blob: a92b85f5f968b0001878228b3a0db660428488f4 [file] [log] [blame]
Courtney Goeltzenleuchterb8e71a82014-08-07 18:13:51 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include "common.h"
26#include "debug.h"
27
28#define MAX_QUERY_SLOTS 10
29
30int main(int argc, char **argv)
31{
32 static const XGL_APPLICATION_INFO app_info = {
33 .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
34 .pNext = NULL,
35 .pAppName = (const XGL_CHAR *) "xglQuery",
36 .appVersion = 1,
37 .pEngineName = (const XGL_CHAR *) "xglQuery",
38 .engineVersion = 1,
39 .apiVersion = XGL_MAKE_VERSION(0, 22, 0),
40 };
41 struct app_gpu gpus[MAX_GPUS];
42 struct app_gpu *gpu;
43 XGL_PHYSICAL_GPU objs[MAX_GPUS];
44 XGL_UINT gpu_count, i, gpu_idx;
45 XGL_QUERY_POOL_CREATE_INFO query_info;
46 XGL_QUERY_POOL query_pool;
47 XGL_UINT data_size;
48 XGL_MEMORY_REQUIREMENTS mem_req;
49 XGL_UINT query_result_size;
50 XGL_UINT *query_result_data;
51 XGL_RESULT err;
52
53 err = xglInitAndEnumerateGpus(&app_info, NULL,
54 MAX_GPUS, &gpu_count, objs);
55 if (err)
56 ERR_EXIT(err);
57
58 if (gpu_count <= 0) {
59 ERR_MSG_EXIT("No GPU avialable");
60 }
61
62 for (i = 0; i < gpu_count; i++) {
63 app_gpu_init(&gpus[i], i, objs[i]);
64 app_dev_init_queue(&gpus[i].dev, XGL_QUEUE_TYPE_GRAPHICS);
65 }
66
67 for (gpu_idx = 0; gpu_idx < gpu_count; gpu_idx++) {
68
69 gpu = &gpus[gpu_idx];
70
71// typedef enum _XGL_QUERY_TYPE
72// {
73// XGL_QUERY_OCCLUSION = 0x00000000,
74// XGL_QUERY_PIPELINE_STATISTICS = 0x00000001,
75
76// XGL_QUERY_TYPE_BEGIN_RANGE = XGL_QUERY_OCCLUSION,
77// XGL_QUERY_TYPE_END_RANGE = XGL_QUERY_PIPELINE_STATISTICS,
78// XGL_NUM_QUERY_TYPE = (XGL_QUERY_TYPE_END_RANGE - XGL_QUERY_TYPE_BEGIN_RANGE + 1),
79// XGL_MAX_ENUM(_XGL_QUERY_TYPE)
80// } XGL_QUERY_TYPE;
81
82// typedef struct _XGL_QUERY_POOL_CREATE_INFO
83// {
84// XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO
85// const XGL_VOID* pNext; // Pointer to next structure
86// XGL_QUERY_TYPE queryType;
87// XGL_UINT slots;
88// } XGL_QUERY_POOL_CREATE_INFO;
89
90 memset(&query_info, 0, sizeof(query_info));
91 query_info.sType = XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
92 query_info.queryType = XGL_QUERY_OCCLUSION;
93 query_info.slots = MAX_QUERY_SLOTS;
94
95// XGL_RESULT XGLAPI xglCreateQueryPool(
96// XGL_DEVICE device,
97// const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo,
98// XGL_QUERY_POOL* pQueryPool);
99
100 err = xglCreateQueryPool(gpu->dev.obj, &query_info, &query_pool);
101 if (err)
102 ERR_EXIT(err);
103
104 printf("xglCreateQueryPool: Passed");
105
106 err = xglGetObjectInfo(query_pool, XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
107 &data_size, &mem_req);
108// XGL_RESULT XGLAPI xglAllocMemory(
109// XGL_DEVICE device,
110// const XGL_MEMORY_ALLOC_INFO* pAllocInfo,
111// XGL_GPU_MEMORY* pMem);
112 XGL_MEMORY_ALLOC_INFO mem_info;
113 XGL_GPU_MEMORY query_mem;
114
115 if (data_size == 0) {
116 ERR_MSG_EXIT("xglGetObjectInfo (Event): Failed - expect events to require memory");
117 }
118 memset(&mem_info, 0, sizeof(mem_info));
119 mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
120 // TODO: Is a simple multiple all that's needed here?
121 mem_info.allocationSize = mem_req.size * MAX_QUERY_SLOTS;
122 mem_info.alignment = mem_req.alignment;
123 mem_info.heapCount = mem_req.heapCount;
124 memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS);
125 mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
126
127 // TODO: are the flags right?
128 // TODO: Should this be pinned? Or maybe a separate test with pinned.
129 mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT;
130 err = xglAllocMemory(gpu->dev.obj, &mem_info, &query_mem);
131 if (err)
132 ERR_EXIT(err);
133
134 printf("xglAllocMemory (QueryPool): Passed\n");
135
136 err = xglBindObjectMemory(query_pool, query_mem, 0);
137 if (err)
138 ERR_EXIT(err);
139
140 printf("xglBindObjectMemory (QueryPool): Passed\n");
141
142 // TODO: Test actual synchronization with command buffer event.
143 // TODO: Create command buffer
144 // TODO: xglCmdResetQueryPool
145 // TODO: xglCmdBeginQuery
146 // TODO: commands
147 // TOOD: xglCmdEndQuery
148
149 err = xglGetQueryPoolResults(query_pool, 0, MAX_QUERY_SLOTS,
150 &query_result_size, XGL_NULL_HANDLE);
151 if (err)
152 ERR_EXIT(err);
153
154 printf("xglGetQueryPoolResults: Passed (size = %d)\n", query_result_size);
155
156 if (query_result_size > 0) {
157 query_result_data = malloc(query_result_size);
158 err = xglGetQueryPoolResults(query_pool, 0, MAX_QUERY_SLOTS,
159 &query_result_size, query_result_data);
160
161 if (err)
162 ERR_EXIT(err);
163
164 // TODO: Test Query result data.
165
166 printf("xglGetQueryPoolResults: Passed\n");
167 }
168
169 // All done with QueryPool memory, clean up
170 err = xglBindObjectMemory(query_pool, XGL_NULL_HANDLE, 0);
171 if (err)
172 ERR_EXIT(err);
173
174 printf("xglBindObjectMemory (Unbind memory): Passed\n");
175
176 err = xglDestroyObject(query_pool);
177 if (err)
178 ERR_EXIT(err);
179
180 printf("xglDestroyObject (QueryPool): Passed\n");
181 }
182
183 for (i = 0; i < gpu_count; i++)
184 app_gpu_destroy(&gpus[i]);
185
186 return 0;
187}