| 269 | void GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 270 | void GenericDrawPreparation(VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 271 | { GenericDrawPreparation(m_commandBuffer, pipelineobj, descriptorSet); } |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 272 | void InitDepthStencil(); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 273 | void VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 274 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 275 | VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer); |
| 276 | VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer, VkCommandBufferBeginInfo *beginInfo); |
| 277 | VkResult EndCommandBuffer(VkCommandBufferObj &commandBuffer); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 278 | /* Convenience functions that use built-in command buffer */ |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 279 | VkResult BeginCommandBuffer() { return BeginCommandBuffer(*m_commandBuffer); } |
| 280 | VkResult BeginCommandBuffer(VkCommandBufferBeginInfo *beginInfo) { return BeginCommandBuffer(*m_commandBuffer, beginInfo); } |
| 281 | VkResult EndCommandBuffer() { return EndCommandBuffer(*m_commandBuffer); } |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 282 | void Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 283 | { m_commandBuffer->Draw(vertexCount, instanceCount, firstVertex, firstInstance); } |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 284 | void DrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 285 | { m_commandBuffer->DrawIndexed(indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); } |
| 286 | void QueueCommandBuffer() { m_commandBuffer->QueueCommandBuffer(); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 287 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
| 288 | VkConstantBufferObj *constantBuffer) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 289 | {RotateTriangleVSUniform(Projection, View, Model, constantBuffer, m_commandBuffer); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 290 | void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 291 | { m_commandBuffer->BindVertexBuffer(vertexBuffer, offset, binding); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 292 | void BindIndexBuffer(VkIndexBufferObj *indexBuffer, VkDeviceSize offset) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 293 | { m_commandBuffer->BindIndexBuffer(indexBuffer, offset); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 294 | |
| 295 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 296 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 297 | protected: |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 298 | VkImage m_texture; |
| 299 | VkImageView m_textureView; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 300 | VkDeviceMemory m_textureMem; |
Cody Northrop | 7d2035d | 2014-10-06 15:42:00 -0600 | [diff] [blame] | 301 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 302 | VkSampler m_sampler; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 303 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 304 | |
| 305 | virtual void SetUp() { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 306 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 307 | this->app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 308 | this->app_info.pNext = NULL; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 309 | this->app_info.pApplicationName = "render_tests"; |
| 310 | this->app_info.applicationVersion = 1; |
Chia-I Wu | f1a5a74 | 2014-12-27 15:16:07 +0800 | [diff] [blame] | 311 | this->app_info.pEngineName = "unittest"; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 312 | this->app_info.engineVersion = 1; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 313 | this->app_info.apiVersion = VK_API_VERSION; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 314 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 315 | InitFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 316 | } |
| 317 | |
| 318 | virtual void TearDown() { |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 319 | // Clean up resources before we reset |
| 320 | ShutdownFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 321 | } |
| 322 | }; |
| 323 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 324 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 325 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 326 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 327 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 328 | result = commandBuffer.BeginCommandBuffer(); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 329 | |
| 330 | /* |
| 331 | * For render test all drawing happens in a single render pass |
| 332 | * on a single command buffer. |
| 333 | */ |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 334 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 335 | commandBuffer.BeginRenderPass(renderPassBeginInfo()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 336 | } |
| 337 | |
| 338 | return result; |
| 339 | } |
| 340 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 341 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer, VkCommandBufferBeginInfo *beginInfo) |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 342 | { |
| 343 | VkResult result; |
| 344 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 345 | result = commandBuffer.BeginCommandBuffer(beginInfo); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 346 | |
| 347 | /* |
| 348 | * For render test all drawing happens in a single render pass |
| 349 | * on a single command buffer. |
| 350 | */ |
| 351 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 352 | commandBuffer.BeginRenderPass(renderPassBeginInfo()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 353 | } |
| 354 | |
| 355 | return result; |
| 356 | } |
| 357 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 358 | VkResult VkRenderTest::EndCommandBuffer(VkCommandBufferObj &commandBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 359 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 360 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 361 | |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 362 | if (renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 363 | commandBuffer.EndRenderPass(); |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 364 | } |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 365 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 366 | result = commandBuffer.EndCommandBuffer(); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 367 | |
| 368 | return result; |
| 369 | } |
| 370 | |
| 371 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 372 | void VkRenderTest::GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 373 | { |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 374 | if (!m_clear_via_load_op) { |
| 375 | if (m_depthStencil->Initialized()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 376 | commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, m_depthStencil); |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 377 | } else { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 378 | commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL); |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 379 | } |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 380 | } |
| 381 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 382 | commandBuffer->PrepareAttachments(); |
| 383 | commandBuffer->SetViewport(m_viewports.size(), m_viewports.data()); |
| 384 | commandBuffer->SetScissor(m_scissors.size(), m_scissors.data()); |
Courtney Goeltzenleuchter | 49c7308 | 2015-09-17 15:06:17 -0600 | [diff] [blame] | 385 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 386 | descriptorSet.CreateVKDescriptorSet(commandBuffer); |
Cody Northrop | 29a08f2 | 2015-08-27 10:20:35 -0600 | [diff] [blame] | 387 | VkResult err = pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass()); |
| 388 | ASSERT_VK_SUCCESS(err); |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 389 | commandBuffer->BindPipeline(pipelineobj); |
| 390 | commandBuffer->BindDescriptorSet(descriptorSet); |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 391 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 392 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 393 | void VkRenderTest::RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 394 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *commandBuffer) |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 395 | { |
| 396 | int i; |
| 397 | glm::mat4 MVP; |
| 398 | int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 399 | VkResult err; |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 400 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 401 | /* Only do 3 positions to avoid back face cull */ |
| 402 | for (i = 0; i < 3; i++) { |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 403 | void *pData = constantBuffer->memory().map(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 404 | |
| 405 | Model = glm::rotate(Model, glm::radians(22.5f), glm::vec3(0.0f, 1.0f, 0.0f)); |
| 406 | MVP = Projection * View * Model; |
| 407 | memcpy(pData, (const void*) &MVP[0][0], matrixSize); |
| 408 | |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 409 | constantBuffer->memory().unmap(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 410 | |
| 411 | // submit the command buffer to the universal queue |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 412 | commandBuffer->QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 413 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 414 | err = vkQueueWaitIdle( m_device->m_queue ); |
| 415 | ASSERT_VK_SUCCESS( err ); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 416 | |
| 417 | // Wait for work to finish before cleaning up. |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 418 | vkDeviceWaitIdle(m_device->device()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 419 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 420 | assert(m_renderTargets.size() == 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 421 | RecordImage(m_renderTargets[0]); |
| 422 | } |
| 423 | } |
Courtney Goeltzenleuchter | c55471f | 2014-10-13 13:03:31 -0600 | [diff] [blame] | 424 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 425 | void dumpMatrix(const char *note, glm::mat4 MVP) |
| 426 | { |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 427 | int i; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 428 | |
| 429 | printf("%s: \n", note); |
| 430 | for (i=0; i<4; i++) { |
| 431 | printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]); |
| 432 | } |
| 433 | printf("\n"); |
| 434 | fflush(stdout); |
| 435 | } |
| 436 | |
| 437 | void dumpVec4(const char *note, glm::vec4 vector) |
| 438 | { |
| 439 | printf("%s: \n", note); |
| 440 | printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]); |
| 441 | printf("\n"); |
| 442 | fflush(stdout); |
| 443 | } |
| 444 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 445 | struct vktriangle_vs_uniform { |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 446 | // Must start with MVP |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 447 | float mvp[4][4]; |
| 448 | float position[3][4]; |
| 449 | float color[3][4]; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 450 | }; |
| 451 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 452 | void VkRenderTest::VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate) |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 453 | { |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 454 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 455 | vkDbgRegisterMsgCallback(inst, myDbgFunc, NULL); |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 456 | #endif |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 457 | // Create identity matrix |
| 458 | int i; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 459 | struct vktriangle_vs_uniform data; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 460 | |
| 461 | glm::mat4 Projection = glm::mat4(1.0f); |
| 462 | glm::mat4 View = glm::mat4(1.0f); |
| 463 | glm::mat4 Model = glm::mat4(1.0f); |
| 464 | glm::mat4 MVP = Projection * View * Model; |
| 465 | const int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 466 | const int bufSize = sizeof(vktriangle_vs_uniform) / sizeof(float); |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 467 | memcpy(&data.mvp, &MVP[0][0], matrixSize); |
| 468 | |
| 469 | static const Vertex tri_data[] = |
| 470 | { |
| 471 | { XYZ1( -1, -1, 0 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 472 | { XYZ1( 1, -1, 0 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 473 | { XYZ1( 0, 1, 0 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 474 | }; |
| 475 | |
| 476 | for (i=0; i<3; i++) { |
| 477 | data.position[i][0] = tri_data[i].posX; |
| 478 | data.position[i][1] = tri_data[i].posY; |
| 479 | data.position[i][2] = tri_data[i].posZ; |
| 480 | data.position[i][3] = tri_data[i].posW; |
| 481 | data.color[i][0] = tri_data[i].r; |
| 482 | data.color[i][1] = tri_data[i].g; |
| 483 | data.color[i][2] = tri_data[i].b; |
| 484 | data.color[i][3] = tri_data[i].a; |
| 485 | } |
| 486 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 487 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 488 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 489 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 490 | VkConstantBufferObj constantBuffer(m_device, bufSize*2, sizeof(float), (const void*) &data); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 491 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 492 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 493 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 494 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 495 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 496 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 497 | pipelineobj.AddShader(&vs); |
| 498 | pipelineobj.AddShader(&ps); |
| 499 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 500 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 501 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, constantBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 502 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 503 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 504 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 505 | VkCommandBufferBeginInfo cbBeginInfo; |
| 506 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 507 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 508 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 509 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 510 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 511 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 512 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 513 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 514 | pDSDumpDot((char*)"triTest2.dot"); |
| 515 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 516 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 517 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 518 | Draw(3, 1, 0, 0); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 519 | |
| 520 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 521 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 522 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 523 | QueueCommandBuffer(); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 524 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 525 | RecordImages(m_renderTargets); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 526 | |
| 527 | if (rotate) |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 528 | RotateTriangleVSUniform(Projection, View, Model, &constantBuffer); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 529 | |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 530 | #ifdef PRINT_OBJECTS |
Mark Lobodzinski | 7c75b85 | 2015-05-05 15:01:37 -0500 | [diff] [blame] | 531 | OBJ_TRACK_GET_OBJECTS_COUNT pObjTrackGetObjectsCount = (OBJ_TRACK_GET_OBJECTS_COUNT)vkGetProcAddr(gpu(), (char*)"objTrackGetObjectsCount"); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 532 | uint64_t numObjects = pObjTrackGetObjectsCount(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 533 | //OBJ_TRACK_GET_OBJECTS pGetObjsFunc = vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 534 | printf("DEBUG : Number of Objects : %lu\n", numObjects); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 535 | OBJ_TRACK_GET_OBJECTS pObjTrackGetObjs = (OBJ_TRACK_GET_OBJECTS)vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 536 | OBJTRACK_NODE* pObjNodeArray = (OBJTRACK_NODE*)malloc(sizeof(OBJTRACK_NODE)*numObjects); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 537 | pObjTrackGetObjs(m_device, numObjects, pObjNodeArray); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 538 | for (i=0; i < numObjects; i++) { |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 539 | printf("Object %i of type %s has objID (%p) and %lu uses\n", i, string_VkObjectType(pObjNodeArray[i].objType), pObjNodeArray[i].pObj, pObjNodeArray[i].numUses); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 540 | } |
| 541 | free(pObjNodeArray); |
| 542 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 543 | |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 544 | } |
| 545 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 546 | TEST_F(VkRenderTest, VKTriangle_FragColor) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 547 | { |
| 548 | static const char *vertShaderText = |
| 549 | "#version 140\n" |
| 550 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 551 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 552 | "\n" |
| 553 | "layout(binding = 0) uniform buf {\n" |
| 554 | " mat4 MVP;\n" |
| 555 | " vec4 position[3];\n" |
| 556 | " vec4 color[3];\n" |
| 557 | "} ubuf;\n" |
| 558 | "\n" |
| 559 | "layout (location = 0) out vec4 outColor;\n" |
| 560 | "\n" |
| 561 | "void main() \n" |
| 562 | "{\n" |
| 563 | " outColor = ubuf.color[gl_VertexID];\n" |
| 564 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 565 | "}\n"; |
| 566 | |
| 567 | static const char *fragShaderText = |
| 568 | "#version 140\n" |
| 569 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 570 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 571 | "\n" |
| 572 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 573 | "layout (location = 0) out vec4 uFragColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 574 | "\n" |
| 575 | "void main()\n" |
| 576 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 577 | " uFragColor = inColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 578 | "}\n"; |
| 579 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 580 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to GLSL built-in gl_FragColor"); |
| 581 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 582 | } |
| 583 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 584 | TEST_F(VkRenderTest, VKTriangle_OutputLocation) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 585 | { |
| 586 | static const char *vertShaderText = |
| 587 | "#version 140\n" |
| 588 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 589 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 590 | "\n" |
| 591 | "layout(binding = 0) uniform buf {\n" |
| 592 | " mat4 MVP;\n" |
| 593 | " vec4 position[3];\n" |
| 594 | " vec4 color[3];\n" |
| 595 | "} ubuf;\n" |
| 596 | "\n" |
| 597 | "layout (location = 0) out vec4 outColor;\n" |
| 598 | "\n" |
| 599 | "void main() \n" |
| 600 | "{\n" |
| 601 | " outColor = ubuf.color[gl_VertexID];\n" |
| 602 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 603 | "}\n"; |
| 604 | |
| 605 | static const char *fragShaderText = |
| 606 | "#version 140\n" |
| 607 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 608 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 609 | "\n" |
| 610 | "layout (location = 0) in vec4 inColor;\n" |
| 611 | "layout (location = 0) out vec4 outColor;\n" |
| 612 | "\n" |
| 613 | "void main()\n" |
| 614 | "{\n" |
| 615 | " outColor = inColor;\n" |
| 616 | "}\n"; |
| 617 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 618 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to output location 0, which should be the same as gl_FragColor"); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 619 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 620 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 621 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 622 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 623 | TEST_F(VkRenderTest, SPV_VKTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 624 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 625 | static const char *vertShaderText = |
| 626 | "#version 140\n" |
| 627 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 628 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 629 | "\n" |
| 630 | "layout(binding = 0) uniform buf {\n" |
| 631 | " mat4 MVP;\n" |
| 632 | " vec4 position[3];\n" |
| 633 | " vec4 color[3];\n" |
| 634 | "} ubuf;\n" |
| 635 | "\n" |
| 636 | "layout (location = 0) out vec4 outColor;\n" |
| 637 | "\n" |
| 638 | "void main() \n" |
| 639 | "{\n" |
| 640 | " outColor = ubuf.color[gl_VertexID];\n" |
| 641 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 642 | "}\n"; |
| 643 | |
| 644 | static const char *fragShaderText = |
| 645 | "#version 140\n" |
| 646 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 647 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 648 | "\n" |
| 649 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 650 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 651 | "\n" |
| 652 | "void main()\n" |
| 653 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 654 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 655 | "}\n"; |
| 656 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 657 | TEST_DESCRIPTION("VK-style shaders, but force test framework to compile shader to SPV and pass SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 658 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 659 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 660 | } |
Courtney Goeltzenleuchter | 538062a | 2014-10-09 15:40:19 -0600 | [diff] [blame] | 661 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 662 | TEST_F(VkRenderTest, SPV_GreenTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 663 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 664 | static const char *vertShaderText = |
| 665 | "#version 130\n" |
| 666 | "vec2 vertices[3];\n" |
| 667 | "void main() {\n" |
| 668 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 669 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 670 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 671 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 672 | "}\n"; |
| 673 | |
| 674 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 675 | "#version 140\n" |
| 676 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 677 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 678 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 679 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 680 | " outColor = vec4(0,1,0,1);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 681 | "}\n"; |
| 682 | |
Cody Northrop | 3bfd27c | 2015-03-17 15:55:58 -0600 | [diff] [blame] | 683 | TEST_DESCRIPTION("Same shader as GreenTriangle, but compiles shader to SPV and gives SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 684 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 685 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 686 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 687 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 688 | TEST_F(VkRenderTest, YellowTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 689 | { |
| 690 | static const char *vertShaderText = |
| 691 | "#version 130\n" |
| 692 | "void main() {\n" |
| 693 | " vec2 vertices[3];" |
| 694 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 695 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 696 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 697 | " vec4 colors[3];\n" |
| 698 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 699 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 700 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 701 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 702 | "}\n"; |
| 703 | |
| 704 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 705 | "#version 140\n" |
| 706 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 707 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 708 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 709 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 710 | " outColor = vec4(1.0, 1.0, 0.0, 1.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 711 | "}\n"; |
| 712 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 713 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 714 | } |
| 715 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 716 | TEST_F(VkRenderTest, QuadWithVertexFetch) |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 717 | { |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 718 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 719 | "#version 140\n" |
| 720 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 721 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 722 | //XYZ1( -1, -1, -1 ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 723 | "layout (location = 0) in vec4 pos;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 724 | //XYZ1( 0.f, 0.f, 0.f ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 725 | "layout (location = 1) in vec4 inColor;\n" |
| 726 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 727 | "void main() {\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 728 | " outColor = inColor;\n" |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 729 | " gl_Position = pos;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 730 | "}\n"; |
| 731 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 732 | |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 733 | static const char *fragShaderText = |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 734 | "#version 140\n" |
| 735 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 736 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 737 | "layout (location = 0) in vec4 color;\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 738 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 739 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 740 | " outColor = color;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 741 | "}\n"; |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 742 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 743 | |
| 744 | |
| 745 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 746 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 747 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 748 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 749 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 750 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 751 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 752 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 753 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 754 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 755 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 756 | pipelineobj.AddShader(&vs); |
| 757 | pipelineobj.AddShader(&ps); |
| 758 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 759 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 760 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 761 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 762 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 763 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 764 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 765 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 766 | }; |
| 767 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 768 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 769 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 770 | vi_attribs[0].location = 0; // location, position |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 771 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 772 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 773 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 774 | vi_attribs[1].location = 1; // location, color |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 775 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 776 | vi_attribs[1].offset = 1*sizeof(float)*4; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 777 | |
| 778 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 779 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 780 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 781 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 782 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 783 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 784 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 785 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 786 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 787 | |
| 788 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 789 | Draw(6, 1, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 790 | |
| 791 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 792 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 793 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 794 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 795 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 796 | RecordImages(m_renderTargets); |
Tobin Ehlis | d806c8e | 2014-10-07 14:41:29 -0600 | [diff] [blame] | 797 | } |
| 798 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 799 | TEST_F(VkRenderTest, TriangleMRT) |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 800 | { |
| 801 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 802 | "#version 140\n" |
| 803 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 804 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 805 | "layout (location = 0) in vec4 pos;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 806 | "void main() {\n" |
| 807 | " gl_Position = pos;\n" |
| 808 | "}\n"; |
| 809 | |
| 810 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 811 | "#version 140\n" |
| 812 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 813 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 814 | "layout (location = 0) out vec4 uFragData0;\n" |
| 815 | "layout (location = 1) out vec4 uFragData1;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 816 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 817 | " uFragData0 = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 818 | " uFragData1 = vec4(0.0, 1.0, 0.0, 1.0);\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 819 | "}\n"; |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 820 | const float vb_data[][2] = { |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 821 | { -1.0f, -1.0f }, |
| 822 | { 1.0f, -1.0f }, |
| 823 | { -1.0f, 1.0f } |
| 824 | }; |
| 825 | |
| 826 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 827 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 828 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 829 | VkConstantBufferObj meshBuffer(m_device, sizeof(vb_data) / sizeof(vb_data[0]), sizeof(vb_data[0]), vb_data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 830 | meshBuffer.BufferMemoryBarrier(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 831 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 832 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 833 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 834 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 835 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 836 | pipelineobj.AddColorAttachment(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 837 | pipelineobj.AddShader(&vs); |
| 838 | pipelineobj.AddShader(&ps); |
| 839 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 840 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 841 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 842 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 843 | sizeof(vb_data[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 844 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 845 | }; |
| 846 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 847 | VkVertexInputAttributeDescription vi_attrib; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 848 | vi_attrib.binding = MESH_BUF_ID; // index into vertexBindingDescriptions |
| 849 | vi_attrib.location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 850 | vi_attrib.format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 851 | vi_attrib.offset = 0; // Offset of first element in bytes from base of vertex |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 852 | |
| 853 | pipelineobj.AddVertexInputAttribs(&vi_attrib, 1); |
| 854 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 855 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 856 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 857 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 858 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(2)); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 859 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 860 | VkPipelineColorBlendAttachmentState att = {}; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 861 | att.blendEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 862 | att.colorWriteMask = 0xf; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 863 | pipelineobj.AddColorAttachment(1, &att); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 864 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 865 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 866 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 867 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 868 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 869 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 870 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 871 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 872 | pDSDumpDot((char*)"triTest2.dot"); |
| 873 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 874 | |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 875 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 876 | Draw(3, 1, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 877 | |
| 878 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 879 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 880 | QueueCommandBuffer(); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 881 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 882 | RecordImages(m_renderTargets); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 883 | } |
| 884 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 885 | TEST_F(VkRenderTest, QuadWithIndexedVertexFetch) |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 886 | { |
| 887 | static const char *vertShaderText = |
| 888 | "#version 140\n" |
| 889 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 890 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 891 | "layout(location = 0) in vec4 pos;\n" |
| 892 | "layout(location = 1) in vec4 inColor;\n" |
| 893 | "layout(location = 0) out vec4 outColor;\n" |
| 894 | "void main() {\n" |
| 895 | " outColor = inColor;\n" |
| 896 | " gl_Position = pos;\n" |
| 897 | "}\n"; |
| 898 | |
| 899 | |
| 900 | static const char *fragShaderText = |
| 901 | "#version 140\n" |
| 902 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 903 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 904 | "layout(location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 905 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 906 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 907 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 908 | "}\n"; |
| 909 | |
| 910 | const Vertex g_vbData[] = |
| 911 | { |
| 912 | // first tri |
| 913 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, // LL: black |
| 914 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 915 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 916 | |
| 917 | // second tri |
| 918 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 919 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 920 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, // UR: yellow |
| 921 | }; |
| 922 | |
| 923 | const uint16_t g_idxData[6] = { |
| 924 | 0, 1, 2, |
| 925 | 3, 4, 5, |
| 926 | }; |
| 927 | |
| 928 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 929 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 930 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 931 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 932 | meshBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 933 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 934 | VkIndexBufferObj indexBuffer(m_device); |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 935 | indexBuffer.CreateAndInitBuffer(sizeof(g_idxData)/sizeof(g_idxData[0]), VK_INDEX_TYPE_UINT16, g_idxData); |
Mark Lobodzinski | 49a6b4b | 2015-02-16 14:24:23 -0600 | [diff] [blame] | 936 | indexBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 937 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 938 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 939 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 940 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 941 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 942 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 943 | pipelineobj.AddShader(&vs); |
| 944 | pipelineobj.AddShader(&ps); |
| 945 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 946 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 947 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 948 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 949 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 950 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 951 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 952 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 953 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 954 | }; |
| 955 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 956 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 957 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 958 | vi_attribs[0].location = 0; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 959 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 960 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 961 | vi_attribs[1].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 962 | vi_attribs[1].location = 1; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 963 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 964 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 965 | |
| 966 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 967 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 968 | |
| 969 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 970 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 971 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 972 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 973 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 974 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 975 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tobin Ehlis | f27eba7 | 2014-12-16 17:34:50 -0700 | [diff] [blame] | 976 | pDSDumpDot((char*)"triTest2.dot"); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 977 | #endif |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 978 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 979 | BindVertexBuffer(&meshBuffer, 0, MESH_BIND_ID); |
| 980 | BindIndexBuffer(&indexBuffer, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 981 | |
| 982 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 983 | DrawIndexed(6, 1, 0, 0, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 984 | |
| 985 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 986 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 987 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 988 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 989 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 990 | } |
| 991 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 992 | TEST_F(VkRenderTest, GreyandRedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 993 | { |
| 994 | // This tests gl_FragCoord |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 995 | |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 996 | static const char *vertShaderText = |
| 997 | "#version 140\n" |
| 998 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 999 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1000 | "layout (location = 0) in vec4 pos;\n" |
| 1001 | "layout (location = 0) out vec4 outColor;\n" |
| 1002 | "layout (location = 1) out vec4 outColor2;\n" |
| 1003 | "void main() {\n" |
| 1004 | " gl_Position = pos;\n" |
| 1005 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1006 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1007 | "}\n"; |
| 1008 | |
| 1009 | static const char *fragShaderText = |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1010 | "#version 330\n" |
| 1011 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1012 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1013 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1014 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1015 | "layout (location = 0) in vec4 color;\n" |
| 1016 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1017 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1018 | "void main() {\n" |
| 1019 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1020 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1021 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1022 | " ? ((gl_FragCoord.y < 100.0) ? vec4(1.0, 0.0, 0.0, 0.0) : color)\n" |
| 1023 | " : color2;\n" |
| 1024 | "}\n"; |
| 1025 | |
| 1026 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1027 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1028 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1029 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1030 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1031 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1032 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1033 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1034 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1035 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1036 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1037 | pipelineobj.AddShader(&vs); |
| 1038 | pipelineobj.AddShader(&ps); |
| 1039 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1040 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1041 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1042 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1043 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1044 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1045 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1046 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1047 | }; |
| 1048 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1049 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1050 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1051 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1052 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1053 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1054 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1055 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1056 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1057 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1058 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1059 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1060 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1061 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1062 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1063 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1064 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1065 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1066 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1067 | pDSDumpDot((char*)"triTest2.dot"); |
| 1068 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1069 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1070 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1071 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1072 | |
| 1073 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1074 | EndCommandBuffer(); |
| 1075 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1076 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1077 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1078 | } |
| 1079 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1080 | TEST_F(VkRenderTest, RedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1081 | { |
| 1082 | // This tests that we correctly handle unread fragment inputs |
| 1083 | |
| 1084 | static const char *vertShaderText = |
| 1085 | "#version 140\n" |
| 1086 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1087 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1088 | "layout (location = 0) in vec4 pos;\n" |
| 1089 | "layout (location = 0) out vec4 outColor;\n" |
| 1090 | "layout (location = 1) out vec4 outColor2;\n" |
| 1091 | "void main() {\n" |
| 1092 | " gl_Position = pos;\n" |
| 1093 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1094 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1095 | "}\n"; |
| 1096 | |
| 1097 | static const char *fragShaderText = |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1098 | "#version 330\n" |
| 1099 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1100 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1101 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1102 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1103 | "layout (location = 0) in vec4 color;\n" |
| 1104 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1105 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1106 | "void main() {\n" |
| 1107 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1108 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1109 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1110 | " ? vec4(1.0, 0.0, 0.0, 1.0)\n" |
| 1111 | " : color2;\n" |
| 1112 | "}\n"; |
| 1113 | |
| 1114 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1115 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1116 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1117 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1118 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1119 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1120 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1121 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1122 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1123 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1124 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1125 | pipelineobj.AddShader(&vs); |
| 1126 | pipelineobj.AddShader(&ps); |
| 1127 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1128 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1129 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1130 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1131 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1132 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1133 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1134 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1135 | }; |
| 1136 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1137 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1138 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1139 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1140 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1141 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1142 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1143 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1144 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1145 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1146 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1147 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1148 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1149 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1150 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1151 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1152 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1153 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1154 | pDSDumpDot((char*)"triTest2.dot"); |
| 1155 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1156 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1157 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1158 | |
| 1159 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1160 | EndCommandBuffer(); |
| 1161 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1162 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1163 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1164 | } |
| 1165 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1166 | TEST_F(VkRenderTest, GreyCirclesonBlueFade) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1167 | { |
| 1168 | // This tests reading gl_ClipDistance from FS |
| 1169 | |
| 1170 | static const char *vertShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1171 | //"#version 140\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1172 | "#version 330\n" |
| 1173 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1174 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1175 | "out gl_PerVertex {\n" |
| 1176 | " vec4 gl_Position;\n" |
| 1177 | " float gl_ClipDistance[1];\n" |
| 1178 | "};\n" |
| 1179 | "layout (location = 0) in vec4 pos;\n" |
| 1180 | "layout (location = 0) out vec4 outColor;\n" |
| 1181 | "layout (location = 1) out vec4 outColor2;\n" |
| 1182 | "void main() {\n" |
| 1183 | " gl_Position = pos;\n" |
| 1184 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1185 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1186 | " float dists[3];\n" |
| 1187 | " dists[0] = 0.0;\n" |
| 1188 | " dists[1] = 1.0;\n" |
| 1189 | " dists[2] = 1.0;\n" |
| 1190 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 1191 | "}\n"; |
| 1192 | |
| 1193 | |
| 1194 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1195 | "#version 140\n" |
| 1196 | //"#version 330\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1197 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1198 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1199 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1200 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1201 | "layout (location = 0) in vec4 color;\n" |
| 1202 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1203 | "layout (location = 0) out vec4 uFragColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1204 | "void main() {\n" |
| 1205 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1206 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1207 | " uFragColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1208 | " ? color * gl_ClipDistance[0]\n" |
| 1209 | " : color2;\n" |
| 1210 | "}\n"; |
| 1211 | |
| 1212 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1213 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1214 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1215 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1216 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1217 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1218 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1219 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1220 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1221 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1222 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1223 | pipelineobj.AddShader(&vs); |
| 1224 | pipelineobj.AddShader(&ps); |
| 1225 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1226 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1227 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1228 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1229 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1230 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1231 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1232 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1233 | }; |
| 1234 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1235 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1236 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1237 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1238 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1239 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1240 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1241 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1242 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1243 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1244 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1245 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1246 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1247 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1248 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1249 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1250 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1251 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1252 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1253 | pDSDumpDot((char*)"triTest2.dot"); |
| 1254 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1255 | |
| 1256 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1257 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1258 | |
| 1259 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1260 | EndCommandBuffer(); |
| 1261 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1262 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1263 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1264 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1265 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1266 | TEST_F(VkRenderTest, GreyCirclesonBlueDiscard) |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1267 | { |
| 1268 | static const char *vertShaderText = |
| 1269 | "#version 140\n" |
| 1270 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1271 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1272 | "layout (location = 0) in vec4 pos;\n" |
| 1273 | "layout (location = 0) out vec4 outColor;\n" |
| 1274 | "layout (location = 1) out vec4 outColor2;\n" |
| 1275 | "void main() {\n" |
| 1276 | " gl_Position = pos;\n" |
| 1277 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1278 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1279 | "}\n"; |
| 1280 | |
| 1281 | |
| 1282 | static const char *fragShaderText = |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1283 | "#version 330\n" |
| 1284 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1285 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1286 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1287 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1288 | "layout (location = 0) in vec4 color;\n" |
| 1289 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1290 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1291 | "void main() {\n" |
| 1292 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1293 | " float dist_squared = dot(pos, pos);\n" |
| 1294 | " if (dist_squared < 100.0)\n" |
| 1295 | " discard;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1296 | " outColor = (dist_squared < 400.0)\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1297 | " ? color\n" |
| 1298 | " : color2;\n" |
| 1299 | "}\n"; |
| 1300 | |
| 1301 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1302 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1303 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1304 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1305 | meshBuffer.BufferMemoryBarrier(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1306 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1307 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1308 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1309 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1310 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1311 | pipelineobj.AddColorAttachment(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1312 | pipelineobj.AddShader(&vs); |
| 1313 | pipelineobj.AddShader(&ps); |
| 1314 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1315 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1316 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1317 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1318 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1319 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1320 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1321 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1322 | }; |
| 1323 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1324 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1325 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1326 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1327 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1328 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1329 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1330 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1331 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1332 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1333 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1334 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1335 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1336 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1337 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1338 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1339 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1340 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1341 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1342 | pDSDumpDot((char*)"triTest2.dot"); |
| 1343 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1344 | |
| 1345 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1346 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1347 | |
| 1348 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1349 | EndCommandBuffer(); |
| 1350 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1351 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1352 | RecordImages(m_renderTargets); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1353 | } |
| 1354 | |
| 1355 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1356 | TEST_F(VkRenderTest, TriangleVSUniform) |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1357 | { |
| 1358 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1359 | "#version 140\n" |
| 1360 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1361 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1362 | "\n" |
| 1363 | "layout(binding = 0) uniform buf {\n" |
| 1364 | " mat4 MVP;\n" |
| 1365 | "} ubuf;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1366 | "void main() {\n" |
| 1367 | " vec2 vertices[3];" |
| 1368 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1369 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1370 | " vertices[2] = vec2( 0.5, 0.5);\n" |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1371 | " gl_Position = ubuf.MVP * vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1372 | "}\n"; |
| 1373 | |
| 1374 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1375 | "#version 140\n" |
| 1376 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1377 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1378 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1379 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1380 | " outColor = vec4(1.0, 0.0, 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1381 | "}\n"; |
| 1382 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1383 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1384 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1385 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 1386 | // Create identity matrix |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1387 | glm::mat4 Projection = glm::mat4(1.0f); |
| 1388 | glm::mat4 View = glm::mat4(1.0f); |
| 1389 | glm::mat4 Model = glm::mat4(1.0f); |
| 1390 | glm::mat4 MVP = Projection * View * Model; |
| 1391 | const int matrixSize = sizeof(MVP) / sizeof(MVP[0]); |
| 1392 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1393 | VkConstantBufferObj MVPBuffer(m_device, matrixSize, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1394 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1395 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1396 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1397 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1398 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1399 | pipelineobj.AddShader(&vs); |
| 1400 | pipelineobj.AddShader(&ps); |
| 1401 | |
| 1402 | // Create descriptor set and attach the constant buffer to it |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1403 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1404 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1405 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1406 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 1407 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 1408 | VkCommandBufferBeginInfo cbBeginInfo; |
| 1409 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 1410 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 1411 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 1412 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1413 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1414 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1415 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1416 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1417 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1418 | pDSDumpDot((char*)"triTest2.dot"); |
| 1419 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1420 | |
| 1421 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1422 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1423 | |
| 1424 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1425 | EndCommandBuffer(); |
| 1426 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1427 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1428 | RecordImages(m_renderTargets); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1429 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1430 | RotateTriangleVSUniform(Projection, View, Model, &MVPBuffer); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1431 | } |
| 1432 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1433 | TEST_F(VkRenderTest, MixTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1434 | { |
| 1435 | // This tests location applied to varyings. Notice that we have switched foo |
| 1436 | // and bar in the FS. The triangle should be blended with red, green and blue |
| 1437 | // corners. |
| 1438 | static const char *vertShaderText = |
| 1439 | "#version 140\n" |
| 1440 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1441 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1442 | "layout (location=0) out vec4 bar;\n" |
| 1443 | "layout (location=1) out vec4 foo;\n" |
| 1444 | "layout (location=2) out float scale;\n" |
| 1445 | "vec2 vertices[3];\n" |
| 1446 | "void main() {\n" |
| 1447 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1448 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1449 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1450 | "vec4 colors[3];\n" |
| 1451 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 1452 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 1453 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 1454 | " foo = colors[gl_VertexID % 3];\n" |
| 1455 | " bar = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 1456 | " scale = 1.0;\n" |
| 1457 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1458 | "}\n"; |
| 1459 | |
| 1460 | static const char *fragShaderText = |
| 1461 | "#version 140\n" |
| 1462 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1463 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1464 | "layout (location = 1) in vec4 bar;\n" |
| 1465 | "layout (location = 0) in vec4 foo;\n" |
| 1466 | "layout (location = 2) in float scale;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1467 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1468 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1469 | " outColor = bar * scale + foo * (1.0-scale);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1470 | "}\n"; |
| 1471 | |
| 1472 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1473 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1474 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1475 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1476 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1477 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1478 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1479 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1480 | pipelineobj.AddShader(&vs); |
| 1481 | pipelineobj.AddShader(&ps); |
| 1482 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1483 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 1484 | descriptorSet.AppendDummy(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1485 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1486 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1487 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1488 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1489 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1490 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1491 | |
| 1492 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1493 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1494 | pDSDumpDot((char*)"triTest2.dot"); |
| 1495 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1496 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1497 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1498 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1499 | |
| 1500 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1501 | EndCommandBuffer(); |
| 1502 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1503 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1504 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1505 | } |
| 1506 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1507 | TEST_F(VkRenderTest, QuadVertFetchAndVertID) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1508 | { |
| 1509 | // This tests that attributes work in the presence of gl_VertexID |
| 1510 | |
| 1511 | static const char *vertShaderText = |
| 1512 | "#version 140\n" |
| 1513 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1514 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1515 | //XYZ1( -1, -1, -1 ) |
| 1516 | "layout (location = 0) in vec4 pos;\n" |
| 1517 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1518 | "layout (location = 1) in vec4 inColor;\n" |
| 1519 | "layout (location = 0) out vec4 outColor;\n" |
| 1520 | "void main() {\n" |
| 1521 | " outColor = inColor;\n" |
| 1522 | " vec4 vertices[3];" |
| 1523 | " vertices[gl_VertexID % 3] = pos;\n" |
| 1524 | " gl_Position = vertices[(gl_VertexID + 3) % 3];\n" |
| 1525 | "}\n"; |
| 1526 | |
| 1527 | |
| 1528 | static const char *fragShaderText = |
| 1529 | "#version 140\n" |
| 1530 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1531 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1532 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1533 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1534 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1535 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1536 | "}\n"; |
| 1537 | |
| 1538 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1539 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1540 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1541 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1542 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1543 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1544 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1545 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1546 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1547 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1548 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1549 | pipelineobj.AddShader(&vs); |
| 1550 | pipelineobj.AddShader(&ps); |
| 1551 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1552 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1553 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1554 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1555 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1556 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1557 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1558 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1559 | }; |
| 1560 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1561 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1562 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1563 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1564 | vi_attribs[0].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1565 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1566 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1567 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1568 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1569 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1570 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1571 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1572 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1573 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1574 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1575 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1576 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1577 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1578 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1579 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1580 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1581 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1582 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1583 | pDSDumpDot((char*)"triTest2.dot"); |
| 1584 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1585 | |
| 1586 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1587 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1588 | |
| 1589 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1590 | EndCommandBuffer(); |
| 1591 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1592 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1593 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1594 | } |
| 1595 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1596 | TEST_F(VkRenderTest, QuadSparseVertFetch) |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1597 | { |
| 1598 | // This tests that attributes work in the presence of gl_VertexID |
| 1599 | |
| 1600 | static const char *vertShaderText = |
| 1601 | "#version 140\n" |
| 1602 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1603 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1604 | //XYZ1( -1, -1, -1 ) |
| 1605 | "layout (location = 1) in vec4 pos;\n" |
| 1606 | "layout (location = 4) in vec4 inColor;\n" |
| 1607 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1608 | "layout (location = 0) out vec4 outColor;\n" |
| 1609 | "void main() {\n" |
| 1610 | " outColor = inColor;\n" |
| 1611 | " gl_Position = pos;\n" |
| 1612 | "}\n"; |
| 1613 | |
| 1614 | |
| 1615 | static const char *fragShaderText = |
| 1616 | "#version 140\n" |
| 1617 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1618 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1619 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1620 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1621 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1622 | " outColor = color;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1623 | "}\n"; |
| 1624 | |
| 1625 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1626 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1627 | |
| 1628 | struct VDATA |
| 1629 | { |
| 1630 | float t1, t2, t3, t4; // filler data |
| 1631 | float posX, posY, posZ, posW; // Position data |
| 1632 | float r, g, b, a; // Color |
| 1633 | }; |
| 1634 | const struct VDATA vData[] = |
| 1635 | { |
| 1636 | { XYZ1(0, 0, 0), XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 1637 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1638 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1639 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1640 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1641 | { XYZ1(0, 0, 0), XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 1642 | }; |
| 1643 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1644 | VkConstantBufferObj meshBuffer(m_device,sizeof(vData)/sizeof(vData[0]),sizeof(vData[0]), vData); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1645 | meshBuffer.BufferMemoryBarrier(); |
| 1646 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1647 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1648 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1649 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1650 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1651 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1652 | pipelineobj.AddShader(&vs); |
| 1653 | pipelineobj.AddShader(&ps); |
| 1654 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1655 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1656 | |
| 1657 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1658 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1659 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1660 | sizeof(vData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1661 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1662 | }; |
| 1663 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1664 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1665 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1666 | vi_attribs[0].location = 4; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1667 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1668 | vi_attribs[0].offset = sizeof(float) * 4 * 2; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1669 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1670 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1671 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1672 | vi_attribs[1].offset = sizeof(float) * 4 * 1; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1673 | |
| 1674 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
| 1675 | pipelineobj.AddVertexInputBindings(&vi_binding, 1); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1676 | |
| 1677 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1678 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1679 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1680 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1681 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1682 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1683 | BindVertexBuffer(&meshBuffer, 0, MESH_BUF_ID); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1684 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1685 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1686 | pDSDumpDot((char*)"triTest2.dot"); |
| 1687 | #endif |
| 1688 | |
| 1689 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1690 | Draw(6, 1, 0, 0); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1691 | |
| 1692 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1693 | EndCommandBuffer(); |
| 1694 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1695 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1696 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1697 | } |
| 1698 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1699 | TEST_F(VkRenderTest, TriVertFetchDeadAttr) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1700 | { |
| 1701 | // This tests that attributes work in the presence of gl_VertexID |
| 1702 | // and a dead attribute in position 0. Draws a triangle with yellow, |
| 1703 | // red and green corners, starting at top and going clockwise. |
| 1704 | |
| 1705 | static const char *vertShaderText = |
| 1706 | "#version 140\n" |
| 1707 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1708 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1709 | //XYZ1( -1, -1, -1 ) |
| 1710 | "layout (location = 0) in vec4 pos;\n" |
| 1711 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1712 | "layout (location = 1) in vec4 inColor;\n" |
| 1713 | "layout (location = 0) out vec4 outColor;\n" |
| 1714 | "void main() {\n" |
| 1715 | " outColor = inColor;\n" |
| 1716 | " vec2 vertices[3];" |
| 1717 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1718 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1719 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1720 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1721 | "}\n"; |
| 1722 | |
| 1723 | |
| 1724 | static const char *fragShaderText = |
| 1725 | "#version 140\n" |
| 1726 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1727 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1728 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1729 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1730 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1731 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1732 | "}\n"; |
| 1733 | |
| 1734 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1735 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1736 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1737 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1738 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1739 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1740 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1741 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1742 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1743 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1744 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1745 | pipelineobj.AddShader(&vs); |
| 1746 | pipelineobj.AddShader(&ps); |
| 1747 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1748 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1749 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1750 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1751 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1752 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1753 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1754 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1755 | }; |
| 1756 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1757 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1758 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1759 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1760 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1761 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1762 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1763 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1764 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1765 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1766 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1767 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1768 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1769 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1770 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1771 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1772 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1773 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1774 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1775 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1776 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1777 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1778 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1779 | pDSDumpDot((char*)"triTest2.dot"); |
| 1780 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1781 | |
| 1782 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1783 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1784 | |
| 1785 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1786 | EndCommandBuffer(); |
| 1787 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1788 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1789 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1790 | } |
| 1791 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1792 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVP) |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1793 | { |
| 1794 | static const char *vertShaderText = |
| 1795 | "#version 140\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1796 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1797 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 1798 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1799 | " mat4 mvp;\n" |
| 1800 | "} myBufferVals;\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1801 | "layout (location = 0) in vec4 pos;\n" |
| 1802 | "layout (location = 1) in vec4 inColor;\n" |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1803 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1804 | "void main() {\n" |
| 1805 | " outColor = inColor;\n" |
| 1806 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1807 | " gl_Position.y = -gl_Position.y;\n" |
| 1808 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1809 | "}\n"; |
| 1810 | |
| 1811 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1812 | "#version 140\n" |
| 1813 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1814 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1815 | "layout (location = 0) in vec4 color;\n" |
| 1816 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1817 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1818 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1819 | "}\n"; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1820 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1821 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1822 | glm::mat4 View = glm::lookAt( |
| 1823 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 1824 | glm::vec3(0,0,0), // and looks at the origin |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1825 | glm::vec3(0,-1,0) // Head is up (set to 0,-1,0 to look upside-down) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1826 | ); |
| 1827 | |
| 1828 | glm::mat4 Model = glm::mat4(1.0f); |
| 1829 | |
| 1830 | glm::mat4 MVP = Projection * View * Model; |
| 1831 | |
| 1832 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1833 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 1834 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1835 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1836 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1837 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vb_solid_face_colors_Data)/sizeof(g_vb_solid_face_colors_Data[0]), |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1838 | sizeof(g_vb_solid_face_colors_Data[0]), g_vb_solid_face_colors_Data); |
| 1839 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 1840 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1841 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1842 | VkConstantBufferObj MVPBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1843 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1844 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1845 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1846 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1847 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1848 | pipelineobj.AddShader(&vs); |
| 1849 | pipelineobj.AddShader(&ps); |
| 1850 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 1851 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1852 | ds_state.depthTestEnable = VK_TRUE; |
| 1853 | ds_state.depthWriteEnable = VK_TRUE; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 1854 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
Cody Northrop | 271ba75 | 2015-08-26 10:01:32 -0600 | [diff] [blame] | 1855 | ds_state.depthBoundsTestEnable = VK_FALSE; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1856 | ds_state.stencilTestEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1857 | ds_state.back.depthFailOp = VK_STENCIL_OP_KEEP; |
| 1858 | ds_state.back.failOp = VK_STENCIL_OP_KEEP; |
| 1859 | ds_state.back.passOp = VK_STENCIL_OP_KEEP; |
| 1860 | ds_state.back.compareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 1861 | ds_state.front = ds_state.back; |
| 1862 | pipelineobj.SetDepthStencil(&ds_state); |
| 1863 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1864 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1865 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1866 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1867 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1868 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1869 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1870 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1871 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1872 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1873 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1874 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1875 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1876 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1877 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1878 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1879 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1880 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1881 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1882 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1883 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1884 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1885 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1886 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1887 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1888 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1889 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
| 1890 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1891 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1892 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1893 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1894 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1895 | pDSDumpDot((char*)"triTest2.dot"); |
| 1896 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1897 | |
| 1898 | // render triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1899 | Draw(36, 1, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1900 | |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1901 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1902 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1903 | EndCommandBuffer(); |
| 1904 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1905 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1906 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1907 | } |
| 1908 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1909 | TEST_F(VkRenderTest, VSTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1910 | { |
| 1911 | // The expected result from this test is a green and red triangle; |
| 1912 | // one red vertex on the left, two green vertices on the right. |
| 1913 | static const char *vertShaderText = |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1914 | "#version 140\n" |
| 1915 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1916 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1917 | "layout (location = 0) out vec4 texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1918 | "uniform sampler2D surface;\n" |
| 1919 | "void main() {\n" |
| 1920 | " vec2 vertices[3];" |
| 1921 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1922 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1923 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 1924 | " vec2 positions[3];" |
| 1925 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 1926 | " positions[1] = vec2( 0.25, 0.1);\n" |
| 1927 | " positions[2] = vec2( 0.1, 0.25);\n" |
| 1928 | " vec2 samplePos = positions[gl_VertexID % 3];\n" |
| 1929 | " texColor = textureLod(surface, samplePos, 0.0);\n" |
| 1930 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1931 | "}\n"; |
| 1932 | |
| 1933 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1934 | "#version 140\n" |
| 1935 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1936 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1937 | "layout (location = 0) in vec4 texColor;\n" |
| 1938 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1939 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1940 | " outColor = texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1941 | "}\n"; |
| 1942 | |
| 1943 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1944 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1945 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1946 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1947 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1948 | VkSamplerObj sampler(m_device); |
| 1949 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1950 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1951 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1952 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1953 | pipelineobj.AddShader(&vs); |
| 1954 | pipelineobj.AddShader(&ps); |
| 1955 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1956 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 1957 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1958 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1959 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1960 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1961 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1962 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1963 | |
| 1964 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1965 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1966 | pDSDumpDot((char*)"triTest2.dot"); |
| 1967 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1968 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1969 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1970 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1971 | |
| 1972 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1973 | EndCommandBuffer(); |
| 1974 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1975 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1976 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1977 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1978 | |
| 1979 | |
| 1980 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1981 | TEST_F(VkRenderTest, TexturedTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1982 | { |
| 1983 | // The expected result from this test is a red and green checkered triangle |
| 1984 | static const char *vertShaderText = |
| 1985 | "#version 140\n" |
| 1986 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1987 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1988 | "layout (location = 0) out vec2 samplePos;\n" |
| 1989 | "void main() {\n" |
| 1990 | " vec2 vertices[3];" |
| 1991 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1992 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1993 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 1994 | " vec2 positions[3];" |
| 1995 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 1996 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 1997 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 1998 | " samplePos = positions[gl_VertexID % 3];\n" |
| 1999 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2000 | "}\n"; |
| 2001 | |
| 2002 | static const char *fragShaderText = |
| 2003 | "#version 140\n" |
| 2004 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2005 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2006 | "layout (location = 0) in vec2 samplePos;\n" |
| 2007 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2008 | "layout (location=0) out vec4 outColor;\n" |
| 2009 | "void main() {\n" |
| 2010 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2011 | " outColor = texColor;\n" |
| 2012 | "}\n"; |
| 2013 | |
| 2014 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2015 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2016 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2017 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2018 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2019 | VkSamplerObj sampler(m_device); |
| 2020 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2021 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2022 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2023 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2024 | pipelineobj.AddShader(&vs); |
| 2025 | pipelineobj.AddShader(&ps); |
| 2026 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2027 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2028 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2029 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2030 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2031 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2032 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2033 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2034 | |
| 2035 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2036 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2037 | pDSDumpDot((char*)"triTest2.dot"); |
| 2038 | #endif |
| 2039 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2040 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2041 | |
| 2042 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2043 | EndCommandBuffer(); |
| 2044 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2045 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2046 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2047 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2048 | TEST_F(VkRenderTest, TexturedTriangleClip) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2049 | { |
| 2050 | // The expected result from this test is a red and green checkered triangle |
| 2051 | static const char *vertShaderText = |
| 2052 | "#version 330\n" |
| 2053 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2054 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2055 | "layout (location = 0) out vec2 samplePos;\n" |
| 2056 | "out gl_PerVertex {\n" |
| 2057 | " vec4 gl_Position;\n" |
| 2058 | " float gl_ClipDistance[1];\n" |
| 2059 | "};\n" |
| 2060 | "void main() {\n" |
| 2061 | " vec2 vertices[3];" |
| 2062 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2063 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2064 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2065 | " vec2 positions[3];" |
| 2066 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2067 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2068 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2069 | " float dists[3];\n" |
| 2070 | " dists[0] = 1.0;\n" |
| 2071 | " dists[1] = 1.0;\n" |
| 2072 | " dists[2] = -1.0;\n" |
| 2073 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 2074 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2075 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2076 | "}\n"; |
| 2077 | |
| 2078 | static const char *fragShaderText = |
| 2079 | "#version 140\n" |
| 2080 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2081 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2082 | "layout (location = 0) in vec2 samplePos;\n" |
| 2083 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2084 | "layout (location=0) out vec4 outColor;\n" |
| 2085 | "void main() {\n" |
| 2086 | //" vec4 texColor = textureLod(surface, samplePos, 0.0 + gl_ClipDistance[0]);\n" |
| 2087 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2088 | " outColor = texColor;\n" |
| 2089 | "}\n"; |
| 2090 | |
| 2091 | |
| 2092 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2093 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2094 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2095 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2096 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2097 | VkSamplerObj sampler(m_device); |
| 2098 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2099 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2100 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2101 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2102 | pipelineobj.AddShader(&vs); |
| 2103 | pipelineobj.AddShader(&ps); |
| 2104 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2105 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2106 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2107 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2108 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2109 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2110 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2111 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2112 | |
| 2113 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2114 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2115 | pDSDumpDot((char*)"triTest2.dot"); |
| 2116 | #endif |
| 2117 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2118 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2119 | |
| 2120 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2121 | EndCommandBuffer(); |
| 2122 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2123 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2124 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2125 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2126 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2127 | TEST_F(VkRenderTest, FSTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2128 | { |
| 2129 | // The expected result from this test is a red and green checkered triangle |
| 2130 | static const char *vertShaderText = |
| 2131 | "#version 140\n" |
| 2132 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2133 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2134 | "layout (location = 0) out vec2 samplePos;\n" |
| 2135 | "void main() {\n" |
| 2136 | " vec2 vertices[3];" |
| 2137 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2138 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2139 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2140 | " vec2 positions[3];" |
| 2141 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2142 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2143 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2144 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2145 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2146 | "}\n"; |
| 2147 | |
| 2148 | static const char *fragShaderText = |
| 2149 | "#version 140\n" |
| 2150 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2151 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2152 | "layout (location = 0) in vec2 samplePos;\n" |
| 2153 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2154 | "layout (location=0) out vec4 outColor;\n" |
| 2155 | "void main() {\n" |
| 2156 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2157 | " outColor = texColor;\n" |
| 2158 | "}\n"; |
| 2159 | |
| 2160 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2161 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2162 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2163 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2164 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2165 | VkSamplerObj sampler(m_device); |
| 2166 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2167 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2168 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2169 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2170 | pipelineobj.AddShader(&vs); |
| 2171 | pipelineobj.AddShader(&ps); |
| 2172 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2173 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2174 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2175 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2176 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2177 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2178 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2179 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2180 | |
| 2181 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2182 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2183 | pDSDumpDot((char*)"triTest2.dot"); |
| 2184 | #endif |
| 2185 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2186 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2187 | |
| 2188 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2189 | EndCommandBuffer(); |
| 2190 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2191 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2192 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2193 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2194 | TEST_F(VkRenderTest, SamplerBindingsTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2195 | { |
| 2196 | // This test sets bindings on the samplers |
| 2197 | // For now we are asserting that sampler and texture pairs |
| 2198 | // march in lock step, and are set via GLSL binding. This can |
| 2199 | // and will probably change. |
| 2200 | // The sampler bindings should match the sampler and texture slot |
| 2201 | // number set up by the application. |
| 2202 | // This test will result in a blue triangle |
| 2203 | static const char *vertShaderText = |
| 2204 | "#version 140\n" |
| 2205 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2206 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2207 | "layout (location = 0) out vec4 samplePos;\n" |
| 2208 | "void main() {\n" |
| 2209 | " vec2 vertices[3];" |
| 2210 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2211 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2212 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2213 | " vec2 positions[3];" |
| 2214 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2215 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2216 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2217 | " samplePos = vec4(positions[gl_VertexID % 3], 0.0, 0.0);\n" |
| 2218 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2219 | "}\n"; |
| 2220 | |
| 2221 | static const char *fragShaderText = |
| 2222 | "#version 140\n" |
| 2223 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2224 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2225 | "layout (location = 0) in vec4 samplePos;\n" |
| 2226 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2227 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2228 | "layout (binding = 12) uniform sampler2D surface2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2229 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2230 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2231 | " outColor = textureLod(surface2, samplePos.xy, 0.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2232 | "}\n"; |
| 2233 | |
| 2234 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2235 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2236 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2237 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2238 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2239 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2240 | VkSamplerObj sampler1(m_device); |
| 2241 | VkSamplerObj sampler2(m_device); |
| 2242 | VkSamplerObj sampler3(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2243 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2244 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2245 | VkTextureObj texture1(m_device, tex_colors); // Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2246 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2247 | VkTextureObj texture2(m_device, tex_colors); // Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2248 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2249 | VkTextureObj texture3(m_device, tex_colors); // Blue |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2250 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2251 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2252 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2253 | pipelineobj.AddShader(&vs); |
| 2254 | pipelineobj.AddShader(&ps); |
| 2255 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2256 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2257 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 2258 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2259 | for (int i = 0; i < 10; i++) |
| 2260 | descriptorSet.AppendDummy(); |
| 2261 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2262 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2263 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2264 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2265 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2266 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2267 | |
| 2268 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2269 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2270 | pDSDumpDot((char*)"triTest2.dot"); |
| 2271 | #endif |
| 2272 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2273 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2274 | |
| 2275 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2276 | EndCommandBuffer(); |
| 2277 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2278 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2279 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2280 | } |
| 2281 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2282 | TEST_F(VkRenderTest, TriangleVSUniformBlock) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2283 | { |
| 2284 | // The expected result from this test is a blue triangle |
| 2285 | |
| 2286 | static const char *vertShaderText = |
| 2287 | "#version 140\n" |
| 2288 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2289 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2290 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2291 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2292 | " vec4 red;\n" |
| 2293 | " vec4 green;\n" |
| 2294 | " vec4 blue;\n" |
| 2295 | " vec4 white;\n" |
| 2296 | "} myBufferVals;\n" |
| 2297 | "void main() {\n" |
| 2298 | " vec2 vertices[3];" |
| 2299 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2300 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2301 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2302 | " outColor = myBufferVals.blue;\n" |
| 2303 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2304 | "}\n"; |
| 2305 | |
| 2306 | static const char *fragShaderText = |
| 2307 | "#version 140\n" |
| 2308 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2309 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2310 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2311 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2312 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2313 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2314 | "}\n"; |
| 2315 | |
| 2316 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2317 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2318 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2319 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2320 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2321 | |
| 2322 | // Let's populate our buffer with the following: |
| 2323 | // vec4 red; |
| 2324 | // vec4 green; |
| 2325 | // vec4 blue; |
| 2326 | // vec4 white; |
| 2327 | const int valCount = 4 * 4; |
| 2328 | const float bufferVals[valCount] = { 1.0, 0.0, 0.0, 1.0, |
| 2329 | 0.0, 1.0, 0.0, 1.0, |
| 2330 | 0.0, 0.0, 1.0, 1.0, |
| 2331 | 1.0, 1.0, 1.0, 1.0 }; |
| 2332 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2333 | VkConstantBufferObj colorBuffer(m_device, valCount, sizeof(bufferVals[0]), (const void*) bufferVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2334 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2335 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2336 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2337 | pipelineobj.AddShader(&vs); |
| 2338 | pipelineobj.AddShader(&ps); |
| 2339 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2340 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2341 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, colorBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2342 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2343 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2344 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2345 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2346 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2347 | |
| 2348 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2349 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2350 | pDSDumpDot((char*)"triTest2.dot"); |
| 2351 | #endif |
| 2352 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2353 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2354 | |
| 2355 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2356 | EndCommandBuffer(); |
| 2357 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2358 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2359 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2360 | } |
| 2361 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2362 | TEST_F(VkRenderTest, TriangleFSUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2363 | { |
| 2364 | // This test allows the shader to select which buffer it is |
| 2365 | // pulling from using layout binding qualifier. |
| 2366 | // There are corresponding changes in the compiler stack that |
| 2367 | // will select the buffer using binding directly. |
| 2368 | // The binding number should match the slot number set up by |
| 2369 | // the application. |
| 2370 | // The expected result from this test is a purple triangle |
| 2371 | |
| 2372 | static const char *vertShaderText = |
| 2373 | "#version 140\n" |
| 2374 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2375 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2376 | "void main() {\n" |
| 2377 | " vec2 vertices[3];" |
| 2378 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2379 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2380 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2381 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2382 | "}\n"; |
| 2383 | |
| 2384 | static const char *fragShaderText = |
| 2385 | "#version 140\n" |
| 2386 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2387 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2388 | "layout (std140, binding = 0) uniform redVal { vec4 color; } myRedVal\n;" |
| 2389 | "layout (std140, binding = 1) uniform greenVal { vec4 color; } myGreenVal\n;" |
| 2390 | "layout (std140, binding = 2) uniform blueVal { vec4 color; } myBlueVal\n;" |
| 2391 | "layout (std140, binding = 3) uniform whiteVal { vec4 color; } myWhiteVal\n;" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2392 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2393 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2394 | " outColor = myBlueVal.color;\n" |
| 2395 | " outColor += myRedVal.color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2396 | "}\n"; |
| 2397 | |
| 2398 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2399 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2400 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2401 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2402 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2403 | |
| 2404 | // We're going to create a number of uniform buffers, and then allow |
| 2405 | // the shader to select which it wants to read from with a binding |
| 2406 | |
| 2407 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2408 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2409 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2410 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2411 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2412 | |
| 2413 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2414 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2415 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2416 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2417 | |
| 2418 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2419 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2420 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2421 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2422 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2423 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2424 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2425 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2426 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2427 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2428 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2429 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2430 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2431 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2432 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2433 | pipelineobj.AddShader(&vs); |
| 2434 | pipelineobj.AddShader(&ps); |
| 2435 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2436 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2437 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2438 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2439 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2440 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2441 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2442 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2443 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2444 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2445 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2446 | |
| 2447 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2448 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2449 | pDSDumpDot((char*)"triTest2.dot"); |
| 2450 | #endif |
| 2451 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2452 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2453 | |
| 2454 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2455 | EndCommandBuffer(); |
| 2456 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2457 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2458 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2459 | } |
| 2460 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2461 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2462 | { |
| 2463 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2464 | // it does not provide an instance name. |
| 2465 | // The expected result from this test is a purple triangle |
| 2466 | |
| 2467 | static const char *vertShaderText = |
| 2468 | "#version 140\n" |
| 2469 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2470 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2471 | "void main() {\n" |
| 2472 | " vec2 vertices[3];" |
| 2473 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2474 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2475 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2476 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2477 | "}\n"; |
| 2478 | |
| 2479 | static const char *fragShaderText = |
| 2480 | "#version 430\n" |
| 2481 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2482 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2483 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2484 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2485 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2486 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2487 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2488 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2489 | " outColor = blue;\n" |
| 2490 | " outColor += red;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2491 | "}\n"; |
| 2492 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2493 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2494 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2495 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2496 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2497 | |
| 2498 | // We're going to create a number of uniform buffers, and then allow |
| 2499 | // the shader to select which it wants to read from with a binding |
| 2500 | |
| 2501 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2502 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2503 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2504 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2505 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2506 | |
| 2507 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2508 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2509 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2510 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2511 | |
| 2512 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2513 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2514 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2515 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2516 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2517 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2518 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2519 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2520 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2521 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2522 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2523 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2524 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2525 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2526 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2527 | pipelineobj.AddShader(&vs); |
| 2528 | pipelineobj.AddShader(&ps); |
| 2529 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2530 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2531 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2532 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2533 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2534 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2535 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2536 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2537 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2538 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2539 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2540 | |
| 2541 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2542 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2543 | pDSDumpDot((char*)"triTest2.dot"); |
| 2544 | #endif |
| 2545 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2546 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2547 | |
| 2548 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2549 | EndCommandBuffer(); |
| 2550 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2551 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2552 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2553 | } |
| 2554 | |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2555 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBindingWithStruct) |
| 2556 | { |
| 2557 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2558 | // it does not provide an instance name. |
| 2559 | // The expected result from this test is a purple triangle |
| 2560 | |
| 2561 | static const char *vertShaderText = |
| 2562 | "#version 140\n" |
| 2563 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2564 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2565 | "void main() {\n" |
| 2566 | " vec2 vertices[3];" |
| 2567 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2568 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2569 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2570 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2571 | "}\n"; |
| 2572 | |
| 2573 | static const char *fragShaderText = |
| 2574 | "#version 430\n" |
| 2575 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2576 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2577 | "\n" |
| 2578 | " struct PS_INPUT {\n" |
| 2579 | " vec2 member0;\n" |
| 2580 | " vec4 member1;\n" |
| 2581 | " vec4 member2;\n" |
| 2582 | " vec4 member3;\n" |
| 2583 | " vec4 member4;\n" |
| 2584 | " vec4 member5;\n" |
| 2585 | " vec4 member6;\n" |
| 2586 | " vec4 member7;\n" |
| 2587 | " vec4 member8;\n" |
| 2588 | " vec4 member9;\n" |
| 2589 | " };\n" |
| 2590 | "\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2591 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2592 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2593 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2594 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2595 | "layout (location = 0) out vec4 outColor;\n" |
| 2596 | "PS_INPUT MainFs()\n" |
| 2597 | "{\n" |
| 2598 | " PS_INPUT o;\n" |
| 2599 | " o.member9 = red;\n" |
| 2600 | " return o;\n" |
| 2601 | "}\n" |
| 2602 | "\n" |
| 2603 | "void main()\n" |
| 2604 | "{\n" |
| 2605 | " PS_INPUT o;\n" |
| 2606 | " o = MainFs();\n" |
| 2607 | " outColor = blue;" |
| 2608 | " outColor += o.member9;\n" |
| 2609 | "}\n";; |
| 2610 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2611 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2612 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2613 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2614 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2615 | |
| 2616 | // We're going to create a number of uniform buffers, and then allow |
| 2617 | // the shader to select which it wants to read from with a binding |
| 2618 | |
| 2619 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2620 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2621 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2622 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2623 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2624 | |
| 2625 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2626 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2627 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2628 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2629 | |
| 2630 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2631 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2632 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2633 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2634 | |
| 2635 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2636 | |
| 2637 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2638 | |
| 2639 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2640 | |
| 2641 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
| 2642 | |
| 2643 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2644 | pipelineobj.AddColorAttachment(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2645 | pipelineobj.AddShader(&vs); |
| 2646 | pipelineobj.AddShader(&ps); |
| 2647 | |
| 2648 | VkDescriptorSetObj descriptorSet(m_device); |
| 2649 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2650 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2651 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2652 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
| 2653 | |
| 2654 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2655 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2656 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2657 | GenericDrawPreparation(pipelineobj, descriptorSet); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2658 | |
| 2659 | #ifdef DUMP_STATE_DOT |
| 2660 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
| 2661 | pDSDumpDot((char*)"triTest2.dot"); |
| 2662 | #endif |
| 2663 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2664 | Draw(3, 1, 0, 0); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2665 | |
| 2666 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2667 | EndCommandBuffer(); |
| 2668 | QueueCommandBuffer(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2669 | |
| 2670 | RecordImages(m_renderTargets); |
| 2671 | } |
| 2672 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2673 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVPAndTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2674 | { |
| 2675 | static const char *vertShaderText = |
| 2676 | "#version 140\n" |
| 2677 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2678 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2679 | "layout (std140, binding=0) uniform bufferVals {\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2680 | " mat4 mvp;\n" |
| 2681 | "} myBufferVals;\n" |
| 2682 | "layout (location=0) in vec4 pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2683 | "layout (location=1) in vec2 input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2684 | "layout (location=0) out vec2 UV;\n" |
| 2685 | "void main() {\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2686 | " UV = input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2687 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2688 | " gl_Position.y = -gl_Position.y;\n" |
| 2689 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2690 | "}\n"; |
| 2691 | |
| 2692 | static const char *fragShaderText = |
| 2693 | "#version 140\n" |
| 2694 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2695 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2696 | "layout (binding=1) uniform sampler2D surface;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2697 | "layout (location=0) out vec4 outColor;\n" |
| 2698 | "layout (location=0) in vec2 UV;\n" |
| 2699 | "void main() {\n" |
| 2700 | " outColor= textureLod(surface, UV, 0.0);\n" |
| 2701 | "}\n"; |
| 2702 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
| 2703 | |
| 2704 | glm::mat4 View = glm::lookAt( |
| 2705 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 2706 | glm::vec3(0,0,0), // and looks at the origin |
| 2707 | glm::vec3(0,1,0) // Head is up (set to 0,-1,0 to look upside-down) |
| 2708 | ); |
| 2709 | |
| 2710 | glm::mat4 Model = glm::mat4(1.0f); |
| 2711 | |
| 2712 | glm::mat4 MVP = Projection * View * Model; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2713 | int num_verts = sizeof(g_vb_texture_Data) / sizeof(g_vb_texture_Data[0]); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2714 | |
| 2715 | |
| 2716 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2717 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 2718 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2719 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2720 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2721 | VkConstantBufferObj meshBuffer(m_device, num_verts, |
| 2722 | sizeof(g_vb_texture_Data[0]), g_vb_texture_Data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 2723 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2724 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 2725 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2726 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2727 | VkConstantBufferObj mvpBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2728 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2729 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2730 | VkSamplerObj sampler(m_device); |
| 2731 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2732 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2733 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2734 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2735 | pipelineobj.AddShader(&vs); |
| 2736 | pipelineobj.AddShader(&ps); |
| 2737 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2738 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2739 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mvpBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2740 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2741 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2742 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2743 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2744 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2745 | sizeof(g_vb_texture_Data[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 2746 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2747 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2748 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2749 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2750 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 2751 | vi_attribs[0].location = 0; // location |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 2752 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2753 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2754 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 2755 | vi_attribs[1].location = 1; // location |
| 2756 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2757 | vi_attribs[1].offset = 16; // Offset of uv components |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2758 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2759 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2760 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2761 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 2762 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2763 | ds_state.depthTestEnable = VK_TRUE; |
| 2764 | ds_state.depthWriteEnable = VK_TRUE; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 2765 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
Cody Northrop | 271ba75 | 2015-08-26 10:01:32 -0600 | [diff] [blame] | 2766 | ds_state.depthBoundsTestEnable = VK_FALSE; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2767 | ds_state.stencilTestEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 2768 | ds_state.back.depthFailOp = VK_STENCIL_OP_KEEP; |
| 2769 | ds_state.back.failOp = VK_STENCIL_OP_KEEP; |
| 2770 | ds_state.back.passOp = VK_STENCIL_OP_KEEP; |
| 2771 | ds_state.back.compareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 2772 | ds_state.front = ds_state.back; |
| 2773 | pipelineobj.SetDepthStencil(&ds_state); |
| 2774 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 2775 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 2776 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 2777 | VkCommandBufferBeginInfo cbBeginInfo; |
| 2778 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 2779 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 2780 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 2781 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2782 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2783 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 2784 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2785 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2786 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2787 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2788 | pDSDumpDot((char*)"triTest2.dot"); |
| 2789 | #endif |
| 2790 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2791 | Draw(num_verts, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2792 | |
| 2793 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2794 | EndCommandBuffer(); |
| 2795 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2796 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2797 | RecordImages(m_renderTargets); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2798 | RotateTriangleVSUniform(Projection, View, Model, &mvpBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2799 | } |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2800 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2801 | TEST_F(VkRenderTest, TriangleMixedSamplerUniformBlockBinding) |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2802 | { |
| 2803 | // This test mixes binding slots of textures and buffers, ensuring |
| 2804 | // that sparse and overlapping assignments work. |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2805 | // The expected result from this test is a purple triangle, although |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2806 | // you can modify it to move the desired result around. |
| 2807 | |
| 2808 | static const char *vertShaderText = |
| 2809 | "#version 140\n" |
| 2810 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2811 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2812 | "void main() {\n" |
| 2813 | " vec2 vertices[3];" |
| 2814 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2815 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2816 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2817 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2818 | "}\n"; |
| 2819 | |
| 2820 | static const char *fragShaderText = |
| 2821 | "#version 430\n" |
| 2822 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2823 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2824 | "layout (binding = 0) uniform sampler2D surface0;\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2825 | "layout (binding = 3) uniform sampler2D surface1;\n" |
| 2826 | "layout (binding = 1) uniform sampler2D surface2;\n" |
| 2827 | "layout (binding = 2) uniform sampler2D surface3;\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2828 | |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2829 | |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2830 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2831 | "layout (std140, binding = 6) uniform greenVal { vec4 green; };" |
| 2832 | "layout (std140, binding = 5) uniform blueVal { vec4 blue; };" |
| 2833 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2834 | "layout (location = 0) out vec4 outColor;\n" |
| 2835 | "void main() {\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2836 | " outColor = red * vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2837 | " outColor += white * vec4(0.00001);\n" |
| 2838 | " outColor += textureLod(surface2, vec2(0.5), 0.0)* vec4(0.00001);\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2839 | " outColor += textureLod(surface1, vec2(0.0), 0.0);//* vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2840 | "}\n"; |
| 2841 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2842 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2843 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2844 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2845 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2846 | |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2847 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2848 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2849 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2850 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2851 | |
| 2852 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2853 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2854 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2855 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2856 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2857 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2858 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2859 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2860 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2861 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2862 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2863 | VkSamplerObj sampler0(m_device); |
| 2864 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2865 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2866 | VkSamplerObj sampler2(m_device); |
| 2867 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2868 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2869 | VkSamplerObj sampler4(m_device); |
| 2870 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2871 | |
| 2872 | // NOTE: Bindings 1,3,5,7,8,9,11,12,14,16 work for this sampler, but 6 does not!!! |
| 2873 | // TODO: Get back here ASAP and understand why. |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2874 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2875 | VkSamplerObj sampler7(m_device); |
| 2876 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2877 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2878 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2879 | pipelineobj.AddColorAttachment(); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2880 | pipelineobj.AddShader(&vs); |
| 2881 | pipelineobj.AddShader(&ps); |
| 2882 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2883 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2884 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2885 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2886 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 2887 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2888 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2889 | // swap blue and green |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2890 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2891 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2892 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2893 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2894 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2895 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2896 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2897 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2898 | |
| 2899 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2900 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2901 | pDSDumpDot((char*)"triTest2.dot"); |
| 2902 | #endif |
| 2903 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2904 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2905 | |
| 2906 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2907 | EndCommandBuffer(); |
| 2908 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2909 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2910 | RecordImages(m_renderTargets); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2911 | } |
| 2912 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2913 | TEST_F(VkRenderTest, TriangleMatchingSamplerUniformBlockBinding) |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2914 | { |
| 2915 | // This test matches binding slots of textures and buffers, requiring |
| 2916 | // the driver to give them distinct number spaces. |
| 2917 | // The expected result from this test is a red triangle, although |
| 2918 | // you can modify it to move the desired result around. |
| 2919 | |
| 2920 | static const char *vertShaderText = |
| 2921 | "#version 140\n" |
| 2922 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2923 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2924 | "void main() {\n" |
| 2925 | " vec2 vertices[3];" |
| 2926 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2927 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2928 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2929 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2930 | "}\n"; |
| 2931 | |
| 2932 | static const char *fragShaderText = |
| 2933 | "#version 430\n" |
| 2934 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2935 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2936 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2937 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2938 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 2939 | "layout (binding = 3) uniform sampler2D surface3;\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2940 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2941 | "layout (std140, binding = 5) uniform greenVal { vec4 green; };" |
| 2942 | "layout (std140, binding = 6) uniform blueVal { vec4 blue; };" |
| 2943 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2944 | "layout (location = 0) out vec4 outColor;\n" |
| 2945 | "void main() {\n" |
| 2946 | " outColor = red;// * vec4(0.00001);\n" |
| 2947 | " outColor += white * vec4(0.00001);\n" |
| 2948 | " outColor += textureLod(surface1, vec2(0.5), 0.0)* vec4(0.00001);\n" |
| 2949 | " outColor += textureLod(surface3, vec2(0.0), 0.0)* vec4(0.00001);\n" |
| 2950 | "}\n"; |
| 2951 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2952 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2953 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2954 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2955 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2956 | |
| 2957 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2958 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2959 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2960 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2961 | |
| 2962 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2963 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2964 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2965 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2966 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2967 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2968 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2969 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2970 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2971 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2972 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2973 | VkSamplerObj sampler0(m_device); |
| 2974 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2975 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2976 | VkSamplerObj sampler2(m_device); |
| 2977 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2978 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2979 | VkSamplerObj sampler4(m_device); |
| 2980 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2981 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2982 | VkSamplerObj sampler7(m_device); |
| 2983 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2984 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2985 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2986 | pipelineobj.AddColorAttachment(); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2987 | pipelineobj.AddShader(&vs); |
| 2988 | pipelineobj.AddShader(&ps); |
| 2989 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2990 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2991 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2992 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2993 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 2994 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2995 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2996 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2997 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2998 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2999 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3000 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3001 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3002 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3003 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3004 | |
| 3005 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3006 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3007 | pDSDumpDot((char*)"triTest2.dot"); |
| 3008 | #endif |
| 3009 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3010 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3011 | |
| 3012 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3013 | EndCommandBuffer(); |
| 3014 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3015 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3016 | RecordImages(m_renderTargets); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3017 | } |
| 3018 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3019 | TEST_F(VkRenderTest, TriangleUniformBufferLayout) |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3020 | { |
| 3021 | // This test populates a buffer with a variety of different data |
| 3022 | // types, then reads them out with a shader. |
| 3023 | // The expected result from this test is a green triangle |
| 3024 | |
| 3025 | static const char *vertShaderText = |
| 3026 | "#version 140\n" |
| 3027 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3028 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3029 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3030 | " vec4 fRed;\n" |
| 3031 | " vec4 fGreen;\n" |
| 3032 | " layout(row_major) mat4 worldToProj;\n" |
| 3033 | " layout(row_major) mat4 projToWorld;\n" |
| 3034 | " layout(row_major) mat4 worldToView;\n" |
| 3035 | " layout(row_major) mat4 viewToProj;\n" |
| 3036 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3037 | " float fZero;\n" |
| 3038 | " float fOne;\n" |
| 3039 | " float fTwo;\n" |
| 3040 | " float fThree;\n" |
| 3041 | " vec3 fZeroZeroZero;\n" |
| 3042 | " float fFour;\n" |
| 3043 | " vec3 fZeroZeroOne;\n" |
| 3044 | " float fFive;\n" |
| 3045 | " vec3 fZeroOneZero;\n" |
| 3046 | " float fSix;\n" |
| 3047 | " float fSeven;\n" |
| 3048 | " float fEight;\n" |
| 3049 | " float fNine;\n" |
| 3050 | " vec2 fZeroZero;\n" |
| 3051 | " vec2 fZeroOne;\n" |
| 3052 | " vec4 fBlue;\n" |
| 3053 | " vec2 fOneZero;\n" |
| 3054 | " vec2 fOneOne;\n" |
| 3055 | " vec3 fZeroOneOne;\n" |
| 3056 | " float fTen;\n" |
| 3057 | " float fEleven;\n" |
| 3058 | " float fTwelve;\n" |
| 3059 | " vec3 fOneZeroZero;\n" |
| 3060 | " vec4 uvOffsets[4];\n" |
| 3061 | "};\n" |
| 3062 | "layout (location = 0) out vec4 color;" |
| 3063 | "void main() {\n" |
| 3064 | |
| 3065 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3066 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3067 | " \n" |
| 3068 | |
| 3069 | // do some exact comparisons, even though we should |
| 3070 | // really have an epsilon involved. |
| 3071 | " vec4 outColor = right;\n" |
| 3072 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3073 | " outColor = wrong;\n" |
| 3074 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3075 | " outColor = wrong;\n" |
| 3076 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3077 | " outColor = wrong;\n" |
| 3078 | |
| 3079 | " color = outColor;\n" |
| 3080 | |
| 3081 | // generic position stuff |
| 3082 | " vec2 vertices;\n" |
| 3083 | " int vertexSelector = gl_VertexID;\n" |
| 3084 | " if (vertexSelector == 0)\n" |
| 3085 | " vertices = vec2(-0.5, -0.5);\n" |
| 3086 | " else if (vertexSelector == 1)\n" |
| 3087 | " vertices = vec2( 0.5, -0.5);\n" |
| 3088 | " else if (vertexSelector == 2)\n" |
| 3089 | " vertices = vec2( 0.5, 0.5);\n" |
| 3090 | " else\n" |
| 3091 | " vertices = vec2( 0.0, 0.0);\n" |
| 3092 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3093 | "}\n"; |
| 3094 | |
| 3095 | static const char *fragShaderText = |
| 3096 | "#version 140\n" |
| 3097 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3098 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3099 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3100 | " vec4 fRed;\n" |
| 3101 | " vec4 fGreen;\n" |
| 3102 | " layout(row_major) mat4 worldToProj;\n" |
| 3103 | " layout(row_major) mat4 projToWorld;\n" |
| 3104 | " layout(row_major) mat4 worldToView;\n" |
| 3105 | " layout(row_major) mat4 viewToProj;\n" |
| 3106 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3107 | " float fZero;\n" |
| 3108 | " float fOne;\n" |
| 3109 | " float fTwo;\n" |
| 3110 | " float fThree;\n" |
| 3111 | " vec3 fZeroZeroZero;\n" |
| 3112 | " float fFour;\n" |
| 3113 | " vec3 fZeroZeroOne;\n" |
| 3114 | " float fFive;\n" |
| 3115 | " vec3 fZeroOneZero;\n" |
| 3116 | " float fSix;\n" |
| 3117 | " float fSeven;\n" |
| 3118 | " float fEight;\n" |
| 3119 | " float fNine;\n" |
| 3120 | " vec2 fZeroZero;\n" |
| 3121 | " vec2 fZeroOne;\n" |
| 3122 | " vec4 fBlue;\n" |
| 3123 | " vec2 fOneZero;\n" |
| 3124 | " vec2 fOneOne;\n" |
| 3125 | " vec3 fZeroOneOne;\n" |
| 3126 | " float fTen;\n" |
| 3127 | " float fEleven;\n" |
| 3128 | " float fTwelve;\n" |
| 3129 | " vec3 fOneZeroZero;\n" |
| 3130 | " vec4 uvOffsets[4];\n" |
| 3131 | "};\n" |
| 3132 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3133 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3134 | "void main() {\n" |
| 3135 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3136 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3137 | " \n" |
| 3138 | |
| 3139 | // start with VS value to ensure it passed |
| 3140 | " vec4 outColor = color;\n" |
| 3141 | |
| 3142 | // do some exact comparisons, even though we should |
| 3143 | // really have an epsilon involved. |
| 3144 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3145 | " outColor = wrong;\n" |
| 3146 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3147 | " outColor = wrong;\n" |
| 3148 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3149 | " outColor = wrong;\n" |
| 3150 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3151 | " outColor = wrong;\n" |
| 3152 | " if (fTwo != 2.0)\n" |
| 3153 | " outColor = wrong;\n" |
| 3154 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3155 | " outColor = wrong;\n" |
| 3156 | " if (fTen != 10.0)\n" |
| 3157 | " outColor = wrong;\n" |
| 3158 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3159 | " outColor = wrong;\n" |
| 3160 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3161 | " uFragColor = outColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3162 | "}\n"; |
| 3163 | |
| 3164 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3165 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3166 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3167 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3168 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3169 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3170 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3171 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3172 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3173 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3174 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3175 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3176 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3177 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3178 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3179 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3180 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3181 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3182 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3183 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3184 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3185 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3186 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3187 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3188 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3189 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3190 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3191 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3192 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3193 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3194 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3195 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3196 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3197 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3198 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3199 | 0.0f, // float fZero; // align |
| 3200 | 1.0f, // float fOne; // pack |
| 3201 | 2.0f, // float fTwo; // pack |
| 3202 | 3.0f, // float fThree; // pack |
| 3203 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3204 | 4.0f, // float fFour; // pack |
| 3205 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3206 | 5.0f, // float fFive; // pack |
| 3207 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3208 | 6.0f, // float fSix; // pack |
| 3209 | 7.0f, // float fSeven; // align |
| 3210 | 8.0f, // float fEight; // pack |
| 3211 | 9.0f, // float fNine; // pack |
| 3212 | 0.0f, // BUFFER |
| 3213 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3214 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3215 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3216 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3217 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3218 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3219 | 10.0f, // float fTen; // pack |
| 3220 | 11.0f, // float fEleven; // align |
| 3221 | 12.0f, // float fTwelve; // pack |
| 3222 | 0.0f, 0.0f, // BUFFER |
| 3223 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3224 | 0.0f, // BUFFER |
| 3225 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3226 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3227 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3228 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3229 | }; |
| 3230 | |
| 3231 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3232 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3233 | |
| 3234 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3235 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3236 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3237 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3238 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3239 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3240 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3241 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3242 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3243 | pipelineobj.AddShader(&vs); |
| 3244 | pipelineobj.AddShader(&ps); |
| 3245 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3246 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3247 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3248 | |
| 3249 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3250 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3251 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3252 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3253 | |
| 3254 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3255 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3256 | pDSDumpDot((char*)"triTest2.dot"); |
| 3257 | #endif |
| 3258 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3259 | Draw(3, 1, 0, 0); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3260 | |
| 3261 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3262 | EndCommandBuffer(); |
| 3263 | QueueCommandBuffer(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3264 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3265 | RecordImages(m_renderTargets); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3266 | } |
| 3267 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3268 | TEST_F(VkRenderTest, TextureGather) |
| 3269 | { |
| 3270 | // This test introduces textureGather and textureGatherOffset |
| 3271 | // Each call is compared against an expected inline color result |
| 3272 | // Green triangle means everything worked as expected |
| 3273 | // Red means something went wrong |
| 3274 | |
Cody Northrop | c55900f | 2015-08-06 13:18:13 -0600 | [diff] [blame] | 3275 | // disable SPV until texture gather is turned on in glsl->SPV |
| 3276 | if (!m_use_glsl) { |
| 3277 | printf("Skipping test that requires GLSL path (TextureGather)\n"); |
| 3278 | return; |
| 3279 | } |
| 3280 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3281 | static const char *vertShaderText = |
| 3282 | "#version 140\n" |
| 3283 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3284 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3285 | "void main() {\n" |
| 3286 | " vec2 vertices[3];" |
| 3287 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 3288 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 3289 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 3290 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 3291 | "}\n"; |
| 3292 | |
| 3293 | static const char *fragShaderText = |
| 3294 | "#version 430\n" |
| 3295 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3296 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3297 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 3298 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 3299 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 3300 | "layout (binding = 3) uniform sampler2D surface3;\n" |
| 3301 | "layout (location = 0) out vec4 outColor;\n" |
| 3302 | "void main() {\n" |
| 3303 | |
| 3304 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3305 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3306 | |
| 3307 | " vec4 color = right;\n" |
| 3308 | |
| 3309 | // Grab a normal texture sample to ensure it can work in conjuntion |
| 3310 | // with textureGather (there are some intracacies in the backend) |
| 3311 | " vec4 sampledColor = textureLod(surface2, vec2(0.5), 0.0);\n" |
| 3312 | " if (sampledColor != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3313 | " color = wrong;\n" |
| 3314 | |
| 3315 | " vec4 gatheredColor = textureGather(surface0, vec2(0.5), 0);\n" |
| 3316 | // This just grabbed four red components from a red surface |
| 3317 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3318 | " color = wrong;\n" |
| 3319 | |
| 3320 | // Yes, this is using an offset of 0, we don't have enough fine grained |
| 3321 | // control of the texture contents here. |
| 3322 | " gatheredColor = textureGatherOffset(surface1, vec2(0.5), ivec2(0, 0), 1);\n" |
| 3323 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3324 | " color = wrong;\n" |
| 3325 | |
| 3326 | " outColor = color;\n" |
| 3327 | |
| 3328 | "}\n"; |
| 3329 | |
| 3330 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3331 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3332 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3333 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3334 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3335 | |
| 3336 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
| 3337 | VkSamplerObj sampler0(m_device); |
| 3338 | VkTextureObj texture0(m_device, tex_colors); // Red |
| 3339 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
| 3340 | VkSamplerObj sampler1(m_device); |
| 3341 | VkTextureObj texture1(m_device, tex_colors); // Green |
| 3342 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
| 3343 | VkSamplerObj sampler2(m_device); |
| 3344 | VkTextureObj texture2(m_device, tex_colors); // Blue |
| 3345 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
| 3346 | VkSamplerObj sampler3(m_device); |
| 3347 | VkTextureObj texture3(m_device, tex_colors); // Red and Blue |
| 3348 | |
| 3349 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3350 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3351 | pipelineobj.AddShader(&vs); |
| 3352 | pipelineobj.AddShader(&ps); |
| 3353 | |
| 3354 | VkDescriptorSetObj descriptorSet(m_device); |
| 3355 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 3356 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 3357 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 3358 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
| 3359 | |
| 3360 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3361 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3362 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3363 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3364 | |
| 3365 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3366 | Draw(3, 1, 0, 0); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3367 | |
| 3368 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3369 | EndCommandBuffer(); |
| 3370 | QueueCommandBuffer(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3371 | |
| 3372 | RecordImages(m_renderTargets); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3373 | } |
| 3374 | |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3375 | TEST_F(VkRenderTest, GeometryShaderHelloWorld) |
| 3376 | { |
| 3377 | // This test introduces a geometry shader that simply |
| 3378 | // changes the color of each vertex to red, green, blue |
| 3379 | |
| 3380 | static const char *vertShaderText = |
| 3381 | "#version 140\n" |
| 3382 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3383 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3384 | "layout (location = 0) out vec4 color;" |
| 3385 | "void main() {\n" |
| 3386 | |
| 3387 | // VS writes out red |
| 3388 | " color = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3389 | |
| 3390 | // generic position stuff |
| 3391 | " vec2 vertices;\n" |
| 3392 | " int vertexSelector = gl_VertexID;\n" |
| 3393 | " if (vertexSelector == 0)\n" |
| 3394 | " vertices = vec2(-0.5, -0.5);\n" |
| 3395 | " else if (vertexSelector == 1)\n" |
| 3396 | " vertices = vec2( 0.5, -0.5);\n" |
| 3397 | " else if (vertexSelector == 2)\n" |
| 3398 | " vertices = vec2( 0.5, 0.5);\n" |
| 3399 | " else\n" |
| 3400 | " vertices = vec2( 0.0, 0.0);\n" |
| 3401 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3402 | |
| 3403 | "}\n"; |
| 3404 | |
| 3405 | static const char *geomShaderText = |
| 3406 | "#version 330\n" |
| 3407 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3408 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3409 | "layout( triangles ) in;\n" |
| 3410 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3411 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3412 | "layout( location = 0 ) out vec4 outColor;\n" |
| 3413 | "void main()\n" |
| 3414 | "{\n" |
| 3415 | |
| 3416 | // first vertex, pass through red |
| 3417 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3418 | " outColor = inColor[0];\n" |
| 3419 | " EmitVertex();\n" |
| 3420 | |
| 3421 | // second vertex, green |
| 3422 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3423 | " outColor = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3424 | " EmitVertex();\n" |
| 3425 | |
| 3426 | // third vertex, blue |
| 3427 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3428 | " outColor = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 3429 | " EmitVertex();\n" |
| 3430 | |
| 3431 | // done |
| 3432 | " EndPrimitive();\n" |
| 3433 | "}\n"; |
| 3434 | |
| 3435 | |
| 3436 | static const char *fragShaderText = |
| 3437 | "#version 140\n" |
| 3438 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3439 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3440 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3441 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3442 | "void main() {\n" |
| 3443 | // pass through |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3444 | " outColor = color;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3445 | "}\n"; |
| 3446 | |
| 3447 | |
| 3448 | |
| 3449 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3450 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3451 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3452 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3453 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3454 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3455 | |
| 3456 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3457 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3458 | pipelineobj.AddShader(&vs); |
| 3459 | pipelineobj.AddShader(&gs); |
| 3460 | pipelineobj.AddShader(&ps); |
| 3461 | |
| 3462 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3463 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3464 | |
| 3465 | VkDescriptorSetObj descriptorSet(m_device); |
| 3466 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3467 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3468 | |
| 3469 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3470 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3471 | |
| 3472 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3473 | EndCommandBuffer(); |
| 3474 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3475 | |
| 3476 | RecordImages(m_renderTargets); |
| 3477 | } |
| 3478 | |
| 3479 | TEST_F(VkRenderTest, GSUniformBufferLayout) |
| 3480 | { |
| 3481 | // This test is just like TriangleUniformBufferLayout but adds |
| 3482 | // geometry as a stage that also does UBO lookups |
| 3483 | // The expected result from this test is a green triangle |
| 3484 | |
| 3485 | static const char *vertShaderText = |
| 3486 | "#version 140\n" |
| 3487 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3488 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3489 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3490 | " vec4 fRed;\n" |
| 3491 | " vec4 fGreen;\n" |
| 3492 | " layout(row_major) mat4 worldToProj;\n" |
| 3493 | " layout(row_major) mat4 projToWorld;\n" |
| 3494 | " layout(row_major) mat4 worldToView;\n" |
| 3495 | " layout(row_major) mat4 viewToProj;\n" |
| 3496 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3497 | " float fZero;\n" |
| 3498 | " float fOne;\n" |
| 3499 | " float fTwo;\n" |
| 3500 | " float fThree;\n" |
| 3501 | " vec3 fZeroZeroZero;\n" |
| 3502 | " float fFour;\n" |
| 3503 | " vec3 fZeroZeroOne;\n" |
| 3504 | " float fFive;\n" |
| 3505 | " vec3 fZeroOneZero;\n" |
| 3506 | " float fSix;\n" |
| 3507 | " float fSeven;\n" |
| 3508 | " float fEight;\n" |
| 3509 | " float fNine;\n" |
| 3510 | " vec2 fZeroZero;\n" |
| 3511 | " vec2 fZeroOne;\n" |
| 3512 | " vec4 fBlue;\n" |
| 3513 | " vec2 fOneZero;\n" |
| 3514 | " vec2 fOneOne;\n" |
| 3515 | " vec3 fZeroOneOne;\n" |
| 3516 | " float fTen;\n" |
| 3517 | " float fEleven;\n" |
| 3518 | " float fTwelve;\n" |
| 3519 | " vec3 fOneZeroZero;\n" |
| 3520 | " vec4 uvOffsets[4];\n" |
| 3521 | "};\n" |
| 3522 | "layout (location = 0) out vec4 color;" |
| 3523 | "void main() {\n" |
| 3524 | |
| 3525 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3526 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3527 | " \n" |
| 3528 | |
| 3529 | // do some exact comparisons, even though we should |
| 3530 | // really have an epsilon involved. |
| 3531 | " vec4 outColor = right;\n" |
| 3532 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3533 | " outColor = wrong;\n" |
| 3534 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3535 | " outColor = wrong;\n" |
| 3536 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3537 | " outColor = wrong;\n" |
| 3538 | |
| 3539 | " color = outColor;\n" |
| 3540 | |
| 3541 | // generic position stuff |
| 3542 | " vec2 vertices;\n" |
| 3543 | " int vertexSelector = gl_VertexID;\n" |
| 3544 | " if (vertexSelector == 0)\n" |
| 3545 | " vertices = vec2(-0.5, -0.5);\n" |
| 3546 | " else if (vertexSelector == 1)\n" |
| 3547 | " vertices = vec2( 0.5, -0.5);\n" |
| 3548 | " else if (vertexSelector == 2)\n" |
| 3549 | " vertices = vec2( 0.5, 0.5);\n" |
| 3550 | " else\n" |
| 3551 | " vertices = vec2( 0.0, 0.0);\n" |
| 3552 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3553 | "}\n"; |
| 3554 | |
| 3555 | static const char *geomShaderText = |
| 3556 | "#version 330\n" |
| 3557 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3558 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3559 | |
| 3560 | // GS layout stuff |
| 3561 | "layout( triangles ) in;\n" |
| 3562 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3563 | |
| 3564 | // Between stage IO |
| 3565 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3566 | "layout( location = 0 ) out vec4 color;\n" |
| 3567 | |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3568 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3569 | " vec4 fRed;\n" |
| 3570 | " vec4 fGreen;\n" |
| 3571 | " layout(row_major) mat4 worldToProj;\n" |
| 3572 | " layout(row_major) mat4 projToWorld;\n" |
| 3573 | " layout(row_major) mat4 worldToView;\n" |
| 3574 | " layout(row_major) mat4 viewToProj;\n" |
| 3575 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3576 | " float fZero;\n" |
| 3577 | " float fOne;\n" |
| 3578 | " float fTwo;\n" |
| 3579 | " float fThree;\n" |
| 3580 | " vec3 fZeroZeroZero;\n" |
| 3581 | " float fFour;\n" |
| 3582 | " vec3 fZeroZeroOne;\n" |
| 3583 | " float fFive;\n" |
| 3584 | " vec3 fZeroOneZero;\n" |
| 3585 | " float fSix;\n" |
| 3586 | " float fSeven;\n" |
| 3587 | " float fEight;\n" |
| 3588 | " float fNine;\n" |
| 3589 | " vec2 fZeroZero;\n" |
| 3590 | " vec2 fZeroOne;\n" |
| 3591 | " vec4 fBlue;\n" |
| 3592 | " vec2 fOneZero;\n" |
| 3593 | " vec2 fOneOne;\n" |
| 3594 | " vec3 fZeroOneOne;\n" |
| 3595 | " float fTen;\n" |
| 3596 | " float fEleven;\n" |
| 3597 | " float fTwelve;\n" |
| 3598 | " vec3 fOneZeroZero;\n" |
| 3599 | " vec4 uvOffsets[4];\n" |
| 3600 | "};\n" |
| 3601 | |
| 3602 | "void main()\n" |
| 3603 | "{\n" |
| 3604 | |
| 3605 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3606 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3607 | |
| 3608 | // Each vertex will validate it can read VS output |
| 3609 | // then check a few values from the UBO |
| 3610 | |
| 3611 | // first vertex |
| 3612 | " vec4 outColor = inColor[0];\n" |
| 3613 | |
| 3614 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3615 | " outColor = wrong;\n" |
| 3616 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3617 | " outColor = wrong;\n" |
| 3618 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3619 | " outColor = wrong;\n" |
| 3620 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3621 | " outColor = wrong;\n" |
| 3622 | |
| 3623 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3624 | " color = outColor;\n" |
| 3625 | " EmitVertex();\n" |
| 3626 | |
| 3627 | // second vertex |
| 3628 | " outColor = inColor[1];\n" |
| 3629 | |
| 3630 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3631 | " outColor = wrong;\n" |
| 3632 | " if (fSix != 6.0)\n" |
| 3633 | " outColor = wrong;\n" |
| 3634 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3635 | " outColor = wrong;\n" |
| 3636 | |
| 3637 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3638 | " color = outColor;\n" |
| 3639 | " EmitVertex();\n" |
| 3640 | |
| 3641 | // third vertex |
| 3642 | " outColor = inColor[2];\n" |
| 3643 | |
| 3644 | " if (fSeven != 7.0)\n" |
| 3645 | " outColor = wrong;\n" |
| 3646 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3647 | " outColor = wrong;\n" |
| 3648 | |
| 3649 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3650 | " color = outColor;\n" |
| 3651 | " EmitVertex();\n" |
| 3652 | |
| 3653 | // done |
| 3654 | " EndPrimitive();\n" |
| 3655 | "}\n"; |
| 3656 | |
| 3657 | static const char *fragShaderText = |
| 3658 | "#version 140\n" |
| 3659 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3660 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3661 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3662 | " vec4 fRed;\n" |
| 3663 | " vec4 fGreen;\n" |
| 3664 | " layout(row_major) mat4 worldToProj;\n" |
| 3665 | " layout(row_major) mat4 projToWorld;\n" |
| 3666 | " layout(row_major) mat4 worldToView;\n" |
| 3667 | " layout(row_major) mat4 viewToProj;\n" |
| 3668 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3669 | " float fZero;\n" |
| 3670 | " float fOne;\n" |
| 3671 | " float fTwo;\n" |
| 3672 | " float fThree;\n" |
| 3673 | " vec3 fZeroZeroZero;\n" |
| 3674 | " float fFour;\n" |
| 3675 | " vec3 fZeroZeroOne;\n" |
| 3676 | " float fFive;\n" |
| 3677 | " vec3 fZeroOneZero;\n" |
| 3678 | " float fSix;\n" |
| 3679 | " float fSeven;\n" |
| 3680 | " float fEight;\n" |
| 3681 | " float fNine;\n" |
| 3682 | " vec2 fZeroZero;\n" |
| 3683 | " vec2 fZeroOne;\n" |
| 3684 | " vec4 fBlue;\n" |
| 3685 | " vec2 fOneZero;\n" |
| 3686 | " vec2 fOneOne;\n" |
| 3687 | " vec3 fZeroOneOne;\n" |
| 3688 | " float fTen;\n" |
| 3689 | " float fEleven;\n" |
| 3690 | " float fTwelve;\n" |
| 3691 | " vec3 fOneZeroZero;\n" |
| 3692 | " vec4 uvOffsets[4];\n" |
| 3693 | "};\n" |
| 3694 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3695 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3696 | "void main() {\n" |
| 3697 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3698 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3699 | " \n" |
| 3700 | |
| 3701 | // start with GS value to ensure it passed |
| 3702 | " vec4 outColor = color;\n" |
| 3703 | |
| 3704 | // do some exact comparisons, even though we should |
| 3705 | // really have an epsilon involved. |
| 3706 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3707 | " outColor = wrong;\n" |
| 3708 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3709 | " outColor = wrong;\n" |
| 3710 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3711 | " outColor = wrong;\n" |
| 3712 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3713 | " outColor = wrong;\n" |
| 3714 | " if (fTwo != 2.0)\n" |
| 3715 | " outColor = wrong;\n" |
| 3716 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3717 | " outColor = wrong;\n" |
| 3718 | " if (fTen != 10.0)\n" |
| 3719 | " outColor = wrong;\n" |
| 3720 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3721 | " outColor = wrong;\n" |
| 3722 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3723 | " uFragColor = outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3724 | "}\n"; |
| 3725 | |
| 3726 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3727 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3728 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3729 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3730 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3731 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3732 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3733 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3734 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3735 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3736 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3737 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3738 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3739 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3740 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3741 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3742 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3743 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3744 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3745 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3746 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3747 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3748 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3749 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3750 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3751 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3752 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3753 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3754 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3755 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3756 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3757 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3758 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3759 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3760 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3761 | 0.0f, // float fZero; // align |
| 3762 | 1.0f, // float fOne; // pack |
| 3763 | 2.0f, // float fTwo; // pack |
| 3764 | 3.0f, // float fThree; // pack |
| 3765 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3766 | 4.0f, // float fFour; // pack |
| 3767 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3768 | 5.0f, // float fFive; // pack |
| 3769 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3770 | 6.0f, // float fSix; // pack |
| 3771 | 7.0f, // float fSeven; // align |
| 3772 | 8.0f, // float fEight; // pack |
| 3773 | 9.0f, // float fNine; // pack |
| 3774 | 0.0f, // BUFFER |
| 3775 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3776 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3777 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3778 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3779 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3780 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3781 | 10.0f, // float fTen; // pack |
| 3782 | 11.0f, // float fEleven; // align |
| 3783 | 12.0f, // float fTwelve; // pack |
| 3784 | 0.0f, 0.0f, // BUFFER |
| 3785 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3786 | 0.0f, // BUFFER |
| 3787 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3788 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3789 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3790 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3791 | }; |
| 3792 | |
| 3793 | |
| 3794 | |
| 3795 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3796 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3797 | |
| 3798 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3799 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3800 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3801 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3802 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3803 | |
| 3804 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
| 3805 | |
| 3806 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3807 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3808 | pipelineobj.AddShader(&vs); |
| 3809 | pipelineobj.AddShader(&gs); |
| 3810 | pipelineobj.AddShader(&ps); |
| 3811 | |
| 3812 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3813 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3814 | |
| 3815 | VkDescriptorSetObj descriptorSet(m_device); |
| 3816 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
| 3817 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3818 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3819 | |
| 3820 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3821 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3822 | |
| 3823 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3824 | EndCommandBuffer(); |
| 3825 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3826 | |
| 3827 | RecordImages(m_renderTargets); |
| 3828 | } |
| 3829 | |
| 3830 | TEST_F(VkRenderTest, GSPositions) |
| 3831 | { |
| 3832 | // This test adds more inputs from the vertex shader and perturbs positions |
| 3833 | // Expected result is white triangle with weird positions |
| 3834 | |
| 3835 | static const char *vertShaderText = |
| 3836 | "#version 140\n" |
| 3837 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3838 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3839 | |
| 3840 | "layout(location = 0) out vec3 out_a;\n" |
| 3841 | "layout(location = 1) out vec3 out_b;\n" |
| 3842 | "layout(location = 2) out vec3 out_c;\n" |
| 3843 | |
| 3844 | "void main() {\n" |
| 3845 | |
| 3846 | // write a solid color to each |
| 3847 | " out_a = vec3(1.0, 0.0, 0.0);\n" |
| 3848 | " out_b = vec3(0.0, 1.0, 0.0);\n" |
| 3849 | " out_c = vec3(0.0, 0.0, 1.0);\n" |
| 3850 | |
| 3851 | // generic position stuff |
| 3852 | " vec2 vertices;\n" |
| 3853 | " int vertexSelector = gl_VertexID;\n" |
| 3854 | " if (vertexSelector == 0)\n" |
| 3855 | " vertices = vec2(-0.5, -0.5);\n" |
| 3856 | " else if (vertexSelector == 1)\n" |
| 3857 | " vertices = vec2( 0.5, -0.5);\n" |
| 3858 | " else if (vertexSelector == 2)\n" |
| 3859 | " vertices = vec2( 0.5, 0.5);\n" |
| 3860 | " else\n" |
| 3861 | " vertices = vec2( 0.0, 0.0);\n" |
| 3862 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3863 | |
| 3864 | "}\n"; |
| 3865 | |
| 3866 | static const char *geomShaderText = |
| 3867 | "#version 330\n" |
| 3868 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3869 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3870 | "layout( triangles ) in;\n" |
| 3871 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3872 | |
| 3873 | "layout(location = 0) in vec3 in_a[3];\n" |
| 3874 | "layout(location = 1) in vec3 in_b[3];\n" |
| 3875 | "layout(location = 2) in vec3 in_c[3];\n" |
| 3876 | |
| 3877 | "layout(location = 0) out vec3 out_a;\n" |
| 3878 | "layout(location = 1) out vec3 out_b;\n" |
| 3879 | "layout(location = 2) out vec3 out_c;\n" |
| 3880 | |
| 3881 | "void main()\n" |
| 3882 | "{\n" |
| 3883 | |
| 3884 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3885 | " gl_Position.xy *= vec2(0.75);\n" |
| 3886 | " out_a = in_a[0];\n" |
| 3887 | " out_b = in_b[0];\n" |
| 3888 | " out_c = in_c[0];\n" |
| 3889 | " EmitVertex();\n" |
| 3890 | |
| 3891 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3892 | " gl_Position.xy *= vec2(1.5);\n" |
| 3893 | " out_a = in_a[1];\n" |
| 3894 | " out_b = in_b[1];\n" |
| 3895 | " out_c = in_c[1];\n" |
| 3896 | " EmitVertex();\n" |
| 3897 | |
| 3898 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3899 | " gl_Position.xy *= vec2(-0.1);\n" |
| 3900 | " out_a = in_a[2];\n" |
| 3901 | " out_b = in_b[2];\n" |
| 3902 | " out_c = in_c[2];\n" |
| 3903 | " EmitVertex();\n" |
| 3904 | |
| 3905 | " EndPrimitive();\n" |
| 3906 | "}\n"; |
| 3907 | |
| 3908 | |
| 3909 | static const char *fragShaderText = |
| 3910 | "#version 140\n" |
| 3911 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3912 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3913 | |
| 3914 | "layout(location = 0) in vec3 in_a;\n" |
| 3915 | "layout(location = 1) in vec3 in_b;\n" |
| 3916 | "layout(location = 2) in vec3 in_c;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3917 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3918 | |
| 3919 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3920 | " outColor = vec4(in_a.x, in_b.y, in_c.z, 1.0);\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3921 | "}\n"; |
| 3922 | |
| 3923 | |
| 3924 | |
| 3925 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3926 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3927 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3928 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3929 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3930 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3931 | |
| 3932 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3933 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3934 | pipelineobj.AddShader(&vs); |
| 3935 | pipelineobj.AddShader(&gs); |
| 3936 | pipelineobj.AddShader(&ps); |
| 3937 | |
| 3938 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3939 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3940 | |
| 3941 | VkDescriptorSetObj descriptorSet(m_device); |
| 3942 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3943 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3944 | |
| 3945 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3946 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3947 | |
| 3948 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3949 | EndCommandBuffer(); |
| 3950 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3951 | |
| 3952 | RecordImages(m_renderTargets); |
| 3953 | } |
| 3954 | |
| 3955 | TEST_F(VkRenderTest, GSTriStrip) |
| 3956 | { |
| 3957 | // This test emits multiple multiple triangles using a GS |
| 3958 | // Correct result is an multicolor circle |
| 3959 | |
| 3960 | static const char *vertShaderText = |
| 3961 | "#version 140\n" |
| 3962 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3963 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3964 | |
| 3965 | "void main() {\n" |
| 3966 | |
| 3967 | // generic position stuff |
| 3968 | " vec2 vertices;\n" |
| 3969 | " int vertexSelector = gl_VertexID;\n" |
| 3970 | " if (vertexSelector == 0)\n" |
| 3971 | " vertices = vec2(-0.5, -0.5);\n" |
| 3972 | " else if (vertexSelector == 1)\n" |
| 3973 | " vertices = vec2( 0.5, -0.5);\n" |
| 3974 | " else if (vertexSelector == 2)\n" |
| 3975 | " vertices = vec2( 0.5, 0.5);\n" |
| 3976 | " else\n" |
| 3977 | " vertices = vec2( 0.0, 0.0);\n" |
| 3978 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3979 | |
| 3980 | "}\n"; |
| 3981 | |
| 3982 | static const char *geomShaderText = |
| 3983 | "#version 330\n" |
| 3984 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3985 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3986 | "layout( triangles ) in;\n" |
| 3987 | "layout( triangle_strip, max_vertices = 18 ) out;\n" |
| 3988 | |
| 3989 | "layout(location = 0) out vec4 outColor;\n" |
| 3990 | |
| 3991 | "void main()\n" |
| 3992 | "{\n" |
| 3993 | // init with first position to get zw |
| 3994 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3995 | |
| 3996 | " vec4 red = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3997 | " vec4 yellow = vec4(1.0, 1.0, 0.0, 1.0);\n" |
| 3998 | " vec4 blue = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 3999 | " vec4 white = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 4000 | |
| 4001 | // different color per tri |
| 4002 | " vec4[6] colors = { red, white, \n" |
| 4003 | " yellow, white, \n" |
| 4004 | " blue, white }; \n" |
| 4005 | |
| 4006 | // fan out the triangles |
| 4007 | " vec2[18] positions = { vec2(0.0, 0.0), vec2(-0.5, 0.0), vec2(-0.25, -0.5), \n" |
| 4008 | " vec2(0.0, 0.0), vec2(-0.25, -0.5), vec2( 0.25, -0.5), \n" |
| 4009 | " vec2(0.0, 0.0), vec2( 0.25, -0.5), vec2( 0.5, 0.0), \n" |
| 4010 | " vec2(0.0, 0.0), vec2( 0.5, 0.0), vec2( 0.25, 0.5), \n" |
| 4011 | " vec2(0.0, 0.0), vec2( 0.25, 0.5), vec2(-0.25, 0.5), \n" |
| 4012 | " vec2(0.0, 0.0), vec2(-0.25, 0.5), vec2(-0.5, 0.0) }; \n" |
| 4013 | |
| 4014 | // make a triangle list of 6 |
| 4015 | " for (int i = 0; i < 6; ++i) { \n" |
| 4016 | " outColor = colors[i]; \n" |
| 4017 | " for (int j = 0; j < 3; ++j) { \n" |
| 4018 | " gl_Position.xy = positions[i * 3 + j]; \n" |
| 4019 | " EmitVertex(); \n" |
| 4020 | " } \n" |
| 4021 | " EndPrimitive();\n" |
| 4022 | " } \n" |
| 4023 | |
| 4024 | "}\n"; |
| 4025 | |
| 4026 | |
| 4027 | static const char *fragShaderText = |
| 4028 | "#version 150\n" |
| 4029 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 4030 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 4031 | |
| 4032 | |
| 4033 | "layout(binding = 0) uniform windowDimensions {\n" |
| 4034 | " vec4 dimensions;\n" |
| 4035 | "};\n" |
| 4036 | |
| 4037 | "layout(location = 0) in vec4 inColor;\n" |
| 4038 | "layout(origin_upper_left) in vec4 gl_FragCoord;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4039 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4040 | |
| 4041 | "void main() {\n" |
| 4042 | |
| 4043 | // discard to make a nice circle |
| 4044 | " vec2 pos = abs(gl_FragCoord.xy) - vec2(dimensions.x, dimensions.y) / 2;\n" |
| 4045 | " float dist = sqrt(dot(pos, pos));\n" |
| 4046 | " if (dist > 50.0)\n" |
| 4047 | " discard;\n" |
| 4048 | |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4049 | " outColor = inColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4050 | |
| 4051 | "}\n"; |
| 4052 | |
| 4053 | |
| 4054 | |
| 4055 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4056 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4057 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 4058 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 4059 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 4060 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4061 | |
| 4062 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 4063 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4064 | pipelineobj.AddShader(&vs); |
| 4065 | pipelineobj.AddShader(&gs); |
| 4066 | pipelineobj.AddShader(&ps); |
| 4067 | |
| 4068 | const float dimensions[4] = { VkRenderFramework::m_width, VkRenderFramework::m_height , 0.0, 0.0}; |
| 4069 | |
| 4070 | VkConstantBufferObj windowDimensions(m_device, sizeof(dimensions) / sizeof(dimensions[0]), sizeof(dimensions[0]), (const void*) dimensions); |
| 4071 | |
| 4072 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4073 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4074 | |
| 4075 | VkDescriptorSetObj descriptorSet(m_device); |
| 4076 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, windowDimensions); |
| 4077 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4078 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4079 | |
| 4080 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 4081 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4082 | |
| 4083 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4084 | EndCommandBuffer(); |
| 4085 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4086 | |
| 4087 | RecordImages(m_renderTargets); |
| 4088 | } |
| 4089 | |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4090 | TEST_F(VkRenderTest, RenderPassLoadOpClear) |
| 4091 | { |
| 4092 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4093 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4094 | |
| 4095 | /* clear via load op to full green */ |
| 4096 | m_clear_via_load_op = true; |
Cody Northrop | 85789d5 | 2015-08-25 15:26:38 -0600 | [diff] [blame] | 4097 | m_clear_color.float32[0] = 0; |
| 4098 | m_clear_color.float32[1] = 1; |
| 4099 | m_clear_color.float32[2] = 0; |
| 4100 | m_clear_color.float32[3] = 0; |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4101 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4102 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4103 | /* This command buffer contains ONLY the load op! */ |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4104 | EndCommandBuffer(); |
| 4105 | QueueCommandBuffer(); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4106 | |
| 4107 | RecordImages(m_renderTargets); |
| 4108 | } |
| 4109 | |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4110 | TEST_F(VkRenderTest, RenderPassAttachmentClear) |
| 4111 | { |
| 4112 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4113 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4114 | |
| 4115 | /* clear via load op to full red */ |
| 4116 | m_clear_via_load_op = true; |
Cody Northrop | 85789d5 | 2015-08-25 15:26:38 -0600 | [diff] [blame] | 4117 | m_clear_color.float32[0] = 1; |
| 4118 | m_clear_color.float32[1] = 0; |
| 4119 | m_clear_color.float32[2] = 0; |
| 4120 | m_clear_color.float32[3] = 0; |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4121 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4122 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4123 | |
| 4124 | /* Load op has cleared to red */ |
| 4125 | |
| 4126 | /* Draw, draw, draw... */ |
| 4127 | |
| 4128 | /* Now, partway through this renderpass we want to clear the color |
| 4129 | * attachment again, this time to green. |
| 4130 | */ |
Courtney Goeltzenleuchter | c9323e0 | 2015-10-15 16:51:05 -0600 | [diff] [blame] | 4131 | VkClearAttachment color_attachment; |
| 4132 | color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| 4133 | color_attachment.clearValue.color.float32[0] = 0; |
| 4134 | color_attachment.clearValue.color.float32[1] = 1; |
| 4135 | color_attachment.clearValue.color.float32[2] = 0; |
| 4136 | color_attachment.clearValue.color.float32[3] = 0; |
| 4137 | color_attachment.colorAttachment = 0; |
Courtney Goeltzenleuchter | 5d2aed4 | 2015-10-21 17:57:31 -0600 | [diff] [blame] | 4138 | VkClearRect clear_rect = { { { 0, 0 }, { (int)m_width, (int)m_height } } }; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 4139 | vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, |
Courtney Goeltzenleuchter | c9323e0 | 2015-10-15 16:51:05 -0600 | [diff] [blame] | 4140 | 1, &clear_rect); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4141 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4142 | EndCommandBuffer(); |
| 4143 | QueueCommandBuffer(); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4144 | |
| 4145 | RecordImages(m_renderTargets); |
| 4146 | } |
| 4147 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4148 | int main(int argc, char **argv) { |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4149 | int result; |
| 4150 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4151 | ::testing::InitGoogleTest(&argc, argv); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4152 | VkTestFramework::InitArgs(&argc, argv); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4153 | |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 4154 | ::testing::AddGlobalTestEnvironment(new TestEnvironment); |
Courtney Goeltzenleuchter | a0f74c5 | 2014-10-08 08:46:51 -0600 | [diff] [blame] | 4155 | |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4156 | result = RUN_ALL_TESTS(); |
| 4157 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4158 | VkTestFramework::Finish(); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4159 | return result; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4160 | } |