Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 1 | /* |
| 2 | * XGL Tests |
| 3 | * |
| 4 | * Copyright (C) 2014 LunarG, Inc. |
| 5 | * |
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 7 | * copy of this software and associated documentation files (the "Software"), |
| 8 | * to deal in the Software without restriction, including without limitation |
| 9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 10 | * and/or sell copies of the Software, and to permit persons to whom the |
| 11 | * Software is furnished to do so, subject to the following conditions: |
| 12 | * |
| 13 | * The above copyright notice and this permission notice shall be included |
| 14 | * in all copies or substantial portions of the Software. |
| 15 | * |
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 22 | * DEALINGS IN THE SOFTWARE. |
| 23 | * |
| 24 | * Authors: |
| 25 | * Courtney Goeltzenleuchter <courtney@lunarg.com> |
| 26 | */ |
| 27 | |
| 28 | #include "xglrenderframework.h" |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 29 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 30 | XglRenderFramework::XglRenderFramework() : |
| 31 | m_colorBlend( XGL_NULL_HANDLE ), |
| 32 | m_stateMsaa( XGL_NULL_HANDLE ), |
| 33 | m_stateDepthStencil( XGL_NULL_HANDLE ), |
| 34 | m_stateRaster( XGL_NULL_HANDLE ), |
| 35 | m_cmdBuffer( XGL_NULL_HANDLE ), |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 36 | m_stateViewport( XGL_NULL_HANDLE ), |
| 37 | m_width( 256.0 ), // default window width |
| 38 | m_height( 256.0 ) // default window height |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 39 | { |
| 40 | m_render_target_fmt.channelFormat = XGL_CH_FMT_R8G8B8A8; |
| 41 | m_render_target_fmt.numericFormat = XGL_NUM_FMT_UNORM; |
Courtney Goeltzenleuchter | 32e486c | 2014-10-22 14:12:38 -0600 | [diff] [blame] | 42 | |
| 43 | m_colorBinding.view = XGL_NULL_HANDLE; |
| 44 | m_depthStencilBinding.view = XGL_NULL_HANDLE; |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 45 | } |
| 46 | |
| 47 | XglRenderFramework::~XglRenderFramework() |
| 48 | { |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 49 | |
| 50 | } |
| 51 | |
| 52 | void XglRenderFramework::InitFramework() |
| 53 | { |
| 54 | XGL_RESULT err; |
| 55 | |
| 56 | memset(&m_vtxBufferView, 0, sizeof(m_vtxBufferView)); |
| 57 | m_vtxBufferView.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO; |
| 58 | |
| 59 | memset(&m_constantBufferView, 0, sizeof(m_constantBufferView)); |
| 60 | m_constantBufferView.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO; |
| 61 | |
| 62 | err = xglInitAndEnumerateGpus(&app_info, NULL, |
| 63 | MAX_GPUS, &this->gpu_count, objs); |
| 64 | ASSERT_XGL_SUCCESS(err); |
Jon Ashburn | bf843b2 | 2014-11-26 11:06:49 -0700 | [diff] [blame] | 65 | ASSERT_GE(this->gpu_count, 1) << "No GPU available"; |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 66 | |
| 67 | m_device = new XglDevice(0, objs[0]); |
| 68 | m_device->get_device_queue(); |
| 69 | } |
| 70 | |
| 71 | void XglRenderFramework::ShutdownFramework() |
| 72 | { |
| 73 | if (m_colorBlend) xglDestroyObject(m_colorBlend); |
| 74 | if (m_stateMsaa) xglDestroyObject(m_stateMsaa); |
| 75 | if (m_stateDepthStencil) xglDestroyObject(m_stateDepthStencil); |
| 76 | if (m_stateRaster) xglDestroyObject(m_stateRaster); |
| 77 | if (m_cmdBuffer) xglDestroyObject(m_cmdBuffer); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 78 | |
| 79 | if (m_stateViewport) { |
| 80 | xglDestroyObject(m_stateViewport); |
| 81 | } |
| 82 | |
| 83 | if (m_renderTarget) { |
| 84 | // TODO: XglImage should be able to destroy itself |
| 85 | // m_renderTarget-> |
| 86 | // xglDestroyObject(*m_renderTarget); |
| 87 | } |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 88 | |
| 89 | // reset the driver |
Tobin Ehlis | a3fdbec | 2014-10-23 13:45:13 -0600 | [diff] [blame] | 90 | m_device->destroy_device(); |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 91 | xglInitAndEnumerateGpus(&this->app_info, XGL_NULL_HANDLE, 0, &gpu_count, XGL_NULL_HANDLE); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 92 | } |
| 93 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 94 | void XglRenderFramework::InitState() |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 95 | { |
| 96 | XGL_RESULT err; |
| 97 | |
| 98 | m_render_target_fmt.channelFormat = XGL_CH_FMT_R8G8B8A8; |
| 99 | m_render_target_fmt.numericFormat = XGL_NUM_FMT_UNORM; |
| 100 | |
| 101 | // create a raster state (solid, back-face culling) |
| 102 | XGL_RASTER_STATE_CREATE_INFO raster = {}; |
| 103 | raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO; |
| 104 | raster.fillMode = XGL_FILL_SOLID; |
| 105 | raster.cullMode = XGL_CULL_NONE; |
| 106 | raster.frontFace = XGL_FRONT_FACE_CCW; |
| 107 | err = xglCreateRasterState( device(), &raster, &m_stateRaster ); |
| 108 | ASSERT_XGL_SUCCESS(err); |
| 109 | |
| 110 | XGL_COLOR_BLEND_STATE_CREATE_INFO blend = {}; |
| 111 | blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO; |
| 112 | err = xglCreateColorBlendState(device(), &blend, &m_colorBlend); |
| 113 | ASSERT_XGL_SUCCESS( err ); |
| 114 | |
| 115 | XGL_DEPTH_STENCIL_STATE_CREATE_INFO depthStencil = {}; |
| 116 | depthStencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO; |
| 117 | depthStencil.depthTestEnable = XGL_FALSE; |
| 118 | depthStencil.depthWriteEnable = XGL_FALSE; |
| 119 | depthStencil.depthFunc = XGL_COMPARE_LESS_EQUAL; |
| 120 | depthStencil.depthBoundsEnable = XGL_FALSE; |
| 121 | depthStencil.minDepth = 0.f; |
| 122 | depthStencil.maxDepth = 1.f; |
| 123 | depthStencil.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP; |
| 124 | depthStencil.back.stencilFailOp = XGL_STENCIL_OP_KEEP; |
| 125 | depthStencil.back.stencilPassOp = XGL_STENCIL_OP_KEEP; |
| 126 | depthStencil.back.stencilRef = 0x00; |
| 127 | depthStencil.back.stencilFunc = XGL_COMPARE_ALWAYS; |
| 128 | depthStencil.front = depthStencil.back; |
| 129 | |
| 130 | err = xglCreateDepthStencilState( device(), &depthStencil, &m_stateDepthStencil ); |
| 131 | ASSERT_XGL_SUCCESS( err ); |
| 132 | |
| 133 | XGL_MSAA_STATE_CREATE_INFO msaa = {}; |
| 134 | msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO; |
| 135 | msaa.sampleMask = 1; |
| 136 | msaa.samples = 1; |
| 137 | |
| 138 | err = xglCreateMsaaState( device(), &msaa, &m_stateMsaa ); |
| 139 | ASSERT_XGL_SUCCESS( err ); |
| 140 | |
| 141 | XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {}; |
| 142 | |
| 143 | cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO; |
| 144 | cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS; |
| 145 | err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer); |
| 146 | ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed"; |
| 147 | } |
| 148 | |
| 149 | void XglRenderFramework::InitConstantBuffer(int constantCount, int constantSize, |
| 150 | const void* data) |
| 151 | { |
| 152 | XGL_RESULT err = XGL_SUCCESS; |
| 153 | |
| 154 | XGL_MEMORY_ALLOC_INFO alloc_info = {}; |
| 155 | XGL_UINT8 *pData; |
| 156 | |
| 157 | alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 158 | alloc_info.allocationSize = constantCount * constantSize; |
| 159 | alloc_info.alignment = 0; |
| 160 | alloc_info.heapCount = 1; |
| 161 | alloc_info.heaps[0] = 0; // TODO: Use known existing heap |
| 162 | |
| 163 | alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT; |
| 164 | alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 165 | |
| 166 | err = xglAllocMemory(device(), &alloc_info, &m_constantBufferMem); |
| 167 | ASSERT_XGL_SUCCESS(err); |
| 168 | |
| 169 | err = xglMapMemory(m_constantBufferMem, 0, (XGL_VOID **) &pData); |
| 170 | ASSERT_XGL_SUCCESS(err); |
| 171 | |
| 172 | memcpy(pData, data, alloc_info.allocationSize); |
| 173 | |
| 174 | err = xglUnmapMemory(m_constantBufferMem); |
| 175 | ASSERT_XGL_SUCCESS(err); |
| 176 | |
| 177 | // set up the memory view for the constant buffer |
Cody Northrop | e1ab9bf | 2014-10-14 14:10:26 -0600 | [diff] [blame] | 178 | this->m_constantBufferView.stride = 16; |
| 179 | this->m_constantBufferView.range = alloc_info.allocationSize; |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 180 | this->m_constantBufferView.offset = 0; |
| 181 | this->m_constantBufferView.mem = m_constantBufferMem; |
| 182 | this->m_constantBufferView.format.channelFormat = XGL_CH_FMT_R32G32B32A32; |
| 183 | this->m_constantBufferView.format.numericFormat = XGL_NUM_FMT_FLOAT; |
| 184 | } |
| 185 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 186 | /* |
| 187 | * Update existing constant value with new data of exactly |
| 188 | * the same size. |
| 189 | */ |
| 190 | void XglRenderFramework::UpdateConstantBuffer(const void* data) |
| 191 | { |
| 192 | XGL_RESULT err = XGL_SUCCESS; |
| 193 | XGL_UINT8 *pData; |
| 194 | |
| 195 | err = xglMapMemory(m_constantBufferMem, 0, (XGL_VOID **) &pData); |
| 196 | ASSERT_XGL_SUCCESS(err); |
| 197 | |
| 198 | memcpy(pData + this->m_constantBufferView.offset, data, this->m_constantBufferView.range); |
| 199 | |
| 200 | err = xglUnmapMemory(m_constantBufferMem); |
| 201 | ASSERT_XGL_SUCCESS(err); |
| 202 | } |
| 203 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 204 | void XglRenderFramework::CreateQueryPool(XGL_QUERY_TYPE type, XGL_UINT slots, |
| 205 | XGL_QUERY_POOL *pPool, XGL_GPU_MEMORY *pMem) |
| 206 | { |
| 207 | XGL_RESULT err; |
| 208 | |
| 209 | XGL_QUERY_POOL_CREATE_INFO poolCreateInfo = {}; |
| 210 | poolCreateInfo.sType = XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; |
| 211 | poolCreateInfo.pNext = NULL; |
| 212 | poolCreateInfo.queryType = type; |
| 213 | poolCreateInfo.slots = slots; |
| 214 | |
| 215 | err = xglCreateQueryPool(device(), &poolCreateInfo, pPool); |
| 216 | ASSERT_XGL_SUCCESS(err); |
| 217 | |
| 218 | XGL_MEMORY_REQUIREMENTS mem_req; |
| 219 | XGL_UINT data_size = sizeof(mem_req); |
| 220 | err = xglGetObjectInfo(*pPool, XGL_INFO_TYPE_MEMORY_REQUIREMENTS, |
| 221 | &data_size, &mem_req); |
| 222 | ASSERT_XGL_SUCCESS(err); |
| 223 | ASSERT_EQ(data_size, sizeof(mem_req)); |
| 224 | |
| 225 | if (!mem_req.size) { |
| 226 | *pMem = XGL_NULL_HANDLE; |
| 227 | return; |
| 228 | } |
| 229 | |
| 230 | XGL_MEMORY_ALLOC_INFO mem_info; |
| 231 | |
| 232 | memset(&mem_info, 0, sizeof(mem_info)); |
| 233 | mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 234 | mem_info.allocationSize = mem_req.size; |
| 235 | mem_info.alignment = mem_req.alignment; |
| 236 | mem_info.heapCount = mem_req.heapCount; |
| 237 | memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS); |
| 238 | mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 239 | mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT; |
| 240 | err = xglAllocMemory(device(), &mem_info, pMem); |
| 241 | ASSERT_XGL_SUCCESS(err); |
| 242 | |
| 243 | err = xglBindObjectMemory(*pPool, *pMem, 0); |
| 244 | ASSERT_XGL_SUCCESS(err); |
| 245 | } |
| 246 | |
| 247 | void XglRenderFramework::DestroyQueryPool(XGL_QUERY_POOL pool, XGL_GPU_MEMORY mem) |
| 248 | { |
| 249 | ASSERT_XGL_SUCCESS(xglBindObjectMemory(pool, XGL_NULL_HANDLE, 0)); |
| 250 | ASSERT_XGL_SUCCESS(xglFreeMemory(mem)); |
| 251 | ASSERT_XGL_SUCCESS(xglDestroyObject(pool)); |
| 252 | } |
| 253 | |
| 254 | void XglRenderFramework::CreateShader(XGL_PIPELINE_SHADER_STAGE stage, |
| 255 | const char *shader_code, |
| 256 | XGL_SHADER *pshader) |
| 257 | { |
Courtney Goeltzenleuchter | bfde09b | 2014-10-10 16:29:46 -0600 | [diff] [blame] | 258 | XGL_RESULT err = XGL_SUCCESS; |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 259 | std::vector<unsigned int> bil; |
| 260 | XGL_SHADER_CREATE_INFO createInfo; |
Courtney Goeltzenleuchter | bfde09b | 2014-10-10 16:29:46 -0600 | [diff] [blame] | 261 | size_t shader_len; |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 262 | XGL_SHADER shader; |
| 263 | |
| 264 | createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO; |
| 265 | createInfo.pNext = NULL; |
| 266 | |
Courtney Goeltzenleuchter | bfde09b | 2014-10-10 16:29:46 -0600 | [diff] [blame] | 267 | if (!this->m_use_bil) { |
| 268 | shader_len = strlen(shader_code); |
| 269 | createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1; |
| 270 | createInfo.pCode = malloc(createInfo.codeSize); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 271 | createInfo.flags = 0; |
Courtney Goeltzenleuchter | bfde09b | 2014-10-10 16:29:46 -0600 | [diff] [blame] | 272 | |
| 273 | /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */ |
| 274 | ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC; |
| 275 | ((uint32_t *) createInfo.pCode)[1] = 0; |
| 276 | ((uint32_t *) createInfo.pCode)[2] = stage; |
| 277 | memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1); |
| 278 | |
| 279 | err = xglCreateShader(device(), &createInfo, &shader); |
| 280 | if (err) { |
| 281 | free((void *) createInfo.pCode); |
| 282 | } |
| 283 | } |
| 284 | |
| 285 | // Only use BIL if GLSL compile fails or it's requested via m_use_bil |
| 286 | if (this->m_use_bil || err) { |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 287 | // Use Reference GLSL to BIL compiler |
| 288 | GLSLtoBIL(stage, shader_code, bil); |
| 289 | createInfo.pCode = bil.data(); |
| 290 | createInfo.codeSize = bil.size() * sizeof(unsigned int); |
| 291 | createInfo.flags = 0; |
Courtney Goeltzenleuchter | bfde09b | 2014-10-10 16:29:46 -0600 | [diff] [blame] | 292 | err = xglCreateShader(device(), &createInfo, &shader); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 293 | } |
| 294 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 295 | ASSERT_XGL_SUCCESS(err); |
| 296 | |
| 297 | *pshader = shader; |
| 298 | } |
| 299 | |
| 300 | void XglRenderFramework::InitViewport(float width, float height) |
| 301 | { |
| 302 | XGL_RESULT err; |
| 303 | |
| 304 | XGL_VIEWPORT_STATE_CREATE_INFO viewport = {}; |
| 305 | viewport.viewportCount = 1; |
| 306 | viewport.scissorEnable = XGL_FALSE; |
| 307 | viewport.viewports[0].originX = 0; |
| 308 | viewport.viewports[0].originY = 0; |
| 309 | viewport.viewports[0].width = 1.f * width; |
| 310 | viewport.viewports[0].height = 1.f * height; |
| 311 | viewport.viewports[0].minDepth = 0.f; |
| 312 | viewport.viewports[0].maxDepth = 1.f; |
| 313 | |
| 314 | err = xglCreateViewportState( device(), &viewport, &m_stateViewport ); |
| 315 | ASSERT_XGL_SUCCESS( err ); |
| 316 | m_width = width; |
| 317 | m_height = height; |
| 318 | } |
| 319 | |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 320 | void XglRenderFramework::InitViewport() |
| 321 | { |
| 322 | InitViewport(m_width, m_height); |
| 323 | } |
| 324 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 325 | void XglRenderFramework::InitRenderTarget() |
| 326 | { |
| 327 | m_device->CreateImage(m_width, m_height, m_render_target_fmt, |
| 328 | XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT | |
| 329 | XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, |
| 330 | &m_renderTarget); |
| 331 | } |
| 332 | |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 333 | void XglRenderFramework::CreateDefaultPipeline(XGL_PIPELINE* pipeline, XGL_SHADER vs, XGL_SHADER ps) |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 334 | { |
| 335 | XGL_RESULT err; |
| 336 | XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {}; |
| 337 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs_stage; |
| 338 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO ps_stage; |
| 339 | |
| 340 | #if 0 |
| 341 | // Create descriptor set for our one resource |
| 342 | XGL_DESCRIPTOR_SET_CREATE_INFO descriptorInfo = {}; |
| 343 | descriptorInfo.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO; |
| 344 | descriptorInfo.slots = 1; // Vertex buffer only |
| 345 | |
| 346 | // create a descriptor set with a single slot |
| 347 | err = xglCreateDescriptorSet( device(), &descriptorInfo, &m_rsrcDescSet ); |
| 348 | ASSERT_XGL_SUCCESS(err) << "xglCreateDescriptorSet failed"; |
| 349 | |
| 350 | // bind memory to the descriptor set |
| 351 | err = m_device->AllocAndBindGpuMemory(m_rsrcDescSet, "DescriptorSet", &m_descriptor_set_mem); |
| 352 | |
| 353 | // set up the memory view for the vertex buffer |
| 354 | this->m_vtxBufferView.stride = vbStride; |
| 355 | this->m_vtxBufferView.range = numVertices * vbStride; |
| 356 | this->m_vtxBufferView.offset = 0; |
| 357 | this->m_vtxBufferView.mem = m_vtxBufferMem; |
| 358 | this->m_vtxBufferView.format.channelFormat = XGL_CH_FMT_UNDEFINED; |
| 359 | this->m_vtxBufferView.format.numericFormat = XGL_NUM_FMT_UNDEFINED; |
| 360 | // write the vertex buffer view to the descriptor set |
| 361 | xglBeginDescriptorSetUpdate( m_rsrcDescSet ); |
| 362 | xglAttachMemoryViewDescriptors( m_rsrcDescSet, 0, 1, &m_vtxBufferView ); |
| 363 | xglEndDescriptorSetUpdate( m_rsrcDescSet ); |
| 364 | #endif |
Jon Ashburn | a15fa64 | 2014-11-19 09:23:30 -0700 | [diff] [blame] | 365 | memset(&vs_stage, 0, sizeof(vs_stage)); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 366 | vs_stage.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
| 367 | vs_stage.pNext = XGL_NULL_HANDLE; |
| 368 | vs_stage.shader.stage = XGL_SHADER_STAGE_VERTEX; |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 369 | vs_stage.shader.shader = vs; |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 370 | vs_stage.shader.descriptorSetMapping[0].descriptorCount = 0; |
| 371 | vs_stage.shader.linkConstBufferCount = 0; |
| 372 | vs_stage.shader.pLinkConstBufferInfo = XGL_NULL_HANDLE; |
| 373 | vs_stage.shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED; |
| 374 | vs_stage.shader.dynamicMemoryViewMapping.shaderEntityIndex = 0; |
| 375 | |
Jon Ashburn | a15fa64 | 2014-11-19 09:23:30 -0700 | [diff] [blame] | 376 | memset(&ps_stage, 0, sizeof(ps_stage)); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 377 | ps_stage.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
| 378 | ps_stage.pNext = &vs_stage; |
| 379 | ps_stage.shader.stage = XGL_SHADER_STAGE_FRAGMENT; |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 380 | ps_stage.shader.shader = ps; |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 381 | |
| 382 | const int slots = 1; |
| 383 | XGL_DESCRIPTOR_SLOT_INFO *slotInfo = (XGL_DESCRIPTOR_SLOT_INFO*) malloc( slots * sizeof(XGL_DESCRIPTOR_SLOT_INFO) ); |
| 384 | slotInfo[0].shaderEntityIndex = 0; |
| 385 | slotInfo[0].slotObjectType = XGL_SLOT_SHADER_RESOURCE; |
| 386 | |
| 387 | ps_stage.shader.descriptorSetMapping[0].pDescriptorInfo = (const XGL_DESCRIPTOR_SLOT_INFO*) slotInfo; |
| 388 | ps_stage.shader.descriptorSetMapping[0].descriptorCount = 1; |
| 389 | |
| 390 | ps_stage.shader.linkConstBufferCount = 0; |
| 391 | ps_stage.shader.pLinkConstBufferInfo = XGL_NULL_HANDLE; |
| 392 | ps_stage.shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED; |
| 393 | ps_stage.shader.dynamicMemoryViewMapping.shaderEntityIndex = 0; |
| 394 | |
| 395 | XGL_PIPELINE_IA_STATE_CREATE_INFO ia_state = { |
| 396 | XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO, // sType |
| 397 | &ps_stage, // pNext |
| 398 | XGL_TOPOLOGY_TRIANGLE_LIST, // XGL_PRIMITIVE_TOPOLOGY |
| 399 | XGL_FALSE, // disableVertexReuse |
| 400 | XGL_PROVOKING_VERTEX_LAST, // XGL_PROVOKING_VERTEX_CONVENTION |
| 401 | XGL_FALSE, // primitiveRestartEnable |
| 402 | 0 // primitiveRestartIndex |
| 403 | }; |
| 404 | |
| 405 | XGL_PIPELINE_RS_STATE_CREATE_INFO rs_state = { |
| 406 | XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO, |
| 407 | &ia_state, |
| 408 | XGL_FALSE, // depthClipEnable |
| 409 | XGL_FALSE, // rasterizerDiscardEnable |
| 410 | 1.0 // pointSize |
| 411 | }; |
| 412 | |
| 413 | XGL_PIPELINE_CB_STATE cb_state = { |
| 414 | XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO, |
| 415 | &rs_state, |
| 416 | XGL_FALSE, // alphaToCoverageEnable |
| 417 | XGL_FALSE, // dualSourceBlendEnable |
| 418 | XGL_LOGIC_OP_COPY, // XGL_LOGIC_OP |
| 419 | { // XGL_PIPELINE_CB_ATTACHMENT_STATE |
| 420 | { |
| 421 | XGL_FALSE, // blendEnable |
| 422 | m_render_target_fmt, // XGL_FORMAT |
| 423 | 0xF // channelWriteMask |
| 424 | } |
| 425 | } |
| 426 | }; |
| 427 | |
| 428 | // TODO: Should take depth buffer format from queried formats |
| 429 | XGL_PIPELINE_DB_STATE_CREATE_INFO db_state = { |
| 430 | XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO, |
| 431 | &cb_state, |
| 432 | {XGL_CH_FMT_R32, XGL_NUM_FMT_DS} // XGL_FORMAT |
| 433 | }; |
| 434 | |
| 435 | info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; |
| 436 | info.pNext = &db_state; |
| 437 | info.flags = 0; |
| 438 | err = xglCreateGraphicsPipeline(device(), &info, pipeline); |
| 439 | ASSERT_XGL_SUCCESS(err); |
| 440 | |
| 441 | err = m_device->AllocAndBindGpuMemory(*pipeline, "Pipeline", &m_pipe_mem); |
| 442 | ASSERT_XGL_SUCCESS(err); |
| 443 | } |
| 444 | |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 445 | void XglRenderFramework::GenerateBindRenderTargetCmd() |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 446 | { |
| 447 | // bind render target |
Courtney Goeltzenleuchter | 32e486c | 2014-10-22 14:12:38 -0600 | [diff] [blame] | 448 | m_colorBinding.view = m_renderTarget->targetView(); |
| 449 | m_colorBinding.colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL; |
| 450 | if (m_depthStencilBinding.view) { |
| 451 | xglCmdBindAttachments(m_cmdBuffer, 1, &m_colorBinding, &m_depthStencilBinding ); |
| 452 | } else { |
| 453 | xglCmdBindAttachments(m_cmdBuffer, 1, &m_colorBinding, XGL_NULL_HANDLE ); |
| 454 | } |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 455 | } |
| 456 | |
| 457 | void XglRenderFramework::GenerateBindStateAndPipelineCmds(XGL_PIPELINE* pipeline) |
| 458 | { |
| 459 | // set all states |
| 460 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_RASTER, m_stateRaster ); |
| 461 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_VIEWPORT, m_stateViewport ); |
| 462 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_COLOR_BLEND, m_colorBlend); |
| 463 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_DEPTH_STENCIL, m_stateDepthStencil ); |
| 464 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_MSAA, m_stateMsaa ); |
| 465 | |
Chia-I Wu | 7a42e12 | 2014-11-08 10:48:20 +0800 | [diff] [blame] | 466 | // bind pipeline and WVP (dynamic memory view) |
Tony Barbour | 9d951a0 | 2014-11-19 16:33:11 -0700 | [diff] [blame] | 467 | xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, *pipeline ); |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 468 | |
Chia-I Wu | 7a42e12 | 2014-11-08 10:48:20 +0800 | [diff] [blame] | 469 | // bind pipeline and WVP (dynamic memory view) |
Tony Barbour | 9d951a0 | 2014-11-19 16:33:11 -0700 | [diff] [blame] | 470 | xglCmdBindDescriptorSet(m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, 0, m_rsrcDescSet, 0 ); |
Chia-I Wu | 7a42e12 | 2014-11-08 10:48:20 +0800 | [diff] [blame] | 471 | |
Tony Barbour | 9d951a0 | 2014-11-19 16:33:11 -0700 | [diff] [blame] | 472 | xglCmdBindVertexData(m_cmdBuffer, m_vtxBufferView.mem, m_vtxBufferView.offset, 0); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 473 | } |
| 474 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 475 | void XglRenderFramework::GenerateBindStateAndPipelineCmds() |
| 476 | { |
| 477 | // set all states |
| 478 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_RASTER, m_stateRaster ); |
| 479 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_VIEWPORT, m_stateViewport ); |
| 480 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_COLOR_BLEND, m_colorBlend); |
| 481 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_DEPTH_STENCIL, m_stateDepthStencil ); |
| 482 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_MSAA, m_stateMsaa ); |
| 483 | } |
| 484 | |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 485 | void XglRenderFramework::GenerateClearAndPrepareBufferCmds() |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 486 | { |
| 487 | // whatever we want to do, we do it to the whole buffer |
| 488 | XGL_IMAGE_SUBRESOURCE_RANGE srRange = {}; |
| 489 | srRange.aspect = XGL_IMAGE_ASPECT_COLOR; |
| 490 | srRange.baseMipLevel = 0; |
| 491 | srRange.mipLevels = XGL_LAST_MIP_OR_SLICE; |
| 492 | srRange.baseArraySlice = 0; |
| 493 | srRange.arraySize = XGL_LAST_MIP_OR_SLICE; |
| 494 | |
| 495 | // prepare the whole back buffer for clear |
| 496 | XGL_IMAGE_STATE_TRANSITION transitionToClear = {}; |
| 497 | transitionToClear.image = m_renderTarget->image(); |
| 498 | transitionToClear.oldState = m_renderTarget->state(); |
| 499 | transitionToClear.newState = XGL_IMAGE_STATE_CLEAR; |
| 500 | transitionToClear.subresourceRange = srRange; |
| 501 | xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToClear ); |
| 502 | m_renderTarget->state(( XGL_IMAGE_STATE ) transitionToClear.newState); |
| 503 | |
| 504 | // clear the back buffer to dark grey |
| 505 | XGL_UINT clearColor[4] = {64, 64, 64, 0}; |
| 506 | xglCmdClearColorImageRaw( m_cmdBuffer, m_renderTarget->image(), clearColor, 1, &srRange ); |
| 507 | |
| 508 | // prepare back buffer for rendering |
| 509 | XGL_IMAGE_STATE_TRANSITION transitionToRender = {}; |
| 510 | transitionToRender.image = m_renderTarget->image(); |
| 511 | transitionToRender.oldState = m_renderTarget->state(); |
| 512 | transitionToRender.newState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL; |
| 513 | transitionToRender.subresourceRange = srRange; |
| 514 | xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToRender ); |
| 515 | m_renderTarget->state(( XGL_IMAGE_STATE ) transitionToClear.newState); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 516 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 517 | XglDescriptorSetObj::XglDescriptorSetObj(XglDevice *device) |
| 518 | { |
| 519 | m_device = device; |
| 520 | m_nextSlot = 0; |
| 521 | |
| 522 | } |
| 523 | |
| 524 | void XglDescriptorSetObj::AttachMemoryView(XglConstantBufferObj *constantBuffer) |
| 525 | { |
| 526 | m_memoryViews.push_back(&constantBuffer->m_constantBufferView); |
| 527 | m_memorySlots.push_back(m_nextSlot); |
| 528 | m_nextSlot++; |
| 529 | |
| 530 | } |
| 531 | void XglDescriptorSetObj::AttachSampler(XglSamplerObj *sampler) |
| 532 | { |
| 533 | m_samplers.push_back(&sampler->m_sampler); |
| 534 | m_samplerSlots.push_back(m_nextSlot); |
| 535 | m_nextSlot++; |
| 536 | |
| 537 | } |
| 538 | void XglDescriptorSetObj::AttachImageView(XglTextureObj *texture) |
| 539 | { |
| 540 | m_imageViews.push_back(&texture->m_textureViewInfo); |
| 541 | m_imageSlots.push_back(m_nextSlot); |
| 542 | m_nextSlot++; |
| 543 | |
| 544 | } |
| 545 | XGL_DESCRIPTOR_SLOT_INFO* XglDescriptorSetObj::GetSlotInfo(vector<int>slots, |
| 546 | vector<XGL_DESCRIPTOR_SET_SLOT_TYPE>types, |
| 547 | vector<XGL_OBJECT>objs ) |
| 548 | { |
| 549 | int nSlots = m_memorySlots.size() + m_imageSlots.size() + m_samplerSlots.size(); |
| 550 | m_slotInfo = (XGL_DESCRIPTOR_SLOT_INFO*) malloc( nSlots * sizeof(XGL_DESCRIPTOR_SLOT_INFO) ); |
| 551 | memset(m_slotInfo,0,nSlots*sizeof(XGL_DESCRIPTOR_SLOT_INFO)); |
| 552 | |
| 553 | for (int i=0; i<nSlots; i++) |
| 554 | { |
| 555 | m_slotInfo[i].slotObjectType = XGL_SLOT_UNUSED; |
| 556 | } |
| 557 | |
| 558 | for (int i=0; i<slots.size(); i++) |
| 559 | { |
| 560 | for (int j=0; j<m_memorySlots.size(); j++) |
| 561 | { |
| 562 | if ( (XGL_OBJECT) m_memoryViews[j] == objs[i]) |
| 563 | { |
| 564 | m_slotInfo[m_memorySlots[j]].shaderEntityIndex = slots[i]; |
| 565 | m_slotInfo[m_memorySlots[j]].slotObjectType = types[i]; |
| 566 | } |
| 567 | } |
| 568 | for (int j=0; j<m_imageSlots.size(); j++) |
| 569 | { |
| 570 | if ( (XGL_OBJECT) m_imageViews[j] == objs[i]) |
| 571 | { |
| 572 | m_slotInfo[m_imageSlots[j]].shaderEntityIndex = slots[i]; |
| 573 | m_slotInfo[m_imageSlots[j]].slotObjectType = types[i]; |
| 574 | } |
| 575 | } |
| 576 | for (int j=0; j<m_samplerSlots.size(); j++) |
| 577 | { |
| 578 | if ( (XGL_OBJECT) m_samplers[j] == objs[i]) |
| 579 | { |
| 580 | m_slotInfo[m_samplerSlots[j]].shaderEntityIndex = slots[i]; |
| 581 | m_slotInfo[m_samplerSlots[j]].slotObjectType = types[i]; |
| 582 | } |
| 583 | } |
| 584 | } |
| 585 | |
| 586 | // for (int i=0;i<nSlots;i++) |
| 587 | // { |
| 588 | // printf("SlotInfo[%d]: Index = %d, Type = %d\n",i,m_slotInfo[i].shaderEntityIndex, m_slotInfo[i].slotObjectType); |
| 589 | // fflush(stdout); |
| 590 | // } |
| 591 | |
| 592 | return(m_slotInfo); |
| 593 | |
| 594 | } |
| 595 | |
| 596 | void XglDescriptorSetObj::BindCommandBuffer(XGL_CMD_BUFFER commandBuffer) |
| 597 | { |
| 598 | XGL_RESULT err; |
| 599 | |
| 600 | // Create descriptor set for a uniform resource |
| 601 | memset(&m_descriptorInfo,0,sizeof(m_descriptorInfo)); |
| 602 | m_descriptorInfo.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO; |
| 603 | m_descriptorInfo.slots = m_nextSlot; |
| 604 | |
| 605 | // Create a descriptor set with requested number of slots |
| 606 | err = xglCreateDescriptorSet( m_device->device(), &m_descriptorInfo, &m_rsrcDescSet ); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 607 | ASSERT_XGL_SUCCESS(err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 608 | |
| 609 | // Bind memory to the descriptor set |
| 610 | err = m_device->AllocAndBindGpuMemory(m_rsrcDescSet, "DescriptorSet", &m_descriptor_set_mem); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 611 | ASSERT_XGL_SUCCESS(err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 612 | |
| 613 | xglBeginDescriptorSetUpdate( m_rsrcDescSet ); |
| 614 | xglClearDescriptorSetSlots(m_rsrcDescSet, 0, m_nextSlot); |
| 615 | for (int i=0; i<m_memoryViews.size();i++) |
| 616 | { |
| 617 | xglAttachMemoryViewDescriptors( m_rsrcDescSet, m_memorySlots[i], 1, m_memoryViews[i] ); |
| 618 | } |
| 619 | for (int i=0; i<m_samplers.size();i++) |
| 620 | { |
| 621 | xglAttachSamplerDescriptors( m_rsrcDescSet, m_samplerSlots[i], 1, m_samplers[i] ); |
| 622 | } |
| 623 | for (int i=0; i<m_imageViews.size();i++) |
| 624 | { |
| 625 | xglAttachImageViewDescriptors( m_rsrcDescSet, m_imageSlots[i], 1, m_imageViews[i] ); |
| 626 | } |
| 627 | xglEndDescriptorSetUpdate( m_rsrcDescSet ); |
| 628 | |
| 629 | // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic memory view) |
| 630 | xglCmdBindDescriptorSet(commandBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, 0, m_rsrcDescSet, 0 ); |
| 631 | } |
Tony Barbour | 25ef8a6 | 2014-12-03 13:59:18 -0700 | [diff] [blame] | 632 | XglDescriptorSetObj::~XglDescriptorSetObj() |
| 633 | { |
| 634 | if (m_rsrcDescSet != XGL_NULL_HANDLE) xglDestroyObject(m_rsrcDescSet); |
| 635 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 636 | |
| 637 | XglTextureObj::XglTextureObj(XglDevice *device): |
| 638 | m_texture(XGL_NULL_HANDLE), |
| 639 | m_textureMem(XGL_NULL_HANDLE), |
| 640 | m_textureView(XGL_NULL_HANDLE) |
| 641 | { |
| 642 | m_device = device; |
| 643 | const XGL_FORMAT tex_format = { XGL_CH_FMT_B8G8R8A8, XGL_NUM_FMT_UNORM }; |
| 644 | m_texWidth = 16; |
| 645 | m_texHeight = 16; |
| 646 | const uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 }; |
| 647 | XGL_RESULT err; |
| 648 | XGL_UINT i; |
| 649 | |
| 650 | memset(&m_textureViewInfo,0,sizeof(m_textureViewInfo)); |
| 651 | |
| 652 | m_textureViewInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO; |
| 653 | |
| 654 | const XGL_IMAGE_CREATE_INFO image = { |
| 655 | .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO, |
| 656 | .pNext = NULL, |
| 657 | .imageType = XGL_IMAGE_2D, |
| 658 | .format = tex_format, |
| 659 | .extent = { m_texWidth, m_texHeight, 1 }, |
| 660 | .mipLevels = 1, |
| 661 | .arraySize = 1, |
| 662 | .samples = 1, |
| 663 | .tiling = XGL_LINEAR_TILING, |
| 664 | .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT, |
| 665 | .flags = 0, |
| 666 | }; |
| 667 | |
| 668 | XGL_MEMORY_ALLOC_INFO mem_alloc; |
| 669 | mem_alloc.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 670 | mem_alloc.pNext = NULL; |
| 671 | mem_alloc.allocationSize = 0; |
| 672 | mem_alloc.alignment = 0; |
| 673 | mem_alloc.flags = 0; |
| 674 | mem_alloc.heapCount = 0; |
| 675 | mem_alloc.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 676 | |
| 677 | XGL_IMAGE_VIEW_CREATE_INFO view; |
| 678 | view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; |
| 679 | view.pNext = NULL; |
| 680 | view.image = XGL_NULL_HANDLE; |
| 681 | view.viewType = XGL_IMAGE_VIEW_2D; |
| 682 | view.format = image.format; |
| 683 | view.channels.r = XGL_CHANNEL_SWIZZLE_R; |
| 684 | view.channels.g = XGL_CHANNEL_SWIZZLE_G; |
| 685 | view.channels.b = XGL_CHANNEL_SWIZZLE_B; |
| 686 | view.channels.a = XGL_CHANNEL_SWIZZLE_A; |
| 687 | view.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR; |
| 688 | view.subresourceRange.baseMipLevel = 0; |
| 689 | view.subresourceRange.mipLevels = 1; |
| 690 | view.subresourceRange.baseArraySlice = 0; |
| 691 | view.subresourceRange.arraySize = 1; |
| 692 | view.minLod = 0.0f; |
| 693 | |
| 694 | XGL_MEMORY_REQUIREMENTS mem_reqs; |
| 695 | XGL_SIZE mem_reqs_size=sizeof(XGL_MEMORY_REQUIREMENTS); |
| 696 | |
| 697 | /* create image */ |
| 698 | err = xglCreateImage(m_device->device(), &image, &m_texture); |
| 699 | assert(!err); |
| 700 | |
| 701 | err = xglGetObjectInfo(m_texture, |
| 702 | XGL_INFO_TYPE_MEMORY_REQUIREMENTS, |
| 703 | &mem_reqs_size, &mem_reqs); |
| 704 | assert(!err && mem_reqs_size == sizeof(mem_reqs)); |
| 705 | |
| 706 | mem_alloc.allocationSize = mem_reqs.size; |
| 707 | mem_alloc.alignment = mem_reqs.alignment; |
| 708 | mem_alloc.heapCount = mem_reqs.heapCount; |
| 709 | memcpy(mem_alloc.heaps, mem_reqs.heaps, |
| 710 | sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount); |
| 711 | |
| 712 | /* allocate memory */ |
| 713 | err = xglAllocMemory(m_device->device(), &mem_alloc, &m_textureMem); |
| 714 | assert(!err); |
| 715 | |
| 716 | /* bind memory */ |
| 717 | err = xglBindObjectMemory(m_texture, m_textureMem, 0); |
| 718 | assert(!err); |
| 719 | |
| 720 | /* create image view */ |
| 721 | view.image = m_texture; |
| 722 | err = xglCreateImageView(m_device->device(), &view, &m_textureView); |
| 723 | assert(!err); |
| 724 | |
| 725 | |
| 726 | const XGL_IMAGE_SUBRESOURCE subres = { |
| 727 | .aspect = XGL_IMAGE_ASPECT_COLOR, |
| 728 | .mipLevel = 0, |
| 729 | .arraySlice = 0, |
| 730 | }; |
| 731 | XGL_SUBRESOURCE_LAYOUT layout; |
| 732 | XGL_SIZE layout_size=sizeof(layout); |
| 733 | XGL_VOID *data; |
| 734 | XGL_INT x, y; |
| 735 | |
| 736 | err = xglGetImageSubresourceInfo(m_texture, &subres, |
| 737 | XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout); |
| 738 | assert(!err && layout_size == sizeof(layout)); |
| 739 | m_rowPitch = layout.rowPitch; |
| 740 | |
| 741 | err = xglMapMemory(m_textureMem, 0, &data); |
| 742 | assert(!err); |
| 743 | |
| 744 | for (y = 0; y < m_texHeight; y++) { |
| 745 | uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y); |
| 746 | for (x = 0; x < m_texWidth; x++) |
| 747 | row[x] = tex_colors[(x & 1) ^ (y & 1)]; |
| 748 | } |
| 749 | |
| 750 | err = xglUnmapMemory(m_textureMem); |
| 751 | assert(!err); |
| 752 | |
| 753 | m_textureViewInfo.view = m_textureView; |
| 754 | |
| 755 | } |
Tony Barbour | f325bf1 | 2014-12-03 15:59:38 -0700 | [diff] [blame] | 756 | XglTextureObj::~XglTextureObj() |
| 757 | { |
| 758 | if (m_texture != XGL_NULL_HANDLE) xglDestroyObject(m_texture); |
| 759 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 760 | |
| 761 | void XglTextureObj::ChangeColors(uint32_t color1, uint32_t color2) |
| 762 | { |
| 763 | XGL_RESULT err; |
| 764 | const uint32_t tex_colors[2] = { color1, color2 }; |
| 765 | XGL_VOID *data; |
| 766 | |
| 767 | err = xglMapMemory(m_textureMem, 0, &data); |
| 768 | assert(!err); |
| 769 | |
| 770 | for (int y = 0; y < m_texHeight; y++) { |
| 771 | uint32_t *row = (uint32_t *) ((char *) data + m_rowPitch * y); |
| 772 | for (int x = 0; x < m_texWidth; x++) |
| 773 | row[x] = tex_colors[(x & 1) ^ (y & 1)]; |
| 774 | } |
| 775 | |
| 776 | err = xglUnmapMemory(m_textureMem); |
| 777 | assert(!err); |
| 778 | } |
| 779 | |
| 780 | XglSamplerObj::XglSamplerObj(XglDevice *device) |
| 781 | { |
| 782 | XGL_RESULT err = XGL_SUCCESS; |
| 783 | |
| 784 | m_device = device; |
| 785 | memset(&m_samplerCreateInfo,0,sizeof(m_samplerCreateInfo)); |
| 786 | m_samplerCreateInfo.sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; |
| 787 | m_samplerCreateInfo.magFilter = XGL_TEX_FILTER_NEAREST; |
| 788 | m_samplerCreateInfo.minFilter = XGL_TEX_FILTER_NEAREST; |
| 789 | m_samplerCreateInfo.mipMode = XGL_TEX_MIPMAP_BASE; |
| 790 | m_samplerCreateInfo.addressU = XGL_TEX_ADDRESS_WRAP; |
| 791 | m_samplerCreateInfo.addressV = XGL_TEX_ADDRESS_WRAP; |
| 792 | m_samplerCreateInfo.addressW = XGL_TEX_ADDRESS_WRAP; |
| 793 | m_samplerCreateInfo.mipLodBias = 0.0; |
| 794 | m_samplerCreateInfo.maxAnisotropy = 0.0; |
| 795 | m_samplerCreateInfo.compareFunc = XGL_COMPARE_NEVER; |
| 796 | m_samplerCreateInfo.minLod = 0.0; |
| 797 | m_samplerCreateInfo.maxLod = 0.0; |
| 798 | m_samplerCreateInfo.borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE; |
| 799 | |
| 800 | err = xglCreateSampler(m_device->device(),&m_samplerCreateInfo, &m_sampler); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 801 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 802 | |
| 803 | } |
Tony Barbour | f325bf1 | 2014-12-03 15:59:38 -0700 | [diff] [blame] | 804 | XglSamplerObj::~XglSamplerObj() |
| 805 | { |
| 806 | if (m_sampler != XGL_NULL_HANDLE) xglDestroyObject(m_sampler); |
| 807 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 808 | |
Courtney Goeltzenleuchter | 3b0a815 | 2014-12-04 15:18:47 -0700 | [diff] [blame] | 809 | /* |
| 810 | * Basic ConstantBuffer constructor. Then use create methods to fill in the details. |
| 811 | */ |
| 812 | XglConstantBufferObj::XglConstantBufferObj(XglDevice *device) |
| 813 | { |
| 814 | m_device = device; |
| 815 | |
| 816 | memset(&m_constantBufferView,0,sizeof(m_constantBufferView)); |
| 817 | memset(&m_constantBufferMem,0,sizeof(m_constantBufferMem)); |
| 818 | } |
| 819 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 820 | XglConstantBufferObj::XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data) |
| 821 | { |
| 822 | XGL_RESULT err = XGL_SUCCESS; |
| 823 | XGL_UINT8 *pData; |
| 824 | XGL_MEMORY_ALLOC_INFO alloc_info = {}; |
| 825 | m_device = device; |
| 826 | m_numVertices = constantCount; |
| 827 | m_stride = constantSize; |
| 828 | |
| 829 | memset(&m_constantBufferView,0,sizeof(m_constantBufferView)); |
| 830 | memset(&m_constantBufferMem,0,sizeof(m_constantBufferMem)); |
| 831 | |
| 832 | alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 833 | alloc_info.allocationSize = constantCount * constantSize; |
| 834 | alloc_info.alignment = 0; |
| 835 | alloc_info.heapCount = 1; |
| 836 | alloc_info.heaps[0] = 0; // TODO: Use known existing heap |
| 837 | |
| 838 | alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT; |
| 839 | alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 840 | |
| 841 | err = xglAllocMemory(m_device->device(), &alloc_info, &m_constantBufferMem); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 842 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 843 | |
| 844 | err = xglMapMemory(m_constantBufferMem, 0, (XGL_VOID **) &pData); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 845 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 846 | |
| 847 | memcpy(pData, data, alloc_info.allocationSize); |
| 848 | |
| 849 | err = xglUnmapMemory(m_constantBufferMem); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 850 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 851 | |
| 852 | // set up the memory view for the constant buffer |
| 853 | this->m_constantBufferView.stride = 16; |
| 854 | this->m_constantBufferView.range = alloc_info.allocationSize; |
| 855 | this->m_constantBufferView.offset = 0; |
| 856 | this->m_constantBufferView.mem = m_constantBufferMem; |
| 857 | this->m_constantBufferView.format.channelFormat = XGL_CH_FMT_R32G32B32A32; |
| 858 | this->m_constantBufferView.format.numericFormat = XGL_NUM_FMT_FLOAT; |
| 859 | this->m_constantBufferView.state = XGL_MEMORY_STATE_DATA_TRANSFER; |
| 860 | } |
Tony Barbour | 07e80dc | 2014-12-03 16:23:43 -0700 | [diff] [blame^] | 861 | XglConstantBufferObj::~XglConstantBufferObj() |
| 862 | { |
| 863 | if (m_constantBufferMem != XGL_NULL_HANDLE) xglFreeMemory(m_constantBufferMem); |
| 864 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 865 | |
Courtney Goeltzenleuchter | 3764030 | 2014-12-04 15:26:56 -0700 | [diff] [blame] | 866 | void XglConstantBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, XGL_UINT binding) |
| 867 | { |
| 868 | xglCmdBindVertexData(cmdBuffer, this->m_constantBufferMem, offset, binding); |
| 869 | } |
| 870 | |
| 871 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 872 | void XglConstantBufferObj::SetMemoryState(XGL_CMD_BUFFER cmdBuffer, XGL_MEMORY_STATE newState) |
| 873 | { |
| 874 | if (this->m_constantBufferView.state == newState) |
| 875 | return; |
| 876 | |
| 877 | // open the command buffer |
| 878 | XGL_RESULT err = xglBeginCommandBuffer( cmdBuffer, 0 ); |
| 879 | ASSERT_XGL_SUCCESS(err); |
| 880 | |
| 881 | XGL_MEMORY_STATE_TRANSITION transition = {}; |
| 882 | transition.mem = m_constantBufferMem; |
| 883 | transition.oldState = XGL_MEMORY_STATE_DATA_TRANSFER; |
| 884 | transition.newState = newState; |
| 885 | transition.offset = 0; |
| 886 | transition.regionSize = m_numVertices * m_stride; |
| 887 | |
| 888 | // write transition to the command buffer |
| 889 | xglCmdPrepareMemoryRegions( cmdBuffer, 1, &transition ); |
| 890 | this->m_constantBufferView.state = newState; |
| 891 | |
| 892 | // finish recording the command buffer |
| 893 | err = xglEndCommandBuffer( cmdBuffer ); |
| 894 | ASSERT_XGL_SUCCESS(err); |
| 895 | |
| 896 | XGL_UINT32 numMemRefs=1; |
| 897 | XGL_MEMORY_REF memRefs; |
| 898 | // this command buffer only uses the vertex buffer memory |
| 899 | memRefs.flags = 0; |
| 900 | memRefs.mem = m_constantBufferMem; |
| 901 | |
| 902 | // submit the command buffer to the universal queue |
| 903 | err = xglQueueSubmit( m_device->m_queue, 1, &cmdBuffer, numMemRefs, &memRefs, NULL ); |
| 904 | ASSERT_XGL_SUCCESS(err); |
| 905 | } |
| 906 | |
Courtney Goeltzenleuchter | 8a78593 | 2014-12-04 15:24:05 -0700 | [diff] [blame] | 907 | XglIndexBufferObj::XglIndexBufferObj(XglDevice *device) |
| 908 | : XglConstantBufferObj(device) |
| 909 | { |
| 910 | |
| 911 | } |
| 912 | |
| 913 | void XglIndexBufferObj::CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE indexType, const void* data) |
| 914 | { |
| 915 | XGL_RESULT err = XGL_SUCCESS; |
| 916 | XGL_UINT8 *pData; |
| 917 | XGL_MEMORY_ALLOC_INFO alloc_info = {}; |
| 918 | XGL_FORMAT viewFormat; |
| 919 | |
| 920 | m_numVertices = numIndexes; |
| 921 | m_indexType = indexType; |
| 922 | viewFormat.numericFormat = XGL_NUM_FMT_UINT; |
| 923 | switch (indexType) { |
| 924 | case XGL_INDEX_8: |
| 925 | m_stride = 1; |
| 926 | viewFormat.channelFormat = XGL_CH_FMT_R8; |
| 927 | break; |
| 928 | case XGL_INDEX_16: |
| 929 | m_stride = 2; |
| 930 | viewFormat.channelFormat = XGL_CH_FMT_R16; |
| 931 | break; |
| 932 | case XGL_INDEX_32: |
| 933 | m_stride = 4; |
| 934 | viewFormat.channelFormat = XGL_CH_FMT_R32; |
| 935 | break; |
| 936 | } |
| 937 | |
| 938 | alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 939 | alloc_info.allocationSize = numIndexes * m_stride; |
| 940 | alloc_info.alignment = 0; |
| 941 | alloc_info.heapCount = 1; |
| 942 | alloc_info.heaps[0] = 0; // TODO: Use known existing heap |
| 943 | |
| 944 | alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT; |
| 945 | alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 946 | |
| 947 | err = xglAllocMemory(m_device->device(), &alloc_info, &m_constantBufferMem); |
| 948 | ASSERT_XGL_SUCCESS(err); |
| 949 | |
| 950 | err = xglMapMemory(m_constantBufferMem, 0, (XGL_VOID **) &pData); |
| 951 | ASSERT_XGL_SUCCESS(err); |
| 952 | |
| 953 | memcpy(pData, data, alloc_info.allocationSize); |
| 954 | |
| 955 | err = xglUnmapMemory(m_constantBufferMem); |
| 956 | ASSERT_XGL_SUCCESS(err); |
| 957 | |
| 958 | // set up the memory view for the constant buffer |
| 959 | this->m_constantBufferView.stride = m_stride; |
| 960 | this->m_constantBufferView.range = alloc_info.allocationSize; |
| 961 | this->m_constantBufferView.offset = 0; |
| 962 | this->m_constantBufferView.mem = m_constantBufferMem; |
| 963 | this->m_constantBufferView.format.channelFormat = viewFormat.channelFormat; |
| 964 | this->m_constantBufferView.format.numericFormat = viewFormat.numericFormat; |
| 965 | this->m_constantBufferView.state = XGL_MEMORY_STATE_DATA_TRANSFER; |
| 966 | } |
| 967 | |
| 968 | void XglIndexBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset) |
| 969 | { |
| 970 | xglCmdBindIndexData(cmdBuffer, this->m_constantBufferMem, offset, m_indexType); |
| 971 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 972 | |
Tony Barbour | 5420af0 | 2014-12-03 13:58:15 -0700 | [diff] [blame] | 973 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* XglShaderObj::GetStageCreateInfo(XglDescriptorSetObj *descriptorSet) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 974 | { |
| 975 | XGL_DESCRIPTOR_SLOT_INFO *slotInfo; |
| 976 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *stageInfo = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) calloc( 1,sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) ); |
| 977 | stageInfo->sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
| 978 | stageInfo->shader.stage = m_stage; |
| 979 | stageInfo->shader.shader = m_shader; |
| 980 | stageInfo->shader.descriptorSetMapping[0].descriptorCount = 0; |
| 981 | stageInfo->shader.linkConstBufferCount = 0; |
| 982 | stageInfo->shader.pLinkConstBufferInfo = XGL_NULL_HANDLE; |
| 983 | stageInfo->shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED; |
| 984 | stageInfo->shader.dynamicMemoryViewMapping.shaderEntityIndex = 0; |
| 985 | |
| 986 | stageInfo->shader.descriptorSetMapping[0].descriptorCount = m_memSlots.size() + m_imageSlots.size() + m_samplerSlots.size(); |
| 987 | if (stageInfo->shader.descriptorSetMapping[0].descriptorCount) |
| 988 | { |
| 989 | vector<int> allSlots; |
| 990 | vector<XGL_DESCRIPTOR_SET_SLOT_TYPE> allTypes; |
| 991 | vector<XGL_OBJECT> allObjs; |
| 992 | |
| 993 | allSlots.reserve(m_memSlots.size() + m_imageSlots.size() + m_samplerSlots.size()); |
| 994 | allTypes.reserve(m_memTypes.size() + m_imageTypes.size() + m_samplerTypes.size()); |
| 995 | allObjs.reserve(m_memObjs.size() + m_imageObjs.size() + m_samplerObjs.size()); |
| 996 | |
| 997 | if (m_memSlots.size()) |
| 998 | { |
| 999 | allSlots.insert(allSlots.end(), m_memSlots.begin(), m_memSlots.end()); |
| 1000 | allTypes.insert(allTypes.end(), m_memTypes.begin(), m_memTypes.end()); |
| 1001 | allObjs.insert(allObjs.end(), m_memObjs.begin(), m_memObjs.end()); |
| 1002 | } |
| 1003 | if (m_imageSlots.size()) |
| 1004 | { |
| 1005 | allSlots.insert(allSlots.end(), m_imageSlots.begin(), m_imageSlots.end()); |
| 1006 | allTypes.insert(allTypes.end(), m_imageTypes.begin(), m_imageTypes.end()); |
| 1007 | allObjs.insert(allObjs.end(), m_imageObjs.begin(), m_imageObjs.end()); |
| 1008 | } |
| 1009 | if (m_samplerSlots.size()) |
| 1010 | { |
| 1011 | allSlots.insert(allSlots.end(), m_samplerSlots.begin(), m_samplerSlots.end()); |
| 1012 | allTypes.insert(allTypes.end(), m_samplerTypes.begin(), m_samplerTypes.end()); |
| 1013 | allObjs.insert(allObjs.end(), m_samplerObjs.begin(), m_samplerObjs.end()); |
| 1014 | } |
| 1015 | |
Tony Barbour | 5420af0 | 2014-12-03 13:58:15 -0700 | [diff] [blame] | 1016 | slotInfo = descriptorSet->GetSlotInfo(allSlots, allTypes, allObjs); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1017 | stageInfo->shader.descriptorSetMapping[0].pDescriptorInfo = (const XGL_DESCRIPTOR_SLOT_INFO*) slotInfo; |
| 1018 | } |
| 1019 | return stageInfo; |
| 1020 | } |
| 1021 | |
| 1022 | void XglShaderObj::BindShaderEntitySlotToMemory(int slot, XGL_DESCRIPTOR_SET_SLOT_TYPE type, XglConstantBufferObj *constantBuffer) |
| 1023 | { |
| 1024 | m_memSlots.push_back(slot); |
| 1025 | m_memTypes.push_back(type); |
| 1026 | m_memObjs.push_back((XGL_OBJECT) &constantBuffer->m_constantBufferView); |
| 1027 | |
| 1028 | } |
| 1029 | void XglShaderObj::BindShaderEntitySlotToImage(int slot, XGL_DESCRIPTOR_SET_SLOT_TYPE type, XglTextureObj *texture) |
| 1030 | { |
| 1031 | m_imageSlots.push_back(slot); |
| 1032 | m_imageTypes.push_back(type); |
| 1033 | m_imageObjs.push_back((XGL_OBJECT) &texture->m_textureViewInfo); |
| 1034 | |
| 1035 | } |
| 1036 | void XglShaderObj::BindShaderEntitySlotToSampler(int slot, XglSamplerObj *sampler) |
| 1037 | { |
| 1038 | m_samplerSlots.push_back(slot); |
| 1039 | m_samplerTypes.push_back(XGL_SLOT_SHADER_SAMPLER); |
| 1040 | m_samplerObjs.push_back(sampler->m_sampler); |
| 1041 | |
| 1042 | } |
| 1043 | XglShaderObj::XglShaderObj(XglDevice *device, const char * shader_code, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework) |
| 1044 | { |
| 1045 | XGL_RESULT err = XGL_SUCCESS; |
| 1046 | std::vector<unsigned int> bil; |
| 1047 | XGL_SHADER_CREATE_INFO createInfo; |
| 1048 | size_t shader_len; |
| 1049 | |
| 1050 | m_stage = stage; |
| 1051 | m_device = device; |
| 1052 | |
| 1053 | createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO; |
| 1054 | createInfo.pNext = NULL; |
| 1055 | |
| 1056 | if (!framework->m_use_bil) { |
| 1057 | |
| 1058 | shader_len = strlen(shader_code); |
| 1059 | createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1; |
| 1060 | createInfo.pCode = malloc(createInfo.codeSize); |
| 1061 | createInfo.flags = 0; |
| 1062 | |
| 1063 | /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */ |
| 1064 | ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC; |
| 1065 | ((uint32_t *) createInfo.pCode)[1] = 0; |
| 1066 | ((uint32_t *) createInfo.pCode)[2] = stage; |
| 1067 | memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1); |
| 1068 | |
| 1069 | err = xglCreateShader(m_device->device(), &createInfo, &m_shader); |
| 1070 | if (err) { |
| 1071 | free((void *) createInfo.pCode); |
| 1072 | } |
| 1073 | } |
| 1074 | |
| 1075 | if (framework->m_use_bil || err) { |
| 1076 | std::vector<unsigned int> bil; |
| 1077 | err = XGL_SUCCESS; |
| 1078 | |
| 1079 | // Use Reference GLSL to BIL compiler |
| 1080 | framework->GLSLtoBIL(stage, shader_code, bil); |
| 1081 | createInfo.pCode = bil.data(); |
| 1082 | createInfo.codeSize = bil.size() * sizeof(unsigned int); |
| 1083 | createInfo.flags = 0; |
| 1084 | err = xglCreateShader(m_device->device(), &createInfo, &m_shader); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 1085 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1086 | } |
| 1087 | } |
Tony Barbour | f325bf1 | 2014-12-03 15:59:38 -0700 | [diff] [blame] | 1088 | XglShaderObj::~XglShaderObj() |
| 1089 | { |
| 1090 | if (m_shader != XGL_NULL_HANDLE) xglDestroyObject(m_shader); |
| 1091 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1092 | XglPipelineObj::XglPipelineObj(XglDevice *device) |
| 1093 | { |
| 1094 | XGL_RESULT err; |
| 1095 | |
| 1096 | m_device = device; |
| 1097 | m_vi_state.attributeCount = m_vi_state.bindingCount = 0; |
| 1098 | m_vertexBufferCount = 0; |
| 1099 | |
| 1100 | m_ia_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO; |
| 1101 | m_ia_state.pNext = XGL_NULL_HANDLE; |
| 1102 | m_ia_state.topology = XGL_TOPOLOGY_TRIANGLE_LIST; |
| 1103 | m_ia_state.disableVertexReuse = XGL_FALSE; |
| 1104 | m_ia_state.provokingVertex = XGL_PROVOKING_VERTEX_LAST; |
| 1105 | m_ia_state.primitiveRestartEnable = XGL_FALSE; |
| 1106 | m_ia_state.primitiveRestartIndex = 0; |
| 1107 | |
| 1108 | m_rs_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO; |
| 1109 | m_rs_state.pNext = &m_ia_state; |
| 1110 | m_rs_state.depthClipEnable = XGL_FALSE; |
| 1111 | m_rs_state.rasterizerDiscardEnable = XGL_FALSE; |
| 1112 | m_rs_state.pointSize = 1.0; |
| 1113 | |
| 1114 | m_render_target_format.channelFormat = XGL_CH_FMT_R8G8B8A8; |
| 1115 | m_render_target_format.numericFormat = XGL_NUM_FMT_UNORM; |
| 1116 | |
| 1117 | memset(&m_cb_state,0,sizeof(m_cb_state)); |
| 1118 | m_cb_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO; |
| 1119 | m_cb_state.pNext = &m_rs_state; |
| 1120 | m_cb_state.alphaToCoverageEnable = XGL_FALSE; |
| 1121 | m_cb_state.dualSourceBlendEnable = XGL_FALSE; |
| 1122 | m_cb_state.logicOp = XGL_LOGIC_OP_COPY; |
| 1123 | |
| 1124 | m_cb_attachment_state.blendEnable = XGL_FALSE; |
| 1125 | m_cb_attachment_state.format = m_render_target_format; |
| 1126 | m_cb_attachment_state.channelWriteMask = 0xF; |
| 1127 | m_cb_state.attachment[0] = m_cb_attachment_state; |
| 1128 | |
| 1129 | m_db_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO, |
| 1130 | m_db_state.pNext = &m_cb_state, |
| 1131 | m_db_state.format.channelFormat = XGL_CH_FMT_R32; |
| 1132 | m_db_state.format.numericFormat = XGL_NUM_FMT_DS; |
| 1133 | |
| 1134 | |
| 1135 | }; |
| 1136 | |
| 1137 | void XglPipelineObj::AddShader(XglShaderObj* shader) |
| 1138 | { |
| 1139 | m_shaderObjs.push_back(shader); |
| 1140 | } |
| 1141 | |
| 1142 | void XglPipelineObj::AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count) |
| 1143 | { |
| 1144 | m_vi_state.pVertexAttributeDescriptions = vi_attrib; |
| 1145 | m_vi_state.attributeCount = count; |
| 1146 | } |
| 1147 | |
| 1148 | void XglPipelineObj::AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count) |
| 1149 | { |
| 1150 | m_vi_state.pVertexBindingDescriptions = vi_binding; |
| 1151 | m_vi_state.bindingCount = count; |
| 1152 | } |
| 1153 | |
| 1154 | void XglPipelineObj::AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding) |
| 1155 | { |
| 1156 | m_vertexBufferObjs.push_back(vertexDataBuffer); |
| 1157 | m_vertexBufferBindings.push_back(binding); |
| 1158 | m_vertexBufferCount++; |
| 1159 | } |
| 1160 | |
Tony Barbour | 5420af0 | 2014-12-03 13:58:15 -0700 | [diff] [blame] | 1161 | void XglPipelineObj::BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1162 | { |
| 1163 | XGL_RESULT err; |
| 1164 | XGL_VOID* head_ptr = &m_db_state; |
| 1165 | XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {}; |
| 1166 | |
| 1167 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo; |
| 1168 | XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vertexInputAttrib; |
| 1169 | |
| 1170 | for (int i=0; i<m_shaderObjs.size(); i++) |
| 1171 | { |
| 1172 | shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo(descriptorSet); |
| 1173 | shaderCreateInfo->pNext = head_ptr; |
| 1174 | head_ptr = shaderCreateInfo; |
| 1175 | } |
| 1176 | |
| 1177 | if (m_vi_state.attributeCount && m_vi_state.bindingCount) |
| 1178 | { |
| 1179 | m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO; |
| 1180 | m_vi_state.pNext = head_ptr; |
| 1181 | head_ptr = &m_vi_state; |
| 1182 | } |
| 1183 | |
| 1184 | info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; |
| 1185 | info.pNext = head_ptr; |
| 1186 | info.flags = 0; |
| 1187 | |
| 1188 | err = xglCreateGraphicsPipeline(m_device->device(), &info, &m_pipeline); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 1189 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1190 | |
| 1191 | err = m_device->AllocAndBindGpuMemory(m_pipeline, "Pipeline", &m_pipe_mem); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 1192 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1193 | |
| 1194 | xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline ); |
| 1195 | |
| 1196 | |
| 1197 | for (int i=0; i < m_vertexBufferCount; i++) |
| 1198 | { |
Courtney Goeltzenleuchter | 3764030 | 2014-12-04 15:26:56 -0700 | [diff] [blame] | 1199 | m_vertexBufferObjs[i]->Bind(m_cmdBuffer, m_vertexBufferObjs[i]->m_constantBufferView.offset, m_vertexBufferBindings[i]); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1200 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1201 | } |
Tony Barbour | f325bf1 | 2014-12-03 15:59:38 -0700 | [diff] [blame] | 1202 | XglPipelineObj::~XglPipelineObj() |
| 1203 | { |
| 1204 | if (m_pipeline != XGL_NULL_HANDLE) xglDestroyObject(m_pipeline); |
| 1205 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1206 | |
| 1207 | XglMemoryRefManager::XglMemoryRefManager() { |
| 1208 | |
| 1209 | } |
| 1210 | void XglMemoryRefManager::AddMemoryRef(XglConstantBufferObj *constantBuffer) { |
| 1211 | m_bufferObjs.push_back(&constantBuffer->m_constantBufferMem); |
| 1212 | } |
| 1213 | void XglMemoryRefManager::AddMemoryRef(XglTextureObj *texture) { |
| 1214 | m_bufferObjs.push_back(&texture->m_textureMem); |
| 1215 | } |
| 1216 | XGL_MEMORY_REF* XglMemoryRefManager::GetMemoryRefList() { |
| 1217 | |
| 1218 | XGL_MEMORY_REF *localRefs; |
| 1219 | XGL_UINT32 numRefs=m_bufferObjs.size(); |
| 1220 | |
| 1221 | if (numRefs <= 0) |
| 1222 | return NULL; |
| 1223 | |
| 1224 | localRefs = (XGL_MEMORY_REF*) malloc( numRefs * sizeof(XGL_MEMORY_REF) ); |
| 1225 | for (int i=0; i<numRefs; i++) |
| 1226 | { |
| 1227 | localRefs[i].flags = 0; |
| 1228 | localRefs[i].mem = *m_bufferObjs[i]; |
| 1229 | } |
| 1230 | return localRefs; |
| 1231 | } |
| 1232 | int XglMemoryRefManager::GetNumRefs() { |
| 1233 | return m_bufferObjs.size(); |
| 1234 | } |